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1 // 2 // ******************************************************************** 3 // * License and Disclaimer * 4 // * * 5 // * The Geant4 software is copyright of the Copyright Holders of * 6 // * the Geant4 Collaboration. It is provided under the terms and * 7 // * conditions of the Geant4 Software License, included in the file * 8 // * LICENSE and available at http://cern.ch/geant4/license . These * 9 // * include a list of copyright holders. * 10 // * * 11 // * Neither the authors of this software system, nor their employing * 12 // * institutes,nor the agencies providing financial support for this * 13 // * work make any representation or warranty, express or implied, * 14 // * regarding this software system or assume any liability for its * 15 // * use. Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitation of liability. * 17 // * * 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************************************** 25 // 26 /// \file src/PrimaryGeneratorAction.cc 27 /// \brief Implementation of the PrimaryGeneratorAction class 28 // 29 // 30 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 31 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 32 33 #include "PrimaryGeneratorAction.hh" 34 35 #include "DetectorConstruction.hh" 36 37 #include "G4Electron.hh" 38 #include "G4ParticleGun.hh" 39 #include "G4SystemOfUnits.hh" 40 41 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 42 43 PrimaryGeneratorAction::PrimaryGeneratorAction(DetectorConstruction* det) : fDetector(det) 44 { 45 G4int numberOfParticles = 1; 46 fParticleGun.reset(new G4ParticleGun(numberOfParticles)); 47 SetDefaultKinematic(); 48 } 49 50 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 51 52 void PrimaryGeneratorAction::SetDefaultKinematic() 53 { 54 G4ParticleDefinition* particle = G4Electron::Definition(); 55 fParticleGun->SetParticleDefinition(particle); 56 fParticleGun->SetParticleMomentumDirection(G4ThreeVector(1, 0, 0)); 57 fParticleGun->SetParticleEnergy(1 * GeV); 58 G4double position = -0.5 * fDetector->GetWorldSizeX(); 59 fParticleGun->SetParticlePosition(G4ThreeVector(position, 0, 0)); 60 } 61 62 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 63 64 void PrimaryGeneratorAction::GeneratePrimaries(G4Event* anEvent) 65 { 66 fParticleGun->GeneratePrimaryVertex(anEvent); 67 } 68 69 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 70