Geant4 Cross Reference |
1 // -*- C++ -*- 2 // 3 // ----------------------------------------------------------------------- 4 // HEP Random 5 // --- HepJamesRandom --- 6 // class header file 7 // ----------------------------------------------------------------------- 8 // This file is part of Geant4 (simulation toolkit for HEP). 9 // 10 // HepJamesRandom implements the algorithm by Marsaglia-Zaman RANMAR 11 // described in "F.James, Comp. Phys. Comm. 60 (1990) 329" and implemented 12 // in FORTRAN77 as part of the MATHLIB HEP library for pseudo-random 13 // numbers generation. 14 // This is the default random engine invoked by each distribution unless 15 // the user sets a different one. 16 17 // ======================================================================= 18 // Gabriele Cosmo - Created: 5th September 1995 19 // - Minor corrections: 31st October 1996 20 // - Added methods for engine status: 19th November 1996 21 // - setSeed(), setSeeds() now have default dummy argument 22 // set to zero: 11th July 1997 23 // J.Marraffino - Added stream operators and related constructor. 24 // Added automatic seed selection from seed table and 25 // engine counter: 16th Feb 1998 26 // Ken Smith - Added conversion operators: 6th Aug 1998 27 // V. Innocente - changed pointers to indices 3 may 2000 28 // Mark Fischler - Methods for distrib. instance save/restore 12/8/04 29 // Mark Fischler methods for anonymous save/restore 12/27/04 30 // ======================================================================= 31 32 #ifndef HepJamesRandom_h 33 #define HepJamesRandom_h 1 34 35 #include "CLHEP/Random/RandomEngine.h" 36 37 namespace CLHEP { 38 39 /** 40 * @author 41 * @ingroup random 42 */ 43 class HepJamesRandom: public HepRandomEngine { 44 45 public: 46 47 HepJamesRandom(std::istream& is); 48 HepJamesRandom(); 49 HepJamesRandom(long seed); 50 HepJamesRandom(int rowIndex, int colIndex); 51 virtual ~HepJamesRandom(); 52 // Constructor and destructor. 53 54 double flat(); 55 // Returns a pseudo random number between 0 and 1 56 // (excluding the end points) 57 58 void flatArray (const int size, double* vect); 59 // Fills the array "vect" of specified size with flat random values. 60 61 void setSeed(long seed, int dum=0); 62 // Sets the state of the algorithm according to seed. 63 64 void setSeeds(const long * seeds, int dum=0); 65 // Sets the state of the algorithm according to the zero terminated 66 // array of seeds. Only the first seed is used. 67 68 void saveStatus( const char filename[] = "JamesRand.conf" ) const; 69 // Saves on file JamesRand.conf the current engine status. 70 71 void restoreStatus( const char filename[] = "JamesRand.conf" ); 72 // Reads from file JamesRand.conf the last saved engine status 73 // and restores it. 74 75 void showStatus() const; 76 // Dumps the engine status on the screen. 77 78 operator double(); 79 // Returns same as flat() 80 operator float(); 81 // less precise flat, faster if possible 82 operator unsigned int(); 83 // 32-bit flat, but slower than double or float. 84 85 virtual std::ostream & put (std::ostream & os) const; 86 virtual std::istream & get (std::istream & is); 87 static std::string beginTag ( ); 88 virtual std::istream & getState ( std::istream & is ); 89 90 std::string name() const; 91 static std::string engineName() {return "HepJamesRandom";} 92 93 std::vector<unsigned long> put () const; 94 bool get (const std::vector<unsigned long> & v); 95 bool getState (const std::vector<unsigned long> & v); 96 97 static const unsigned int VECTOR_STATE_SIZE = 202; 98 99 private: 100 101 // Members defining the current status of the generator. 102 double u[97]; 103 double c, cd, cm; 104 int i97, j97; 105 }; 106 107 } // namespace CLHEP 108 109 #endif 110