Geant4 Cross Reference

Cross-Referencing   Geant4
Geant4/examples/extended/hadronic/FissionFragment/src/FFPrimaryGeneratorAction.cc

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 25 //
 26 // -------------------------------------------------------------
 27 //  =============== Begin Documentation Comments ===============
 28 //!
 29 //! \file       FFPrimaryGeneratorAction.cc
 30 //! \author     B. Wendt (brycen.linn.wendt@cern.ch)
 31 //! \date       June 06, 2014
 32 //!
 33 //! \brief      Implementation of the FFPrimaryGeneratorAction class
 34 //!
 35 //! \details    Generates 4.5 MeV neutrons from the solid volume defined in
 36 //!             FFDetectorConstruction as "NeturonSource" and shoots them off
 37 //!             in a isotropically sampled direction
 38 //!
 39 //  ================ End Documentation Comments ================
 40 //
 41 //  Modified:
 42 //
 43 //  23-06-14                                              BWendt
 44 //  Implemented "GetNeutronSourceCenter()" and added code to correctly sample
 45 //  the neutron starting location
 46 //
 47 // -------------------------------------------------------------
 48 
 49 #include "FFPrimaryGeneratorAction.hh"
 50 
 51 #include "G4Event.hh"
 52 #include "G4LogicalVolume.hh"
 53 #include "G4LogicalVolumeStore.hh"
 54 #include "G4Neutron.hh"
 55 #include "G4ParticleGun.hh"
 56 #include "G4PhysicalVolumeStore.hh"
 57 #include "G4SystemOfUnits.hh"
 58 #include "G4Tubs.hh"
 59 #include "G4VPhysicalVolume.hh"
 60 #include "Randomize.hh"
 61 #include "globals.hh"
 62 
 63 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 64 FFPrimaryGeneratorAction::FFPrimaryGeneratorAction()
 65   : G4VUserPrimaryGeneratorAction(),
 66 #ifndef NDEBUG
 67     fEventNumber(0),
 68 #endif  // NDEBUG
 69     fH2OPhysical(NULL),
 70     fNeutronPhysical(NULL),
 71     fNeutronSolid(NULL),
 72     fParticleGun(new G4ParticleGun(1)),
 73     fTankPhysical(NULL)
 74 {
 75   fParticleGun->SetParticleDefinition(G4Neutron::Definition());
 76   fParticleGun->SetParticleEnergy(4.5 * MeV);
 77 }
 78 
 79 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 80 void FFPrimaryGeneratorAction::GeneratePrimaries(G4Event* event)
 81 {
 82 #ifndef NDEBUG
 83   G4cout << "Shooting event " << ++fEventNumber << G4endl;
 84 #endif  // NDEBUG
 85   const G4ThreeVector sourceCenter = GetNeutronSourceCenter();
 86 
 87   // Sample the neutron source location
 88   const G4double radius = fNeutronSolid->GetOuterRadius();
 89   const G4double z = fNeutronSolid->GetZHalfLength() * 2;
 90   G4ThreeVector randomLocation;
 91   randomLocation.setRThetaPhi(radius * std::sqrt(G4UniformRand()), G4UniformRand() * 180 * deg, 0);
 92   randomLocation.setZ(z * (G4UniformRand() - 0.5));
 93   G4ThreeVector location(randomLocation.x() + sourceCenter.x(),
 94                          randomLocation.y() + sourceCenter.y(),
 95                          randomLocation.z() + sourceCenter.z());
 96 #ifndef NDEBUG
 97   G4cout << "Emission Location: r: " << location << G4endl;
 98 #endif  // NDEBUG
 99 
100   // Sample the neutron emission direction
101   G4ThreeVector direction;
102   direction.setRThetaPhi(1.0, std::acos(G4UniformRand() * 2 - 1),
103                          (G4UniformRand() * 2 - 1) * 180 * deg);
104 #ifndef NDEBUG
105   G4cout << "Emission Direction: r: " << direction << G4endl;
106 #endif  // NDEBUG
107 
108   // Load the event
109   fParticleGun->SetParticlePosition(location);
110   fParticleGun->SetParticleMomentumDirection(direction);
111   fParticleGun->GeneratePrimaryVertex(event);
112 }
113 
114 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
115 G4ThreeVector FFPrimaryGeneratorAction::GetNeutronSourceCenter(void)
116 {
117   // Get the dimensions of the neutron source
118   if (fNeutronSolid == NULL) {
119     G4LogicalVolume* temp = G4LogicalVolumeStore::GetInstance()->GetVolume("NeutronSource");
120     if (temp != NULL) {
121       fNeutronSolid = dynamic_cast<G4Tubs*>(temp->GetSolid());
122     }
123 
124     if (fNeutronSolid == NULL) {
125       G4Exception(
126         "FFPrimaryGeneratorAction::"
127         "GeneratePrimaries(G4Event*)",
128         "Neutron source solid volume not found", EventMustBeAborted, "This run will be aborted");
129     }
130   }
131 
132   // Get the position of the neutron source within the water
133   if (fNeutronPhysical == NULL) {
134     fNeutronPhysical = G4PhysicalVolumeStore::GetInstance()->GetVolume("NeutronSource");
135   }
136 
137   if (fNeutronPhysical == NULL) {
138     G4Exception("FFPrimaryGeneratorAction::GetNeutronSourceCenter(void)",
139                 "Neutron source physical volume not found", EventMustBeAborted,
140                 "This run will be aborted");
141   }
142 
143   // Get the position of the water within the tank
144   if (fH2OPhysical == NULL) {
145     fH2OPhysical = G4PhysicalVolumeStore::GetInstance()->GetVolume("Tank_H2O");
146 
147     if (fH2OPhysical == NULL) {
148       G4Exception(
149         "FFPrimaryGeneratorAction::"
150         "GetNeutronSourceCenter(void)",
151         "Tank H2O physical volume not found", EventMustBeAborted, "This run will be aborted");
152     }
153   }
154 
155   // Get the position of the tank within the world
156   if (fTankPhysical == NULL) {
157     fTankPhysical = G4PhysicalVolumeStore::GetInstance()->GetVolume("Tank_Wall");
158 
159     if (fTankPhysical == NULL) {
160       G4Exception(
161         "FFPrimaryGeneratorAction::"
162         "GetNeutronSourceCenter(void)",
163         "Tank physical volume not found", EventMustBeAborted, "This run will be aborted");
164     }
165   }
166 
167   return fNeutronPhysical->GetTranslation() + fH2OPhysical->GetTranslation()
168          + fTankPhysical->GetTranslation();
169 }
170 
171 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
172 FFPrimaryGeneratorAction::~FFPrimaryGeneratorAction()
173 {
174   delete fParticleGun;
175 }
176