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Geant4/visualization/modeling/src/G4TrajectoryDrawByCharge.cc

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Differences between /visualization/modeling/src/G4TrajectoryDrawByCharge.cc (Version 11.3.0) and /visualization/modeling/src/G4TrajectoryDrawByCharge.cc (Version 11.1.2)


  1 //                                                  1 //
  2 // *******************************************      2 // ********************************************************************
  3 // * License and Disclaimer                         3 // * License and Disclaimer                                           *
  4 // *                                                4 // *                                                                  *
  5 // * The  Geant4 software  is  copyright of th      5 // * The  Geant4 software  is  copyright of the Copyright Holders  of *
  6 // * the Geant4 Collaboration.  It is provided      6 // * the Geant4 Collaboration.  It is provided  under  the terms  and *
  7 // * conditions of the Geant4 Software License      7 // * conditions of the Geant4 Software License,  included in the file *
  8 // * LICENSE and available at  http://cern.ch/      8 // * LICENSE and available at  http://cern.ch/geant4/license .  These *
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 15 // * use.  Please see the license in the file      15 // * use.  Please see the license in the file  LICENSE  and URL above *
 16 // * for the full disclaimer and the limitatio     16 // * for the full disclaimer and the limitation of liability.         *
 17 // *                                               17 // *                                                                  *
 18 // * This  code  implementation is the result      18 // * This  code  implementation is the result of  the  scientific and *
 19 // * technical work of the GEANT4 collaboratio     19 // * technical work of the GEANT4 collaboration.                      *
 20 // * By using,  copying,  modifying or  distri     20 // * By using,  copying,  modifying or  distributing the software (or *
 21 // * any work based  on the software)  you  ag     21 // * any work based  on the software)  you  agree  to acknowledge its *
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 23 // * acceptance of all terms of the Geant4 Sof     23 // * acceptance of all terms of the Geant4 Software license.          *
 24 // *******************************************     24 // ********************************************************************
 25 //                                                 25 //
 26 //                                                 26 //
 27 // Jane Tinslay, John Allison, Joseph Perl Nov     27 // Jane Tinslay, John Allison, Joseph Perl November 2005
 28 #include "G4TrajectoryDrawByCharge.hh"             28 #include "G4TrajectoryDrawByCharge.hh"
 29 #include "G4TrajectoryDrawerUtils.hh"              29 #include "G4TrajectoryDrawerUtils.hh"
 30 #include "G4VisTrajContext.hh"                     30 #include "G4VisTrajContext.hh"
 31 #include "G4VTrajectory.hh"                        31 #include "G4VTrajectory.hh"
 32 #include <sstream>                                 32 #include <sstream>
 33                                                    33 
 34 G4TrajectoryDrawByCharge::G4TrajectoryDrawByCh     34 G4TrajectoryDrawByCharge::G4TrajectoryDrawByCharge(const G4String& name, G4VisTrajContext* context)
 35   :G4VTrajectoryModel(name, context)               35   :G4VTrajectoryModel(name, context)
 36 {                                                  36 {
 37   // Default configuration                         37   // Default configuration
 38   fMap[Positive] = G4Colour::Blue();               38   fMap[Positive] = G4Colour::Blue();
 39   fMap[Negative] = G4Colour::Red();                39   fMap[Negative] = G4Colour::Red();
 40   fMap[Neutral] = G4Colour::Green();               40   fMap[Neutral] = G4Colour::Green();
 41 }                                                  41 }
 42                                                    42 
 43 G4TrajectoryDrawByCharge::G4TrajectoryDrawByCh     43 G4TrajectoryDrawByCharge::G4TrajectoryDrawByCharge(const G4String& name,
 44                const G4Colour& positive,           44                const G4Colour& positive,
 45                const G4Colour& negative,           45                const G4Colour& negative,
 46                const G4Colour& neutral)            46                const G4Colour& neutral)
 47   :G4VTrajectoryModel(name)                        47   :G4VTrajectoryModel(name)
 48 {                                                  48 {
 49   fMap[Positive] = positive;                       49   fMap[Positive] = positive;
 50   fMap[Negative] = negative;                       50   fMap[Negative] = negative;
 51   fMap[Neutral] = neutral;                         51   fMap[Neutral] = neutral;
 52 }                                                  52 }
 53                                                    53 
 54 G4TrajectoryDrawByCharge::~G4TrajectoryDrawByC     54 G4TrajectoryDrawByCharge::~G4TrajectoryDrawByCharge() {}
 55                                                    55 
 56 void                                               56 void
 57 G4TrajectoryDrawByCharge::Draw(const G4VTrajec     57 G4TrajectoryDrawByCharge::Draw(const G4VTrajectory& traj, const G4bool& /*visible*/) const
 58 {                                                  58 {
 59   G4Colour colour;                                 59   G4Colour colour;
 60                                                    60 
 61   const G4double charge = traj.GetCharge();        61   const G4double charge = traj.GetCharge();
 62                                                    62 
 63   if(charge>0.)      fMap.GetColour(Positive,      63   if(charge>0.)      fMap.GetColour(Positive, colour); 
 64   else if(charge<0.) fMap.GetColour(Negative,      64   else if(charge<0.) fMap.GetColour(Negative, colour); 
 65   else               fMap.GetColour(Neutral, c     65   else               fMap.GetColour(Neutral, colour); 
 66                                                    66 
 67   G4VisTrajContext myContext(GetContext());        67   G4VisTrajContext myContext(GetContext());
 68                                                    68 
 69   myContext.SetLineColour(colour);                 69   myContext.SetLineColour(colour);
 70                                                    70 
 71   if (GetVerbose()) {                              71   if (GetVerbose()) {
 72     G4cout<<"G4TrajectoryDrawByCharge drawer n     72     G4cout<<"G4TrajectoryDrawByCharge drawer named "<<Name();
 73     G4cout<<", drawing trajectory with charge,     73     G4cout<<", drawing trajectory with charge, "<<charge<<G4endl;
 74     G4cout<<", with configuration:"<<G4endl;       74     G4cout<<", with configuration:"<<G4endl;
 75     myContext.Print(G4cout);                       75     myContext.Print(G4cout);
 76   }                                                76   }
 77                                                    77 
 78   G4TrajectoryDrawerUtils::DrawLineAndPoints(t     78   G4TrajectoryDrawerUtils::DrawLineAndPoints(traj, myContext);
 79 }                                                  79 }
 80                                                    80 
 81 void                                               81 void
 82 G4TrajectoryDrawByCharge::Print(std::ostream&      82 G4TrajectoryDrawByCharge::Print(std::ostream& ostr) const
 83 {                                                  83 {
 84   ostr<<"G4TrajectoryDrawByCharge model "<< Na     84   ostr<<"G4TrajectoryDrawByCharge model "<< Name() <<" colour scheme: "<<std::endl;
 85   fMap.Print(ostr);                                85   fMap.Print(ostr);
 86   ostr<<"Default configuration:"<<G4endl;          86   ostr<<"Default configuration:"<<G4endl;
 87   GetContext().Print(G4cout);                      87   GetContext().Print(G4cout);
 88 }                                                  88 }
 89                                                    89 
 90 void                                               90 void
 91 G4TrajectoryDrawByCharge::Set(const Charge& ch     91 G4TrajectoryDrawByCharge::Set(const Charge& charge, const G4String& colour)
 92 {                                                  92 {
 93   fMap.Set(charge, colour);                        93   fMap.Set(charge, colour);
 94 }                                                  94 }
 95                                                    95 
 96 void                                               96 void
 97 G4TrajectoryDrawByCharge::Set(const Charge& ch     97 G4TrajectoryDrawByCharge::Set(const Charge& charge, const G4Colour& colour)
 98 {                                                  98 {
 99   fMap[charge] = colour;                           99   fMap[charge] = colour;
100 }                                                 100 }
101                                                   101 
102 void                                              102 void
103 G4TrajectoryDrawByCharge::Set(const G4String&     103 G4TrajectoryDrawByCharge::Set(const G4String& charge, const G4String& colour)
104 {                                                 104 {  
105   Charge myCharge;                                105   Charge myCharge;
106                                                   106   
107   if (!ConvertToCharge(charge, myCharge)) {       107   if (!ConvertToCharge(charge, myCharge)) {
108     G4ExceptionDescription ed;                    108     G4ExceptionDescription ed;
109     ed << "Invalid charge "<<charge;              109     ed << "Invalid charge "<<charge;
110     G4Exception                                   110     G4Exception   
111       ("G4TrajectoryDrawByCharge::Set(const G4    111       ("G4TrajectoryDrawByCharge::Set(const G4int& charge, const G4String& colour)", "modeling0121", JustWarning, ed);
112     return;                                       112     return;
113   }                                               113   }
114                                                   114 
115   return Set(myCharge, colour);                   115   return Set(myCharge, colour);
116 }                                                 116 }
117                                                   117 
118 void                                              118 void
119 G4TrajectoryDrawByCharge::Set(const G4String&     119 G4TrajectoryDrawByCharge::Set(const G4String& charge, const G4Colour& colour)
120 {                                                 120 {  
121   Charge myCharge;                                121   Charge myCharge;
122                                                   122   
123   if (!ConvertToCharge(charge, myCharge)) {       123   if (!ConvertToCharge(charge, myCharge)) {
124     G4ExceptionDescription ed;                    124     G4ExceptionDescription ed;
125     ed << "Invalid charge "<<charge;              125     ed << "Invalid charge "<<charge;
126     G4Exception                                   126     G4Exception   
127       ("G4TrajectoryDrawByCharge::Set(const G4    127       ("G4TrajectoryDrawByCharge::Set(const G4int& charge, const G4Colour& colour)", "modeling0122", JustWarning, ed);
128   }                                               128   }
129                                                   129 
130   return Set(myCharge, colour);                   130   return Set(myCharge, colour);
131 }                                                 131 }
132                                                   132 
133 G4bool                                            133 G4bool
134 G4TrajectoryDrawByCharge::ConvertToCharge(cons    134 G4TrajectoryDrawByCharge::ConvertToCharge(const G4String& string, Charge& myCharge)
135 {                                                 135 {
136   bool result(true);                              136   bool result(true);
137                                                   137  
138   G4int charge;                                   138   G4int charge;
139   std::istringstream is(string.c_str());          139   std::istringstream is(string.c_str());
140   is >> charge;                                   140   is >> charge;
141                                                   141 
142   switch (charge) {                               142   switch (charge) {
143   case 1:                                         143   case 1:
144     myCharge = G4TrajectoryDrawByCharge::Posit    144     myCharge = G4TrajectoryDrawByCharge::Positive;
145     break;                                        145     break;
146   case 0:                                         146   case 0:
147     myCharge = G4TrajectoryDrawByCharge::Neutr    147     myCharge = G4TrajectoryDrawByCharge::Neutral;  
148     break;                                        148     break;
149   case -1:                                        149   case -1:
150     myCharge = G4TrajectoryDrawByCharge::Negat    150     myCharge = G4TrajectoryDrawByCharge::Negative;   
151     break;                                        151     break;
152   default:                                        152   default:
153     result = false;                               153     result = false;
154   }                                               154   }
155                                                   155   
156   return result;                                  156   return result;
157 }                                                 157 }
158                                                   158