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Geant4/examples/extended/medical/fanoCavity/src/MyKleinNishinaCompton.cc

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 25 //
 26 /// \file medical/fanoCavity/src/MyKleinNishinaCompton.cc
 27 /// \brief Implementation of the MyKleinNishinaCompton class
 28 //
 29 //
 30 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
 31 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
 32 
 33 #include "MyKleinNishinaCompton.hh"
 34 
 35 #include "DetectorConstruction.hh"
 36 #include "MyKleinNishinaMessenger.hh"
 37 
 38 #include "G4DataVector.hh"
 39 #include "G4Electron.hh"
 40 #include "G4Gamma.hh"
 41 #include "G4ParticleChangeForGamma.hh"
 42 #include "G4PhysicalConstants.hh"
 43 #include "Randomize.hh"
 44 
 45 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
 46 
 47 using namespace std;
 48 
 49 MyKleinNishinaCompton::MyKleinNishinaCompton(DetectorConstruction* det, const G4ParticleDefinition*,
 50                                              const G4String& nam)
 51   : G4KleinNishinaCompton(0, nam), fDetector(det), fMessenger(0)
 52 {
 53   fCrossSectionFactor = 1.;
 54   fMessenger = new MyKleinNishinaMessenger(this);
 55 }
 56 
 57 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
 58 
 59 MyKleinNishinaCompton::~MyKleinNishinaCompton()
 60 {
 61   delete fMessenger;
 62 }
 63 
 64 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
 65 
 66 G4double MyKleinNishinaCompton::CrossSectionPerVolume(const G4Material* mat,
 67                                                       const G4ParticleDefinition* part,
 68                                                       G4double GammaEnergy, G4double, G4double)
 69 {
 70   G4double xsection = G4VEmModel::CrossSectionPerVolume(mat, part, GammaEnergy);
 71 
 72   return xsection * fCrossSectionFactor;
 73 }
 74 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
 75 
 76 void MyKleinNishinaCompton::SampleSecondaries(std::vector<G4DynamicParticle*>* fvect,
 77                                               const G4MaterialCutsCouple*,
 78                                               const G4DynamicParticle* aDynamicGamma, G4double,
 79                                               G4double)
 80 {
 81   // The scattered gamma energy is sampled according to Klein - Nishina formula.
 82   // The random number techniques of Butcher & Messel are used
 83   // (Nuc Phys 20(1960),15).
 84   // Note : Effects due to binding of atomic electrons are negliged.
 85 
 86   G4double gamEnergy0 = aDynamicGamma->GetKineticEnergy();
 87   G4double E0_m = gamEnergy0 / electron_mass_c2;
 88 
 89   G4ThreeVector gamDirection0 = aDynamicGamma->GetMomentumDirection();
 90 
 91   //
 92   // sample the energy rate of the scattered gamma
 93   //
 94 
 95   G4double epsilon, epsilonsq, onecost, sint2, greject;
 96 
 97   G4double eps0 = 1. / (1. + 2. * E0_m);
 98   G4double eps0sq = eps0 * eps0;
 99   G4double alpha1 = -log(eps0);
100   G4double alpha2 = 0.5 * (1. - eps0sq);
101 
102   do {
103     if (alpha1 / (alpha1 + alpha2) > G4UniformRand()) {
104       epsilon = exp(-alpha1 * G4UniformRand());  // eps0**r
105       epsilonsq = epsilon * epsilon;
106     }
107     else {
108       epsilonsq = eps0sq + (1. - eps0sq) * G4UniformRand();
109       epsilon = sqrt(epsilonsq);
110     };
111 
112     onecost = (1. - epsilon) / (epsilon * E0_m);
113     sint2 = onecost * (2. - onecost);
114     greject = 1. - epsilon * sint2 / (1. + epsilonsq);
115 
116   } while (greject < G4UniformRand());
117 
118   //
119   // scattered gamma angles. ( Z - axis along the parent gamma)
120   //
121 
122   G4double cosTeta = 1. - onecost;
123   G4double sinTeta = sqrt(sint2);
124   G4double Phi = twopi * G4UniformRand();
125   G4double dirx = sinTeta * cos(Phi), diry = sinTeta * sin(Phi), dirz = cosTeta;
126 
127   //
128   // update G4VParticleChange for the scattered gamma
129   //
130   // beam regeneration trick : restore incident beam
131 
132   G4ThreeVector gamDirection1(dirx, diry, dirz);
133   gamDirection1.rotateUz(gamDirection0);
134   G4double gamEnergy1 = epsilon * gamEnergy0;
135   fParticleChange->SetProposedKineticEnergy(gamEnergy0);
136   fParticleChange->ProposeMomentumDirection(gamDirection0);
137 
138   //
139   // kinematic of the scattered electron
140   //
141 
142   G4double eKinEnergy = gamEnergy0 - gamEnergy1;
143 
144   if (eKinEnergy > DBL_MIN) {
145     G4ThreeVector eDirection = gamEnergy0 * gamDirection0 - gamEnergy1 * gamDirection1;
146     eDirection = eDirection.unit();
147 
148     // create G4DynamicParticle object for the electron.
149     G4DynamicParticle* dp = new G4DynamicParticle(theElectron, eDirection, eKinEnergy);
150     fvect->push_back(dp);
151   }
152 }
153 
154 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
155