Geant4 Cross Reference

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Geant4/externals/clhep/include/CLHEP/Random/NonRandomEngine.h

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  1 // -*- C++ -*-
  2 //
  3 // -----------------------------------------------------------------------
  4 //                             HEP Random
  5 //                        --- NonRandomEngine ---
  6 //                          class header file
  7 // -----------------------------------------------------------------------
  8 
  9 // This class is present EXCLUSIVELY as a means to test distributions (and
 10 // other programs that depend on random numbers) by feeding them a stream
 11 // of "randoms" that the testing program supplies explicitly.
 12 //
 13 // The testing program calls setNextRandom (double) to setup the next
 14 // value to be produced when flat() is done.  
 15 //
 16 // To protect against accidental use of this NON-RANDOM engine as a random
 17 // engine, if setNextRandom () is never called, all attempts to generate
 18 // a random will fail and exit.
 19 
 20 // =======================================================================
 21 // Mark Fischler  - Created: 9/30/99
 22 // Mark Fischler    methods for distrib. instance save/restore 12/8/04    
 23 // Mark Fischler    methods for anonymous save/restore 12/27/04    
 24 // =======================================================================
 25 
 26 #ifndef NonRandomEngine_h
 27 #define NonRandomEngine_h 1
 28 
 29 #include "CLHEP/Random/RandomEngine.h"
 30 #include <vector>
 31 
 32 namespace CLHEP {
 33 
 34 /**
 35  * @author
 36  * @ingroup random
 37  */
 38 class NonRandomEngine : public HepRandomEngine {
 39 
 40 public:
 41 
 42   NonRandomEngine();
 43   virtual ~NonRandomEngine();
 44   // Constructors and destructor
 45 
 46   void setNextRandom     (double r);
 47   // Preset the next random to be delivered
 48   void setRandomSequence (double *s, int n);
 49   // Establish a sequence of n next randoms; 
 50   // replaces setNextRandom n times.
 51   void setRandomInterval (double x);
 52   // Establish that if there is no sequence active each 
 53   // random should be bumped by this interval (mod 1) compared 
 54   // to the last.  x should be between 0 and 1.
 55 
 56   double flat();
 57   // It returns the previously established setNextRandom and bumps that up
 58   // by the non-zero randomInterval supplied.  Thus repeated calls to flat()
 59   // generate an evenly spaced sequence (mod 1).
 60 
 61   void flatArray (const int size, double* vect);
 62   // Fills the array "vect" of specified size with flat random values.
 63 
 64   virtual std::ostream & put (std::ostream & os) const;
 65   virtual std::istream & get (std::istream & is);
 66   static  std::string beginTag ( );
 67   virtual std::istream & getState ( std::istream & is );
 68 
 69   std::string name() const;
 70   static std::string engineName() {return "NonRandomEngine";}
 71 
 72   std::vector<unsigned long> put () const;
 73   bool get (const std::vector<unsigned long> & v);
 74   bool getState (const std::vector<unsigned long> & v);
 75   
 76 private:
 77 
 78   bool nextHasBeenSet;
 79   bool sequenceHasBeenSet;
 80   bool intervalHasBeenSet;
 81   double  nextRandom;
 82   std::vector<double> sequence;
 83   unsigned int nInSeq;
 84   double  randomInterval;
 85 
 86   // The following are necessary to fill virtual methods but should never 
 87   // be used:
 88 
 89   virtual void setSeed(long , int) {};
 90   virtual void setSeeds(const long * , int) {};
 91   virtual void saveStatus( const char * ) const {};
 92   virtual void restoreStatus( const char * ) {};
 93   virtual void showStatus() const {};
 94 
 95  
 96 };
 97 
 98 }  // namespace CLHEP
 99 
100 #endif
101