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Geant4/visualization/modeling/src/G4TrajectoryDrawByAttribute.cc

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Differences between /visualization/modeling/src/G4TrajectoryDrawByAttribute.cc (Version 11.3.0) and /visualization/modeling/src/G4TrajectoryDrawByAttribute.cc (Version 9.6.p2)


  1 //                                                  1 //
  2 // *******************************************      2 // ********************************************************************
  3 // * License and Disclaimer                         3 // * License and Disclaimer                                           *
  4 // *                                                4 // *                                                                  *
  5 // * The  Geant4 software  is  copyright of th      5 // * The  Geant4 software  is  copyright of the Copyright Holders  of *
  6 // * the Geant4 Collaboration.  It is provided      6 // * the Geant4 Collaboration.  It is provided  under  the terms  and *
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  8 // * LICENSE and available at  http://cern.ch/      8 // * LICENSE and available at  http://cern.ch/geant4/license .  These *
  9 // * include a list of copyright holders.           9 // * include a list of copyright holders.                             *
 10 // *                                               10 // *                                                                  *
 11 // * Neither the authors of this software syst     11 // * Neither the authors of this software system, nor their employing *
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 13 // * work  make  any representation or  warran     13 // * work  make  any representation or  warranty, express or implied, *
 14 // * regarding  this  software system or assum     14 // * regarding  this  software system or assume any liability for its *
 15 // * use.  Please see the license in the file      15 // * use.  Please see the license in the file  LICENSE  and URL above *
 16 // * for the full disclaimer and the limitatio     16 // * for the full disclaimer and the limitation of liability.         *
 17 // *                                               17 // *                                                                  *
 18 // * This  code  implementation is the result      18 // * This  code  implementation is the result of  the  scientific and *
 19 // * technical work of the GEANT4 collaboratio     19 // * technical work of the GEANT4 collaboration.                      *
 20 // * By using,  copying,  modifying or  distri     20 // * By using,  copying,  modifying or  distributing the software (or *
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 24 // *******************************************     24 // ********************************************************************
 25 //                                                 25 //
                                                   >>  26 // $Id$
 26 //                                                 27 //
 27 // Jane Tinslay August 2006                        28 // Jane Tinslay August 2006
 28 //                                                 29 //
 29 #include "G4TrajectoryDrawByAttribute.hh"          30 #include "G4TrajectoryDrawByAttribute.hh"
 30 #include "G4AttDef.hh"                             31 #include "G4AttDef.hh"
 31 #include "G4AttFilterUtils.hh"                     32 #include "G4AttFilterUtils.hh"
 32 #include "G4AttUtils.hh"                           33 #include "G4AttUtils.hh"
 33 #include "G4AttValue.hh"                           34 #include "G4AttValue.hh"
 34 #include "G4TrajectoryDrawerUtils.hh"              35 #include "G4TrajectoryDrawerUtils.hh"
 35 #include "G4VAttValueFilter.hh"                    36 #include "G4VAttValueFilter.hh"
 36 #include "G4VisTrajContext.hh"                     37 #include "G4VisTrajContext.hh"
 37 #include "G4VTrajectory.hh"                        38 #include "G4VTrajectory.hh"
 38 #include <assert.h>                                39 #include <assert.h>
 39                                                    40 
 40 G4TrajectoryDrawByAttribute::G4TrajectoryDrawB     41 G4TrajectoryDrawByAttribute::G4TrajectoryDrawByAttribute(const G4String& name, G4VisTrajContext* context)
 41   :G4VTrajectoryModel(name, context)               42   :G4VTrajectoryModel(name, context)
 42   ,fAttName("")                                    43   ,fAttName("")
 43   ,fFirst(true)                                    44   ,fFirst(true)
 44   ,fWarnedMissingAttribute(false)                  45   ,fWarnedMissingAttribute(false)
 45   ,filter(0)                                       46   ,filter(0)
 46 {}                                                 47 {}
 47                                                    48 
 48 G4TrajectoryDrawByAttribute::~G4TrajectoryDraw     49 G4TrajectoryDrawByAttribute::~G4TrajectoryDrawByAttribute() 
 49 {                                                  50 {
 50   ContextMap::iterator iter = fContextMap.begi     51   ContextMap::iterator iter = fContextMap.begin();
 51                                                    52   
 52   while (iter != fContextMap.end()) {              53   while (iter != fContextMap.end()) {
 53     delete iter->second;                           54     delete iter->second;
 54     iter++;                                        55     iter++;
 55   }                                                56   }
 56                                                    57   
 57   delete filter;                                   58   delete filter;
 58 }                                                  59 }
 59                                                    60 
 60 void                                               61 void
                                                   >>  62 G4TrajectoryDrawByAttribute::Draw(const G4VTrajectory& object,
                                                   >>  63           const G4int&,
                                                   >>  64           const G4bool& visible) const
                                                   >>  65 {
                                                   >>  66   Draw(object, visible);
                                                   >>  67 }
                                                   >>  68 
                                                   >>  69 void
 61 G4TrajectoryDrawByAttribute::Draw(const G4VTra     70 G4TrajectoryDrawByAttribute::Draw(const G4VTrajectory& object, 
 62           const G4bool& /*visible*/) const     <<  71           const G4bool& visible) const
 63 {                                                  72 {
 64   // Return if attribute name has not been set     73   // Return if attribute name has not been set. Just print one warning
 65   if (fAttName.empty()) {                      <<  74   if (fAttName.isNull()) {
 66                                                    75 
 67     if (!fWarnedMissingAttribute) {                76     if (!fWarnedMissingAttribute) {
 68       G4ExceptionDescription ed;                   77       G4ExceptionDescription ed;
 69       ed<<"Null attribute name";                   78       ed<<"Null attribute name";
 70       G4Exception("G4TrajectoryDrawByAttribute     79       G4Exception("G4TrajectoryDrawByAttribute::Draw",
 71       "modeling0116",                              80       "modeling0116",
 72       JustWarning, ed);                            81       JustWarning, ed);
 73       fWarnedMissingAttribute = true;              82       fWarnedMissingAttribute = true;
 74     }                                              83     }
 75                                                    84     
 76     return;                                        85     return;
 77   }                                                86   }
 78                                                    87   
 79   // Basically cache data loaded filter for ef     88   // Basically cache data loaded filter for efficiency
 80   if (fFirst) {                                    89   if (fFirst) {
 81                                                    90     
 82     fFirst = false;                                91     fFirst = false;
 83                                                    92     
 84     // Get attribute definition                    93     // Get attribute definition
 85     G4AttDef attDef;                               94     G4AttDef attDef;
 86                                                    95     
 87     // Expect definition to exist                  96     // Expect definition to exist    
 88     if (!G4AttUtils::ExtractAttDef(object, fAt     97     if (!G4AttUtils::ExtractAttDef(object, fAttName, attDef)) {
 89       static G4bool warnedUnableToExtract = fa     98       static G4bool warnedUnableToExtract = false;
 90       if (!warnedUnableToExtract) {                99       if (!warnedUnableToExtract) {
 91   G4ExceptionDescription ed;                      100   G4ExceptionDescription ed;
 92   ed <<"Unable to extract attribute definition << 101   ed <<"Unable to extract attribute definition named "<<fAttName;
 93         << "Available attributes:\n"           << 
 94         << *object.GetAttDefs();               << 
 95   G4Exception                                     102   G4Exception
 96     ("G4TrajectoryDrawByAttribute::Draw",         103     ("G4TrajectoryDrawByAttribute::Draw",
 97      "modeling0117", JustWarning, ed, ". Inval << 104      "modeling0117", JustWarning, ed, "Invalid attribute name");
                                                   >> 105   G4cout << "Available attributes:\n"
                                                   >> 106          << object.GetAttDefs();
 98   warnedUnableToExtract = true;                   107   warnedUnableToExtract = true;
 99       }                                           108       }
100       return;                                     109       return;
101     }                                             110     }
102                                                   111     
103     // Get new G4AttValue filter                  112     // Get new G4AttValue filter
104     filter = G4AttFilterUtils::GetNewFilter(at    113     filter = G4AttFilterUtils::GetNewFilter(attDef);
105     assert (0 != filter);                         114     assert (0 != filter);
106                                                   115     
107     // Load both interval and single valued da    116     // Load both interval and single valued data. Single valued data should
108     // override interval data.                    117     // override interval data.
109     ContextMap::const_iterator iter = fContext    118     ContextMap::const_iterator iter = fContextMap.begin();
110                                                   119     
111     while (iter != fContextMap.end()) {           120     while (iter != fContextMap.end()) {
112       if (iter->first.second == G4TrajectoryDr    121       if (iter->first.second == G4TrajectoryDrawByAttribute::Interval) {
113   filter->LoadIntervalElement(iter->first.firs    122   filter->LoadIntervalElement(iter->first.first);
114       }                                           123       }
115       else if (iter->first.second == G4Traject    124       else if (iter->first.second == G4TrajectoryDrawByAttribute::SingleValue) {
116   filter->LoadSingleValueElement(iter->first.f    125   filter->LoadSingleValueElement(iter->first.first);
117       }                                           126       }
118       iter++;                                     127       iter++;
119     }                                             128     }
120   }                                               129   }
121                                                   130  
122   // Get attribute value                          131   // Get attribute value
123   G4AttValue attVal;                              132   G4AttValue attVal;
124                                                   133 
125   // Expect value to exist                        134   // Expect value to exist
126   if (!G4AttUtils::ExtractAttValue(object, fAt    135   if (!G4AttUtils::ExtractAttValue(object, fAttName, attVal)) {
127     static G4bool warnedUnableToExtract = fals    136     static G4bool warnedUnableToExtract = false;
128     if (!warnedUnableToExtract) {                 137     if (!warnedUnableToExtract) {
129       G4ExceptionDescription ed;                  138       G4ExceptionDescription ed;
130       ed <<"Unable to extract attribute defini << 139       ed <<"Unable to extract attribute value named "<<fAttName;
131       << "Available attributes:\n"             << 
132       << *object.GetAttDefs();                 << 
133       G4Exception                                 140       G4Exception
134   ("G4TrajectoryDrawByAttribute::Draw",           141   ("G4TrajectoryDrawByAttribute::Draw",
135    "modeling0118", JustWarning, ed, ". Invalid << 142    "modeling0118", JustWarning, ed, "Invalid attribute name");
                                                   >> 143   G4cout << "Available attributes:\n"
                                                   >> 144          << object.GetAttDefs();
136       warnedUnableToExtract = true;               145       warnedUnableToExtract = true;
137     }                                             146     }
138       return;                                     147       return;
139   }                                               148   }
140                                                   149   
141   G4VisTrajContext myContext(GetContext());       150   G4VisTrajContext myContext(GetContext());
142   G4String key;                                   151   G4String key;
143                                                   152 
144   // If attribute value passes filter, get cor    153   // If attribute value passes filter, get corresponding interval/single value 
145   // key loaded into G4AttValue filter.           154   // key loaded into G4AttValue filter.
146   if (filter->GetValidElement(attVal, key)) {     155   if (filter->GetValidElement(attVal, key)) {
147                                                   156 
148     // Extract context corresponding to valid     157     // Extract context corresponding to valid key.
149     // Single value match should have override    158     // Single value match should have overriden interval match.
150     ContextMap::const_iterator iter = fContext    159     ContextMap::const_iterator iter = fContextMap.begin();
151                                                   160 
152     G4bool gotContext(false);                     161     G4bool gotContext(false);
153                                                   162 
154     while (!gotContext && (iter != fContextMap    163     while (!gotContext && (iter != fContextMap.end())) {
155       if (iter->first.first == key) {             164       if (iter->first.first == key) {
156   myContext = *(iter->second);                    165   myContext = *(iter->second);
157   gotContext = true;                              166   gotContext = true;
158       }                                           167       }
159       iter++;                                     168       iter++;
160     }                                             169     }
161                                                   170 
162     assert (gotContext);                          171     assert (gotContext);
163   }                                               172   }
                                                   >> 173 
                                                   >> 174   myContext.SetVisible(visible);
164                                                   175   
165   if (GetVerbose()) {                             176   if (GetVerbose()) {
166     G4cout<<"G4TrajectoryDrawByAttribute drawe    177     G4cout<<"G4TrajectoryDrawByAttribute drawer named "<<Name();
167     G4cout<<", drawing style selected accordin    178     G4cout<<", drawing style selected according to value of attribute "<<fAttName;
168     G4cout<<" : "<<attVal.GetValue()<<".  Sele    179     G4cout<<" : "<<attVal.GetValue()<<".  Selected context:"<<G4endl;
169     myContext.Print(G4cout);                      180     myContext.Print(G4cout);
170   }                                               181   }
171                                                   182 
172   // Draw the trajectory                          183   // Draw the trajectory
173   G4TrajectoryDrawerUtils::DrawLineAndPoints(o    184   G4TrajectoryDrawerUtils::DrawLineAndPoints(object, myContext);
174 }                                                 185 }
175                                                   186 
176 void                                              187 void
177 G4TrajectoryDrawByAttribute::Print(std::ostrea    188 G4TrajectoryDrawByAttribute::Print(std::ostream& ostr) const
178 {                                                 189 {
179   ostr<<"G4TrajectoryDrawByAttribute, dumping     190   ostr<<"G4TrajectoryDrawByAttribute, dumping configuration for model named "<< Name() <<":"<<std::endl;;
180                                                   191 
181   ostr<<"Default configuration:"<<G4endl;         192   ostr<<"Default configuration:"<<G4endl;
182   GetContext().Print(ostr);                       193   GetContext().Print(ostr);
183                                                   194 
184   ostr<<"\nAttribute name "<<fAttName<<std::en    195   ostr<<"\nAttribute name "<<fAttName<<std::endl;
185   ostr<<"\nKey<->Context map dump:"<<std::endl    196   ostr<<"\nKey<->Context map dump:"<<std::endl;
186                                                   197 
187   ContextMap::const_iterator iter = fContextMa    198   ContextMap::const_iterator iter = fContextMap.begin();
188                                                   199 
189   while (iter != fContextMap.end()) {             200   while (iter != fContextMap.end()) {
190     ostr<<"Context for key "<<iter->first.firs    201     ostr<<"Context for key "<<iter->first.first<<":"<<std::endl;
191     iter->second->Print(ostr);                    202     iter->second->Print(ostr);
192                                                   203     
193     iter++;                                       204     iter++;
194   }                                               205   }
195 }                                                 206 }
196                                                   207 
197 void                                              208 void
198 G4TrajectoryDrawByAttribute::Set(const G4Strin    209 G4TrajectoryDrawByAttribute::Set(const G4String& name)
199 {                                                 210 {
200   fAttName = name;                                211   fAttName = name;
201 }                                                 212 }
202                                                   213 
203 void                                              214 void
204 G4TrajectoryDrawByAttribute::AddIntervalContex    215 G4TrajectoryDrawByAttribute::AddIntervalContext(const G4String& name, G4VisTrajContext* context)
205 {                                                 216 {
206   // Takes ownership of context                   217   // Takes ownership of context
207   std::pair<G4String, Config> myPair(name, G4T    218   std::pair<G4String, Config> myPair(name, G4TrajectoryDrawByAttribute::Interval);
208                                                   219 
209   ContextMap::iterator iter = fContextMap.find    220   ContextMap::iterator iter = fContextMap.find(myPair);
210                                                   221   
211   if (iter != fContextMap.end()) {                222   if (iter != fContextMap.end()) {
212     G4ExceptionDescription ed;                    223     G4ExceptionDescription ed;
213     ed <<"Interval "<< name <<" already exists    224     ed <<"Interval "<< name <<" already exists";
214     G4Exception                                   225     G4Exception
215       ("G4TrajectoryDrawByAttribute::AddInterv    226       ("G4TrajectoryDrawByAttribute::AddIntervalContext",
216        "modeling0119", FatalErrorInArgument, e << 227        "modeling0119", FatalErrorInArgument, ed, "Invalid interval");
217   }                                               228   }
218                                                   229 
219   fContextMap[myPair] = context;                  230   fContextMap[myPair] = context;
220 }                                                 231 }
221                                                   232 
222 void                                              233 void
223 G4TrajectoryDrawByAttribute::AddValueContext(c    234 G4TrajectoryDrawByAttribute::AddValueContext(const G4String& name, G4VisTrajContext* context)
224 {                                                 235 {
225   // Takes ownership of context                   236   // Takes ownership of context
226   std::pair<G4String, Config> myPair(name, G4T    237   std::pair<G4String, Config> myPair(name, G4TrajectoryDrawByAttribute::SingleValue);
227                                                   238 
228   ContextMap::iterator iter = fContextMap.find    239   ContextMap::iterator iter = fContextMap.find(myPair);
229                                                   240   
230   if (iter != fContextMap.end()) {                241   if (iter != fContextMap.end()) {
231     G4ExceptionDescription ed;                    242     G4ExceptionDescription ed;
232     ed <<"Single value "<< name <<" already ex    243     ed <<"Single value "<< name <<" already exists";
233     G4Exception                                   244     G4Exception
234       ("G4TrajectoryDrawByAttribute::AddSingle    245       ("G4TrajectoryDrawByAttribute::AddSingleValueContext",
235        "modeling0120", FatalErrorInArgument, e << 246        "modeling0120", FatalErrorInArgument, ed, "Invalid value");
236   }                                               247   }
237                                                   248 
238   fContextMap[myPair] = context;                  249   fContextMap[myPair] = context;
239 }                                                 250 }
240                                                   251