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Geant4/externals/clhep/src/RandGaussQ.cc

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  1 // -*- C++ -*-
  2 //
  3 // -----------------------------------------------------------------------
  4 //                             HEP Random
  5 //                          --- RandGaussQ ---
  6 //                      class implementation file
  7 // -----------------------------------------------------------------------
  8 
  9 // =======================================================================
 10 // M Fischler   - Created 24 Jan 2000
 11 // M Fischler     - put and get to/from streams 12/13/04
 12 // =======================================================================
 13 
 14 #include "CLHEP/Random/RandGaussQ.h"
 15 #include "CLHEP/Units/PhysicalConstants.h"
 16 #include <iostream>
 17 #include <cmath>  // for std::log()
 18 
 19 namespace CLHEP {
 20 
 21 std::string RandGaussQ::name() const {return "RandGaussQ";}
 22 HepRandomEngine & RandGaussQ::engine() {return RandGauss::engine();}
 23 
 24 RandGaussQ::~RandGaussQ() {
 25 }
 26 
 27 double RandGaussQ::operator()() {
 28   return transformQuick(localEngine->flat()) * defaultStdDev + defaultMean;
 29 }
 30 
 31 double RandGaussQ::operator()( double mean, double stdDev ) {
 32   return transformQuick(localEngine->flat()) * stdDev + mean;
 33 }
 34 
 35 void RandGaussQ::shootArray( const int size, double* vect,
 36                             double mean, double stdDev )
 37 {
 38   for( double* v = vect; v != vect + size; ++v )
 39     *v = shoot(mean,stdDev);
 40 }
 41 
 42 void RandGaussQ::shootArray( HepRandomEngine* anEngine,
 43                             const int size, double* vect,
 44                             double mean, double stdDev )
 45 {
 46   for( double* v = vect; v != vect + size; ++v )
 47     *v = shoot(anEngine,mean,stdDev);
 48 }
 49 
 50 void RandGaussQ::fireArray( const int size, double* vect)
 51 {
 52   for( double* v = vect; v != vect + size; ++v )
 53     *v = fire( defaultMean, defaultStdDev );
 54 }
 55 
 56 void RandGaussQ::fireArray( const int size, double* vect,
 57                            double mean, double stdDev )
 58 {
 59   for( double* v = vect; v != vect + size; ++v )
 60     *v = fire( mean, stdDev );
 61 }
 62 
 63 //
 64 // Table of errInts, for use with transform(r) and quickTransform(r)
 65 //
 66 
 67 // Since all these are this is static to this compilation unit only, the 
 68 // info is establised a priori and not at each invocation.
 69 
 70 // The main data is of course the gaussQTables table; the rest is all 
 71 // bookkeeping to know what the tables mean.
 72 
 73 #define Table0size   250
 74 #define Table1size  1000
 75 #define TableSize   (Table0size+Table1size)
 76 
 77 #define Table0step  (2.0E-6) 
 78 #define Table1step  (5.0E-4)
 79 
 80 #define Table0scale   (1.0/Table1step)
 81 
 82 #define Table0offset 0
 83 #define Table1offset (Table0size)
 84 
 85   // Here comes the big (5K bytes) table, kept in a file ---
 86 
 87 static const float gaussTables [TableSize] = {
 88 #include "CLHEP/Random/gaussQTables.cdat"
 89 };
 90 
 91 double RandGaussQ::transformQuick (double r) {
 92   double sign = +1.0; // We always compute a negative number of 
 93         // sigmas.  For r > 0 we will multiply by
 94         // sign = -1 to return a positive number.
 95   if ( r > .5 ) {
 96     r = 1-r;
 97     sign = -1.0;
 98   } 
 99 
100   int index;
101   double  dx;
102 
103   if ( r >= Table1step ) { 
104     index = int((Table1size<<1) * r); // 1 to Table1size
105     if (index == Table1size) return 0.0;
106     dx = (Table1size<<1) * r - index;     // fraction of way to next bin
107     index += Table1offset-1;  
108   } else if ( r > Table0step ) {
109     double rr = r * Table0scale;
110     index = int(Table0size * rr);   // 1 to Table0size
111     dx = Table0size * rr - index;     // fraction of way to next bin
112     index += Table0offset-1;  
113   } else {            // r <= Table0step - not in tables
114     return sign*transformSmall(r);  
115   }       
116 
117   double y0 = gaussTables [index++];
118   double y1 = gaussTables [index];
119   
120   return (float) (sign * ( y1 * dx + y0 * (1.0-dx) ));
121 
122 } // transformQuick()
123 
124 double RandGaussQ::transformSmall (double r) {
125 
126   // Solve for -v in the asymtotic formula 
127   //
128   // errInt (-v) =  exp(-v*v/2)         1     1*3    1*3*5
129   //       ------------ * (1 - ---- + ---- - ----- + ... )
130   //       v*sqrt(2*pi)        v**2   v**4   v**6
131 
132   // The value of r (=errInt(-v)) supplied is going to less than 2.0E-13,
133   // which is such that v < -7.25.  Since the value of r is meaningful only
134   // to an absolute error of 1E-16 (double precision accuracy for a number 
135   // which on the high side could be of the form 1-epsilon), computing
136   // v to more than 3-4 digits of accuracy is suspect; however, to ensure 
137   // smoothness with the table generator (which uses quite a few terms) we
138   // also use terms up to 1*3*5* ... *13/v**14, and insist on accuracy of
139   // solution at the level of 1.0e-7.
140 
141   // This routine is called less than one time in a million firings, so
142   // speed is of no concern.  As a matter of technique, we terminate the
143   // iterations in case they would be infinite, but this should not happen.
144 
145   double eps = 1.0e-7;
146   double guess = 7.5;
147   double v;
148   
149   for ( int i = 1; i < 50; i++ ) {
150     double vn2 = 1.0/(guess*guess);
151     double s1 = -13*11*9*7*5*3 * vn2*vn2*vn2*vn2*vn2*vn2*vn2;
152             s1 +=    11*9*7*5*3 * vn2*vn2*vn2*vn2*vn2*vn2;
153             s1 +=      -9*7*5*3 * vn2*vn2*vn2*vn2*vn2;
154             s1 +=         7*5*3 * vn2*vn2*vn2*vn2;
155             s1 +=          -5*3 * vn2*vn2*vn2;
156             s1 +=            3 * vn2*vn2    - vn2  +    1.0;
157     v = std::sqrt ( 2.0 * std::log ( s1 / (r*guess*std::sqrt(CLHEP::twopi)) ) );
158     if ( std::fabs(v-guess) < eps ) break;
159     guess = v;
160   }
161   return -v;
162 
163 } // transformSmall()
164 
165 std::ostream & RandGaussQ::put ( std::ostream & os ) const {
166   long pr=os.precision(20);
167   os << " " << name() << "\n";
168   RandGauss::put(os);
169   os.precision(pr);
170   return os;
171 }
172 
173 std::istream & RandGaussQ::get ( std::istream & is ) {
174   std::string inName;
175   is >> inName;
176   if (inName != name()) {
177     is.clear(std::ios::badbit | is.rdstate());
178     std::cerr << "Mismatch when expecting to read state of a "
179             << name() << " distribution\n"
180         << "Name found was " << inName
181         << "\nistream is left in the badbit state\n";
182     return is;
183   }
184   RandGauss::get(is);
185   return is;
186 }
187 
188 }  // namespace CLHEP
189