Geant4 Cross Reference

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Geant4/externals/clhep/include/CLHEP/Random/RandLandau.h

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  1 // -*- C++ -*-
  2 //
  3 // -----------------------------------------------------------------------
  4 //                             HEP Random
  5 //                          --- RandLandau ---
  6 //                          class header file
  7 // -----------------------------------------------------------------------
  8 // This file is part of Geant4 (simulation toolkit for HEP).
  9 
 10 // Class defining methods for shooting or firing Landau distributed 
 11 // random values.   
 12 // 
 13 // The Landau distribution is parameterless and describes the fluctuations
 14 // in energy loss of a particle, making certain assumptions.  For 
 15 // definitions and algorithms, the following papers could be read:
 16 //
 17 // Landau, Jour Phys VIII, No. 4, p. 201 (1944)
 18 // Borsh-Supan, Jour Res. of NBS 65B NO. 4 p. 245 (1961)
 19 // Kolbig & Schorr Comp Phys Comm 31 p. 97 (1984)
 20 //
 21 // The algorithm implemented comes form RANLAN in CERNLIB.
 22 
 23 // =======================================================================
 24 // M. Fischler    - Created: 5th January 2000
 25 // M Fischler      - put and get to/from streams 12/10/04
 26 //
 27 // =======================================================================
 28 
 29 #ifndef RandLandau_h
 30 #define RandLandau_h 1
 31 
 32 #include "CLHEP/Random/Random.h"
 33 #include "CLHEP/Utility/memory.h"
 34 
 35 namespace CLHEP {
 36 
 37 /**
 38  * @author
 39  * @ingroup random
 40  */
 41 class RandLandau : public HepRandom {
 42 
 43 public:
 44 
 45   inline RandLandau ( HepRandomEngine& anEngine );
 46   inline RandLandau ( HepRandomEngine* anEngine ); 
 47 
 48   // These constructors should be used to instantiate a RandLandau
 49   // distribution object defining a local engine for it.
 50   // The static generator will be skipped using the non-static methods
 51   // defined below.
 52   // If the engine is passed by pointer the corresponding engine object
 53   // will be deleted by the RandLandau destructor.
 54   // If the engine is passed by reference the corresponding engine object
 55   // will not be deleted by the RandLandau destructor.
 56 
 57   virtual ~RandLandau();
 58   // Destructor
 59 
 60   // Save and restore to/from streams
 61   
 62   std::ostream & put ( std::ostream & os ) const;
 63   std::istream & get ( std::istream & is );
 64 
 65   //
 66   // Methods to generate Landau-distributed random deviates.
 67   //
 68   // These deviates are accurate to the actual Landau distribution to
 69   // one part in 10**5 or better.
 70 
 71   // Static methods to shoot random values using the static generator
 72 
 73   static  inline double shoot();
 74 
 75   static  void shootArray ( const int size, double* vect );
 76 
 77   //  Static methods to shoot random values using a given engine
 78   //  by-passing the static generator.
 79 
 80   static  inline double shoot( HepRandomEngine* anotherEngine );
 81 
 82   static  void shootArray ( HepRandomEngine* anotherEngine, 
 83           const int size,
 84                             double* vect );
 85 
 86   //  Instance methods using the localEngine to instead of the static 
 87   //  generator, and the default mean and stdDev established at construction
 88 
 89   inline double fire();
 90 
 91   void fireArray  ( const int size, double* vect);
 92 
 93   inline double operator()();
 94 
 95   std::string name() const;
 96   HepRandomEngine & engine();
 97 
 98   static std::string distributionName() {return "RandLandau";}  
 99   // Provides the name of this distribution class
100   
101 
102 protected:
103 
104   static double transform      (double r);
105   static double transformSmall (double r);
106 
107 private:
108 
109   std::shared_ptr<HepRandomEngine> localEngine;
110 
111 };
112 
113 }  // namespace CLHEP
114 
115 #include "CLHEP/Random/RandLandau.icc"
116 
117 #endif
118