Geant4 Cross Reference |
1 ################################################### 2 # Visualization of detector geometry and events 3 ################################################### 4 5 # reading extended GDML Geometry from file 6 /mydet/readFile color_extension.gdml 7 /run/initialize 8 # 9 # Open a viewer 10 /vis/open 11 # This opens the default viewer - see examples/basic/B1/vis.mac for a 12 # more comprehensive overview of options. Also the documentation. 13 # 14 # Disable auto refresh and quieten vis messages whilst scene and 15 # trajectories are established: 16 /vis/viewer/set/autoRefresh false 17 /vis/verbose errors 18 # 19 # Draw geometry: 20 /vis/drawVolume 21 # 22 # Specify view angle: 23 #/vis/viewer/set/viewpointThetaPhi 90. 0. 24 # 25 # Specify zoom value: 26 /vis/viewer/zoom 1.5 27 # 28 # Specify style (surface or wireframe): 29 #/vis/viewer/set/style wireframe 30 # 31 # Draw coordinate axes: 32 #/vis/scene/add/axes 0 0 0 1 m 33 # 34 # Draw smooth trajectories at end of event, showing trajectory points 35 # as markers 2 pixels wide: 36 /vis/scene/add/trajectories smooth 37 /vis/modeling/trajectories/create/drawByCharge 38 /vis/modeling/trajectories/drawByCharge-0/default/setDrawStepPts true 39 /vis/modeling/trajectories/drawByCharge-0/default/setStepPtsSize 2 40 # (if too many tracks cause core dump => /tracking/storeTrajectory 0) 41 # 42 # Draw hits at end of event: 43 #/vis/scene/add/hits 44 # 45 # To draw only gammas: 46 #/vis/filtering/trajectories/create/particleFilter 47 #/vis/filtering/trajectories/particleFilter-0/add gamma 48 # 49 # To invert the above, drawing all particles except gammas, 50 # keep the above two lines but also add: 51 #/vis/filtering/trajectories/particleFilter-0/invert true 52 # 53 # Many other options are available with /vis/modeling and /vis/filtering. 54 # For example, to select colour by particle ID: 55 #/vis/modeling/trajectories/create/drawByParticleID 56 #/vis/modeling/trajectories/drawByParticleID-0/set e- blue 57 # 58 # To superimpose all of the events from a given run: 59 /vis/scene/endOfEventAction accumulate 60 # 61 # Re-establish auto refreshing and verbosity: 62 /vis/viewer/set/autoRefresh true 63 /vis/verbose warnings 64 # 65 # For file-based drivers, use this to create an empty detector view: 66 #/vis/viewer/flush 67 # 68 #hard coded position and direction for gun 69 /gun/position 0 0 -0.1 mm 70 /gun/direction 1 0 0 71 72 #if you want make a run with particle 73 #/tracking/verbose 1 74 /run/beamOn 10 75 #