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Geant4/visualization/modeling/src/G4TrajectoryDrawByParticleID.cc

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Differences between /visualization/modeling/src/G4TrajectoryDrawByParticleID.cc (Version 11.3.0) and /visualization/modeling/src/G4TrajectoryDrawByParticleID.cc (Version 10.6.p2)


  1 //                                                  1 //
  2 // *******************************************      2 // ********************************************************************
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  4 // *                                                4 // *                                                                  *
  5 // * The  Geant4 software  is  copyright of th      5 // * The  Geant4 software  is  copyright of the Copyright Holders  of *
  6 // * the Geant4 Collaboration.  It is provided      6 // * the Geant4 Collaboration.  It is provided  under  the terms  and *
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 15 // * use.  Please see the license in the file      15 // * use.  Please see the license in the file  LICENSE  and URL above *
 16 // * for the full disclaimer and the limitatio     16 // * for the full disclaimer and the limitation of liability.         *
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 18 // * This  code  implementation is the result      18 // * This  code  implementation is the result of  the  scientific and *
 19 // * technical work of the GEANT4 collaboratio     19 // * technical work of the GEANT4 collaboration.                      *
 20 // * By using,  copying,  modifying or  distri     20 // * By using,  copying,  modifying or  distributing the software (or *
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 24 // *******************************************     24 // ********************************************************************
 25 //                                                 25 //
 26 //                                                 26 //
 27 // Jane Tinslay, John Allison, Joseph Perl Nov     27 // Jane Tinslay, John Allison, Joseph Perl November 2005
 28                                                    28 
 29 #include "G4TrajectoryDrawByParticleID.hh"         29 #include "G4TrajectoryDrawByParticleID.hh"
 30 #include "G4TrajectoryDrawerUtils.hh"              30 #include "G4TrajectoryDrawerUtils.hh"
 31 #include "G4VisTrajContext.hh"                     31 #include "G4VisTrajContext.hh"
 32 #include "G4VTrajectory.hh"                        32 #include "G4VTrajectory.hh"
 33                                                    33 
 34 G4TrajectoryDrawByParticleID::G4TrajectoryDraw     34 G4TrajectoryDrawByParticleID::G4TrajectoryDrawByParticleID(const G4String& name, G4VisTrajContext* context)
 35   :G4VTrajectoryModel(name, context)               35   :G4VTrajectoryModel(name, context)
 36   ,fDefault(G4Colour::Grey())                      36   ,fDefault(G4Colour::Grey())
 37 {                                                  37 {
 38   Set("gamma", "green");                           38   Set("gamma", "green");
 39   Set("e-", "red");                                39   Set("e-", "red");
 40   Set("e+", "blue");                               40   Set("e+", "blue");
 41   Set("pi+", "magenta");                           41   Set("pi+", "magenta");
 42   Set("pi-", "magenta");                           42   Set("pi-", "magenta");
 43   Set("proton", "cyan");                           43   Set("proton", "cyan");
 44   Set("neutron", "yellow");                        44   Set("neutron", "yellow");
 45 }                                                  45 }
 46                                                    46 
 47 G4TrajectoryDrawByParticleID::~G4TrajectoryDra     47 G4TrajectoryDrawByParticleID::~G4TrajectoryDrawByParticleID() {}
 48                                                    48 
 49 void                                               49 void
 50 G4TrajectoryDrawByParticleID::Draw(const G4VTr     50 G4TrajectoryDrawByParticleID::Draw(const G4VTrajectory& traj, const G4bool& /*visible*/) const
 51 {                                                  51 {
 52   G4Colour colour(fDefault);                       52   G4Colour colour(fDefault);
 53   G4String particle = traj.GetParticleName();      53   G4String particle = traj.GetParticleName();
 54                                                    54 
 55   fMap.GetColour(particle, colour);                55   fMap.GetColour(particle, colour);
 56                                                    56 
 57   G4VisTrajContext myContext(GetContext());        57   G4VisTrajContext myContext(GetContext());
 58                                                    58   
 59   myContext.SetLineColour(colour);                 59   myContext.SetLineColour(colour);
 60                                                    60   
 61   if (GetVerbose()) {                              61   if (GetVerbose()) {
 62     G4cout<<"G4TrajectoryDrawByParticleID draw     62     G4cout<<"G4TrajectoryDrawByParticleID drawer named "<<Name();
 63     G4cout<<", drawing trajectory with particl     63     G4cout<<", drawing trajectory with particle type, "<<particle<<G4endl;
 64     G4cout<<", with configuration:"<<G4endl;       64     G4cout<<", with configuration:"<<G4endl;
 65     myContext.Print(G4cout);                       65     myContext.Print(G4cout);
 66   }                                                66   }
 67                                                    67 
 68   G4TrajectoryDrawerUtils::DrawLineAndPoints(t     68   G4TrajectoryDrawerUtils::DrawLineAndPoints(traj, myContext);
 69 }                                                  69 }
 70                                                    70 
 71 void                                               71 void
 72 G4TrajectoryDrawByParticleID::SetDefault(const     72 G4TrajectoryDrawByParticleID::SetDefault(const G4String& colour)
 73 {                                                  73 {
 74   G4Colour myColour(G4Colour::White());            74   G4Colour myColour(G4Colour::White());      
 75                                                    75 
 76   // Will not modify myColour if colour key do     76   // Will not modify myColour if colour key does not exist  
 77   if (!G4Colour::GetColour(colour, myColour))      77   if (!G4Colour::GetColour(colour, myColour)) {
 78     G4ExceptionDescription ed;                     78     G4ExceptionDescription ed;
 79     ed << "G4Colour with key "<<colour<<" does     79     ed << "G4Colour with key "<<colour<<" does not exist ";
 80     G4Exception                                    80     G4Exception
 81       ("G4TrajectoryDrawByParticleID::SetDefau     81       ("G4TrajectoryDrawByParticleID::SetDefault(const G4String& colour)",
 82        "modeling0124", JustWarning, ed);           82        "modeling0124", JustWarning, ed);
 83   }                                                83   }
 84                                                    84 
 85   SetDefault(myColour);                            85   SetDefault(myColour);
 86 }                                                  86 }
 87                                                    87 
 88 void                                               88 void
 89 G4TrajectoryDrawByParticleID::SetDefault(const     89 G4TrajectoryDrawByParticleID::SetDefault(const G4Colour& colour)
 90 {                                                  90 {
 91   fDefault = colour;                               91   fDefault = colour;
 92 }                                                  92 }
 93                                                    93 
 94 void                                               94 void
 95 G4TrajectoryDrawByParticleID::Set(const G4Stri     95 G4TrajectoryDrawByParticleID::Set(const G4String& particle, const G4String& colour)
 96 {                                                  96 {
 97   fMap.Set(particle, colour);                      97   fMap.Set(particle, colour);
 98 }                                                  98 }
 99                                                    99 
100 void                                              100 void
101 G4TrajectoryDrawByParticleID::Set(const G4Stri    101 G4TrajectoryDrawByParticleID::Set(const G4String& particle, const G4Colour& colour)
102 {                                                 102 {
103   fMap[particle] = colour;                        103   fMap[particle] = colour;
104 }                                                 104 }
105                                                   105 
106 void                                              106 void
107 G4TrajectoryDrawByParticleID::Print(std::ostre    107 G4TrajectoryDrawByParticleID::Print(std::ostream& ostr) const
108 {                                                 108 {
109   ostr<<"G4TrajectoryDrawByParticleID model "<    109   ostr<<"G4TrajectoryDrawByParticleID model "<< Name() <<" colour scheme: "<<std::endl;
110                                                   110   
111   ostr<<"Default colour: "<<fDefault<<G4endl;     111   ostr<<"Default colour: "<<fDefault<<G4endl;
112                                                   112 
113   fMap.Print(ostr);                               113   fMap.Print(ostr);
114                                                   114 
115   ostr<<"Default configuration:"<<G4endl;         115   ostr<<"Default configuration:"<<G4endl;
116   GetContext().Print(G4cout);                     116   GetContext().Print(G4cout);
117 }                                                 117 }
118                                                   118