Geant4 Cross Reference

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Geant4/examples/extended/optical/LXe/include/LXeEventAction.hh

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 26 //
 27 /// \file optical/LXe/include/LXeEventAction.hh
 28 /// \brief Definition of the LXeEventAction class
 29 //
 30 
 31 #ifndef LXeEventAction_h
 32 #define LXeEventAction_h 1
 33 
 34 #include "LXeEventMessenger.hh"
 35 
 36 #include "G4ThreeVector.hh"
 37 #include "G4UserEventAction.hh"
 38 #include "globals.hh"
 39 
 40 class G4Event;
 41 class LXeDetectorConstruction;
 42 
 43 class LXeEventAction : public G4UserEventAction
 44 {
 45   public:
 46     LXeEventAction(const LXeDetectorConstruction*);
 47     ~LXeEventAction() override;
 48 
 49     void BeginOfEventAction(const G4Event*) override;
 50     void EndOfEventAction(const G4Event*) override;
 51 
 52     void SetEventVerbose(G4int v) { fVerbose = v; }
 53 
 54     void SetPMTThreshold(G4int t) { fPMTThreshold = t; }
 55 
 56     void SetForceDrawPhotons(G4bool b) { fForcedrawphotons = b; }
 57     void SetForceDrawNoPhotons(G4bool b) { fForcenophotons = b; }
 58 
 59     void IncPhotonCount_Scint() { ++fPhotonCount_Scint; }
 60     void IncPhotonCount_Ceren() { ++fPhotonCount_Ceren; }
 61     void IncEDep(G4double dep) { fTotE += dep; }
 62     void IncAbsorption() { ++fAbsorptionCount; }
 63     void IncBoundaryAbsorption() { ++fBoundaryAbsorptionCount; }
 64     void IncHitCount(G4int i = 1) { fHitCount += i; }
 65 
 66     void SetEWeightPos(const G4ThreeVector& p) { fEWeightPos = p; }
 67     void SetReconPos(const G4ThreeVector& p) { fReconPos = p; }
 68     void SetConvPos(const G4ThreeVector& p)
 69     {
 70       fConvPos = p;
 71       fConvPosSet = true;
 72     }
 73     void SetPosMax(const G4ThreeVector& p, G4double edep)
 74     {
 75       fPosMax = p;
 76       fEdepMax = edep;
 77     }
 78 
 79     G4int GetPhotonCount_Scint() const { return fPhotonCount_Scint; }
 80     G4int GetPhotonCount_Ceren() const { return fPhotonCount_Ceren; }
 81     G4int GetHitCount() const { return fHitCount; }
 82     G4double GetEDep() const { return fTotE; }
 83     G4int GetAbsorptionCount() const { return fAbsorptionCount; }
 84     G4int GetBoundaryAbsorptionCount() const { return fBoundaryAbsorptionCount; }
 85 
 86     G4ThreeVector GetEWeightPos() { return fEWeightPos; }
 87     G4ThreeVector GetReconPos() { return fReconPos; }
 88     G4ThreeVector GetConvPos() { return fConvPos; }
 89     G4ThreeVector GetPosMax() { return fPosMax; }
 90     G4double GetEDepMax() { return fEdepMax; }
 91     G4double IsConvPosSet() { return fConvPosSet; }
 92 
 93     // Gets the total photon count produced
 94     G4int GetPhotonCount() { return fPhotonCount_Scint + fPhotonCount_Ceren; }
 95 
 96     void IncPMTSAboveThreshold() { ++fPMTsAboveThreshold; }
 97     G4int GetPMTSAboveThreshold() { return fPMTsAboveThreshold; }
 98 
 99   private:
100     LXeEventMessenger* fEventMessenger = nullptr;
101     const LXeDetectorConstruction* fDetector = nullptr;
102 
103     G4int fScintCollID = -1;
104     G4int fPMTCollID = -1;
105 
106     G4int fVerbose = 0;
107 
108     G4int fPMTThreshold = 1;
109 
110     G4bool fForcedrawphotons = false;
111     G4bool fForcenophotons = false;
112 
113     G4int fHitCount = 0;
114     G4int fPhotonCount_Scint = 0;
115     G4int fPhotonCount_Ceren = 0;
116     G4int fAbsorptionCount = 0;
117     G4int fBoundaryAbsorptionCount = 0;
118 
119     G4double fTotE = 0.;
120 
121     // These only have meaning if totE > 0
122     // If totE = 0 then these won't be set by EndOfEventAction
123     G4ThreeVector fEWeightPos;
124     G4ThreeVector fReconPos;  // Also relies on hitCount>0
125     G4ThreeVector fConvPos;  // true (initial) converstion position
126     G4bool fConvPosSet = false;
127     G4ThreeVector fPosMax;
128     G4double fEdepMax = 0.;
129 
130     G4int fPMTsAboveThreshold = 0;
131 };
132 
133 #endif
134