Geant4 Cross Reference |
1 // 2 // ******************************************************************** 3 // * License and Disclaimer * 4 // * * 5 // * The Geant4 software is copyright of the Copyright Holders of * 6 // * the Geant4 Collaboration. It is provided under the terms and * 7 // * conditions of the Geant4 Software License, included in the file * 8 // * LICENSE and available at http://cern.ch/geant4/license . These * 9 // * include a list of copyright holders. * 10 // * * 11 // * Neither the authors of this software system, nor their employing * 12 // * institutes,nor the agencies providing financial support for this * 13 // * work make any representation or warranty, express or implied, * 14 // * regarding this software system or assume any liability for its * 15 // * use. Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitation of liability. * 17 // * * 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************************************** 25 // 26 // Class G4PSVolumeFlux3D 27 // 28 // Class description: 29 // 3-dimentional extension of G4PSVolumeFlux scorer. This scorer should 30 // be assigned to 3-dimensional mesh. 31 // 32 // - Created M. Asai, Sept. 2020 33 // 34 // 35 // 36 // G4PSVolumeFlux3D 37 #include "G4PSVolumeFlux3D.hh" 38 39 G4PSVolumeFlux3D::G4PSVolumeFlux3D(const G4String& name, G4int direction, G4int ni, 40 G4int nj, G4int nk, G4int depi, G4int depj, 41 G4int depk) 42 : G4PSVolumeFlux(name, direction) 43 , fDepthi(depi) 44 , fDepthj(depj) 45 , fDepthk(depk) 46 { 47 SetNijk(ni, nj, nk); 48 } 49 50 G4int G4PSVolumeFlux3D::GetIndex(G4Step* aStep) 51 { 52 const G4VTouchable* touchable = aStep->GetPreStepPoint()->GetTouchable(); 53 G4int i = touchable->GetReplicaNumber(fDepthi); 54 G4int j = touchable->GetReplicaNumber(fDepthj); 55 G4int k = touchable->GetReplicaNumber(fDepthk); 56 57 return i * fNj * fNk + j * fNk + k; 58 } 59