Geant4 Cross Reference |
1 // 2 // ******************************************************************** 3 // * License and Disclaimer * 4 // * * 5 // * The Geant4 software is copyright of the Copyright Holders of * 6 // * the Geant4 Collaboration. It is provided under the terms and * 7 // * conditions of the Geant4 Software License, included in the file * 8 // * LICENSE and available at http://cern.ch/geant4/license . These * 9 // * include a list of copyright holders. * 10 // * * 11 // * Neither the authors of this software system, nor their employing * 12 // * institutes,nor the agencies providing financial support for this * 13 // * work make any representation or warranty, express or implied, * 14 // * regarding this software system or assume any liability for its * 15 // * use. Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitation of liability. * 17 // * * 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************************************** 25 // 26 // G4LineSection 27 // 28 // Class description: 29 // 30 // A utility class that calculates the distance of a point from a 31 // line section. 32 33 // Created: J.Apostolakis, 1999 34 // -------------------------------------------------------------------- 35 36 #ifndef G4LineSection_hh 37 #define G4LineSection_hh 38 39 #include "G4Types.hh" 40 #include "G4ThreeVector.hh" 41 42 class G4LineSection 43 { 44 public: // with description 45 46 G4LineSection( const G4ThreeVector& PntA, 47 const G4ThreeVector& PntB ); 48 49 G4double Dist( const G4ThreeVector& OtherPnt ) const; 50 51 inline G4double GetABdistanceSq() const; 52 53 inline static G4double Distline( const G4ThreeVector& OtherPnt, 54 const G4ThreeVector& LinePntA, 55 const G4ThreeVector& LinePntB ); 56 private: 57 58 G4ThreeVector EndpointA; 59 G4ThreeVector VecAtoB; 60 G4double fABdistanceSq = 0.0; 61 }; 62 63 // Inline methods implementations 64 65 inline 66 G4double G4LineSection::GetABdistanceSq() const 67 { 68 return fABdistanceSq; 69 } 70 71 inline 72 G4double G4LineSection::Distline( const G4ThreeVector& OtherPnt, 73 const G4ThreeVector& LinePntA, 74 const G4ThreeVector& LinePntB ) 75 { 76 G4LineSection LineAB( LinePntA, LinePntB ); // Line from A to B 77 return LineAB.Dist( OtherPnt ); 78 } 79 80 #endif 81