Geant4 Cross Reference |
1 // -*- C++ -*- 2 // CLASSDOC OFF 3 // --------------------------------------------------------------------------- 4 // CLASSDOC ON 5 // 6 // This file is a part of the CLHEP - a Class Library for High Energy Physics. 7 // 8 // This is the definition of the HepRotationX class for performing rotations 9 // around the X axis on objects of the Hep3Vector (and HepLorentzVector) class. 10 // 11 // HepRotationX is a concrete implementation of Hep3RotationInterface. 12 // 13 // .SS See Also 14 // RotationInterfaces.h 15 // ThreeVector.h, LorentzVector.h, LorentzRotation.h 16 // 17 // .SS Author 18 // Mark Fischler 19 20 #ifndef HEP_ROTATIONX_H 21 #define HEP_ROTATIONX_H 22 23 #include "CLHEP/Vector/RotationInterfaces.h" 24 25 namespace CLHEP { 26 27 class HepRotationX; 28 29 class HepRotation; 30 class HepBoost; 31 32 inline HepRotationX inverseOf(const HepRotationX & r); 33 // Returns the inverse of a RotationX. 34 35 /** 36 * @author 37 * @ingroup vector 38 */ 39 class HepRotationX { 40 41 public: 42 43 // ---------- Constructors and Assignment: 44 45 inline HepRotationX(); 46 // Default constructor. Gives an identity rotation. 47 48 HepRotationX(double delta); 49 // supply angle of rotation 50 51 inline HepRotationX(const HepRotationX & orig); 52 inline HepRotationX(HepRotationX && orig) = default; 53 // Copy and move constructors. 54 55 inline HepRotationX & operator = (const HepRotationX & r); 56 inline HepRotationX & operator = (HepRotationX && r) = default; 57 // Copy and move assignments from a Rotation, which must be RotationX 58 59 HepRotationX & set ( double delta ); 60 // set angle of rotation 61 62 inline ~HepRotationX(); 63 // Trivial destructor. 64 65 // ---------- Accessors: 66 67 inline Hep3Vector colX() const; 68 inline Hep3Vector colY() const; 69 inline Hep3Vector colZ() const; 70 // orthogonal unit-length column vectors 71 72 inline Hep3Vector rowX() const; 73 inline Hep3Vector rowY() const; 74 inline Hep3Vector rowZ() const; 75 // orthogonal unit-length row vectors 76 77 inline double xx() const; 78 inline double xy() const; 79 inline double xz() const; 80 inline double yx() const; 81 inline double yy() const; 82 inline double yz() const; 83 inline double zx() const; 84 inline double zy() const; 85 inline double zz() const; 86 // Elements of the rotation matrix (Geant4). 87 88 inline HepRep3x3 rep3x3() const; 89 // 3x3 representation: 90 91 // ------------ Euler angles: 92 inline double getPhi () const; 93 inline double getTheta() const; 94 inline double getPsi () const; 95 double phi () const; 96 double theta() const; 97 double psi () const; 98 HepEulerAngles eulerAngles() const; 99 100 // ------------ axis & angle of rotation: 101 inline double getDelta() const; 102 inline Hep3Vector getAxis () const; 103 inline double delta() const; 104 inline Hep3Vector axis () const; 105 inline HepAxisAngle axisAngle() const; 106 inline void getAngleAxis(double & delta, Hep3Vector & axis) const; 107 // Returns the rotation angle and rotation axis (Geant4). 108 109 // ------------- Angles of rotated axes 110 double phiX() const; 111 double phiY() const; 112 double phiZ() const; 113 double thetaX() const; 114 double thetaY() const; 115 double thetaZ() const; 116 // Return angles (RADS) made by rotated axes against original axes (Geant4). 117 118 // ---------- Other accessors treating pure rotation as a 4-rotation 119 120 inline HepLorentzVector col1() const; 121 inline HepLorentzVector col2() const; 122 inline HepLorentzVector col3() const; 123 // orthosymplectic 4-vector columns - T component will be zero 124 125 inline HepLorentzVector col4() const; 126 // Will be (0,0,0,1) for this pure Rotation. 127 128 inline HepLorentzVector row1() const; 129 inline HepLorentzVector row2() const; 130 inline HepLorentzVector row3() const; 131 // orthosymplectic 4-vector rows - T component will be zero 132 133 inline HepLorentzVector row4() const; 134 // Will be (0,0,0,1) for this pure Rotation. 135 136 inline double xt() const; 137 inline double yt() const; 138 inline double zt() const; 139 inline double tx() const; 140 inline double ty() const; 141 inline double tz() const; 142 // Will be zero for this pure Rotation 143 144 inline double tt() const; 145 // Will be one for this pure Rotation 146 147 inline HepRep4x4 rep4x4() const; 148 // 4x4 representation. 149 150 // --------- Mutators 151 152 void setDelta (double delta); 153 // change angle of rotation, leaving rotation axis unchanged. 154 155 // ---------- Decomposition: 156 157 void decompose (HepAxisAngle & rotation, Hep3Vector & boost) const; 158 void decompose (Hep3Vector & boost, HepAxisAngle & rotation) const; 159 void decompose (HepRotation & rotation, HepBoost & boost) const; 160 void decompose (HepBoost & boost, HepRotation & rotation) const; 161 // These are trivial, as the boost vector is 0. 162 163 // ---------- Comparisons: 164 165 inline bool isIdentity() const; 166 // Returns true if the identity matrix (Geant4). 167 168 inline int compare( const HepRotationX & r ) const; 169 // Dictionary-order comparison, in order of delta 170 // Used in operator<, >, <=, >= 171 172 inline bool operator== ( const HepRotationX & r ) const; 173 inline bool operator!= ( const HepRotationX & r ) const; 174 inline bool operator< ( const HepRotationX & r ) const; 175 inline bool operator> ( const HepRotationX & r ) const; 176 inline bool operator<= ( const HepRotationX & r ) const; 177 inline bool operator>= ( const HepRotationX & r ) const; 178 179 double distance2( const HepRotationX & r ) const; 180 // 3 - Tr ( this/r ) 181 182 double distance2( const HepRotation & r ) const; 183 // 3 - Tr ( this/r ) -- This works with RotationY or Z also 184 185 double howNear( const HepRotationX & r ) const; 186 double howNear( const HepRotation & r ) const; 187 bool isNear( const HepRotationX & r, 188 double epsilon=Hep4RotationInterface::tolerance) const; 189 bool isNear( const HepRotation & r, 190 double epsilon=Hep4RotationInterface::tolerance) const; 191 192 double distance2( const HepBoost & lt ) const; 193 // 3 - Tr ( this ) + |b|^2 / (1-|b|^2) 194 double distance2( const HepLorentzRotation & lt ) const; 195 // 3 - Tr ( this/r ) + |b|^2 / (1-|b|^2) where b is the boost vector of lt 196 197 double howNear( const HepBoost & lt ) const; 198 double howNear( const HepLorentzRotation & lt ) const; 199 bool isNear( const HepBoost & lt, 200 double epsilon=Hep4RotationInterface::tolerance) const; 201 bool isNear( const HepLorentzRotation & lt, 202 double epsilon=Hep4RotationInterface::tolerance) const; 203 204 // ---------- Properties: 205 206 double norm2() const; 207 // distance2 (IDENTITY), which is 3 - Tr ( *this ) 208 209 inline void rectify(); 210 // non-const but logically moot correction for accumulated roundoff errors 211 212 // ---------- Application: 213 214 inline Hep3Vector operator() (const Hep3Vector & p) const; 215 // Rotate a Hep3Vector. 216 217 inline Hep3Vector operator * (const Hep3Vector & p) const; 218 // Multiplication with a Hep3Vector. 219 220 inline HepLorentzVector operator()( const HepLorentzVector & w ) const; 221 // Rotate (the space part of) a HepLorentzVector. 222 223 inline HepLorentzVector operator* ( const HepLorentzVector & w ) const; 224 // Multiplication with a HepLorentzVector. 225 226 // ---------- Operations in the group of Rotations 227 228 inline HepRotationX operator * (const HepRotationX & rx) const; 229 // Product of two X rotations: (this) * rx is known to be RotationX. 230 231 inline HepRotationX & operator *= (const HepRotationX & r); 232 inline HepRotationX & transform (const HepRotationX & r); 233 // Matrix multiplication. 234 // Note a *= b; <=> a = a * b; while a.transform(b); <=> a = b * a; 235 // However, in this special case, they commute: Both just add deltas. 236 237 inline HepRotationX inverse() const; 238 // Returns the inverse. 239 240 friend HepRotationX inverseOf(const HepRotationX & r); 241 // Returns the inverse of a RotationX. 242 243 inline HepRotationX & invert(); 244 // Inverts the Rotation matrix (be negating delta). 245 246 // ---------- I/O: 247 248 std::ostream & print( std::ostream & os ) const; 249 // Output, identifying type of rotation and delta. 250 251 // ---------- Tolerance 252 253 static inline double getTolerance(); 254 static inline double setTolerance(double tol); 255 256 protected: 257 258 double its_d; 259 // The angle of rotation. 260 261 double its_s; 262 double its_c; 263 // Cache the trig functions, for rapid operations. 264 265 inline HepRotationX ( double dd, double ss, double cc ); 266 // Unchecked load-the-data-members 267 268 static inline double proper (double delta); 269 // Put an angle into the range of (-PI, PI]. Useful helper method. 270 271 }; // HepRotationX 272 // ---------- Free-function operations in the group of Rotations 273 274 inline 275 std::ostream & operator << 276 ( std::ostream & os, const HepRotationX & r ) {return r.print(os);} 277 278 } // namespace CLHEP 279 280 #include "CLHEP/Vector/RotationX.icc" 281 282 #endif /* HEP_ROTATIONX_H */ 283