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Geant4/externals/clhep/include/CLHEP/Random/RandGaussQ.h

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  1 // -*- C++ -*-
  2 //
  3 // -----------------------------------------------------------------------
  4 //                             HEP Random
  5 //                          --- RandGaussQ ---
  6 //                          class header file
  7 // -----------------------------------------------------------------------
  8 
  9 // Class defining methods RandGaussQ, which is derived from RandGauss.
 10 // The user interface is identical; but RandGaussQ is faster and a bit less
 11 // accurate.
 12 
 13 // =======================================================================
 14 // M. Fischler - Created: 24th Jan 2000
 15 // M Fischler      - put and get to/from streams 12/10/04
 16 //
 17 // =======================================================================
 18 
 19 #ifndef RandGaussQ_h
 20 #define RandGaussQ_h 1
 21 
 22 #include "CLHEP/Random/RandGauss.h"
 23 
 24 namespace CLHEP {
 25 
 26 /**
 27  * @author
 28  * @ingroup random
 29  */
 30 class RandGaussQ : public RandGauss {
 31 
 32 public:
 33 
 34   inline RandGaussQ ( HepRandomEngine& anEngine, double mean=0.0,
 35                                                 double stdDev=1.0 );
 36   inline RandGaussQ ( HepRandomEngine* anEngine, double mean=0.0,
 37                                                 double stdDev=1.0 );
 38   // These constructors should be used to instantiate a RandGaussQ
 39   // distribution object defining a local engine for it.
 40   // The static generator will be skipped using the non-static methods
 41   // defined below.
 42   // If the engine is passed by pointer the corresponding engine object
 43   // will be deleted by the RandGaussQ destructor.
 44   // If the engine is passed by reference the corresponding engine object
 45   // will not be deleted by the RandGaussQ destructor.
 46 
 47   // Destructor
 48   virtual ~RandGaussQ();
 49 
 50   //
 51   // Methods to generate Gaussian-distributed random deviates:
 52   //
 53   //   If a fast good engine takes 1 usec, RandGauss::fire() adds 1 usec while 
 54   //   RandGaussQ::fire() adds only .4 usec.
 55   //
 56 
 57   // Static methods to shoot random values using the static generator
 58 
 59   static  inline double shoot();
 60 
 61   static  inline double shoot( double mean, double stdDev );
 62 
 63   static  void shootArray ( const int size, double* vect,
 64                             double mean=0.0, double stdDev=1.0 );
 65 
 66   //  Static methods to shoot random values using a given engine
 67   //  by-passing the static generator.
 68 
 69   static  inline double shoot( HepRandomEngine* anotherEngine );
 70 
 71   static  inline double shoot( HepRandomEngine* anotherEngine, 
 72                                   double mean, double stdDev );
 73 
 74 
 75   static  void shootArray ( HepRandomEngine* anotherEngine, 
 76           const int size,
 77                             double* vect, double mean=0.0,
 78                             double stdDev=1.0 );
 79 
 80   //  Instance methods using the localEngine to instead of the static 
 81   //  generator, and the default mean and stdDev established at construction
 82 
 83   inline double fire();
 84 
 85   inline double fire ( double mean, double stdDev );
 86   
 87   void fireArray  ( const int size, double* vect);
 88   void fireArray  ( const int size, double* vect,
 89                     double mean, double stdDev );
 90 
 91   virtual double operator()();
 92   virtual double operator()( double mean, double stdDev );
 93 
 94   // Save and restore to/from streams
 95   
 96   std::ostream & put ( std::ostream & os ) const;
 97   std::istream & get ( std::istream & is );
 98 
 99   std::string name() const;
100   HepRandomEngine & engine();
101 
102   static std::string distributionName() {return "RandGaussQ";}  
103   // Provides the name of this distribution class
104   
105 
106 protected:
107 
108   static double transformQuick (double r);
109   static double transformSmall (double r);
110 
111 private:
112 
113   // All the engine info, and the default mean and sigma, are in the RandGauss
114   // base class.
115 
116 };
117 
118 }  // namespace CLHEP
119 
120 #include "CLHEP/Random/RandGaussQ.icc"
121 
122 #endif
123