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Geant4/examples/extended/biasing/B01/exampleB01.cc

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 25 //
 26 /// \file biasing/B01/exampleB01.cc
 27 /// \brief Main program of the biasing/B01 example
 28 //
 29 //
 30 //
 31 //
 32 // --------------------------------------------------------------
 33 //      GEANT 4 - exampleB01
 34 //
 35 // --------------------------------------------------------------
 36 // Comments
 37 //
 38 // This example intends to show how to use importance sampling and scoring
 39 // in the mass (tracking) geometry.
 40 // A simple geometry consisting of a 180 cm high concrete cylinder
 41 // divided into 18 slabs of 10cm each is created.
 42 // Importance values are assigned to the 18 concrete slabs in the
 43 // detector construction class for simplicity.
 44 // Pairs of G4GeometryCell and importance values are stored in
 45 // the importance store.
 46 // Scoring is carried out by the multifunctional detector (MFD) and
 47 // sensitive detectors
 48 //
 49 // Alex Howard (alexander.howard@cern.ch):
 50 // 22/11/13: Migrated to the new MT compliant design which moves the
 51 //           biasing process to the physicslist constructor - here
 52 //           via the modular physicslists
 53 //
 54 
 55 // --------------------------------------------------------------
 56 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 57 
 58 #include "G4GeometryManager.hh"
 59 #include "G4RunManagerFactory.hh"
 60 #include "G4Types.hh"
 61 #include "G4UImanager.hh"
 62 #include "G4VPhysicalVolume.hh"
 63 
 64 #include <iostream>
 65 #include <stdlib.h>
 66 
 67 // user classes
 68 #include "B01ActionInitialization.hh"
 69 #include "B01DetectorConstruction.hh"
 70 #include "FTFP_BERT.hh"
 71 
 72 #include "G4ImportanceBiasing.hh"
 73 #include "G4WeightWindowBiasing.hh"
 74 // #include "B01PrimaryGeneratorAction.hh"
 75 // #include "B01RunAction.hh"
 76 
 77 // Files specific for biasing and scoring
 78 #include "G4GeometrySampler.hh"
 79 #include "G4IStore.hh"
 80 #include "G4VWeightWindowStore.hh"
 81 #include "G4WeightWindowAlgorithm.hh"
 82 
 83 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 84 
 85 int main(int argc, char** argv)
 86 {
 87   G4int mode = 0;
 88   if (argc > 1) mode = atoi(argv[1]);
 89 
 90   G4int numberOfEvents = 100;
 91   G4long myseed = 345354;
 92 
 93   auto* runManager = G4RunManagerFactory::CreateRunManager();
 94   runManager->SetNumberOfThreads(2);
 95 
 96   G4Random::setTheSeed(myseed);
 97 
 98   G4VWeightWindowAlgorithm* wwAlg = 0;  // pointer for WeightWindow (mode>0)
 99 
100   // create the detector      ---------------------------
101   B01DetectorConstruction* detector = new B01DetectorConstruction();
102   runManager->SetUserInitialization(detector);
103   G4GeometrySampler mgs(detector->GetWorldVolume(), "neutron");
104 
105   G4VModularPhysicsList* physicsList = new FTFP_BERT;
106   if (mode == 0) {
107     physicsList->RegisterPhysics(new G4ImportanceBiasing(&mgs));
108   }
109   else {
110     wwAlg = new G4WeightWindowAlgorithm(1,  // upper limit factor
111                                         1,  // survival factor
112                                         100);  // max. number of splitting
113 
114     physicsList->RegisterPhysics(new G4WeightWindowBiasing(&mgs, wwAlg, onBoundary));
115     // place of action
116   }
117   runManager->SetUserInitialization(physicsList);
118 
119   // Set user action classes through Worker Initialization
120   //
121   B01ActionInitialization* actions = new B01ActionInitialization;
122   runManager->SetUserInitialization(actions);
123 
124   runManager->Initialize();
125 
126   if (mode == 0) {
127     detector->CreateImportanceStore();
128   }
129   else {
130     detector->CreateWeightWindowStore();
131   }
132 
133   //  runManager->BeamOn(numberOfEvents);
134 
135   // temporary fix before runManager->BeamOn works...
136   G4UImanager* UImanager = G4UImanager::GetUIpointer();
137   G4String command1 = "/control/cout/setCoutFile threadOut";
138   UImanager->ApplyCommand(command1);
139   G4String command2 = "/run/beamOn " + G4UIcommand::ConvertToString(numberOfEvents);
140   ;
141   UImanager->ApplyCommand(command2);
142 
143   // open geometry for clean biasing stores clean-up
144   //
145   G4GeometryManager::GetInstance()->OpenGeometry();
146 
147   if (wwAlg) {
148     delete wwAlg;
149   }
150 
151   // mgs.ClearSampling();
152 
153   delete runManager;
154 
155   return 0;
156 }
157 
158 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
159