Geant4 Cross Reference

Cross-Referencing   Geant4
Geant4/visualization/management/src/G4VisCommandsScene.cc

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Diff markup

Differences between /visualization/management/src/G4VisCommandsScene.cc (Version 11.3.0) and /visualization/management/src/G4VisCommandsScene.cc (Version 9.5.p2)


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 26 //                                                 26 //
                                                   >>  27 // $Id: G4VisCommandsScene.cc,v 1.71 2010-12-11 16:53:20 allison Exp $
                                                   >>  28 // GEANT4 tag $Name: not supported by cvs2svn $
 27                                                    29 
 28 // /vis/scene commands - John Allison  9th Aug     30 // /vis/scene commands - John Allison  9th August 1998
 29                                                    31 
 30 #include "G4VisCommandsScene.hh"                   32 #include "G4VisCommandsScene.hh"
 31                                                    33 
 32 #include "G4VisManager.hh"                         34 #include "G4VisManager.hh"
 33 #include "G4TransportationManager.hh"              35 #include "G4TransportationManager.hh"
 34 #include "G4RunManager.hh"                         36 #include "G4RunManager.hh"
 35 #include "G4RunManagerFactory.hh"              << 
 36 #include "G4Run.hh"                                37 #include "G4Run.hh"
 37 #include "G4PhysicalVolumeModel.hh"                38 #include "G4PhysicalVolumeModel.hh"
 38 #include "G4ApplicationState.hh"                   39 #include "G4ApplicationState.hh"
 39 #include "G4UImanager.hh"                          40 #include "G4UImanager.hh"
 40 #include "G4UIcommand.hh"                          41 #include "G4UIcommand.hh"
 41 #include "G4UIcmdWithAString.hh"                   42 #include "G4UIcmdWithAString.hh"
 42 #include "G4UIcmdWithoutParameter.hh"          << 
 43 #include "G4ios.hh"                                43 #include "G4ios.hh"
 44 #include <sstream>                                 44 #include <sstream>
 45                                                    45 
 46 #define G4warn G4cout                          << 
 47                                                << 
 48 G4VVisCommandScene::G4VVisCommandScene () {}       46 G4VVisCommandScene::G4VVisCommandScene () {}
 49                                                    47 
 50 G4VVisCommandScene::~G4VVisCommandScene () {}      48 G4VVisCommandScene::~G4VVisCommandScene () {}
 51                                                    49 
 52 G4String G4VVisCommandScene::CurrentSceneName      50 G4String G4VVisCommandScene::CurrentSceneName () {
 53   const G4Scene* pScene = fpVisManager -> GetC     51   const G4Scene* pScene = fpVisManager -> GetCurrentScene ();
 54   G4String currentSceneName = "none";          <<  52   G4String currentSceneName;
 55   if (pScene) currentSceneName = pScene -> Get     53   if (pScene) currentSceneName = pScene -> GetName ();
 56   return currentSceneName;                         54   return currentSceneName;
 57 }                                                  55 }
 58                                                    56 
 59 ////////////// /vis/scene/activateModel ////// << 
 60                                                << 
 61 G4VisCommandSceneActivateModel::G4VisCommandSc << 
 62   G4bool omitable;                             << 
 63   fpCommand = new G4UIcommand ("/vis/scene/act << 
 64   fpCommand -> SetGuidance                     << 
 65     ("Activate or de-activate model.");        << 
 66   fpCommand -> SetGuidance                     << 
 67     ("Attempts to match search string to name  << 
 68   fpCommand -> SetGuidance                     << 
 69     ("Use \"/vis/scene/list\" to see model nam << 
 70   fpCommand -> SetGuidance                     << 
 71     ("If name == \"all\" (default), all models << 
 72   G4UIparameter* parameter;                    << 
 73   parameter = new G4UIparameter ("search-strin << 
 74   parameter -> SetDefaultValue ("all");        << 
 75   fpCommand -> SetParameter (parameter);       << 
 76   parameter = new G4UIparameter ("activate", ' << 
 77   parameter -> SetDefaultValue (true);         << 
 78   fpCommand -> SetParameter (parameter);       << 
 79 }                                              << 
 80                                                << 
 81 G4VisCommandSceneActivateModel::~G4VisCommandS << 
 82   delete fpCommand;                            << 
 83 }                                              << 
 84                                                << 
 85 G4String G4VisCommandSceneActivateModel::GetCu << 
 86   return "";                                   << 
 87 }                                              << 
 88                                                << 
 89 void G4VisCommandSceneActivateModel::SetNewVal << 
 90                  G4String newValue) {          << 
 91                                                << 
 92   G4VisManager::Verbosity verbosity = fpVisMan << 
 93                                                << 
 94   G4String searchString, activateString;       << 
 95   std::istringstream is (newValue);            << 
 96   // Need to handle the possibility that the s << 
 97   // contains embedded blanks within quotation << 
 98   // (This arises if the search string is auto << 
 99   // global description, as in G4UIQt, clickin << 
100   auto lastQuotationMark = newValue.find_last_ << 
101   if (lastQuotationMark != std::string::npos)  << 
102     auto firstQuotationMark = newValue.find_fi << 
103     if (lastQuotationMark != firstQuotationMar << 
104       // Note: there must not be more quotatio << 
105       searchString = newValue.substr           << 
106       (firstQuotationMark + 1, lastQuotationMa << 
107       activateString = newValue.substr(lastQuo << 
108       // Perhaps we ought to check number of q << 
109       G4int nQuotes = 0;                       << 
110       for (auto c : newValue) {                << 
111         if (c == '"') nQuotes++;               << 
112       }                                        << 
113       if (nQuotes > 2) {                       << 
114         G4ExceptionDescription ed;             << 
115         ed << "More than 2 quotation marks in  << 
116         G4Exception("G4VisCommandSceneActivate << 
117       }                                        << 
118     }                                          << 
119   }                                            << 
120   else {                                       << 
121     // None or one quotation marks - just inpu << 
122     is >> searchString >> activateString;      << 
123   }                                            << 
124   G4bool activate = G4UIcommand::ConvertToBool << 
125                                                << 
126   G4Scene* pScene = fpVisManager->GetCurrentSc << 
127   if (!pScene) {                               << 
128     if (verbosity >= G4VisManager::errors) {   << 
129       G4warn << "ERROR: No current scene.  Ple << 
130     }                                          << 
131     return;                                    << 
132   }                                            << 
133                                                << 
134   G4VSceneHandler* pSceneHandler = fpVisManage << 
135   if (!pSceneHandler) {                        << 
136     if (verbosity >= G4VisManager::errors) {   << 
137       G4warn << "ERROR: No current sceneHandle << 
138     }                                          << 
139     return;                                    << 
140   }                                            << 
141                                                << 
142   if (searchString == "all" && !activate) {    << 
143     if (verbosity >= G4VisManager::warnings) { << 
144       G4warn <<                                << 
145   "WARNING: You are not allowed to de-activate << 
146   "\n  Command ignored."                       << 
147        << G4endl;                              << 
148     }                                          << 
149     return;                                    << 
150   }                                            << 
151                                                << 
152   G4bool any = false;                          << 
153                                                << 
154   std::vector<G4Scene::Model>& runDurationMode << 
155     pScene->SetRunDurationModelList();         << 
156   for (size_t i = 0; i < runDurationModelList. << 
157     const G4String& modelName = runDurationMod << 
158     if (searchString == "all" || modelName.fin << 
159       any = true;                              << 
160       runDurationModelList[i].fActive = activa << 
161       if (verbosity >= G4VisManager::warnings) << 
162   G4warn << "Model \"" << modelName;           << 
163   if (activate) G4warn << "\" activated.";     << 
164   else  G4warn << "\" de-activated.";          << 
165   G4warn << G4endl;                            << 
166       }                                        << 
167     }                                          << 
168   }                                            << 
169                                                << 
170   std::vector<G4Scene::Model>& endOfEventModel << 
171     pScene->SetEndOfEventModelList();          << 
172   for (size_t i = 0; i < endOfEventModelList.s << 
173     const G4String& modelName = endOfEventMode << 
174     if (searchString == "all" || modelName.fin << 
175       any = true;                              << 
176       endOfEventModelList[i].fActive = activat << 
177       if (verbosity >= G4VisManager::warnings) << 
178   G4warn << "Model \"" << modelName;           << 
179   if (activate) G4warn << "\" activated.";     << 
180   else  G4warn << "\" de-activated.";          << 
181   G4warn << G4endl;                            << 
182       }                                        << 
183     }                                          << 
184   }                                            << 
185                                                << 
186   std::vector<G4Scene::Model>& endOfRunModelLi << 
187     pScene->SetEndOfRunModelList();            << 
188   for (size_t i = 0; i < endOfRunModelList.siz << 
189     const G4String& modelName = endOfRunModelL << 
190     if (searchString == "all" || modelName.fin << 
191       any = true;                              << 
192       endOfRunModelList[i].fActive = activate; << 
193       if (verbosity >= G4VisManager::warnings) << 
194   G4warn << "Model \"" << modelName;           << 
195   if (activate) G4warn << "\" activated.";     << 
196   else  G4warn << "\" de-activated.";          << 
197   G4warn << G4endl;                            << 
198       }                                        << 
199     }                                          << 
200   }                                            << 
201                                                << 
202   if (!any) {                                  << 
203     if (verbosity >= G4VisManager::warnings) { << 
204       G4warn << "WARNING: No match found." <<  << 
205     }                                          << 
206     return;                                    << 
207   }                                            << 
208                                                << 
209   CheckSceneAndNotifyHandlers (pScene);        << 
210 }                                              << 
211                                                << 
212 ////////////// /vis/scene/create /////////////     57 ////////////// /vis/scene/create ///////////////////////////////////////
213                                                    58 
214 G4VisCommandSceneCreate::G4VisCommandSceneCrea     59 G4VisCommandSceneCreate::G4VisCommandSceneCreate (): fId (0) {
215   G4bool omitable;                                 60   G4bool omitable;
216   fpCommand = new G4UIcmdWithAString ("/vis/sc     61   fpCommand = new G4UIcmdWithAString ("/vis/scene/create", this);
217   fpCommand -> SetGuidance                         62   fpCommand -> SetGuidance
218     ("Creates an empty scene.");                   63     ("Creates an empty scene.");
219   fpCommand -> SetGuidance                         64   fpCommand -> SetGuidance
220     ("Invents a name if not supplied.  This sc     65     ("Invents a name if not supplied.  This scene becomes current.");
221   fpCommand -> SetParameterName ("scene-name",     66   fpCommand -> SetParameterName ("scene-name", omitable = true);
222 }                                                  67 }
223                                                    68 
224 G4VisCommandSceneCreate::~G4VisCommandSceneCre     69 G4VisCommandSceneCreate::~G4VisCommandSceneCreate () {
225   delete fpCommand;                                70   delete fpCommand;
226 }                                                  71 }
227                                                    72 
228 G4String G4VisCommandSceneCreate::NextName ()      73 G4String G4VisCommandSceneCreate::NextName () {
229   std::ostringstream oss;                          74   std::ostringstream oss;
230   oss << "scene-" << fId;                          75   oss << "scene-" << fId;
231   return oss.str();                                76   return oss.str();
232 }                                                  77 }
233                                                    78 
234 G4String G4VisCommandSceneCreate::GetCurrentVa     79 G4String G4VisCommandSceneCreate::GetCurrentValue (G4UIcommand*) {
235   return "";                                       80   return "";
236 }                                                  81 }
237                                                    82 
238 void G4VisCommandSceneCreate::SetNewValue (G4U     83 void G4VisCommandSceneCreate::SetNewValue (G4UIcommand*, G4String newValue) {
239                                                    84 
240   G4VisManager::Verbosity verbosity = fpVisMan     85   G4VisManager::Verbosity verbosity = fpVisManager->GetVerbosity();
241                                                    86 
242   G4String& newName = newValue;                    87   G4String& newName = newValue;
243   G4String nextName = NextName ();                 88   G4String nextName = NextName ();
244                                                    89 
245   if (newName == "") {                             90   if (newName == "") {
246     newName = nextName;                            91     newName = nextName;
247   }                                                92   }
248   if (newName == nextName) fId++;                  93   if (newName == nextName) fId++;
249                                                    94 
250   G4SceneList& sceneList = fpVisManager -> Set     95   G4SceneList& sceneList = fpVisManager -> SetSceneList ();
251   std::size_t iScene, nScenes = sceneList.size <<  96   G4int iScene, nScenes = sceneList.size ();
252   for (iScene = 0; iScene < nScenes; ++iScene) <<  97   for (iScene = 0; iScene < nScenes; iScene++) {
253     if (sceneList [iScene] -> GetName () == ne     98     if (sceneList [iScene] -> GetName () == newName) break;
254   }                                                99   }
255   if (iScene < nScenes) {                         100   if (iScene < nScenes) {
256     if (verbosity >= G4VisManager::warnings) {    101     if (verbosity >= G4VisManager::warnings) {
257       G4warn << "WARNING: Scene \"" << newName << 102       G4cout << "WARNING: Scene \"" << newName << "\" already exists."
258        << "\n  New scene not created."            103        << "\n  New scene not created."
259        << G4endl;                                 104        << G4endl;
260     }                                             105     }
261   } else {                                        106   } else {
262                                                   107 
263     // Add empty scene data object to list...     108     // Add empty scene data object to list...
264     G4Scene* pScene = new G4Scene (newName);      109     G4Scene* pScene = new G4Scene (newName);
265     sceneList.push_back (pScene);                 110     sceneList.push_back (pScene);
266     fpVisManager -> SetCurrentScene (pScene);     111     fpVisManager -> SetCurrentScene (pScene);
267                                                   112 
268     if (verbosity >= G4VisManager::confirmatio    113     if (verbosity >= G4VisManager::confirmations) {
269       G4cout << "New empty scene \"" << newNam    114       G4cout << "New empty scene \"" << newName << "\" created." << G4endl;
270     }                                             115     }
271   }                                               116   }
272 }                                                 117 }
273                                                   118 
274 ////////////// /vis/scene/endOfEventAction ///    119 ////////////// /vis/scene/endOfEventAction ////////////////////////////
275                                                   120 
276 G4VisCommandSceneEndOfEventAction::G4VisComman    121 G4VisCommandSceneEndOfEventAction::G4VisCommandSceneEndOfEventAction () {
277   G4bool omitable;                                122   G4bool omitable;
278   fpCommand = new G4UIcommand ("/vis/scene/end    123   fpCommand = new G4UIcommand ("/vis/scene/endOfEventAction", this);
279   fpCommand -> SetGuidance                        124   fpCommand -> SetGuidance
280     ("Accumulate or refresh the viewer for eac    125     ("Accumulate or refresh the viewer for each new event.");
281   fpCommand -> SetGuidance                        126   fpCommand -> SetGuidance
282     ("\"accumulate\": viewer accumulates hits,    127     ("\"accumulate\": viewer accumulates hits, etc., event by event, or");
283   fpCommand -> SetGuidance                        128   fpCommand -> SetGuidance
284     ("\"refresh\": viewer shows them at end of    129     ("\"refresh\": viewer shows them at end of event or, for direct-screen"
285      "\n  viewers, refreshes the screen just b    130      "\n  viewers, refreshes the screen just before drawing the next event.");
286   G4UIparameter* parameter;                       131   G4UIparameter* parameter;
287   parameter = new G4UIparameter ("action", 's'    132   parameter = new G4UIparameter ("action", 's', omitable = true);
288   parameter -> SetParameterCandidates ("accumu    133   parameter -> SetParameterCandidates ("accumulate refresh");
289   parameter -> SetDefaultValue ("refresh");       134   parameter -> SetDefaultValue ("refresh");
290   fpCommand -> SetParameter (parameter);          135   fpCommand -> SetParameter (parameter);
291   parameter = new G4UIparameter ("maxNumber",     136   parameter = new G4UIparameter ("maxNumber", 'i', omitable = true);
292   parameter -> SetDefaultValue (100);             137   parameter -> SetDefaultValue (100);
293   parameter -> SetGuidance                        138   parameter -> SetGuidance
294   ("Maximum number of events kept.  Unlimited     139   ("Maximum number of events kept.  Unlimited if negative.");
295   fpCommand -> SetParameter (parameter);          140   fpCommand -> SetParameter (parameter);
296 }                                                 141 }
297                                                   142 
298 G4VisCommandSceneEndOfEventAction::~G4VisComma    143 G4VisCommandSceneEndOfEventAction::~G4VisCommandSceneEndOfEventAction () {
299   delete fpCommand;                               144   delete fpCommand;
300 }                                                 145 }
301                                                   146 
302 G4String G4VisCommandSceneEndOfEventAction::Ge    147 G4String G4VisCommandSceneEndOfEventAction::GetCurrentValue(G4UIcommand*) {
303   return "";                                      148   return "";
304 }                                                 149 }
305                                                   150 
306 void G4VisCommandSceneEndOfEventAction::SetNew    151 void G4VisCommandSceneEndOfEventAction::SetNewValue (G4UIcommand*,
307                  G4String newValue) {             152                  G4String newValue) {
308                                                   153 
309   G4VisManager::Verbosity verbosity = fpVisMan    154   G4VisManager::Verbosity verbosity = fpVisManager->GetVerbosity();
310                                                   155 
311   G4String action;                                156   G4String action;
312   G4int maxNumberOfKeptEvents;                    157   G4int maxNumberOfKeptEvents;
313   std::istringstream is (newValue);               158   std::istringstream is (newValue);
314   is >> action >> maxNumberOfKeptEvents;          159   is >> action >> maxNumberOfKeptEvents;
315                                                   160 
316   G4Scene* pScene = fpVisManager->GetCurrentSc    161   G4Scene* pScene = fpVisManager->GetCurrentScene();
317   if (!pScene) {                                  162   if (!pScene) {
318     if (verbosity >= G4VisManager::errors) {      163     if (verbosity >= G4VisManager::errors) {
319       G4warn << "ERROR: No current scene.  Ple << 164       G4cout << "ERROR: No current scene.  Please create one." << G4endl;
320     }                                             165     }
321     return;                                       166     return;
322   }                                               167   }
323                                                   168 
324   G4VSceneHandler* pSceneHandler = fpVisManage    169   G4VSceneHandler* pSceneHandler = fpVisManager->GetCurrentSceneHandler();
325   if (!pSceneHandler) {                           170   if (!pSceneHandler) {
326     if (verbosity >= G4VisManager::errors) {      171     if (verbosity >= G4VisManager::errors) {
327       G4warn << "ERROR: No current sceneHandle << 172       G4cout << "ERROR: No current sceneHandler.  Please create one." << G4endl;
328     }                                             173     }
329     return;                                       174     return;
330   }                                               175   }
331                                                   176 
332   if (action == "accumulate") {                   177   if (action == "accumulate") {
333     pScene->SetRefreshAtEndOfEvent(false);        178     pScene->SetRefreshAtEndOfEvent(false);
334     pScene->SetMaxNumberOfKeptEvents(maxNumber    179     pScene->SetMaxNumberOfKeptEvents(maxNumberOfKeptEvents);
335   }                                               180   }
336   else if (action == "refresh") {                 181   else if (action == "refresh") {
337     if (!pScene->GetRefreshAtEndOfRun()) {        182     if (!pScene->GetRefreshAtEndOfRun()) {
338       if (verbosity >= G4VisManager::errors) {    183       if (verbosity >= G4VisManager::errors) {
339   G4warn <<                                    << 184   G4cout <<
340     "ERROR: Cannot refresh events unless runs     185     "ERROR: Cannot refresh events unless runs refresh too."
341     "\n  Use \"/vis/scene/endOfRun refresh\"."    186     "\n  Use \"/vis/scene/endOfRun refresh\"."
342          << G4endl;                               187          << G4endl;
343       }                                           188       }
344     } else {                                      189     } else {
345       pScene->SetRefreshAtEndOfEvent(true);       190       pScene->SetRefreshAtEndOfEvent(true);
346       pScene->SetMaxNumberOfKeptEvents(maxNumb << 
347       pSceneHandler->SetMarkForClearingTransie    191       pSceneHandler->SetMarkForClearingTransientStore(true);
348     }                                             192     }
349   }                                               193   }
350   else {                                          194   else {
351     if (verbosity >= G4VisManager::errors) {      195     if (verbosity >= G4VisManager::errors) {
352       G4warn <<                                << 196       G4cout <<
353   "ERROR: unrecognised parameter \"" << action    197   "ERROR: unrecognised parameter \"" << action << "\"."
354              << G4endl;                           198              << G4endl;
355     }                                             199     }
356     return;                                       200     return;
357   }                                               201   }
358                                                   202 
359   // Change of transients behaviour, so...        203   // Change of transients behaviour, so...
360   fpVisManager->ResetTransientsDrawnFlags();      204   fpVisManager->ResetTransientsDrawnFlags();
361                                                   205 
362   // Are there any events currently kept...       206   // Are there any events currently kept...
363   size_t nCurrentlyKept    = 0;                << 207   size_t nCurrentlyKept = 0;
364   G4RunManager* runManager = G4RunManagerFacto << 208   G4RunManager* runManager = G4RunManager::GetRunManager();
365   if(runManager)                               << 209   if (runManager) {
366   {                                            << 
367     const G4Run* currentRun = runManager->GetC    210     const G4Run* currentRun = runManager->GetCurrentRun();
368     if(currentRun)                             << 211     if (currentRun) {
369     {                                          << 212       const std::vector<const G4Event*>* events =
370       const std::vector<const G4Event*>* event << 213   currentRun->GetEventVector();
371       if(events)                               << 214       if (events) nCurrentlyKept = events->size();
372         nCurrentlyKept = events->size();       << 
373     }                                             215     }
374   }                                               216   }
375                                                   217 
376   if (verbosity >= G4VisManager::confirmations    218   if (verbosity >= G4VisManager::confirmations) {
377     G4cout << "End of event action set to ";      219     G4cout << "End of event action set to ";
378     if (pScene->GetRefreshAtEndOfEvent()) G4co    220     if (pScene->GetRefreshAtEndOfEvent()) G4cout << "\"refresh\".";
379     else {                                        221     else {
380       G4cout << "\"accumulate\"."                 222       G4cout << "\"accumulate\"."
381   "\n  Maximum number of events to be kept: "     223   "\n  Maximum number of events to be kept: "
382        << maxNumberOfKeptEvents                   224        << maxNumberOfKeptEvents
383        << " (unlimited if negative)."             225        << " (unlimited if negative)."
384   "\n  This may be changed with, e.g., "          226   "\n  This may be changed with, e.g., "
385   "\"/vis/scene/endOfEventAction accumulate 10    227   "\"/vis/scene/endOfEventAction accumulate 1000\".";
386     }                                             228     }
387     G4cout << G4endl;                             229     G4cout << G4endl;
388   }                                               230   }
389                                                   231 
390   if (!pScene->GetRefreshAtEndOfEvent() &&        232   if (!pScene->GetRefreshAtEndOfEvent() &&
391       maxNumberOfKeptEvents != 0 &&               233       maxNumberOfKeptEvents != 0 &&
392       verbosity >= G4VisManager::warnings) {      234       verbosity >= G4VisManager::warnings) {
393     G4warn << "WARNING: ";                     << 235     G4cout << "WARNING: ";
394     if (nCurrentlyKept) {                         236     if (nCurrentlyKept) {
395       G4warn <<                                << 237       G4cout <<
396   "\n  There are currently " << nCurrentlyKept    238   "\n  There are currently " << nCurrentlyKept
397        << " events kept for refreshing and/or     239        << " events kept for refreshing and/or reviewing.";
398     } else {                                      240     } else {
399       G4warn << "The vis manager will keep ";  << 241       G4cout << "The vis manager will keep ";
400       if (maxNumberOfKeptEvents < 0) G4warn << << 242       if (maxNumberOfKeptEvents < 0) G4cout << "an unlimited number of";
401       else G4warn << "up to " << maxNumberOfKe << 243       else G4cout << "up to " << maxNumberOfKeptEvents;
402       G4warn << " events.";                    << 244       G4cout << " events.";
403       if (maxNumberOfKeptEvents > 1 || maxNumb    245       if (maxNumberOfKeptEvents > 1 || maxNumberOfKeptEvents < 0)
404   G4warn <<                                    << 246   G4cout <<
405     "\n  This may use a lot of memory."           247     "\n  This may use a lot of memory."
406     "\n  It may be changed with, e.g., "          248     "\n  It may be changed with, e.g., "
407     "\"/vis/scene/endOfEventAction accumulate     249     "\"/vis/scene/endOfEventAction accumulate 10\".";
408     }                                             250     }
409     G4warn << G4endl;                          << 251     G4cout << G4endl;
410   }                                               252   }
411 }                                                 253 }
412                                                   254 
413 ////////////// /vis/scene/endOfRunAction /////    255 ////////////// /vis/scene/endOfRunAction ////////////////////////////
414                                                   256 
415 G4VisCommandSceneEndOfRunAction::G4VisCommandS    257 G4VisCommandSceneEndOfRunAction::G4VisCommandSceneEndOfRunAction () {
416   G4bool omitable;                                258   G4bool omitable;
417   fpCommand = new G4UIcmdWithAString ("/vis/sc    259   fpCommand = new G4UIcmdWithAString ("/vis/scene/endOfRunAction", this);
418   fpCommand -> SetGuidance                        260   fpCommand -> SetGuidance
419     ("Accumulate or refresh the viewer for eac    261     ("Accumulate or refresh the viewer for each new run.");
420   fpCommand -> SetGuidance                        262   fpCommand -> SetGuidance
421     ("\"accumulate\": viewer accumulates hits,    263     ("\"accumulate\": viewer accumulates hits, etc., run by run, or");
422   fpCommand -> SetGuidance                        264   fpCommand -> SetGuidance
423     ("\"refresh\": viewer shows them at end of    265     ("\"refresh\": viewer shows them at end of run or, for direct-screen"
424      "\n  viewers, refreshes the screen just b    266      "\n  viewers, refreshes the screen just before drawing the first"
425      "\n  event of the next run.");               267      "\n  event of the next run.");
426   fpCommand -> SetGuidance ("The detector rema    268   fpCommand -> SetGuidance ("The detector remains or is redrawn.");
427   fpCommand -> SetParameterName ("action", omi    269   fpCommand -> SetParameterName ("action", omitable = true);
428   fpCommand -> SetCandidates ("accumulate refr    270   fpCommand -> SetCandidates ("accumulate refresh");
429   fpCommand -> SetDefaultValue ("refresh");       271   fpCommand -> SetDefaultValue ("refresh");
430 }                                                 272 }
431                                                   273 
432 G4VisCommandSceneEndOfRunAction::~G4VisCommand    274 G4VisCommandSceneEndOfRunAction::~G4VisCommandSceneEndOfRunAction () {
433   delete fpCommand;                               275   delete fpCommand;
434 }                                                 276 }
435                                                   277 
436 G4String G4VisCommandSceneEndOfRunAction::GetC    278 G4String G4VisCommandSceneEndOfRunAction::GetCurrentValue(G4UIcommand*) {
437   return "";                                      279   return "";
438 }                                                 280 }
439                                                   281 
440 void G4VisCommandSceneEndOfRunAction::SetNewVa    282 void G4VisCommandSceneEndOfRunAction::SetNewValue (G4UIcommand*,
441                  G4String newValue) {             283                  G4String newValue) {
442                                                   284 
443   G4VisManager::Verbosity verbosity = fpVisMan    285   G4VisManager::Verbosity verbosity = fpVisManager->GetVerbosity();
444                                                   286 
445   G4String action;                                287   G4String action;
446   std::istringstream is (newValue);               288   std::istringstream is (newValue);
447   is >> action;                                   289   is >> action;
448                                                   290 
449   G4Scene* pScene = fpVisManager->GetCurrentSc    291   G4Scene* pScene = fpVisManager->GetCurrentScene();
450   if (!pScene) {                                  292   if (!pScene) {
451     if (verbosity >= G4VisManager::errors) {      293     if (verbosity >= G4VisManager::errors) {
452       G4warn << "ERROR: No current scene.  Ple << 294       G4cout << "ERROR: No current scene.  Please create one." << G4endl;
453     }                                             295     }
454     return;                                       296     return;
455   }                                               297   }
456                                                   298 
457   G4VSceneHandler* pSceneHandler = fpVisManage    299   G4VSceneHandler* pSceneHandler = fpVisManager->GetCurrentSceneHandler();
458   if (!pSceneHandler) {                           300   if (!pSceneHandler) {
459     if (verbosity >= G4VisManager::errors) {      301     if (verbosity >= G4VisManager::errors) {
460       G4warn << "ERROR: No current sceneHandle << 302       G4cout << "ERROR: No current sceneHandler.  Please create one." << G4endl;
461     }                                             303     }
462     return;                                       304     return;
463   }                                               305   }
464                                                   306 
465   if (action == "accumulate") {                   307   if (action == "accumulate") {
466     if (pScene->GetRefreshAtEndOfEvent()) {       308     if (pScene->GetRefreshAtEndOfEvent()) {
467       if (verbosity >= G4VisManager::errors) {    309       if (verbosity >= G4VisManager::errors) {
468   G4warn <<                                    << 310   G4cout <<
469     "ERROR: Cannot accumulate runs unless even    311     "ERROR: Cannot accumulate runs unless events accumulate too."
470     "\n  Use \"/vis/scene/endOfEventAction acc    312     "\n  Use \"/vis/scene/endOfEventAction accumulate\"."
471          << G4endl;                               313          << G4endl;
472       }                                           314       }
473     }                                             315     }
474     else {                                        316     else {
475       pScene->SetRefreshAtEndOfRun(false);        317       pScene->SetRefreshAtEndOfRun(false);
476     }                                             318     }
477   }                                               319   }
478   else if (action == "refresh") {                 320   else if (action == "refresh") {
479     pScene->SetRefreshAtEndOfRun(true);           321     pScene->SetRefreshAtEndOfRun(true);
480     pSceneHandler->SetMarkForClearingTransient    322     pSceneHandler->SetMarkForClearingTransientStore(true);
481   }                                               323   }
482   else {                                          324   else {
483     if (verbosity >= G4VisManager::errors) {      325     if (verbosity >= G4VisManager::errors) {
484       G4warn <<                                << 326       G4cout <<
485   "ERROR: unrecognised parameter \"" << action    327   "ERROR: unrecognised parameter \"" << action << "\"."
486              << G4endl;                           328              << G4endl;
487     }                                             329     }
488     return;                                       330     return;
489   }                                               331   }
490                                                   332 
491   // Change of transients behaviour, so...        333   // Change of transients behaviour, so...
492   fpVisManager->ResetTransientsDrawnFlags();      334   fpVisManager->ResetTransientsDrawnFlags();
493                                                   335 
494   if (verbosity >= G4VisManager::confirmations    336   if (verbosity >= G4VisManager::confirmations) {
495     G4cout << "End of run action set to \"";      337     G4cout << "End of run action set to \"";
496     if (pScene->GetRefreshAtEndOfRun()) G4cout    338     if (pScene->GetRefreshAtEndOfRun()) G4cout << "refresh";
497     else G4cout << "accumulate";                  339     else G4cout << "accumulate";
498     G4cout << "\"" << G4endl;                     340     G4cout << "\"" << G4endl;
499   }                                               341   }
500 }                                                 342 }
501                                                   343 
502 ////////////// /vis/scene/list ///////////////    344 ////////////// /vis/scene/list ///////////////////////////////////////
503                                                   345 
504 G4VisCommandSceneList::G4VisCommandSceneList (    346 G4VisCommandSceneList::G4VisCommandSceneList () {
505   G4bool omitable;                                347   G4bool omitable;
506   fpCommand = new G4UIcommand ("/vis/scene/lis    348   fpCommand = new G4UIcommand ("/vis/scene/list", this);
507   fpCommand -> SetGuidance ("Lists scene(s).")    349   fpCommand -> SetGuidance ("Lists scene(s).");
508   fpCommand -> SetGuidance                        350   fpCommand -> SetGuidance
509     ("\"help /vis/verbose\" for definition of     351     ("\"help /vis/verbose\" for definition of verbosity.");
510   G4UIparameter* parameter;                       352   G4UIparameter* parameter;
511   parameter = new G4UIparameter ("scene-name",    353   parameter = new G4UIparameter ("scene-name", 's', omitable = true);
512   parameter -> SetDefaultValue ("all");           354   parameter -> SetDefaultValue ("all");
513   fpCommand -> SetParameter (parameter);          355   fpCommand -> SetParameter (parameter);
514   parameter = new G4UIparameter ("verbosity",     356   parameter = new G4UIparameter ("verbosity", 's', omitable = true);
515   parameter -> SetDefaultValue ("warnings");      357   parameter -> SetDefaultValue ("warnings");
516   fpCommand -> SetParameter (parameter);          358   fpCommand -> SetParameter (parameter);
517 }                                                 359 }
518                                                   360 
519 G4VisCommandSceneList::~G4VisCommandSceneList     361 G4VisCommandSceneList::~G4VisCommandSceneList () {
520   delete fpCommand;                               362   delete fpCommand;
521 }                                                 363 }
522                                                   364 
523 G4String G4VisCommandSceneList::GetCurrentValu    365 G4String G4VisCommandSceneList::GetCurrentValue (G4UIcommand*) {
524   return "";                                      366   return "";
525 }                                                 367 }
526                                                   368 
527 void G4VisCommandSceneList::SetNewValue (G4UIc    369 void G4VisCommandSceneList::SetNewValue (G4UIcommand*, G4String newValue) {
528   G4String name, verbosityString;                 370   G4String name, verbosityString;
529   std::istringstream is (newValue);               371   std::istringstream is (newValue);
530   is >> name >> verbosityString;                  372   is >> name >> verbosityString;
531   G4VisManager::Verbosity verbosity =             373   G4VisManager::Verbosity verbosity =
532     fpVisManager->GetVerbosityValue(verbosityS    374     fpVisManager->GetVerbosityValue(verbosityString);
533   const G4Scene* currentScene = fpVisManager -    375   const G4Scene* currentScene = fpVisManager -> GetCurrentScene ();
534   G4String currentName;                           376   G4String currentName;
535   if (currentScene) currentName = currentScene    377   if (currentScene) currentName = currentScene->GetName();
536                                                   378 
537   G4SceneList& sceneList = fpVisManager -> Set    379   G4SceneList& sceneList = fpVisManager -> SetSceneList ();
538   std::size_t iScene, nScenes = sceneList.size << 380   G4int iScene, nScenes = sceneList.size ();
539   G4bool found = false;                           381   G4bool found = false;
540   for (iScene = 0; iScene < nScenes; ++iScene) << 382   for (iScene = 0; iScene < nScenes; iScene++) {
541     G4Scene* pScene = sceneList [iScene];         383     G4Scene* pScene = sceneList [iScene];
542     const G4String& iName = pScene -> GetName     384     const G4String& iName = pScene -> GetName ();
543     if (name != "all") {                          385     if (name != "all") {
544       if (name != iName) continue;                386       if (name != iName) continue;
545     }                                             387     }
546     found = true;                                 388     found = true;
547     if (iName == currentName) {                   389     if (iName == currentName) {
548       G4cout << "  (current)";                    390       G4cout << "  (current)";
549     }                                             391     }
550     else {                                        392     else {
551       G4cout << "           ";                    393       G4cout << "           ";
552     }                                             394     }
553     G4cout << " scene \"" << iName << "\"";       395     G4cout << " scene \"" << iName << "\"";
554     if (verbosity >= G4VisManager::warnings) { << 396     if (verbosity >= G4VisManager::confirmations) {
555       std::size_t i;                           << 397       G4int i;
556       G4cout << "\n  Run-duration models:";       398       G4cout << "\n  Run-duration models:";
557       std::size_t nRunModels = pScene -> GetRu << 399       G4int nRunModels = pScene -> GetRunDurationModelList ().size ();
558       if (nRunModels == 0) {                      400       if (nRunModels == 0) {
559   G4cout << " none.";                             401   G4cout << " none.";
560       }                                           402       }
561       for (i = 0; i < nRunModels; ++i) {       << 403       for (i = 0; i < nRunModels; i++) {
562   if (pScene -> GetRunDurationModelList()[i].f << 404   G4VModel* pModel = pScene -> GetRunDurationModelList () [i];
563     G4cout << "\n   Active:   ";               << 405   G4cout << "\n    " << pModel -> GetGlobalDescription ();
564   else G4cout << "\n   Inactive: ";            << 
565   G4VModel* pModel = pScene -> GetRunDurationM << 
566   G4cout << pModel -> GetGlobalDescription (); << 
567       }                                           406       }
568       G4cout << "\n  End-of-event models:";       407       G4cout << "\n  End-of-event models:";
569       std::size_t nEOEModels = pScene -> GetEn << 408       G4int nEOEModels = pScene -> GetEndOfEventModelList ().size ();
570       if (nEOEModels == 0) {                      409       if (nEOEModels == 0) {
571   G4cout << " none.";                             410   G4cout << " none.";
572       }                                           411       }
573       for (i = 0; i < nEOEModels; ++i) {       << 412       for (i = 0; i < nEOEModels; i++) {
574   if (pScene -> GetEndOfEventModelList()[i].fA << 413   G4VModel* pModel = pScene -> GetEndOfEventModelList () [i];
575     G4cout << "\n   Active:   ";               << 414   G4cout << "\n    " << pModel -> GetGlobalDescription ();
576   else G4cout << "\n   Inactive: ";            << 
577   G4VModel* pModel = pScene -> GetEndOfEventMo << 
578   G4cout << pModel -> GetGlobalDescription (); << 
579       }                                        << 
580       G4cout << "\n  End-of-run models:";      << 
581       std::size_t nEORModels = pScene -> GetEn << 
582       if (nEORModels == 0) {                   << 
583   G4cout << " none.";                          << 
584       }                                        << 
585       for (i = 0; i < nEORModels; ++i) {       << 
586   if (pScene -> GetEndOfRunModelList()[i].fAct << 
587     G4cout << "\n   Active:   ";               << 
588   else G4cout << "\n   Inactive: ";            << 
589   G4VModel* pModel = pScene -> GetEndOfRunMode << 
590   G4cout << pModel -> GetGlobalDescription (); << 
591       }                                           415       }
592     }                                             416     }
593     if (verbosity >= G4VisManager::parameters)    417     if (verbosity >= G4VisManager::parameters) {
594       G4cout << "\n  " << *sceneList [iScene];    418       G4cout << "\n  " << *sceneList [iScene];
595     }                                             419     }
596     G4cout << G4endl;                             420     G4cout << G4endl;
597   }                                               421   }
598   if (!found) {                                   422   if (!found) {
599     G4warn << "No scenes found";               << 423     G4cout << "No scenes found";
600     if (name != "all") {                          424     if (name != "all") {
601       G4warn << " of name \"" << name << "\""; << 425       G4cout << " of name \"" << name << "\"";
602     }                                             426     }
603     G4warn << "." << G4endl;                   << 427     G4cout << "." << G4endl;
604   }                                               428   }
605 }                                                 429 }
606                                                   430 
607 ////////////// /vis/scene/notifyHandlers /////    431 ////////////// /vis/scene/notifyHandlers /////////////////////////
608                                                   432 
609 G4VisCommandSceneNotifyHandlers::G4VisCommandS    433 G4VisCommandSceneNotifyHandlers::G4VisCommandSceneNotifyHandlers () {
610   G4bool omitable;                                434   G4bool omitable;
611   fpCommand = new G4UIcommand ("/vis/scene/not    435   fpCommand = new G4UIcommand ("/vis/scene/notifyHandlers", this);
612   fpCommand -> SetGuidance                        436   fpCommand -> SetGuidance
613     ("Notifies scene handlers and forces re-re    437     ("Notifies scene handlers and forces re-rendering.");
614   fpCommand -> SetGuidance                        438   fpCommand -> SetGuidance
615     ("Notifies the handler(s) of the specified    439     ("Notifies the handler(s) of the specified scene and forces a"
616      "\nreconstruction of any graphical databa    440      "\nreconstruction of any graphical databases."
617      "\nClears and refreshes all viewers of cu    441      "\nClears and refreshes all viewers of current scene."
618      "\n  The default action \"refresh\" does     442      "\n  The default action \"refresh\" does not issue \"update\" (see"
619      "\n    /vis/viewer/update)."                 443      "\n    /vis/viewer/update)."
620      "\nIf \"flush\" is specified, it issues a    444      "\nIf \"flush\" is specified, it issues an \"update\" as well as"
621      "\n  \"refresh\" - \"update\" and initiat    445      "\n  \"refresh\" - \"update\" and initiates post-processing"
622      "\n  for graphics systems which need it."    446      "\n  for graphics systems which need it.");
623   fpCommand -> SetGuidance                        447   fpCommand -> SetGuidance 
624     ("The default for <scene-name> is the curr    448     ("The default for <scene-name> is the current scene name.");
625   fpCommand -> SetGuidance                        449   fpCommand -> SetGuidance
626     ("This command does not change current sce    450     ("This command does not change current scene, scene handler or viewer.");
627   G4UIparameter* parameter;                       451   G4UIparameter* parameter;
628   parameter = new G4UIparameter ("scene-name",    452   parameter = new G4UIparameter ("scene-name", 's',
629          omitable = true);                        453          omitable = true);
630   parameter -> SetCurrentAsDefault(true);         454   parameter -> SetCurrentAsDefault(true);
631   fpCommand -> SetParameter (parameter);          455   fpCommand -> SetParameter (parameter);
632   parameter = new G4UIparameter ("refresh-flus    456   parameter = new G4UIparameter ("refresh-flush", 's',
633          omitable = true);                        457          omitable = true);
634   parameter -> SetDefaultValue("refresh");        458   parameter -> SetDefaultValue("refresh");
635   parameter -> SetParameterCandidates("r refre    459   parameter -> SetParameterCandidates("r refresh f flush");
636   fpCommand -> SetParameter (parameter);          460   fpCommand -> SetParameter (parameter);
637 }                                                 461 }
638                                                   462 
639 G4VisCommandSceneNotifyHandlers::~G4VisCommand    463 G4VisCommandSceneNotifyHandlers::~G4VisCommandSceneNotifyHandlers () {
640   delete fpCommand;                               464   delete fpCommand;
641 }                                                 465 }
642                                                   466 
643 G4String G4VisCommandSceneNotifyHandlers::GetC    467 G4String G4VisCommandSceneNotifyHandlers::GetCurrentValue(G4UIcommand*) {
644   return CurrentSceneName ();                     468   return CurrentSceneName ();
645 }                                                 469 }
646                                                   470 
647 void G4VisCommandSceneNotifyHandlers::SetNewVa    471 void G4VisCommandSceneNotifyHandlers::SetNewValue (G4UIcommand*,
648                G4String newValue) {               472                G4String newValue) {
649                                                   473 
650   G4VisManager::Verbosity verbosity = fpVisMan    474   G4VisManager::Verbosity verbosity = fpVisManager->GetVerbosity();
651                                                   475 
652   G4String sceneName, refresh_flush;              476   G4String sceneName, refresh_flush;
653   std::istringstream is (newValue);               477   std::istringstream is (newValue);
654   is >> sceneName >> refresh_flush;               478   is >> sceneName >> refresh_flush;
655   G4bool flush = false;                           479   G4bool flush = false;
656   if (refresh_flush[0] == 'f') flush = true;   << 480   if (refresh_flush(0) == 'f') flush = true;
657                                                   481 
658   const G4SceneList& sceneList = fpVisManager     482   const G4SceneList& sceneList = fpVisManager -> GetSceneList ();
659   G4SceneHandlerList& sceneHandlerList =          483   G4SceneHandlerList& sceneHandlerList =
660     fpVisManager -> SetAvailableSceneHandlers     484     fpVisManager -> SetAvailableSceneHandlers ();
661                                                   485 
662   // Check scene name.                            486   // Check scene name.
663   const std::size_t nScenes = sceneList.size ( << 487   const G4int nScenes = sceneList.size ();
664   std::size_t iScene;                          << 488   G4int iScene;
665   for (iScene = 0; iScene < nScenes; ++iScene) << 489   for (iScene = 0; iScene < nScenes; iScene++) {
666     G4Scene* scene = sceneList [iScene];          490     G4Scene* scene = sceneList [iScene];
667     if (sceneName == scene -> GetName ()) brea    491     if (sceneName == scene -> GetName ()) break;
668   }                                               492   }
669   if (iScene >= nScenes ) {                       493   if (iScene >= nScenes ) {
670     if (verbosity >= G4VisManager::warnings) {    494     if (verbosity >= G4VisManager::warnings) {
671       G4warn << "WARNING: Scene \"" << sceneNa << 495       G4cout << "WARNING: Scene \"" << sceneName << "\" not found."
672   "\n  /vis/scene/list to see scenes."            496   "\n  /vis/scene/list to see scenes."
673        << G4endl;                                 497        << G4endl;
674     }                                             498     }
675     return;                                       499     return;
676   }                                               500   }
677                                                   501 
678   // Store current context...                     502   // Store current context...
679   G4VSceneHandler* pCurrentSceneHandler =         503   G4VSceneHandler* pCurrentSceneHandler =
680     fpVisManager -> GetCurrentSceneHandler();     504     fpVisManager -> GetCurrentSceneHandler();
681   if (!pCurrentSceneHandler) {                    505   if (!pCurrentSceneHandler) {
682     if (verbosity >= G4VisManager::warnings) {    506     if (verbosity >= G4VisManager::warnings) {
683       G4warn << "WARNING: No current scene han << 507       G4cout << "WARNING: No current scene handler."
684        << G4endl;                                 508        << G4endl;
685     }                                             509     }
686     return;                                       510     return;
687   }                                               511   }
688   G4VViewer* pCurrentViewer = fpVisManager ->     512   G4VViewer* pCurrentViewer = fpVisManager -> GetCurrentViewer();
689   if (!pCurrentViewer) {                          513   if (!pCurrentViewer) {
690     if (verbosity >= G4VisManager::warnings) {    514     if (verbosity >= G4VisManager::warnings) {
691       G4warn << "WARNING: No current viewer."  << 515       G4cout << "WARNING: No current viewer."
692        << G4endl;                                 516        << G4endl;
693     }                                             517     }
694     return;                                       518     return;
695   }                                               519   }
696   G4Scene* pCurrentScene = fpVisManager -> Get    520   G4Scene* pCurrentScene = fpVisManager -> GetCurrentScene();
697   if (!pCurrentScene) {                           521   if (!pCurrentScene) {
698     if (verbosity >= G4VisManager::warnings) {    522     if (verbosity >= G4VisManager::warnings) {
699       G4warn << "WARNING: No current scene."   << 523       G4cout << "WARNING: No current scene."
700        << G4endl;                                 524        << G4endl;
701     }                                             525     }
702     return;                                       526     return;
703   }                                               527   }
704                                                << 
705   G4VisManager::Verbosity currentVerbosity = f    528   G4VisManager::Verbosity currentVerbosity = fpVisManager -> GetVerbosity();
706                                                   529 
707   // Suppress messages during this process (on    530   // Suppress messages during this process (only print errors)...
708   //fpVisManager -> SetVerboseLevel(G4VisManag    531   //fpVisManager -> SetVerboseLevel(G4VisManager::errors);
709                                                   532 
710   // For each scene handler, if it contains th    533   // For each scene handler, if it contains the scene, clear and
711   // rebuild the graphical database, then for     534   // rebuild the graphical database, then for each viewer set (make
712   // current), clear, (re)draw, and show.         535   // current), clear, (re)draw, and show.
713   const std::size_t nSceneHandlers = sceneHand << 536   const G4int nSceneHandlers = sceneHandlerList.size ();
714   for (std::size_t iSH = 0; iSH < nSceneHandle << 537   for (G4int iSH = 0; iSH < nSceneHandlers; iSH++) {
715     G4VSceneHandler* aSceneHandler = sceneHand    538     G4VSceneHandler* aSceneHandler = sceneHandlerList [iSH];
716     G4Scene* aScene = aSceneHandler -> GetScen    539     G4Scene* aScene = aSceneHandler -> GetScene ();
717     if (aScene) {                                 540     if (aScene) {
718       const G4String& aSceneName = aScene -> G    541       const G4String& aSceneName = aScene -> GetName ();
719       if (sceneName == aSceneName) {              542       if (sceneName == aSceneName) {
720   aScene->CalculateExtent();  // Check and rec << 
721   G4ViewerList& viewerList = aSceneHandler ->     543   G4ViewerList& viewerList = aSceneHandler -> SetViewerList ();
722   const std::size_t nViewers = viewerList.size << 544   const G4int nViewers = viewerList.size ();
723   for (std::size_t iV = 0; iV < nViewers; ++iV << 545   for (G4int iV = 0; iV < nViewers; iV++) {
724     G4VViewer* aViewer = viewerList [iV];         546     G4VViewer* aViewer = viewerList [iV];
725     // Force rebuild of graphical database, if    547     // Force rebuild of graphical database, if any.
726     aViewer -> NeedKernelVisit();                 548     aViewer -> NeedKernelVisit();
727     if (aViewer->GetViewParameters().IsAutoRef    549     if (aViewer->GetViewParameters().IsAutoRefresh()) {
728       aSceneHandler -> SetCurrentViewer (aView    550       aSceneHandler -> SetCurrentViewer (aViewer);
729       // Ensure consistency of vis manager...     551       // Ensure consistency of vis manager...
730       fpVisManager -> SetCurrentViewer(aViewer    552       fpVisManager -> SetCurrentViewer(aViewer);
731       fpVisManager -> SetCurrentSceneHandler(a    553       fpVisManager -> SetCurrentSceneHandler(aSceneHandler);
732       fpVisManager -> SetCurrentScene(aScene);    554       fpVisManager -> SetCurrentScene(aScene);
                                                   >> 555       // ClearTransientStore.  This clears the transient, e.g.,
                                                   >> 556       // trajectories part of the store/graphical database but
                                                   >> 557       // also re-draws the permanent part (detector) and thus
                                                   >> 558       // has the effect of clearing trajectories from the view.
                                                   >> 559       // This should not be necessary since NeedKernelVisit,
                                                   >> 560       // ClearView and DrawView should have the effect of
                                                   >> 561       // deleting the whole store and re-creating it, then
                                                   >> 562       // clearing and re-drawing.  But ClearView does not seem
                                                   >> 563       // to work for all viewers.  If it's a problem for you,
                                                   >> 564       // uncomment the next line.
                                                   >> 565       //aSceneHandler->ClearTransientStore();
733       aViewer -> SetView ();                      566       aViewer -> SetView ();
734       aViewer -> ClearView ();                    567       aViewer -> ClearView ();
735       aViewer -> DrawView ();                     568       aViewer -> DrawView ();
736       if (flush) aViewer -> ShowView ();          569       if (flush) aViewer -> ShowView ();
737       if (verbosity >= G4VisManager::confirmat    570       if (verbosity >= G4VisManager::confirmations) {
738         G4cout << "Viewer \"" << aViewer -> Ge    571         G4cout << "Viewer \"" << aViewer -> GetName ()
739          << "\" of scene handler \"" << aScene    572          << "\" of scene handler \"" << aSceneHandler -> GetName ()
740          << "\"\n  ";                             573          << "\"\n  ";
741         if (flush) G4cout << "flushed";           574         if (flush) G4cout << "flushed";
742         else G4cout << "refreshed";               575         else G4cout << "refreshed";
743         G4cout << " at request of scene \"" <<    576         G4cout << " at request of scene \"" << sceneName
744          << "\"." << G4endl;                      577          << "\"." << G4endl;
745       }                                           578       }
746     } else {                                      579     } else {
747       if (verbosity >= G4VisManager::confirmat    580       if (verbosity >= G4VisManager::confirmations) {
748         G4cout << "NOTE: The scene, \""           581         G4cout << "NOTE: The scene, \""
749          << sceneName                             582          << sceneName
750          << "\", of viewer \""                    583          << "\", of viewer \""
751          << aViewer -> GetName ()                 584          << aViewer -> GetName ()
752          << "\"\n  of scene handler \""           585          << "\"\n  of scene handler \""
753          << aSceneHandler -> GetName ()           586          << aSceneHandler -> GetName ()
754          << "\"  has changed.  To see effect,"    587          << "\"  has changed.  To see effect,"
755          << "\n  \"/vis/viewer/select "           588          << "\n  \"/vis/viewer/select "
756          << aViewer -> GetShortName ()            589          << aViewer -> GetShortName ()
757          << "\" and \"/vis/viewer/rebuild\"."     590          << "\" and \"/vis/viewer/rebuild\"."
758          << G4endl;                               591          << G4endl;
759       }                                           592       }
760     }                                             593     }
761   }                                               594   }
762       }                                           595       }
763     }                                             596     }
764     else {                                        597     else {
765       if (verbosity >= G4VisManager::warnings)    598       if (verbosity >= G4VisManager::warnings) {
766   G4warn << "WARNING: G4VisCommandSceneNotifyH << 599   G4cout << "WARNING: G4VisCommandSceneNotifyHandlers: scene handler \""
767          << aSceneHandler->GetName()              600          << aSceneHandler->GetName()
768          << "\" has a null scene."                601          << "\" has a null scene."
769          << G4endl;                               602          << G4endl;
770       }                                           603       }
771     }                                             604     }
772   }                                               605   }
773                                                   606 
774   // Reclaim original context - but set viewer    607   // Reclaim original context - but set viewer first, then scene
775   // handler, because the latter might have be    608   // handler, because the latter might have been created very recently
776   // and, not yet having a viewer, the current    609   // and, not yet having a viewer, the current viewer will,
777   // temporarily, refer to another scene handl    610   // temporarily, refer to another scene handler.  SetCurrentViewer
778   // actually resets the scene handler, which     611   // actually resets the scene handler, which is what we don't want,
779   // so we set it again on the next line...       612   // so we set it again on the next line...
780   fpVisManager -> SetCurrentViewer(pCurrentVie    613   fpVisManager -> SetCurrentViewer(pCurrentViewer);
781   fpVisManager -> SetCurrentSceneHandler(pCurr    614   fpVisManager -> SetCurrentSceneHandler(pCurrentSceneHandler);
782   fpVisManager -> SetCurrentScene(pCurrentScen    615   fpVisManager -> SetCurrentScene(pCurrentScene);
783   fpVisManager -> SetVerboseLevel(currentVerbo    616   fpVisManager -> SetVerboseLevel(currentVerbosity);
784   // Take care of special case of scene handle    617   // Take care of special case of scene handler with no viewer yet.  
785   if (pCurrentSceneHandler) {                     618   if (pCurrentSceneHandler) {
786     G4ViewerList& viewerList = pCurrentSceneHa    619     G4ViewerList& viewerList = pCurrentSceneHandler -> SetViewerList ();
787     const std::size_t nViewers = viewerList.si << 620     const G4int nViewers = viewerList.size ();
788     if (nViewers) {                               621     if (nViewers) {
789       pCurrentSceneHandler -> SetCurrentViewer    622       pCurrentSceneHandler -> SetCurrentViewer (pCurrentViewer);
790       // JA: I don't think we need this. SetVi << 623       if (pCurrentViewer && pCurrentSceneHandler->GetScene()) {
791       // if (pCurrentViewer && pCurrentSceneHa << 624   pCurrentViewer -> SetView ();
792       //   pCurrentViewer -> SetView ();       << 
793       // }                                     << 
794     }                                          << 
795   }                                            << 
796 }                                              << 
797                                                << 
798 ////////////// /vis/scene/removeModel //////// << 
799                                                << 
800 G4VisCommandSceneRemoveModel::G4VisCommandScen << 
801   G4bool omitable;                             << 
802   fpCommand = new G4UIcommand ("/vis/scene/rem << 
803   fpCommand -> SetGuidance("Remove model.");   << 
804   fpCommand -> SetGuidance                     << 
805   ("Attempts to match search string to name of << 
806   fpCommand -> SetGuidance                     << 
807   ("Use \"/vis/scene/list\" to see model names << 
808   G4UIparameter* parameter;                    << 
809   parameter = new G4UIparameter ("search-strin << 
810   fpCommand -> SetParameter (parameter);       << 
811 }                                              << 
812                                                << 
813 G4VisCommandSceneRemoveModel::~G4VisCommandSce << 
814   delete fpCommand;                            << 
815 }                                              << 
816                                                << 
817 G4String G4VisCommandSceneRemoveModel::GetCurr << 
818   return "";                                   << 
819 }                                              << 
820                                                << 
821 void G4VisCommandSceneRemoveModel::SetNewValue << 
822               G4String newValue) {             << 
823                                                << 
824   G4VisManager::Verbosity verbosity = fpVisMan << 
825                                                << 
826   G4String searchString;                       << 
827   std::istringstream is (newValue);            << 
828   is >> searchString;                          << 
829                                                << 
830   G4Scene* pScene = fpVisManager->GetCurrentSc << 
831   if (!pScene) {                               << 
832     if (verbosity >= G4VisManager::errors) {   << 
833       G4warn << "ERROR: No current scene.  Ple << 
834     }                                          << 
835     return;                                    << 
836   }                                            << 
837                                                << 
838   G4VSceneHandler* pSceneHandler = fpVisManage << 
839   if (!pSceneHandler) {                        << 
840     if (verbosity >= G4VisManager::errors) {   << 
841       G4warn << "ERROR: No current sceneHandle << 
842     }                                          << 
843     return;                                    << 
844   }                                            << 
845                                                << 
846   G4bool any = false;                          << 
847                                                << 
848   std::vector<G4Scene::Model>& runDurationMode << 
849   pScene->SetRunDurationModelList();           << 
850   for (size_t i = 0; i < runDurationModelList. << 
851     const G4String& modelName =                << 
852     runDurationModelList[i].fpModel->GetGlobal << 
853     if (modelName.find(searchString) != std::s << 
854       runDurationModelList.erase(runDurationMo << 
855       any = true;                              << 
856       if (verbosity >= G4VisManager::warnings) << 
857   G4warn << "Model \"" << modelName << "\" rem << 
858       }                                        << 
859       break;  // Allow only one model at a tim << 
860     }                                          << 
861   }                                            << 
862                                                << 
863   std::vector<G4Scene::Model>& endOfEventModel << 
864   pScene->SetEndOfEventModelList();            << 
865   for (size_t i = 0; i < endOfEventModelList.s << 
866     const G4String& modelName =                << 
867     endOfEventModelList[i].fpModel->GetGlobalD << 
868     if (modelName.find(searchString) != std::s << 
869       endOfEventModelList.erase(endOfEventMode << 
870       any = true;                              << 
871       if (verbosity >= G4VisManager::warnings) << 
872   G4warn << "Model \"" << modelName << "\" rem << 
873       }                                        << 
874       break;  // Allow only one model at a tim << 
875     }                                          << 
876   }                                            << 
877                                                << 
878   std::vector<G4Scene::Model>& endOfRunModelLi << 
879   pScene->SetEndOfRunModelList();              << 
880   for (size_t i = 0; i < endOfRunModelList.siz << 
881     const G4String& modelName =                << 
882     endOfRunModelList[i].fpModel->GetGlobalDes << 
883     if (modelName.find(searchString) != std::s << 
884       endOfRunModelList.erase(endOfRunModelLis << 
885       any = true;                              << 
886       if (verbosity >= G4VisManager::warnings) << 
887   G4warn << "Model \"" << modelName << "\" rem << 
888       }                                           625       }
889       break;  // Allow only one model at a tim << 
890     }                                             626     }
891   }                                               627   }
892                                                << 
893   if (!any) {                                  << 
894     if (verbosity >= G4VisManager::warnings) { << 
895       G4warn << "WARNING: No match found." <<  << 
896     }                                          << 
897     return;                                    << 
898   }                                            << 
899                                                << 
900   CheckSceneAndNotifyHandlers (pScene);        << 
901 }                                                 628 }
902                                                   629 
903 ////////////// /vis/scene/select /////////////    630 ////////////// /vis/scene/select ///////////////////////////////////////
904                                                   631 
905 G4VisCommandSceneSelect::G4VisCommandSceneSele    632 G4VisCommandSceneSelect::G4VisCommandSceneSelect () {
906   G4bool omitable;                                633   G4bool omitable;
907   fpCommand = new G4UIcmdWithAString ("/vis/sc    634   fpCommand = new G4UIcmdWithAString ("/vis/scene/select", this);
908   fpCommand -> SetGuidance ("Selects a scene")    635   fpCommand -> SetGuidance ("Selects a scene");
909   fpCommand -> SetGuidance                     << 636   fpCommand -> SetGuidance 
910   ("Makes the scene current.  \"/vis/scene/lis << 637     ("Makes the scene current.  \"/vis/scene/list\" to see"
911    "\n possible scene names.");                << 638      "\n possible scene names.");
912   fpCommand -> SetParameterName ("scene-name",    639   fpCommand -> SetParameterName ("scene-name", omitable = false);
913 }                                                 640 }
914                                                   641 
915 G4VisCommandSceneSelect::~G4VisCommandSceneSel    642 G4VisCommandSceneSelect::~G4VisCommandSceneSelect () {
916   delete fpCommand;                               643   delete fpCommand;
917 }                                                 644 }
918                                                   645 
919 G4String G4VisCommandSceneSelect::GetCurrentVa    646 G4String G4VisCommandSceneSelect::GetCurrentValue (G4UIcommand*) {
920   return "";                                      647   return "";
921 }                                                 648 }
922                                                   649 
923 void G4VisCommandSceneSelect::SetNewValue (G4U    650 void G4VisCommandSceneSelect::SetNewValue (G4UIcommand*, G4String newValue) {
924                                                   651 
925   G4VisManager::Verbosity verbosity = fpVisMan    652   G4VisManager::Verbosity verbosity = fpVisManager->GetVerbosity();
926                                                   653 
927   G4String& selectName = newValue;                654   G4String& selectName = newValue;
928   G4SceneList& sceneList = fpVisManager -> Set    655   G4SceneList& sceneList = fpVisManager -> SetSceneList ();
929   std::size_t iScene, nScenes = sceneList.size << 656   G4int iScene, nScenes = sceneList.size ();
930   for (iScene = 0; iScene < nScenes; ++iScene) << 657   for (iScene = 0; iScene < nScenes; iScene++) {
931     if (sceneList [iScene] -> GetName () == se    658     if (sceneList [iScene] -> GetName () == selectName) break;
932   }                                               659   }
933   if (iScene >= nScenes) {                        660   if (iScene >= nScenes) {
934     if (verbosity >= G4VisManager::warnings) {    661     if (verbosity >= G4VisManager::warnings) {
935       G4warn << "WARNING: Scene \"" << selectN << 662       G4cout << "WARNING: Scene \"" << selectName
936       << "\" not found - \"/vis/scene/list\" t << 663        << "\" not found - \"/vis/scene/list\" to see possibilities."
937       << G4endl;                               << 664        << G4endl;
938     }                                             665     }
939     return;                                       666     return;
940   }                                               667   }
941                                                   668 
942   if (verbosity >= G4VisManager::confirmations    669   if (verbosity >= G4VisManager::confirmations) {
943     G4cout << "Scene \"" << selectName            670     G4cout << "Scene \"" << selectName
944     << "\" selected." << G4endl;               << 671      << "\" selected." << G4endl;
945   }                                               672   }
946                                                << 673   UpdateVisManagerScene (selectName);
947   CheckSceneAndNotifyHandlers (sceneList [iSce << 
948 }                                              << 
949                                                << 
950 ////////////// /vis/scene/showExtents //////// << 
951                                                << 
952 G4VisCommandSceneShowExtents::G4VisCommandScen << 
953   fpCommand = new G4UIcmdWithoutParameter ("/v << 
954   fpCommand -> SetGuidance ("Prints and draws  << 
955 }                                              << 
956                                                << 
957 G4VisCommandSceneShowExtents::~G4VisCommandSce << 
958   delete fpCommand;                            << 
959 }                                              << 
960                                                << 
961 G4String G4VisCommandSceneShowExtents::GetCurr << 
962   return "";                                   << 
963 }                                              << 
964                                                << 
965 void G4VisCommandSceneShowExtents::SetNewValue << 
966                                                << 
967   G4VisManager::Verbosity verbosity = fpVisMan << 
968                                                << 
969   G4VSceneHandler* pCurrentSceneHandler =      << 
970   fpVisManager -> GetCurrentSceneHandler();    << 
971   if (!pCurrentSceneHandler) {                 << 
972     if (verbosity >= G4VisManager::warnings) { << 
973       G4warn << "WARNING: No current scene han << 
974       << G4endl;                               << 
975     }                                          << 
976     return;                                    << 
977   }                                            << 
978   G4VViewer* pCurrentViewer = fpVisManager ->  << 
979   if (!pCurrentViewer) {                       << 
980     if (verbosity >= G4VisManager::warnings) { << 
981       G4warn << "WARNING: No current viewer."  << 
982       << G4endl;                               << 
983     }                                          << 
984     return;                                    << 
985   }                                            << 
986   G4Scene* pCurrentScene = fpVisManager -> Get << 
987   if (!pCurrentScene) {                        << 
988     if (verbosity >= G4VisManager::warnings) { << 
989       G4warn << "WARNING: No current scene."   << 
990       << G4endl;                               << 
991     }                                          << 
992     return;                                    << 
993   }                                            << 
994                                                << 
995   G4cout << "\n  Run-duration models:";        << 
996   std::size_t nRunModels = pCurrentScene -> Ge << 
997   if (nRunModels == 0) {                       << 
998     G4cout << " none.";                        << 
999   }                                            << 
1000   for (std::size_t i = 0; i < nRunModels; ++i << 
1001     if (pCurrentScene -> GetRunDurationModelL << 
1002       G4cout << "\n   Active:   ";            << 
1003     else G4cout << "\n   Inactive: ";         << 
1004     G4VModel* pModel = pCurrentScene -> GetRu << 
1005     const G4VisExtent& transformedExtent = pM << 
1006     G4cout << pModel -> GetGlobalDescription  << 
1007     << "\n" << transformedExtent;             << 
1008     DrawExtent(transformedExtent);            << 
1009   }                                           << 
1010   G4cout << "\n  End-of-event models:";       << 
1011   std::size_t nEOEModels = pCurrentScene -> G << 
1012   if (nEOEModels == 0) {                      << 
1013     G4cout << " none.";                       << 
1014   }                                           << 
1015   for (std::size_t i = 0; i < nEOEModels; ++i << 
1016     if (pCurrentScene -> GetEndOfEventModelLi << 
1017       G4cout << "\n   Active:   ";            << 
1018     else G4cout << "\n   Inactive: ";         << 
1019     G4VModel* pModel = pCurrentScene -> GetEn << 
1020     const G4VisExtent& transformedExtent = pM << 
1021     G4cout << pModel -> GetGlobalDescription  << 
1022     << "\n" << transformedExtent;             << 
1023     DrawExtent(transformedExtent);            << 
1024   }                                           << 
1025   G4cout << "\n  End-of-run models:";         << 
1026   std::size_t nEORModels = pCurrentScene -> G << 
1027   if (nEORModels == 0) {                      << 
1028     G4cout << " none.";                       << 
1029   }                                           << 
1030   for (std::size_t i = 0; i < nEORModels; ++i << 
1031     if (pCurrentScene -> GetEndOfRunModelList << 
1032       G4cout << "\n   Active:   ";            << 
1033     else G4cout << "\n   Inactive: ";         << 
1034     G4VModel* pModel = pCurrentScene -> GetEn << 
1035     const G4VisExtent& transformedExtent = pM << 
1036     G4cout << pModel -> GetGlobalDescription  << 
1037     << "\n" << transformedExtent;             << 
1038     DrawExtent(transformedExtent);            << 
1039   }                                           << 
1040   G4cout << "\n  Overall extent:\n";          << 
1041   DrawExtent(pCurrentScene->GetExtent());     << 
1042   G4cout << G4endl;                           << 
1043 }                                                674 }
1044                                                  675