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1 // 2 // ******************************************************************** 3 // * License and Disclaimer * 4 // * * 5 // * The Geant4 software is copyright of the Copyright Holders of * 6 // * the Geant4 Collaboration. It is provided under the terms and * 7 // * conditions of the Geant4 Software License, included in the file * 8 // * LICENSE and available at http://cern.ch/geant4/license . These * 9 // * include a list of copyright holders. * 10 // * * 11 // * Neither the authors of this software system, nor their employing * 12 // * institutes,nor the agencies providing financial support for this * 13 // * work make any representation or warranty, express or implied, * 14 // * regarding this software system or assume any liability for its * 15 // * use. Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitation of liability. * 17 // * * 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************************************** 25 // 26 // 27 /// \file B3/B3a/include/DetectorConstruction.hh 28 /// \brief Definition of the B3::DetectorConstruction class 29 30 #ifndef B3DetectorConstruction_h 31 #define B3DetectorConstruction_h 1 32 33 #include "G4VUserDetectorConstruction.hh" 34 #include "globals.hh" 35 36 class G4VPhysicalVolume; 37 38 namespace B3 39 { 40 41 /// Detector construction class to define materials and geometry. 42 /// 43 /// Crystals are positioned in Ring, with an appropriate rotation matrix. 44 /// Several copies of Ring are placed in the full detector. 45 46 class DetectorConstruction : public G4VUserDetectorConstruction 47 { 48 public: 49 DetectorConstruction(); 50 ~DetectorConstruction() override = default; 51 52 public: 53 G4VPhysicalVolume* Construct() override; 54 void ConstructSDandField() override; 55 56 private: 57 void DefineMaterials(); 58 59 G4bool fCheckOverlaps = true; 60 }; 61 62 } // namespace B3 63 64 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 65 66 #endif 67