Geant4 Cross Reference

Cross-Referencing   Geant4
Geant4/digits_hits/scorer/src/G4PSMinKinEAtGeneration3D.cc

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  1 //
  2 // ********************************************************************
  3 // * License and Disclaimer                                           *
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 25 //
 26 //
 27 //
 28 // G4PSMinKinEAtGeneration3D
 29 #include "G4PSMinKinEAtGeneration3D.hh"
 30 
 31 ////////////////////////////////////////////////////////////////////////////////
 32 // (Description)
 33 //   This is a primitive scorer class for scoring minimum energy of
 34 //  newly produced particles in the geometry.
 35 //
 36 // Created: 2007-08-14  Tsukasa ASO
 37 // 2010-07-22   Introduce Unit specification.
 38 //
 39 //
 40 ///////////////////////////////////////////////////////////////////////////////
 41 
 42 G4PSMinKinEAtGeneration3D::G4PSMinKinEAtGeneration3D(const G4String& name, G4int ni,
 43                                                      G4int nj, G4int nk,
 44                                                      G4int depi, G4int depj,
 45                                                      G4int depk)
 46   : G4PSMinKinEAtGeneration(name)
 47   , fDepthi(depi)
 48   , fDepthj(depj)
 49   , fDepthk(depk)
 50 {
 51   SetNijk(ni, nj, nk);
 52 }
 53 
 54 G4PSMinKinEAtGeneration3D::G4PSMinKinEAtGeneration3D(const G4String& name,
 55                                                      const G4String& unit,
 56                                                      G4int ni, G4int nj,
 57                                                      G4int nk, G4int depi,
 58                                                      G4int depj, G4int depk)
 59   : G4PSMinKinEAtGeneration3D(name, ni, nj, nk, depi, depj, depk)
 60 {
 61   SetUnit(unit);
 62 }
 63 
 64 G4int G4PSMinKinEAtGeneration3D::GetIndex(G4Step* aStep)
 65 {
 66   const G4VTouchable* touchable = aStep->GetPreStepPoint()->GetTouchable();
 67   G4int i                       = touchable->GetReplicaNumber(fDepthi);
 68   G4int j                       = touchable->GetReplicaNumber(fDepthj);
 69   G4int k                       = touchable->GetReplicaNumber(fDepthk);
 70 
 71   return i * fNj * fNk + j * fNk + k;
 72 }
 73