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1 // 2 // ******************************************************************** 3 // * License and Disclaimer * 4 // * * 5 // * The Geant4 software is copyright of the Copyright Holders of * 6 // * the Geant4 Collaboration. It is provided under the terms and * 7 // * conditions of the Geant4 Software License, included in the file * 8 // * LICENSE and available at http://cern.ch/geant4/license . These * 9 // * include a list of copyright holders. * 10 // * * 11 // * Neither the authors of this software system, nor their employing * 12 // * institutes,nor the agencies providing financial support for this * 13 // * work make any representation or warranty, express or implied, * 14 // * regarding this software system or assume any liability for its * 15 // * use. Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitation of liability. * 17 // * * 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************************************** 25 // 26 /// \file runAndEvent/RE02/src/RE02NestedPhantomParameterisation.cc 27 /// \brief Implementation of the RE02NestedPhantomParameterisation class 28 // 29 // 30 /////////////////////////////////////////////////////////////////////////////// 31 #include "RE02NestedPhantomParameterisation.hh" 32 33 #include "G4Box.hh" 34 #include "G4LogicalVolume.hh" 35 #include "G4Material.hh" 36 #include "G4ThreeVector.hh" 37 #include "G4VPhysicalVolume.hh" 38 #include "G4VTouchable.hh" 39 40 //======================================================================= 41 // (RE02NestedPhantomParameterisation) 42 // 43 // (Description) 44 // Class for nested parameterisation. 45 // This parameterisation handles material and transfomation of voxles. 46 // 47 // T.Aso Created. Nov.2007. 48 // 49 //////////////////////////////////////////////////////////////////// 50 51 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 52 RE02NestedPhantomParameterisation ::RE02NestedPhantomParameterisation( 53 const G4ThreeVector& voxelSize, G4int nz, std::vector<G4Material*>& mat) 54 : G4VNestedParameterisation(), 55 fdX(voxelSize.x()), 56 fdY(voxelSize.y()), 57 fdZ(voxelSize.z()), 58 fNz(nz), 59 fMat(mat) 60 { 61 // Position of voxels. 62 // x and y positions are already defined in DetectorConstruction 63 // by using replicated volume. Here only we need to define is z positions 64 // of voxles. 65 fpZ.clear(); 66 G4double zp; 67 for (G4int iz = 0; iz < fNz; iz++) { 68 zp = (-fNz + 1 + 2 * iz) * fdZ; 69 fpZ.push_back(zp); 70 } 71 } 72 73 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 74 RE02NestedPhantomParameterisation::~RE02NestedPhantomParameterisation() 75 { 76 fpZ.clear(); 77 } 78 79 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 80 // 81 // Material assignment to geometry. 82 // 83 G4Material* RE02NestedPhantomParameterisation ::ComputeMaterial(G4VPhysicalVolume* /*currentVol*/, 84 const G4int copyNo, 85 const G4VTouchable* parentTouch) 86 { 87 if (parentTouch == 0) 88 return fMat[0]; // protection for initialization and 89 // vis at idle state 90 // Copy number of voxels. 91 // Copy number of X and Y are obtained from replication number. 92 // Copy nymber of Z is the copy number of current voxel. 93 G4int ix = parentTouch->GetReplicaNumber(0); 94 G4int iy = parentTouch->GetReplicaNumber(1); 95 G4int iz = copyNo; 96 // For demonstration purpose,a couple of materials are chosen alternately. 97 G4Material* mat = 0; 98 if (ix % 2 == 0 && iy % 2 == 0 && iz % 2 == 0) 99 mat = fMat[0]; 100 else 101 mat = fMat[1]; 102 103 return mat; 104 } 105 106 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 107 // 108 // Number of Materials 109 // Material scanner is required for preparing physics tables and so on before 110 // stating simulation, so that G4 has to know number of materials. 111 G4int RE02NestedPhantomParameterisation::GetNumberOfMaterials() const 112 { 113 return fMat.size(); 114 } 115 116 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 117 // 118 // GetMaterial 119 // This is needed for material scanner and realizing geometry. 120 // 121 G4Material* RE02NestedPhantomParameterisation::GetMaterial(G4int i) const 122 { 123 return fMat[i]; 124 } 125 126 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 127 // 128 // Transformation of voxels. 129 // 130 void RE02NestedPhantomParameterisation ::ComputeTransformation(const G4int copyNo, 131 G4VPhysicalVolume* physVol) const 132 { 133 G4ThreeVector position(0., 0., fpZ[copyNo]); 134 physVol->SetTranslation(position); 135 } 136 137 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 138 // 139 // Dimensions are always same in this RE02 example. 140 // 141 void RE02NestedPhantomParameterisation ::ComputeDimensions(G4Box& box, const G4int, 142 const G4VPhysicalVolume*) const 143 { 144 box.SetXHalfLength(fdX); 145 box.SetYHalfLength(fdY); 146 box.SetZHalfLength(fdZ); 147 } 148