Geant4 Cross Reference |
1 // 2 // ******************************************************************** 3 // * License and Disclaimer * 4 // * * 5 // * The Geant4 software is copyright of the Copyright Holders of * 6 // * the Geant4 Collaboration. It is provided under the terms and * 7 // * conditions of the Geant4 Software License, included in the file * 8 // * LICENSE and available at http://cern.ch/geant4/license . These * 9 // * include a list of copyright holders. * 10 // * * 11 // * Neither the authors of this software system, nor their employing * 12 // * institutes,nor the agencies providing financial support for this * 13 // * work make any representation or warranty, express or implied, * 14 // * regarding this software system or assume any liability for its * 15 // * use. Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitation of liability. * 17 // * * 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************************************** 25 // 26 // 27 /// \file common/include/DetectorConstruction.hh 28 /// \brief Definition of the Common::DetectorConstruction class 29 30 #ifndef DetectorConstruction_h 31 #define DetectorConstruction_h 1 32 33 #include "CLHEP/Units/SystemOfUnits.h" 34 35 #include "G4ThreeVector.hh" 36 #include "G4VUserDetectorConstruction.hh" 37 38 class G4LogicalVolume; 39 class G4Material; 40 class G4GenericMessenger; 41 42 namespace Common 43 { 44 45 /// Simple detector construction with a box volume placed in a world 46 47 class DetectorConstruction : public G4VUserDetectorConstruction 48 { 49 public: 50 DetectorConstruction(const G4String& boxMaterialName = "G4_AIR", 51 G4double boxHx = 40 * CLHEP::cm, G4double boxHy = 40 * CLHEP::cm, 52 G4double boxHz = 40 * CLHEP::cm, 53 const G4String& worldMaterialName = "G4_AIR", 54 G4double worldSizeFactor = 1.25); 55 ~DetectorConstruction() override; 56 57 public: 58 // methods from base class 59 G4VPhysicalVolume* Construct() override; 60 61 // set methods 62 void SetBoxMaterial(const G4String& materialName); 63 void SetWorldMaterial(const G4String& materialName); 64 void SetBoxDimensions(G4ThreeVector dimensions); 65 void SetWorldSizeFactor(G4double factor); 66 67 private: 68 void DefineCommands(); 69 70 G4GenericMessenger* fMessenger = nullptr; 71 G4String fBoxMaterialName; 72 G4String fWorldMaterialName; 73 G4ThreeVector fBoxDimensions; 74 G4double fWorldSizeFactor = 0.; 75 G4LogicalVolume* fBoxVolume = nullptr; 76 G4LogicalVolume* fWorldVolume = nullptr; 77 }; 78 79 } // namespace Common 80 81 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 82 83 #endif 84