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Geant4/visualization/modeling/src/G4TrajectoryDrawByAttribute.cc

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Differences between /visualization/modeling/src/G4TrajectoryDrawByAttribute.cc (Version 11.3.0) and /visualization/modeling/src/G4TrajectoryDrawByAttribute.cc (Version 9.5.p1)


  1 //                                                  1 //
  2 // *******************************************      2 // ********************************************************************
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  4 // *                                                4 // *                                                                  *
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 18 // * This  code  implementation is the result      18 // * This  code  implementation is the result of  the  scientific and *
 19 // * technical work of the GEANT4 collaboratio     19 // * technical work of the GEANT4 collaboration.                      *
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 24 // *******************************************     24 // ********************************************************************
 25 //                                                 25 //
                                                   >>  26 // $Id: G4TrajectoryDrawByAttribute.cc,v 1.6 2010-12-11 16:41:11 allison Exp $
                                                   >>  27 // GEANT4 tag $Name: not supported by cvs2svn $
 26 //                                                 28 //
 27 // Jane Tinslay August 2006                        29 // Jane Tinslay August 2006
 28 //                                                 30 //
 29 #include "G4TrajectoryDrawByAttribute.hh"          31 #include "G4TrajectoryDrawByAttribute.hh"
 30 #include "G4AttDef.hh"                             32 #include "G4AttDef.hh"
 31 #include "G4AttFilterUtils.hh"                     33 #include "G4AttFilterUtils.hh"
 32 #include "G4AttUtils.hh"                           34 #include "G4AttUtils.hh"
 33 #include "G4AttValue.hh"                           35 #include "G4AttValue.hh"
 34 #include "G4TrajectoryDrawerUtils.hh"              36 #include "G4TrajectoryDrawerUtils.hh"
 35 #include "G4VAttValueFilter.hh"                    37 #include "G4VAttValueFilter.hh"
 36 #include "G4VisTrajContext.hh"                     38 #include "G4VisTrajContext.hh"
 37 #include "G4VTrajectory.hh"                        39 #include "G4VTrajectory.hh"
 38 #include <assert.h>                                40 #include <assert.h>
 39                                                    41 
 40 G4TrajectoryDrawByAttribute::G4TrajectoryDrawB     42 G4TrajectoryDrawByAttribute::G4TrajectoryDrawByAttribute(const G4String& name, G4VisTrajContext* context)
 41   :G4VTrajectoryModel(name, context)               43   :G4VTrajectoryModel(name, context)
 42   ,fAttName("")                                    44   ,fAttName("")
 43   ,fFirst(true)                                    45   ,fFirst(true)
 44   ,fWarnedMissingAttribute(false)                  46   ,fWarnedMissingAttribute(false)
 45   ,filter(0)                                       47   ,filter(0)
 46 {}                                                 48 {}
 47                                                    49 
 48 G4TrajectoryDrawByAttribute::~G4TrajectoryDraw     50 G4TrajectoryDrawByAttribute::~G4TrajectoryDrawByAttribute() 
 49 {                                                  51 {
 50   ContextMap::iterator iter = fContextMap.begi     52   ContextMap::iterator iter = fContextMap.begin();
 51                                                    53   
 52   while (iter != fContextMap.end()) {              54   while (iter != fContextMap.end()) {
 53     delete iter->second;                           55     delete iter->second;
 54     iter++;                                        56     iter++;
 55   }                                                57   }
 56                                                    58   
 57   delete filter;                                   59   delete filter;
 58 }                                                  60 }
 59                                                    61 
 60 void                                               62 void
                                                   >>  63 G4TrajectoryDrawByAttribute::Draw(const G4VTrajectory& object,
                                                   >>  64           const G4int&,
                                                   >>  65           const G4bool& visible) const
                                                   >>  66 {
                                                   >>  67   Draw(object, visible);
                                                   >>  68 }
                                                   >>  69 
                                                   >>  70 void
 61 G4TrajectoryDrawByAttribute::Draw(const G4VTra     71 G4TrajectoryDrawByAttribute::Draw(const G4VTrajectory& object, 
 62           const G4bool& /*visible*/) const     <<  72           const G4bool& visible) const
 63 {                                                  73 {
 64   // Return if attribute name has not been set     74   // Return if attribute name has not been set. Just print one warning
 65   if (fAttName.empty()) {                      <<  75   if (fAttName.isNull()) {
 66                                                    76 
 67     if (!fWarnedMissingAttribute) {                77     if (!fWarnedMissingAttribute) {
 68       G4ExceptionDescription ed;                   78       G4ExceptionDescription ed;
 69       ed<<"Null attribute name";                   79       ed<<"Null attribute name";
 70       G4Exception("G4TrajectoryDrawByAttribute     80       G4Exception("G4TrajectoryDrawByAttribute::Draw",
 71       "modeling0116",                              81       "modeling0116",
 72       JustWarning, ed);                            82       JustWarning, ed);
 73       fWarnedMissingAttribute = true;              83       fWarnedMissingAttribute = true;
 74     }                                              84     }
 75                                                    85     
 76     return;                                        86     return;
 77   }                                                87   }
 78                                                    88   
 79   // Basically cache data loaded filter for ef     89   // Basically cache data loaded filter for efficiency
 80   if (fFirst) {                                    90   if (fFirst) {
 81                                                    91     
 82     fFirst = false;                                92     fFirst = false;
 83                                                    93     
 84     // Get attribute definition                    94     // Get attribute definition
 85     G4AttDef attDef;                               95     G4AttDef attDef;
 86                                                    96     
 87     // Expect definition to exist                  97     // Expect definition to exist    
 88     if (!G4AttUtils::ExtractAttDef(object, fAt     98     if (!G4AttUtils::ExtractAttDef(object, fAttName, attDef)) {
 89       static G4bool warnedUnableToExtract = fa     99       static G4bool warnedUnableToExtract = false;
 90       if (!warnedUnableToExtract) {               100       if (!warnedUnableToExtract) {
 91   G4ExceptionDescription ed;                      101   G4ExceptionDescription ed;
 92   ed <<"Unable to extract attribute definition << 102   ed <<"Unable to extract attribute definition named "<<fAttName;
 93         << "Available attributes:\n"           << 
 94         << *object.GetAttDefs();               << 
 95   G4Exception                                     103   G4Exception
 96     ("G4TrajectoryDrawByAttribute::Draw",         104     ("G4TrajectoryDrawByAttribute::Draw",
 97      "modeling0117", JustWarning, ed, ". Inval << 105      "modeling0117", JustWarning, ed, "Invalid attribute name");
                                                   >> 106   G4cout << "Available attributes:\n"
                                                   >> 107          << object.GetAttDefs();
 98   warnedUnableToExtract = true;                   108   warnedUnableToExtract = true;
 99       }                                           109       }
100       return;                                     110       return;
101     }                                             111     }
102                                                   112     
103     // Get new G4AttValue filter                  113     // Get new G4AttValue filter
104     filter = G4AttFilterUtils::GetNewFilter(at    114     filter = G4AttFilterUtils::GetNewFilter(attDef);
105     assert (0 != filter);                         115     assert (0 != filter);
106                                                   116     
107     // Load both interval and single valued da    117     // Load both interval and single valued data. Single valued data should
108     // override interval data.                    118     // override interval data.
109     ContextMap::const_iterator iter = fContext    119     ContextMap::const_iterator iter = fContextMap.begin();
110                                                   120     
111     while (iter != fContextMap.end()) {           121     while (iter != fContextMap.end()) {
112       if (iter->first.second == G4TrajectoryDr    122       if (iter->first.second == G4TrajectoryDrawByAttribute::Interval) {
113   filter->LoadIntervalElement(iter->first.firs    123   filter->LoadIntervalElement(iter->first.first);
114       }                                           124       }
115       else if (iter->first.second == G4Traject    125       else if (iter->first.second == G4TrajectoryDrawByAttribute::SingleValue) {
116   filter->LoadSingleValueElement(iter->first.f    126   filter->LoadSingleValueElement(iter->first.first);
117       }                                           127       }
118       iter++;                                     128       iter++;
119     }                                             129     }
120   }                                               130   }
121                                                   131  
122   // Get attribute value                          132   // Get attribute value
123   G4AttValue attVal;                              133   G4AttValue attVal;
124                                                   134 
125   // Expect value to exist                        135   // Expect value to exist
126   if (!G4AttUtils::ExtractAttValue(object, fAt    136   if (!G4AttUtils::ExtractAttValue(object, fAttName, attVal)) {
127     static G4bool warnedUnableToExtract = fals    137     static G4bool warnedUnableToExtract = false;
128     if (!warnedUnableToExtract) {                 138     if (!warnedUnableToExtract) {
129       G4ExceptionDescription ed;                  139       G4ExceptionDescription ed;
130       ed <<"Unable to extract attribute defini << 140       ed <<"Unable to extract attribute value named "<<fAttName;
131       << "Available attributes:\n"             << 
132       << *object.GetAttDefs();                 << 
133       G4Exception                                 141       G4Exception
134   ("G4TrajectoryDrawByAttribute::Draw",           142   ("G4TrajectoryDrawByAttribute::Draw",
135    "modeling0118", JustWarning, ed, ". Invalid << 143    "modeling0118", JustWarning, ed, "Invalid attribute name");
                                                   >> 144   G4cout << "Available attributes:\n"
                                                   >> 145          << object.GetAttDefs();
136       warnedUnableToExtract = true;               146       warnedUnableToExtract = true;
137     }                                             147     }
138       return;                                     148       return;
139   }                                               149   }
140                                                   150   
141   G4VisTrajContext myContext(GetContext());       151   G4VisTrajContext myContext(GetContext());
142   G4String key;                                   152   G4String key;
143                                                   153 
144   // If attribute value passes filter, get cor    154   // If attribute value passes filter, get corresponding interval/single value 
145   // key loaded into G4AttValue filter.           155   // key loaded into G4AttValue filter.
146   if (filter->GetValidElement(attVal, key)) {     156   if (filter->GetValidElement(attVal, key)) {
147                                                   157 
148     // Extract context corresponding to valid     158     // Extract context corresponding to valid key.
149     // Single value match should have override    159     // Single value match should have overriden interval match.
150     ContextMap::const_iterator iter = fContext    160     ContextMap::const_iterator iter = fContextMap.begin();
151                                                   161 
152     G4bool gotContext(false);                     162     G4bool gotContext(false);
153                                                   163 
154     while (!gotContext && (iter != fContextMap    164     while (!gotContext && (iter != fContextMap.end())) {
155       if (iter->first.first == key) {             165       if (iter->first.first == key) {
156   myContext = *(iter->second);                    166   myContext = *(iter->second);
157   gotContext = true;                              167   gotContext = true;
158       }                                           168       }
159       iter++;                                     169       iter++;
160     }                                             170     }
161                                                   171 
162     assert (gotContext);                          172     assert (gotContext);
163   }                                               173   }
                                                   >> 174 
                                                   >> 175   myContext.SetVisible(visible);
164                                                   176   
165   if (GetVerbose()) {                             177   if (GetVerbose()) {
166     G4cout<<"G4TrajectoryDrawByAttribute drawe    178     G4cout<<"G4TrajectoryDrawByAttribute drawer named "<<Name();
167     G4cout<<", drawing style selected accordin    179     G4cout<<", drawing style selected according to value of attribute "<<fAttName;
168     G4cout<<" : "<<attVal.GetValue()<<".  Sele    180     G4cout<<" : "<<attVal.GetValue()<<".  Selected context:"<<G4endl;
169     myContext.Print(G4cout);                      181     myContext.Print(G4cout);
170   }                                               182   }
171                                                   183 
172   // Draw the trajectory                          184   // Draw the trajectory
173   G4TrajectoryDrawerUtils::DrawLineAndPoints(o    185   G4TrajectoryDrawerUtils::DrawLineAndPoints(object, myContext);
174 }                                                 186 }
175                                                   187 
176 void                                              188 void
177 G4TrajectoryDrawByAttribute::Print(std::ostrea    189 G4TrajectoryDrawByAttribute::Print(std::ostream& ostr) const
178 {                                                 190 {
179   ostr<<"G4TrajectoryDrawByAttribute, dumping     191   ostr<<"G4TrajectoryDrawByAttribute, dumping configuration for model named "<< Name() <<":"<<std::endl;;
180                                                   192 
181   ostr<<"Default configuration:"<<G4endl;         193   ostr<<"Default configuration:"<<G4endl;
182   GetContext().Print(ostr);                       194   GetContext().Print(ostr);
183                                                   195 
184   ostr<<"\nAttribute name "<<fAttName<<std::en    196   ostr<<"\nAttribute name "<<fAttName<<std::endl;
185   ostr<<"\nKey<->Context map dump:"<<std::endl    197   ostr<<"\nKey<->Context map dump:"<<std::endl;
186                                                   198 
187   ContextMap::const_iterator iter = fContextMa    199   ContextMap::const_iterator iter = fContextMap.begin();
188                                                   200 
189   while (iter != fContextMap.end()) {             201   while (iter != fContextMap.end()) {
190     ostr<<"Context for key "<<iter->first.firs    202     ostr<<"Context for key "<<iter->first.first<<":"<<std::endl;
191     iter->second->Print(ostr);                    203     iter->second->Print(ostr);
192                                                   204     
193     iter++;                                       205     iter++;
194   }                                               206   }
195 }                                                 207 }
196                                                   208 
197 void                                              209 void
198 G4TrajectoryDrawByAttribute::Set(const G4Strin    210 G4TrajectoryDrawByAttribute::Set(const G4String& name)
199 {                                                 211 {
200   fAttName = name;                                212   fAttName = name;
201 }                                                 213 }
202                                                   214 
203 void                                              215 void
204 G4TrajectoryDrawByAttribute::AddIntervalContex    216 G4TrajectoryDrawByAttribute::AddIntervalContext(const G4String& name, G4VisTrajContext* context)
205 {                                                 217 {
206   // Takes ownership of context                   218   // Takes ownership of context
207   std::pair<G4String, Config> myPair(name, G4T    219   std::pair<G4String, Config> myPair(name, G4TrajectoryDrawByAttribute::Interval);
208                                                   220 
209   ContextMap::iterator iter = fContextMap.find    221   ContextMap::iterator iter = fContextMap.find(myPair);
210                                                   222   
211   if (iter != fContextMap.end()) {                223   if (iter != fContextMap.end()) {
212     G4ExceptionDescription ed;                    224     G4ExceptionDescription ed;
213     ed <<"Interval "<< name <<" already exists    225     ed <<"Interval "<< name <<" already exists";
214     G4Exception                                   226     G4Exception
215       ("G4TrajectoryDrawByAttribute::AddInterv    227       ("G4TrajectoryDrawByAttribute::AddIntervalContext",
216        "modeling0119", FatalErrorInArgument, e << 228        "modeling0119", FatalErrorInArgument, ed, "Invalid interval");
217   }                                               229   }
218                                                   230 
219   fContextMap[myPair] = context;                  231   fContextMap[myPair] = context;
220 }                                                 232 }
221                                                   233 
222 void                                              234 void
223 G4TrajectoryDrawByAttribute::AddValueContext(c    235 G4TrajectoryDrawByAttribute::AddValueContext(const G4String& name, G4VisTrajContext* context)
224 {                                                 236 {
225   // Takes ownership of context                   237   // Takes ownership of context
226   std::pair<G4String, Config> myPair(name, G4T    238   std::pair<G4String, Config> myPair(name, G4TrajectoryDrawByAttribute::SingleValue);
227                                                   239 
228   ContextMap::iterator iter = fContextMap.find    240   ContextMap::iterator iter = fContextMap.find(myPair);
229                                                   241   
230   if (iter != fContextMap.end()) {                242   if (iter != fContextMap.end()) {
231     G4ExceptionDescription ed;                    243     G4ExceptionDescription ed;
232     ed <<"Single value "<< name <<" already ex    244     ed <<"Single value "<< name <<" already exists";
233     G4Exception                                   245     G4Exception
234       ("G4TrajectoryDrawByAttribute::AddSingle    246       ("G4TrajectoryDrawByAttribute::AddSingleValueContext",
235        "modeling0120", FatalErrorInArgument, e << 247        "modeling0120", FatalErrorInArgument, ed, "Invalid value");
236   }                                               248   }
237                                                   249 
238   fContextMap[myPair] = context;                  250   fContextMap[myPair] = context;
239 }                                                 251 }
240                                                   252