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Geant4/externals/clhep/include/CLHEP/Random/RandExpZiggurat.h

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  1 /*
  2 Code adapted from:
  3 http://www.jstatsoft.org/v05/i08/
  4 
  5 
  6 Original disclaimer:
  7 
  8 The ziggurat method for RNOR and REXP
  9 Combine the code below with the main program in which you want
 10 normal or exponential variates.   Then use of RNOR in any expression
 11 will provide a standard normal variate with mean zero, variance 1,
 12 while use of REXP in any expression will provide an exponential variate
 13 with density exp(-x),x>0.
 14 Before using RNOR or REXP in your main, insert a command such as
 15 zigset(86947731 );
 16 with your own choice of seed value>0, rather than 86947731.
 17 (If you do not invoke zigset(...) you will get all zeros for RNOR and REXP.)
 18 For details of the method, see Marsaglia and Tsang, "The ziggurat method
 19 for generating random variables", Journ. Statistical Software.
 20 
 21 */
 22 
 23 #ifndef RandExpZiggurat_h
 24 #define RandExpZiggurat_h 1
 25 
 26 #include "CLHEP/Random/Random.h"
 27 #include "CLHEP/Utility/memory.h"
 28 #include "CLHEP/Utility/thread_local.h"
 29 
 30 namespace CLHEP {
 31 
 32 /**
 33  * @author ATLAS
 34  * @ingroup random
 35  */
 36 class RandExpZiggurat : public HepRandom {
 37 
 38 public:
 39 
 40   inline RandExpZiggurat ( HepRandomEngine& anEngine, double mean=1.0 );
 41   inline RandExpZiggurat ( HepRandomEngine* anEngine, double mean=1.0 );
 42   // These constructors should be used to instantiate a RandExpZiggurat
 43   // distribution object defining a local engine for it.
 44   // The static generator will be skipped using the non-static methods
 45   // defined below.
 46   // If the engine is passed by pointer the corresponding engine object
 47   // will be deleted by the RandExpZiggurat destructor.
 48   // If the engine is passed by reference the corresponding engine object
 49   // will not be deleted by the RandExpZiggurat destructor.
 50 
 51   virtual ~RandExpZiggurat();
 52   // Destructor
 53 
 54   // Static methods to shoot random values using the static generator
 55 
 56   static float shoot() {return shoot(HepRandom::getTheEngine());}
 57   static float shoot( float mean ) {return shoot(HepRandom::getTheEngine(),mean);}
 58 
 59   /* ENGINE IS INTRINSIC FLOAT
 60   static double shoot() {return shoot(HepRandom::getTheEngine());}
 61   static double shoot( double mean ) {return shoot(HepRandom::getTheEngine(),mean);}
 62   */
 63 
 64   static void shootArray ( const int size, float* vect, float mean=1.0 );
 65   static void shootArray ( const int size, double* vect, double mean=1.0 );
 66 
 67   //  Static methods to shoot random values using a given engine
 68   //  by-passing the static generator.
 69 
 70   static inline float shoot( HepRandomEngine* anEngine ) {return ziggurat_REXP(anEngine);}
 71   static inline float shoot( HepRandomEngine* anEngine, float mean ) {return shoot(anEngine)*mean;}
 72   
 73   /* ENGINE IS INTRINSIC FLOAT
 74   static inline double shoot( HepRandomEngine* anEngine ) {return ziggurat_REXP(anEngine);}
 75 
 76   static inline double shoot( HepRandomEngine* anEngine, double mean ) {return shoot(anEngine)*mean;}
 77   */
 78   
 79   static void shootArray ( HepRandomEngine* anEngine, const int size, float* vect, float mean=1.0 );
 80   static void shootArray ( HepRandomEngine* anEngine, const int size, double* vect, double mean=1.0 );
 81 
 82   //  Methods using the localEngine to shoot random values, by-passing
 83   //  the static generator.
 84 
 85   inline float fire() {return fire(float(defaultMean));}
 86   inline float fire( float mean ) {return ziggurat_REXP(localEngine.get())*mean;}
 87   
 88   /* ENGINE IS INTRINSIC FLOAT
 89   inline double fire() {return fire(defaultMean);}
 90   inline double fire( double mean ) {return ziggurat_REXP(localEngine.get())*mean;}
 91   */
 92   
 93   void fireArray ( const int size, float* vect );
 94   void fireArray ( const int size, double* vect );
 95   void fireArray ( const int size, float* vect, float mean );
 96   void fireArray ( const int size, double* vect, double mean );
 97   
 98   virtual double operator()();
 99   inline float operator()( float mean ) {return fire( mean );}
100 
101   // Save and restore to/from streams
102   
103   std::ostream & put ( std::ostream & os ) const;
104   std::istream & get ( std::istream & is );
105 
106   std::string name() const;
107   HepRandomEngine & engine();
108 
109   static std::string distributionName() {return "RandExpZiggurat";}  
110   // Provides the name of this distribution class
111   
112   static bool ziggurat_init();
113 protected:
114   //////////////////////////
115   // Ziggurat Original code:
116   //////////////////////////
117   //static unsigned long jz,jsr=123456789;
118   //
119   //#define SHR3 (jz=jsr, jsr^=(jsr<<13), jsr^=(jsr>>17), jsr^=(jsr<<5),jz+jsr)
120   //#define UNI (.5 + (signed) SHR3*.2328306e-9)
121   //#define IUNI SHR3
122   //
123   //static long hz;
124   //static unsigned long iz, kn[128], ke[256];
125   //static float wn[128],fn[128], we[256],fe[256];
126   //
127   //#define RNOR (hz=SHR3, iz=hz&127, (fabs(hz)<kn[iz])? hz*wn[iz] : nfix())
128   //#define REXP (jz=SHR3, iz=jz&255, (    jz <ke[iz])? jz*we[iz] : efix())
129 
130   static CLHEP_THREAD_LOCAL unsigned long kn[128], ke[256];
131   static CLHEP_THREAD_LOCAL float wn[128],fn[128], we[256],fe[256];
132 
133   static CLHEP_THREAD_LOCAL bool ziggurat_is_init;
134 
135   static inline unsigned long ziggurat_SHR3(HepRandomEngine* anEngine) {return (unsigned int)(*anEngine);}
136   static inline float ziggurat_UNI(HepRandomEngine* anEngine) {return float(anEngine->flat());}
137   static inline float ziggurat_REXP(HepRandomEngine* anEngine) {
138     if(!ziggurat_is_init) ziggurat_init();
139     unsigned long jz=ziggurat_SHR3(anEngine);
140     unsigned long iz=jz&255;
141     return (jz<ke[iz]) ? jz*we[iz] : ziggurat_efix(jz,anEngine);
142   }
143   static float ziggurat_efix(unsigned long jz,HepRandomEngine* anEngine);
144 
145 private:
146 
147   // Private copy constructor. Defining it here disallows use.
148   RandExpZiggurat(const RandExpZiggurat& d);
149 
150   std::shared_ptr<HepRandomEngine> localEngine;
151   double defaultMean;
152 };
153 
154 }  // namespace CLHEP
155 
156 namespace CLHEP {
157 
158 inline RandExpZiggurat::RandExpZiggurat(HepRandomEngine & anEngine, double mean ) : localEngine(&anEngine, do_nothing_deleter()), defaultMean(mean) 
159 {
160 }
161 
162 inline RandExpZiggurat::RandExpZiggurat(HepRandomEngine * anEngine, double mean ) : localEngine(anEngine), defaultMean(mean) 
163 {
164 }
165 
166 }  // namespace CLHEP
167 
168 #endif
169