Geant4 Cross Reference |
1 #ifndef tools_glutess_rename 2 #define tools_glutess_rename 3 4 /* G.Barrand : name space protection : */ 5 6 #define gluTessBeginContour tools_gluTessBeginContour 7 #define gluTessBeginPolygon tools_gluTessBeginPolygon 8 #define gluTessCallback tools_gluTessCallback 9 #define gluTessEndContour tools_gluTessEndContour 10 #define gluTessEndPolygon tools_gluTessEndPolygon 11 #define gluTessNormal tools_gluTessNormal 12 #define gluTessProperty tools_gluTessProperty 13 #define gluTessVertex tools_gluTessVertex 14 15 /* internal */ 16 #define gluBeginPolygon tools_gluBeginPolygon 17 #define gluDeleteTess tools_gluDeleteTess 18 #define gluEndPolygon tools_gluEndPolygon 19 #define gluGetTessProperty tools_gluGetTessProperty 20 #define gluNewTess tools_gluNewTess 21 #define gluNextContour tools_gluNextContour 22 23 #define __gl_computeInterior tools__gl_computeInterior 24 #define __gl_dictListDelete tools__gl_dictListDelete 25 #define __gl_dictListDeleteDict tools__gl_dictListDeleteDict 26 #define __gl_dictListInsertBefore tools__gl_dictListInsertBefore 27 #define __gl_dictListNewDict tools__gl_dictListNewDict 28 #define __gl_dictListSearch tools__gl_dictListSearch 29 30 #define __gl_edgeEval tools__gl_edgeEval 31 #define __gl_edgeIntersect tools__gl_edgeIntersect 32 #define __gl_edgeSign tools__gl_edgeSign 33 /* done in memalloc.h : 34 #define __gl_memInit tools__gl_memInit 35 */ 36 #define __gl_meshAddEdgeVertex tools__gl_meshAddEdgeVertex 37 #define __gl_meshCheckMesh tools__gl_meshCheckMesh 38 #define __gl_meshConnect tools__gl_meshConnect 39 #define __gl_meshDelete tools__gl_meshDelete 40 #define __gl_meshDeleteMesh tools__gl_meshDeleteMesh 41 #define __gl_meshDiscardExterior tools__gl_meshDiscardExterior 42 #define __gl_meshMakeEdge tools__gl_meshMakeEdge 43 #define __gl_meshNewMesh tools__gl_meshNewMesh 44 #define __gl_meshSetWindingNumber tools__gl_meshSetWindingNumber 45 #define __gl_meshSplice tools__gl_meshSplice 46 #define __gl_meshSplitEdge tools__gl_meshSplitEdge 47 #define __gl_meshTessellateInterior tools__gl_meshTessellateInterior 48 #define __gl_meshTessellateMonoRegion tools__gl_meshTessellateMonoRegion 49 #define __gl_meshUnion tools__gl_meshUnion 50 #define __gl_meshZapFace tools__gl_meshZapFace 51 #define __gl_noBeginData tools__gl_noBeginData 52 #define __gl_noCombineData tools__gl_noCombineData 53 #define __gl_noEdgeFlagData tools__gl_noEdgeFlagData 54 #define __gl_noEndData tools__gl_noEndData 55 #define __gl_noErrorData tools__gl_noErrorData 56 #define __gl_noVertexData tools__gl_noVertexData 57 #define __gl_pqHeapDelete tools__gl_pqHeapDelete 58 #define __gl_pqHeapDeletePriorityQ tools__gl_pqHeapDeletePriorityQ 59 #define __gl_pqHeapExtractMin tools__gl_pqHeapExtractMin 60 #define __gl_pqHeapInit tools__gl_pqHeapInit 61 #define __gl_pqHeapInsert tools__gl_pqHeapInsert 62 #define __gl_pqHeapNewPriorityQ tools__gl_pqHeapNewPriorityQ 63 #define __gl_pqSortDelete tools__gl_pqSortDelete 64 #define __gl_pqSortDeletePriorityQ tools__gl_pqSortDeletePriorityQ 65 #define __gl_pqSortExtractMin tools__gl_pqSortExtractMin 66 #define __gl_pqSortInit tools__gl_pqSortInit 67 #define __gl_pqSortInsert tools__gl_pqSortInsert 68 #define __gl_pqSortIsEmpty tools__gl_pqSortIsEmpty 69 #define __gl_pqSortMinimum tools__gl_pqSortMinimum 70 #define __gl_pqSortNewPriorityQ tools__gl_pqSortNewPriorityQ 71 #define __gl_projectPolygon tools__gl_projectPolygon 72 #define __gl_renderBoundary tools__gl_renderBoundary 73 #define __gl_renderCache tools__gl_renderCache 74 #define __gl_renderMesh tools__gl_renderMesh 75 #define __gl_transEval tools__gl_transEval 76 #define __gl_transSign tools__gl_transSign 77 #define __gl_vertCCW tools__gl_vertCCW 78 #define __gl_vertLeq tools__gl_vertLeq 79 80 #endif