Version:
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1 // Define a parameter for later use
2 :P POSZ 50.
3
4 // Define rotation matrix
5 :ROTM R00 1. 0. 0. 0. 1. 0. 0. 0. 1. // unit matrix
6
7 // Define volumes and place them
8 :VOLU world BOX 50. 50. 3*$POSZ G4_AIR
9 :VIS world OFF
10
11 // some defined as solids, some as volumes
12 :SOLID box1 BOX 5. 5. 10.
13 :SOLID box2 BOX 10. 10. 20.
14 :SOLID box3 BOX 15. 15. 30.
15 :SOLID BOX_UNION UNION box1 box2 R00 0. 0. 30.
16 :VOLU BOX_SUBT SUBTRACTION box3 box2 R00 0. 0. 15. G4_Cu
17 :SOLID BOX_INTERS INTERSECTION BOX_UNION box3 R00 0. 10. 0.
18
19 :VOLU BOX_UNION BOX_UNION G4_AIR
20 :COLOUR BOX_UNION 1. 0. 0. // red
21 :PLACE BOX_UNION 1 world R00 0. 0. -2.*$POSZ
22
23 :PLACE BOX_SUBT 1 world R00 0. 0. $POSZ
24 :COLOUR BOX_SUBT 0. 1. 0. // green
25
26 :VOLU BOX_INTERS BOX_INTERS G4_Fe
27 :PLACE BOX_INTERS 1 world R00 0. 0. 3*$POSZ
28 :COLOUR BOX_INTERS 0. 0. 1. // blue
29
30