Geant4 Cross Reference |
1 // 2 // ******************************************************************** 3 // * License and Disclaimer * 4 // * * 5 // * The Geant4 software is copyright of the Copyright Holders of * 6 // * the Geant4 Collaboration. It is provided under the terms and * 7 // * conditions of the Geant4 Software License, included in the file * 8 // * LICENSE and available at http://cern.ch/geant4/license . These * 9 // * include a list of copyright holders. * 10 // * * 11 // * Neither the authors of this software system, nor their employing * 12 // * institutes,nor the agencies providing financial support for this * 13 // * work make any representation or warranty, express or implied, * 14 // * regarding this software system or assume any liability for its * 15 // * use. Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitation of liability. * 17 // * * 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************************************** 25 // 26 // 27 /// \file B2EventAction.cc 28 /// \brief Implementation of the B2EventAction class 29 30 #include "B2EventAction.hh" 31 32 #include "G4Event.hh" 33 #include "G4EventManager.hh" 34 #include "G4Trajectory.hh" 35 #include "G4TrajectoryContainer.hh" 36 #include "G4ios.hh" 37 38 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 39 40 B2EventAction::B2EventAction() : G4UserEventAction() {} 41 42 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 43 44 B2EventAction::~B2EventAction() {} 45 46 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 47 48 void B2EventAction::BeginOfEventAction(const G4Event*) {} 49 50 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 51 52 void B2EventAction::EndOfEventAction(const G4Event* event) 53 { 54 // get number of stored trajectories 55 56 G4TrajectoryContainer* trajectoryContainer = event->GetTrajectoryContainer(); 57 G4int n_trajectories = 0; 58 if (trajectoryContainer) n_trajectories = trajectoryContainer->entries(); 59 60 // periodic printing 61 62 G4int eventID = event->GetEventID(); 63 if (eventID < 100 || eventID % 100 == 0) { 64 G4cout << ">>> Event: " << eventID << G4endl; 65 if (trajectoryContainer) { 66 G4cout << " " << n_trajectories << " trajectories stored in this event." << G4endl; 67 } 68 G4VHitsCollection* hc = event->GetHCofThisEvent()->GetHC(0); 69 G4cout << " " << hc->GetSize() << " hits stored in this event" << G4endl; 70 } 71 } 72 73 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 74