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Geant4/examples/advanced/eRosita/physics/include/G4RDAtomicDeexcitation.hh

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  1 //
  2 // ********************************************************************
  3 // * License and Disclaimer                                           *
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 14 // * regarding  this  software system or assume any liability for its *
 15 // * use.  Please see the license in the file  LICENSE  and URL above *
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 17 // *                                                                  *
 18 // * This  code  implementation is the result of  the  scientific and *
 19 // * technical work of the GEANT4 collaboration.                      *
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 25 //
 26 //
 27 //
 28 // Authors: Elena Guardincerri (Elena.Guardincerri@ge.infn.it)
 29 //          Alfonso Mantero (Alfonso.Mantero@ge.infn.it)
 30 //
 31 // History:
 32 // -----------
 33 //  
 34 //  16 Sept 2001  First committed to cvs
 35 //
 36 // -------------------------------------------------------------------
 37 
 38 // Class description:
 39 // Low Energy Electromagnetic Physics, management of atomic deexcitation
 40 // Further documentation available from http://www.ge.infn.it/geant4/lowE
 41 
 42 // -------------------------------------------------------------------
 43 
 44 #ifndef G4RDAtomicDeexcitation_h
 45 #define G4RDAtomicDeexcitation_h 1
 46 
 47 #include "globals.hh"
 48 #include <vector>
 49 #include "G4DynamicParticle.hh"
 50 
 51 class G4RDAtomicDeexcitation {
 52 
 53 public:
 54 
 55   G4RDAtomicDeexcitation();
 56   ~G4RDAtomicDeexcitation();
 57   
 58   // Returns a vector contains the photons generated by radiative transitions
 59   // (non zero particles) or by non radiative transitions (zero particles)  
 60   std::vector<G4DynamicParticle*>* GenerateParticles(G4int Z, G4int shellId);
 61   
 62   void SetCutForSecondaryPhotons(G4double cut);
 63   // Set threshold energy for fluorescence 
 64 
 65   void SetCutForAugerElectrons(G4double cut);
 66   // Set threshold energy for Auger electron production
 67 
 68   void ActivateAugerElectronProduction(G4bool val);
 69   // Activate Auger electron production
 70 
 71 
 72 private:
 73   
 74   // Decides wether a radiative transition is possible and, if it is,
 75   // returns the identity of the starting shell for the transition
 76   G4int SelectTypeOfTransition(G4int Z, G4int shellId);
 77   
 78   // Generates a particle from a radiative transition and returns it
 79   G4DynamicParticle* GenerateFluorescence(G4int Z, G4int shellId,G4int provShellId);
 80  
 81   // Generates a particle from a non-radiative transition and returns it
 82   G4DynamicParticle* GenerateAuger(G4int Z, G4int shellId);
 83  
 84   // Data member which stores the shells to be filled by 
 85   // the radiative transition
 86   G4int newShellId;
 87 
 88   G4double minGammaEnergy;
 89   G4double minElectronEnergy;
 90   G4bool   fAuger;
 91 
 92   // Data member wich stores the id of the shell where is the vacancy 
 93   // left from the Auger electron
 94   G4int augerVacancyId;
 95  
 96 };
 97 
 98 #endif
 99 
100 
101 
102 
103