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1 // 2 // ******************************************************************** 3 // * License and Disclaimer * 4 // * * 5 // * The Geant4 software is copyright of the Copyright Holders of * 6 // * the Geant4 Collaboration. It is provided under the terms and * 7 // * conditions of the Geant4 Software License, included in the file * 8 // * LICENSE and available at http://cern.ch/geant4/license . These * 9 // * include a list of copyright holders. * 10 // * * 11 // * Neither the authors of this software system, nor their employing * 12 // * institutes,nor the agencies providing financial support for this * 13 // * work make any representation or warranty, express or implied, * 14 // * regarding this software system or assume any liability for its * 15 // * use. Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitation of liability. * 17 // * * 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************************************** 25 // 26 // 27 /// \file ExGflash3SensitiveDetector.cc 28 /// \brief Implementation of the ExGflash3SensitiveDetector class 29 // 30 // Created by Joanna Weng 26.11.2004 31 #include "ExGflash3SensitiveDetector.hh" 32 33 #include "ExGflash3DetectorConstruction.hh" 34 #include "ExGflash3ParallelWorld.hh" 35 #include "ExGflashHit.hh" 36 37 #include "G4GFlashSpot.hh" 38 #include "G4Step.hh" 39 #include "G4TouchableHistory.hh" 40 #include "G4VPhysicalVolume.hh" 41 #include "G4VTouchable.hh" 42 43 // WARNING : You have to use also G4VGFlashSensitiveDetector() as base class 44 45 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 46 47 ExGflash3SensitiveDetector::ExGflash3SensitiveDetector(G4String name, ExGflash3ParallelWorld* det) 48 : G4VSensitiveDetector(name), fDetector(det) 49 { 50 G4String caloname = "ExGflashCollection"; 51 collectionName.insert(caloname); 52 } 53 54 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 55 56 ExGflash3SensitiveDetector::~ExGflash3SensitiveDetector() = default; 57 58 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 59 60 void ExGflash3SensitiveDetector::Initialize(G4HCofThisEvent* HCE) 61 { 62 if (fHCID < 0) { 63 fHCID = GetCollectionID(0); 64 } 65 fCaloHitsCollection = 66 new ExGflashHitsCollection(SensitiveDetectorName, collectionName[0]); // first collection 67 HCE->AddHitsCollection(fHCID, fCaloHitsCollection); 68 } 69 70 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 71 72 void ExGflash3SensitiveDetector::EndOfEvent(G4HCofThisEvent*) {} 73 74 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 75 76 G4bool ExGflash3SensitiveDetector::ProcessHits(G4Step* aStep, G4TouchableHistory* ROhist) 77 { 78 G4double e = aStep->GetTotalEnergyDeposit(); 79 if (e <= 0.) return false; 80 81 auto theTouchable = (G4TouchableHistory*)(aStep->GetPreStepPoint()->GetTouchable()); 82 83 // enrgy deposited -> make Hit 84 // const G4VPhysicalVolume* physVol= aStep->GetPreStepPoint()->GetPhysicalVolume(); 85 // G4TouchableHistory* theTouchable = 86 // (G4TouchableHistory*)(aStep->GetPreStepPoint()->GetTouchable()); 87 auto caloHit = new ExGflashHit(); 88 caloHit->SetEdep(e); 89 caloHit->SetPos(aStep->GetPreStepPoint()->GetPosition()); 90 fCaloHitsCollection->insert(caloHit); 91 if (ROhist) { 92 ; 93 } 94 G4VPhysicalVolume* physVol = theTouchable->GetVolume(); 95 G4int crystalnum = 0; 96 for (int i = 0; i < 100; i++) //@@@@@@@ ExGflash3SensitiveDetector:vorsichty 97 { 98 if (physVol == fDetector->GetCristal(i)) crystalnum = i; 99 } 100 caloHit->SetCrystalNum(crystalnum); 101 102 return true; 103 } 104 105 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 106 107 // Separate GFLASH interface 108 G4bool ExGflash3SensitiveDetector::ProcessHits(G4GFlashSpot* aSpot, G4TouchableHistory* ROhist) 109 { // cout<<"This is ProcessHits GFLASH"<<endl; 110 G4double e = aSpot->GetEnergySpot()->GetEnergy(); 111 if (e <= 0.) return false; 112 113 G4VPhysicalVolume* pCurrentVolume = aSpot->GetTouchableHandle()->GetVolume(); 114 115 auto caloHit = new ExGflashHit(); 116 caloHit->SetEdep(e); 117 caloHit->SetPos(aSpot->GetEnergySpot()->GetPosition()); 118 fCaloHitsCollection->insert(caloHit); 119 if (ROhist) { 120 ; 121 } 122 // cout <<pCurrentVolume->GetName() << endl; 123 G4int crystalnum = 0; 124 for (int i = 0; i < 100; i++) //@@@@@@@ ExGflash3SensitiveDetector:vorsichty 125 { 126 if (pCurrentVolume == fDetector->GetCristal(i)) crystalnum = i; 127 } 128 caloHit->SetCrystalNum(crystalnum); 129 130 return true; 131 } 132 133 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 134