Geant4 Cross Reference

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Geant4/digits_hits/scorer/include/G4PSFlatSurfaceFlux.hh

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  1 //
  2 // ********************************************************************
  3 // * License and Disclaimer                                           *
  4 // *                                                                  *
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 10 // *                                                                  *
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 17 // *                                                                  *
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 25 //
 26 //
 27 //
 28 
 29 #ifndef G4PSFlatSurfaceFlux_h
 30 #define G4PSFlatSurfaceFlux_h 1
 31 
 32 #include "G4VPrimitivePlotter.hh"
 33 #include "G4THitsMap.hh"
 34 #include "G4Box.hh"
 35 #include "G4PSDirectionFlag.hh"
 36 ////////////////////////////////////////////////////////////////////////////////
 37 // (Description)
 38 //   This is a primitive scorer class for scoring Surface Flux.
 39 //  Current version assumes only for G4Box shape, and the surface
 40 //  is defined at the -Z plane of the box.
 41 //   The surface flux is given in the unit of area.
 42 //    e.g.  sum of 1/cos(T)/mm2,  where T is a incident angle of the
 43 //                                track on the surface.
 44 //
 45 //
 46 // Surface is defined at the -Z surface.
 47 // Direction                  -Z   +Z
 48 //   0  IN || OUT            ->|<-  |        fFlux_InOut
 49 //   1  IN                   ->|    |        fFlux_In
 50 //   2  OUT                    |<-  |        fFlux_Out
 51 //
 52 // Created: 2005-11-14  Tsukasa ASO, Akinori Kimura.
 53 //
 54 // 18-Nov-2005  T.Aso,  To use always positive value for anglefactor.
 55 //                      Bug fix. Area definition.
 56 // 29-Mar-2007  T.Aso,  Bug fix for momentum direction at outgoing flux.
 57 // 2010-07-22   Introduce Unit specification.
 58 // 2010-07-22   Add weighted and divideByArea options
 59 // 2020-10-06   Use G4VPrimitivePlotter and fill 1-D histo of kinetic energy (x)
 60 //              vs. cell flux * track weight             (Makoto Asai)
 61 ///////////////////////////////////////////////////////////////////////////////
 62 
 63 class G4PSFlatSurfaceFlux : public G4VPrimitivePlotter
 64 {
 65  public:
 66   G4PSFlatSurfaceFlux(const G4String& name, G4int direction, G4int depth = 0);
 67   G4PSFlatSurfaceFlux(const G4String& name, G4int direction, const G4String& unit,
 68                       G4int depth = 0);
 69   ~G4PSFlatSurfaceFlux() override = default;
 70 
 71   inline void Weighted(G4bool flg = true) { weighted = flg; }
 72   // Multiply track weight
 73 
 74   inline void DivideByArea(G4bool flg = true) { divideByArea = flg; }
 75   // Divided by Area.
 76 
 77   void Initialize(G4HCofThisEvent*) override;
 78   void clear() override;
 79   void PrintAll() override;
 80 
 81   virtual void SetUnit(const G4String& unit);
 82 
 83  protected:
 84   G4bool ProcessHits(G4Step*, G4TouchableHistory*) override;
 85   G4int IsSelectedSurface(G4Step*, G4Box*);
 86   virtual void DefineUnitAndCategory();
 87 
 88  private:
 89   G4int HCID;
 90   G4int fDirection;
 91   G4THitsMap<G4double>* EvtMap;
 92   G4bool weighted;
 93   G4bool divideByArea;
 94 };
 95 
 96 #endif
 97