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Geant4/examples/extended/field/field04/include/F04SimpleSolenoid.hh

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 26 //
 27 /// \file field/field04/include/F04SimpleSolenoid.hh
 28 /// \brief Definition of the F04SimpleSolenoid class
 29 //
 30 
 31 #ifndef F04SimpleSolenoid_h
 32 #define F04SimpleSolenoid_h 1
 33 
 34 #include "F04ElementField.hh"
 35 #include "F04GlobalField.hh"
 36 
 37 #include "G4LogicalVolume.hh"
 38 #include "G4Tubs.hh"
 39 
 40 //  F04SimpleSolenoid implements a solenoid magnet with a constant
 41 //  cylindrical magnetic field in z-direction
 42 
 43 class F04SimpleSolenoid : public F04ElementField
 44 {
 45   public:
 46     ///  Default constructor.
 47     F04SimpleSolenoid(G4double, G4double, G4LogicalVolume*, G4ThreeVector);
 48 
 49     ///  Destructor.
 50     ~F04SimpleSolenoid() override = default;
 51 
 52     ///  GetLength() returns the length of the solenoid
 53     G4double GetLength() override { return fFieldLength; }
 54 
 55     ///  GetWidth() returns the solenoid diameter
 56     G4double GetWidth() override { return fFieldRadius * 2.0; }
 57 
 58     ///  GetHeight() returns the solenoid diameter
 59     G4double GetHeight() override { return fFieldRadius * 2.0; }
 60 
 61     /// SetFringeZ(G4double) sets the solenoid fringe field z-length
 62     void SetFringeZ(G4double z) { fFringeZ = z; }
 63 
 64     /// GetFringeZ() returns the solenoid fringe field z-length
 65     G4double GetFringeZ() { return fFringeZ; }
 66 
 67     ///  IsOutside() returns true when outside the solenoid
 68     G4bool IsOutside(G4ThreeVector& local) const;
 69 
 70     /// IsWithin() returns true when inside the solenoid
 71     G4bool IsWithin(G4ThreeVector& local) const;
 72 
 73     ///  AddFieldValue() adds the field for this solenoid into field[].
 74     ///  point[] is in global coordinates.
 75     void AddFieldValue(const G4double point[4], G4double field[6]) const override;
 76 
 77   private:
 78     G4double fBfield = 0.;
 79 
 80     G4double fFringeZ = 0.;
 81 
 82     G4double fFieldLength = 0.;
 83     G4double fFieldRadius = 0.;
 84 };
 85 
 86 #endif
 87