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Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitatio 16 // * for the full disclaimer and the limitation of liability. * 17 // * 17 // * * 18 // * This code implementation is the result 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboratio 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distri 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you ag 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publicati 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Sof 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************* 24 // ******************************************************************** 25 // 25 // >> 26 // $Id$ 26 // 27 // 27 // Jane Tinslay, John Allison, Joseph Perl Nov 28 // Jane Tinslay, John Allison, Joseph Perl November 2005 28 #include "G4TrajectoryDrawByCharge.hh" 29 #include "G4TrajectoryDrawByCharge.hh" 29 #include "G4TrajectoryDrawerUtils.hh" 30 #include "G4TrajectoryDrawerUtils.hh" 30 #include "G4VisTrajContext.hh" 31 #include "G4VisTrajContext.hh" 31 #include "G4VTrajectory.hh" 32 #include "G4VTrajectory.hh" 32 #include <sstream> 33 #include <sstream> 33 34 34 G4TrajectoryDrawByCharge::G4TrajectoryDrawByCh 35 G4TrajectoryDrawByCharge::G4TrajectoryDrawByCharge(const G4String& name, G4VisTrajContext* context) 35 :G4VTrajectoryModel(name, context) 36 :G4VTrajectoryModel(name, context) 36 { 37 { 37 // Default configuration 38 // Default configuration 38 fMap[Positive] = G4Colour::Blue(); 39 fMap[Positive] = G4Colour::Blue(); 39 fMap[Negative] = G4Colour::Red(); 40 fMap[Negative] = G4Colour::Red(); 40 fMap[Neutral] = G4Colour::Green(); 41 fMap[Neutral] = G4Colour::Green(); 41 } 42 } 42 43 43 G4TrajectoryDrawByCharge::G4TrajectoryDrawByCh 44 G4TrajectoryDrawByCharge::G4TrajectoryDrawByCharge(const G4String& name, 44 const G4Colour& positive, 45 const G4Colour& positive, 45 const G4Colour& negative, 46 const G4Colour& negative, 46 const G4Colour& neutral) 47 const G4Colour& neutral) 47 :G4VTrajectoryModel(name) 48 :G4VTrajectoryModel(name) 48 { 49 { 49 fMap[Positive] = positive; 50 fMap[Positive] = positive; 50 fMap[Negative] = negative; 51 fMap[Negative] = negative; 51 fMap[Neutral] = neutral; 52 fMap[Neutral] = neutral; 52 } 53 } 53 54 54 G4TrajectoryDrawByCharge::~G4TrajectoryDrawByC 55 G4TrajectoryDrawByCharge::~G4TrajectoryDrawByCharge() {} 55 56 56 void 57 void 57 G4TrajectoryDrawByCharge::Draw(const G4VTrajec << 58 G4TrajectoryDrawByCharge::Draw(const G4VTrajectory& object, >> 59 const G4int&, >> 60 const G4bool& visible) const >> 61 { >> 62 Draw(object, visible); >> 63 } >> 64 >> 65 void >> 66 G4TrajectoryDrawByCharge::Draw(const G4VTrajectory& traj, const G4bool& visible) const 58 { 67 { 59 G4Colour colour; 68 G4Colour colour; 60 69 61 const G4double charge = traj.GetCharge(); 70 const G4double charge = traj.GetCharge(); 62 71 63 if(charge>0.) fMap.GetColour(Positive, 72 if(charge>0.) fMap.GetColour(Positive, colour); 64 else if(charge<0.) fMap.GetColour(Negative, 73 else if(charge<0.) fMap.GetColour(Negative, colour); 65 else fMap.GetColour(Neutral, c 74 else fMap.GetColour(Neutral, colour); 66 75 67 G4VisTrajContext myContext(GetContext()); 76 G4VisTrajContext myContext(GetContext()); 68 << 77 69 myContext.SetLineColour(colour); 78 myContext.SetLineColour(colour); 70 << 79 myContext.SetVisible(visible); >> 80 71 if (GetVerbose()) { 81 if (GetVerbose()) { 72 G4cout<<"G4TrajectoryDrawByCharge drawer n 82 G4cout<<"G4TrajectoryDrawByCharge drawer named "<<Name(); 73 G4cout<<", drawing trajectory with charge, 83 G4cout<<", drawing trajectory with charge, "<<charge<<G4endl; 74 G4cout<<", with configuration:"<<G4endl; 84 G4cout<<", with configuration:"<<G4endl; 75 myContext.Print(G4cout); 85 myContext.Print(G4cout); 76 } 86 } 77 87 78 G4TrajectoryDrawerUtils::DrawLineAndPoints(t 88 G4TrajectoryDrawerUtils::DrawLineAndPoints(traj, myContext); 79 } 89 } 80 90 81 void 91 void 82 G4TrajectoryDrawByCharge::Print(std::ostream& 92 G4TrajectoryDrawByCharge::Print(std::ostream& ostr) const 83 { 93 { 84 ostr<<"G4TrajectoryDrawByCharge model "<< Na 94 ostr<<"G4TrajectoryDrawByCharge model "<< Name() <<" colour scheme: "<<std::endl; 85 fMap.Print(ostr); 95 fMap.Print(ostr); 86 ostr<<"Default configuration:"<<G4endl; 96 ostr<<"Default configuration:"<<G4endl; 87 GetContext().Print(G4cout); 97 GetContext().Print(G4cout); 88 } 98 } 89 99 90 void 100 void 91 G4TrajectoryDrawByCharge::Set(const Charge& ch 101 G4TrajectoryDrawByCharge::Set(const Charge& charge, const G4String& colour) 92 { 102 { 93 fMap.Set(charge, colour); 103 fMap.Set(charge, colour); 94 } 104 } 95 105 96 void 106 void 97 G4TrajectoryDrawByCharge::Set(const Charge& ch 107 G4TrajectoryDrawByCharge::Set(const Charge& charge, const G4Colour& colour) 98 { 108 { 99 fMap[charge] = colour; 109 fMap[charge] = colour; 100 } 110 } 101 111 102 void 112 void 103 G4TrajectoryDrawByCharge::Set(const G4String& 113 G4TrajectoryDrawByCharge::Set(const G4String& charge, const G4String& colour) 104 { 114 { 105 Charge myCharge; 115 Charge myCharge; 106 116 107 if (!ConvertToCharge(charge, myCharge)) { 117 if (!ConvertToCharge(charge, myCharge)) { 108 G4ExceptionDescription ed; 118 G4ExceptionDescription ed; 109 ed << "Invalid charge "<<charge; 119 ed << "Invalid charge "<<charge; 110 G4Exception 120 G4Exception 111 ("G4TrajectoryDrawByCharge::Set(const G4 121 ("G4TrajectoryDrawByCharge::Set(const G4int& charge, const G4String& colour)", "modeling0121", JustWarning, ed); 112 return; 122 return; 113 } 123 } 114 124 115 return Set(myCharge, colour); 125 return Set(myCharge, colour); 116 } 126 } 117 127 118 void 128 void 119 G4TrajectoryDrawByCharge::Set(const G4String& 129 G4TrajectoryDrawByCharge::Set(const G4String& charge, const G4Colour& colour) 120 { 130 { 121 Charge myCharge; 131 Charge myCharge; 122 132 123 if (!ConvertToCharge(charge, myCharge)) { 133 if (!ConvertToCharge(charge, myCharge)) { 124 G4ExceptionDescription ed; 134 G4ExceptionDescription ed; 125 ed << "Invalid charge "<<charge; 135 ed << "Invalid charge "<<charge; 126 G4Exception 136 G4Exception 127 ("G4TrajectoryDrawByCharge::Set(const G4 137 ("G4TrajectoryDrawByCharge::Set(const G4int& charge, const G4Colour& colour)", "modeling0122", JustWarning, ed); 128 } 138 } 129 139 130 return Set(myCharge, colour); 140 return Set(myCharge, colour); 131 } 141 } 132 142 133 G4bool 143 G4bool 134 G4TrajectoryDrawByCharge::ConvertToCharge(cons 144 G4TrajectoryDrawByCharge::ConvertToCharge(const G4String& string, Charge& myCharge) 135 { 145 { 136 bool result(true); 146 bool result(true); 137 147 138 G4int charge; 148 G4int charge; 139 std::istringstream is(string.c_str()); 149 std::istringstream is(string.c_str()); 140 is >> charge; 150 is >> charge; 141 151 142 switch (charge) { 152 switch (charge) { 143 case 1: 153 case 1: 144 myCharge = G4TrajectoryDrawByCharge::Posit 154 myCharge = G4TrajectoryDrawByCharge::Positive; 145 break; 155 break; 146 case 0: 156 case 0: 147 myCharge = G4TrajectoryDrawByCharge::Neutr 157 myCharge = G4TrajectoryDrawByCharge::Neutral; 148 break; 158 break; 149 case -1: 159 case -1: 150 myCharge = G4TrajectoryDrawByCharge::Negat 160 myCharge = G4TrajectoryDrawByCharge::Negative; 151 break; 161 break; 152 default: 162 default: 153 result = false; 163 result = false; 154 } 164 } 155 165 156 return result; 166 return result; 157 } 167 } 158 168