Geant4 Cross Reference |
1 // 2 // ******************************************************************** 3 // * License and Disclaimer * 4 // * * 5 // * The Geant4 software is copyright of the Copyright Holders of * 6 // * the Geant4 Collaboration. It is provided under the terms and * 7 // * conditions of the Geant4 Software License, included in the file * 8 // * LICENSE and available at http://cern.ch/geant4/license . These * 9 // * include a list of copyright holders. * 10 // * * 11 // * Neither the authors of this software system, nor their employing * 12 // * institutes,nor the agencies providing financial support for this * 13 // * work make any representation or warranty, express or implied, * 14 // * regarding this software system or assume any liability for its * 15 // * use. Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitation of liability. * 17 // * * 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************************************** 25 // 26 // 27 // 28 // G4PSCellFlux3D 29 #include "G4PSCellFlux3D.hh" 30 31 /////////////////////////////////////////////////////////////////////////////// 32 // (Description) 33 // This is a primitive scorer class for 3D scoring cell flux. 34 // The Cell Flux is defined by a sum of track length divided 35 // by the geometry volume, where all of the tracks in the geometry 36 // are taken into account. e.g. the unit of Cell Flux is mm/mm3. 37 // 38 // 39 // If you want to score only tracks passing through the geometry volume, 40 // please use G4PSPassageCellFlux3D. 41 // 42 // 43 // Created: 2007-08-14 Tsukasa ASO 44 // 2010-07-22 Introduce Unit specification. 45 // 46 /////////////////////////////////////////////////////////////////////////////// 47 48 G4PSCellFlux3D::G4PSCellFlux3D(const G4String& name, G4int ni, G4int nj, 49 G4int nk, G4int depi, G4int depj, G4int depk) 50 : G4PSCellFlux(name) 51 , fDepthi(depi) 52 , fDepthj(depj) 53 , fDepthk(depk) 54 { 55 SetNijk(ni, nj, nk); 56 } 57 58 G4PSCellFlux3D::G4PSCellFlux3D(const G4String& name, const G4String& unit, 59 G4int ni, G4int nj, G4int nk, G4int depi, 60 G4int depj, G4int depk) 61 : G4PSCellFlux3D(name, ni, nj, nk, depi, depj, depk) 62 { 63 SetUnit(unit); 64 } 65 66 G4int G4PSCellFlux3D::GetIndex(G4Step* aStep) 67 { 68 const G4VTouchable* touchable = aStep->GetPreStepPoint()->GetTouchable(); 69 G4int i = touchable->GetReplicaNumber(fDepthi); 70 G4int j = touchable->GetReplicaNumber(fDepthj); 71 G4int k = touchable->GetReplicaNumber(fDepthk); 72 73 return i * fNj * fNk + j * fNk + k; 74 } 75