Geant4 Cross Reference

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Geant4/externals/clhep/include/CLHEP/Random/RandChiSquare.h

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  1 // -*- C++ -*-
  2 //
  3 // -----------------------------------------------------------------------
  4 //                             HEP Random
  5 //                         --- RandChiSquare ---
  6 //                          class header file
  7 // -----------------------------------------------------------------------
  8 
  9 // Class defining methods for shooting Chi^2 distributed random values,
 10 // given a number of degrees of freedom a (default=1.0).
 11 // Default values are used for operator()().
 12 
 13 // Valid values of a satisfy a > 1. When invalid values are presented,
 14 // the code silently returns -1.0.
 15 
 16 // =======================================================================
 17 // John Marraffino - Created: 12th May 1998  Based on the C-Rand package
 18 //                   by Ernst Stadlober and Franz Niederl of the Technical
 19 //                   University of Graz, Austria.
 20 // Gabriele Cosmo  - Removed useless methods and data: 5th Jan 1999
 21 // M Fischler      - put and get to/from streams 12/10/04
 22 // =======================================================================
 23 
 24 #ifndef RandChiSquare_h
 25 #define RandChiSquare_h 1
 26 
 27 #include "CLHEP/Random/Random.h"
 28 #include "CLHEP/Utility/memory.h"
 29 
 30 namespace CLHEP {
 31 
 32 /**
 33  * @author
 34  * @ingroup random
 35  */
 36 class RandChiSquare : public HepRandom {
 37 
 38 public:
 39 
 40   inline RandChiSquare ( HepRandomEngine& anEngine, double a=1 );
 41   inline RandChiSquare ( HepRandomEngine* anEngine, double a=1 );
 42   // These constructors should be used to instantiate a RandChiSquare
 43   // distribution object defining a local engine for it.
 44   // The static generator will be skipped using the non-static methods
 45   // defined below.
 46   // If the engine is passed by pointer the corresponding engine object
 47   // will be deleted by the RandChiSquare destructor.
 48   // If the engine is passed by reference the corresponding engine object
 49   // will not be deleted by the RandChiSquare destructor.
 50 
 51   virtual ~RandChiSquare();
 52   // Destructor
 53 
 54   // Static methods to shoot random values using the static generator
 55 
 56   static inline double shoot();
 57 
 58   static double shoot( double a );
 59 
 60   static void shootArray ( const int size, double* vect,
 61                             double a=1.0 );
 62 
 63   //  Static methods to shoot random values using a given engine
 64   //  by-passing the static generator.
 65 
 66   static inline double shoot( HepRandomEngine* anEngine );
 67 
 68   static double shoot( HepRandomEngine* anEngine, 
 69                                   double a );
 70 
 71   static void shootArray ( HepRandomEngine* anEngine, const int size,
 72                             double* vect, double a=1.0 );
 73 
 74   //  Methods using the localEngine to shoot random values, by-passing
 75   //  the static generator.
 76 
 77   inline double fire();
 78 
 79   double fire( double a );
 80   
 81   void fireArray ( const int size, double* vect);
 82   void fireArray ( const int size, double* vect,
 83                    double a );
 84   inline double operator()();
 85   inline double operator()( double a );
 86 
 87   // Save and restore to/from streams
 88   
 89   std::ostream & put ( std::ostream & os ) const;
 90   std::istream & get ( std::istream & is );
 91 
 92   std::string name() const;
 93   HepRandomEngine & engine();
 94 
 95   static std::string distributionName() {return "RandChiSquare";}  
 96   // Provides the name of this distribution class
 97 
 98 private:
 99 
100   static double genChiSquare( HepRandomEngine *anEngine, double a );
101 
102   std::shared_ptr<HepRandomEngine> localEngine;
103   double defaultA;
104 
105 };
106 
107 }  // namespace CLHEP
108 
109 #include "CLHEP/Random/RandChiSquare.icc"
110 
111 #endif
112