Geant4 Cross Reference |
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Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitatio 16 // * for the full disclaimer and the limitation of liability. * 17 // * 17 // * * 18 // * This code implementation is the result 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboratio 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distri 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you ag 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publicati 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Sof 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************* 24 // ******************************************************************** 25 // 25 // 26 // 26 // >> 27 // $Id: G4VisCommandsScene.cc,v 1.68 2008/04/28 16:12:38 allison Exp $ >> 28 // GEANT4 tag $Name: geant4-09-02-patch-04 $ 27 29 28 // /vis/scene commands - John Allison 9th Aug 30 // /vis/scene commands - John Allison 9th August 1998 29 31 30 #include "G4VisCommandsScene.hh" 32 #include "G4VisCommandsScene.hh" 31 33 32 #include "G4VisManager.hh" 34 #include "G4VisManager.hh" 33 #include "G4TransportationManager.hh" 35 #include "G4TransportationManager.hh" 34 #include "G4RunManager.hh" 36 #include "G4RunManager.hh" 35 #include "G4RunManagerFactory.hh" << 36 #include "G4Run.hh" 37 #include "G4Run.hh" 37 #include "G4PhysicalVolumeModel.hh" 38 #include "G4PhysicalVolumeModel.hh" 38 #include "G4ApplicationState.hh" 39 #include "G4ApplicationState.hh" 39 #include "G4UImanager.hh" 40 #include "G4UImanager.hh" 40 #include "G4UIcommand.hh" 41 #include "G4UIcommand.hh" 41 #include "G4UIcmdWithAString.hh" 42 #include "G4UIcmdWithAString.hh" 42 #include "G4UIcmdWithoutParameter.hh" << 43 #include "G4ios.hh" 43 #include "G4ios.hh" 44 #include <sstream> 44 #include <sstream> 45 45 46 #define G4warn G4cout << 47 << 48 G4VVisCommandScene::G4VVisCommandScene () {} 46 G4VVisCommandScene::G4VVisCommandScene () {} 49 47 50 G4VVisCommandScene::~G4VVisCommandScene () {} 48 G4VVisCommandScene::~G4VVisCommandScene () {} 51 49 52 G4String G4VVisCommandScene::CurrentSceneName 50 G4String G4VVisCommandScene::CurrentSceneName () { 53 const G4Scene* pScene = fpVisManager -> GetC 51 const G4Scene* pScene = fpVisManager -> GetCurrentScene (); 54 G4String currentSceneName = "none"; << 52 G4String currentSceneName; 55 if (pScene) currentSceneName = pScene -> Get 53 if (pScene) currentSceneName = pScene -> GetName (); 56 return currentSceneName; 54 return currentSceneName; 57 } 55 } 58 56 59 ////////////// /vis/scene/activateModel ////// << 60 << 61 G4VisCommandSceneActivateModel::G4VisCommandSc << 62 G4bool omitable; << 63 fpCommand = new G4UIcommand ("/vis/scene/act << 64 fpCommand -> SetGuidance << 65 ("Activate or de-activate model."); << 66 fpCommand -> SetGuidance << 67 ("Attempts to match search string to name << 68 fpCommand -> SetGuidance << 69 ("Use \"/vis/scene/list\" to see model nam << 70 fpCommand -> SetGuidance << 71 ("If name == \"all\" (default), all models << 72 G4UIparameter* parameter; << 73 parameter = new G4UIparameter ("search-strin << 74 parameter -> SetDefaultValue ("all"); << 75 fpCommand -> SetParameter (parameter); << 76 parameter = new G4UIparameter ("activate", ' << 77 parameter -> SetDefaultValue (true); << 78 fpCommand -> SetParameter (parameter); << 79 } << 80 << 81 G4VisCommandSceneActivateModel::~G4VisCommandS << 82 delete fpCommand; << 83 } << 84 << 85 G4String G4VisCommandSceneActivateModel::GetCu << 86 return ""; << 87 } << 88 << 89 void G4VisCommandSceneActivateModel::SetNewVal << 90 G4String newValue) { << 91 << 92 G4VisManager::Verbosity verbosity = fpVisMan << 93 << 94 G4String searchString, activateString; << 95 std::istringstream is (newValue); << 96 // Need to handle the possibility that the s << 97 // contains embedded blanks within quotation << 98 // (This arises if the search string is auto << 99 // global description, as in G4UIQt, clickin << 100 auto lastQuotationMark = newValue.find_last_ << 101 if (lastQuotationMark != std::string::npos) << 102 auto firstQuotationMark = newValue.find_fi << 103 if (lastQuotationMark != firstQuotationMar << 104 // Note: there must not be more quotatio << 105 searchString = newValue.substr << 106 (firstQuotationMark + 1, lastQuotationMa << 107 activateString = newValue.substr(lastQuo << 108 // Perhaps we ought to check number of q << 109 G4int nQuotes = 0; << 110 for (auto c : newValue) { << 111 if (c == '"') nQuotes++; << 112 } << 113 if (nQuotes > 2) { << 114 G4ExceptionDescription ed; << 115 ed << "More than 2 quotation marks in << 116 G4Exception("G4VisCommandSceneActivate << 117 } << 118 } << 119 } << 120 else { << 121 // None or one quotation marks - just inpu << 122 is >> searchString >> activateString; << 123 } << 124 G4bool activate = G4UIcommand::ConvertToBool << 125 << 126 G4Scene* pScene = fpVisManager->GetCurrentSc << 127 if (!pScene) { << 128 if (verbosity >= G4VisManager::errors) { << 129 G4warn << "ERROR: No current scene. Ple << 130 } << 131 return; << 132 } << 133 << 134 G4VSceneHandler* pSceneHandler = fpVisManage << 135 if (!pSceneHandler) { << 136 if (verbosity >= G4VisManager::errors) { << 137 G4warn << "ERROR: No current sceneHandle << 138 } << 139 return; << 140 } << 141 << 142 if (searchString == "all" && !activate) { << 143 if (verbosity >= G4VisManager::warnings) { << 144 G4warn << << 145 "WARNING: You are not allowed to de-activate << 146 "\n Command ignored." << 147 << G4endl; << 148 } << 149 return; << 150 } << 151 << 152 G4bool any = false; << 153 << 154 std::vector<G4Scene::Model>& runDurationMode << 155 pScene->SetRunDurationModelList(); << 156 for (size_t i = 0; i < runDurationModelList. << 157 const G4String& modelName = runDurationMod << 158 if (searchString == "all" || modelName.fin << 159 any = true; << 160 runDurationModelList[i].fActive = activa << 161 if (verbosity >= G4VisManager::warnings) << 162 G4warn << "Model \"" << modelName; << 163 if (activate) G4warn << "\" activated."; << 164 else G4warn << "\" de-activated."; << 165 G4warn << G4endl; << 166 } << 167 } << 168 } << 169 << 170 std::vector<G4Scene::Model>& endOfEventModel << 171 pScene->SetEndOfEventModelList(); << 172 for (size_t i = 0; i < endOfEventModelList.s << 173 const G4String& modelName = endOfEventMode << 174 if (searchString == "all" || modelName.fin << 175 any = true; << 176 endOfEventModelList[i].fActive = activat << 177 if (verbosity >= G4VisManager::warnings) << 178 G4warn << "Model \"" << modelName; << 179 if (activate) G4warn << "\" activated."; << 180 else G4warn << "\" de-activated."; << 181 G4warn << G4endl; << 182 } << 183 } << 184 } << 185 << 186 std::vector<G4Scene::Model>& endOfRunModelLi << 187 pScene->SetEndOfRunModelList(); << 188 for (size_t i = 0; i < endOfRunModelList.siz << 189 const G4String& modelName = endOfRunModelL << 190 if (searchString == "all" || modelName.fin << 191 any = true; << 192 endOfRunModelList[i].fActive = activate; << 193 if (verbosity >= G4VisManager::warnings) << 194 G4warn << "Model \"" << modelName; << 195 if (activate) G4warn << "\" activated."; << 196 else G4warn << "\" de-activated."; << 197 G4warn << G4endl; << 198 } << 199 } << 200 } << 201 << 202 if (!any) { << 203 if (verbosity >= G4VisManager::warnings) { << 204 G4warn << "WARNING: No match found." << << 205 } << 206 return; << 207 } << 208 << 209 CheckSceneAndNotifyHandlers (pScene); << 210 } << 211 << 212 ////////////// /vis/scene/create ///////////// 57 ////////////// /vis/scene/create /////////////////////////////////////// 213 58 214 G4VisCommandSceneCreate::G4VisCommandSceneCrea 59 G4VisCommandSceneCreate::G4VisCommandSceneCreate (): fId (0) { 215 G4bool omitable; 60 G4bool omitable; 216 fpCommand = new G4UIcmdWithAString ("/vis/sc 61 fpCommand = new G4UIcmdWithAString ("/vis/scene/create", this); 217 fpCommand -> SetGuidance 62 fpCommand -> SetGuidance 218 ("Creates an empty scene."); 63 ("Creates an empty scene."); 219 fpCommand -> SetGuidance 64 fpCommand -> SetGuidance 220 ("Invents a name if not supplied. This sc 65 ("Invents a name if not supplied. This scene becomes current."); 221 fpCommand -> SetParameterName ("scene-name", 66 fpCommand -> SetParameterName ("scene-name", omitable = true); 222 } 67 } 223 68 224 G4VisCommandSceneCreate::~G4VisCommandSceneCre 69 G4VisCommandSceneCreate::~G4VisCommandSceneCreate () { 225 delete fpCommand; 70 delete fpCommand; 226 } 71 } 227 72 228 G4String G4VisCommandSceneCreate::NextName () 73 G4String G4VisCommandSceneCreate::NextName () { 229 std::ostringstream oss; 74 std::ostringstream oss; 230 oss << "scene-" << fId; 75 oss << "scene-" << fId; 231 return oss.str(); 76 return oss.str(); 232 } 77 } 233 78 234 G4String G4VisCommandSceneCreate::GetCurrentVa 79 G4String G4VisCommandSceneCreate::GetCurrentValue (G4UIcommand*) { 235 return ""; 80 return ""; 236 } 81 } 237 82 238 void G4VisCommandSceneCreate::SetNewValue (G4U 83 void G4VisCommandSceneCreate::SetNewValue (G4UIcommand*, G4String newValue) { 239 84 240 G4VisManager::Verbosity verbosity = fpVisMan 85 G4VisManager::Verbosity verbosity = fpVisManager->GetVerbosity(); 241 86 242 G4String& newName = newValue; 87 G4String& newName = newValue; 243 G4String nextName = NextName (); 88 G4String nextName = NextName (); 244 89 245 if (newName == "") { 90 if (newName == "") { 246 newName = nextName; 91 newName = nextName; 247 } 92 } 248 if (newName == nextName) fId++; 93 if (newName == nextName) fId++; 249 94 250 G4SceneList& sceneList = fpVisManager -> Set 95 G4SceneList& sceneList = fpVisManager -> SetSceneList (); 251 std::size_t iScene, nScenes = sceneList.size << 96 G4int iScene, nScenes = sceneList.size (); 252 for (iScene = 0; iScene < nScenes; ++iScene) << 97 for (iScene = 0; iScene < nScenes; iScene++) { 253 if (sceneList [iScene] -> GetName () == ne 98 if (sceneList [iScene] -> GetName () == newName) break; 254 } 99 } 255 if (iScene < nScenes) { 100 if (iScene < nScenes) { 256 if (verbosity >= G4VisManager::warnings) { 101 if (verbosity >= G4VisManager::warnings) { 257 G4warn << "WARNING: Scene \"" << newName << 102 G4cout << "WARNING: Scene \"" << newName << "\" already exists." 258 << "\n New scene not created." 103 << "\n New scene not created." 259 << G4endl; 104 << G4endl; 260 } 105 } 261 } else { 106 } else { 262 107 263 // Add empty scene data object to list... 108 // Add empty scene data object to list... 264 G4Scene* pScene = new G4Scene (newName); 109 G4Scene* pScene = new G4Scene (newName); 265 sceneList.push_back (pScene); 110 sceneList.push_back (pScene); 266 fpVisManager -> SetCurrentScene (pScene); 111 fpVisManager -> SetCurrentScene (pScene); 267 112 268 if (verbosity >= G4VisManager::confirmatio 113 if (verbosity >= G4VisManager::confirmations) { 269 G4cout << "New empty scene \"" << newNam 114 G4cout << "New empty scene \"" << newName << "\" created." << G4endl; 270 } 115 } 271 } 116 } 272 } 117 } 273 118 274 ////////////// /vis/scene/endOfEventAction /// 119 ////////////// /vis/scene/endOfEventAction //////////////////////////// 275 120 276 G4VisCommandSceneEndOfEventAction::G4VisComman 121 G4VisCommandSceneEndOfEventAction::G4VisCommandSceneEndOfEventAction () { 277 G4bool omitable; 122 G4bool omitable; 278 fpCommand = new G4UIcommand ("/vis/scene/end 123 fpCommand = new G4UIcommand ("/vis/scene/endOfEventAction", this); 279 fpCommand -> SetGuidance 124 fpCommand -> SetGuidance 280 ("Accumulate or refresh the viewer for eac 125 ("Accumulate or refresh the viewer for each new event."); 281 fpCommand -> SetGuidance 126 fpCommand -> SetGuidance 282 ("\"accumulate\": viewer accumulates hits, 127 ("\"accumulate\": viewer accumulates hits, etc., event by event, or"); 283 fpCommand -> SetGuidance 128 fpCommand -> SetGuidance 284 ("\"refresh\": viewer shows them at end of 129 ("\"refresh\": viewer shows them at end of event or, for direct-screen" 285 "\n viewers, refreshes the screen just b 130 "\n viewers, refreshes the screen just before drawing the next event."); 286 G4UIparameter* parameter; 131 G4UIparameter* parameter; 287 parameter = new G4UIparameter ("action", 's' 132 parameter = new G4UIparameter ("action", 's', omitable = true); 288 parameter -> SetParameterCandidates ("accumu 133 parameter -> SetParameterCandidates ("accumulate refresh"); 289 parameter -> SetDefaultValue ("refresh"); 134 parameter -> SetDefaultValue ("refresh"); 290 fpCommand -> SetParameter (parameter); 135 fpCommand -> SetParameter (parameter); 291 parameter = new G4UIparameter ("maxNumber", 136 parameter = new G4UIparameter ("maxNumber", 'i', omitable = true); 292 parameter -> SetDefaultValue (100); 137 parameter -> SetDefaultValue (100); 293 parameter -> SetGuidance 138 parameter -> SetGuidance 294 ("Maximum number of events kept. Unlimited 139 ("Maximum number of events kept. Unlimited if negative."); 295 fpCommand -> SetParameter (parameter); 140 fpCommand -> SetParameter (parameter); 296 } 141 } 297 142 298 G4VisCommandSceneEndOfEventAction::~G4VisComma 143 G4VisCommandSceneEndOfEventAction::~G4VisCommandSceneEndOfEventAction () { 299 delete fpCommand; 144 delete fpCommand; 300 } 145 } 301 146 302 G4String G4VisCommandSceneEndOfEventAction::Ge 147 G4String G4VisCommandSceneEndOfEventAction::GetCurrentValue(G4UIcommand*) { 303 return ""; 148 return ""; 304 } 149 } 305 150 306 void G4VisCommandSceneEndOfEventAction::SetNew 151 void G4VisCommandSceneEndOfEventAction::SetNewValue (G4UIcommand*, 307 G4String newValue) { 152 G4String newValue) { 308 153 309 G4VisManager::Verbosity verbosity = fpVisMan 154 G4VisManager::Verbosity verbosity = fpVisManager->GetVerbosity(); 310 155 311 G4String action; 156 G4String action; 312 G4int maxNumberOfKeptEvents; 157 G4int maxNumberOfKeptEvents; 313 std::istringstream is (newValue); 158 std::istringstream is (newValue); 314 is >> action >> maxNumberOfKeptEvents; 159 is >> action >> maxNumberOfKeptEvents; 315 160 316 G4Scene* pScene = fpVisManager->GetCurrentSc 161 G4Scene* pScene = fpVisManager->GetCurrentScene(); 317 if (!pScene) { 162 if (!pScene) { 318 if (verbosity >= G4VisManager::errors) { 163 if (verbosity >= G4VisManager::errors) { 319 G4warn << "ERROR: No current scene. Ple << 164 G4cout << "ERROR: No current scene. Please create one." << G4endl; 320 } 165 } 321 return; 166 return; 322 } 167 } 323 168 324 G4VSceneHandler* pSceneHandler = fpVisManage 169 G4VSceneHandler* pSceneHandler = fpVisManager->GetCurrentSceneHandler(); 325 if (!pSceneHandler) { 170 if (!pSceneHandler) { 326 if (verbosity >= G4VisManager::errors) { 171 if (verbosity >= G4VisManager::errors) { 327 G4warn << "ERROR: No current sceneHandle << 172 G4cout << "ERROR: No current sceneHandler. Please create one." << G4endl; 328 } 173 } 329 return; 174 return; 330 } 175 } 331 176 332 if (action == "accumulate") { 177 if (action == "accumulate") { 333 pScene->SetRefreshAtEndOfEvent(false); 178 pScene->SetRefreshAtEndOfEvent(false); 334 pScene->SetMaxNumberOfKeptEvents(maxNumber 179 pScene->SetMaxNumberOfKeptEvents(maxNumberOfKeptEvents); 335 } 180 } 336 else if (action == "refresh") { 181 else if (action == "refresh") { 337 if (!pScene->GetRefreshAtEndOfRun()) { 182 if (!pScene->GetRefreshAtEndOfRun()) { 338 if (verbosity >= G4VisManager::errors) { 183 if (verbosity >= G4VisManager::errors) { 339 G4warn << << 184 G4cout << 340 "ERROR: Cannot refresh events unless runs 185 "ERROR: Cannot refresh events unless runs refresh too." 341 "\n Use \"/vis/scene/endOfRun refresh\"." 186 "\n Use \"/vis/scene/endOfRun refresh\"." 342 << G4endl; 187 << G4endl; 343 } 188 } 344 } else { 189 } else { 345 pScene->SetRefreshAtEndOfEvent(true); 190 pScene->SetRefreshAtEndOfEvent(true); 346 pScene->SetMaxNumberOfKeptEvents(maxNumb << 347 pSceneHandler->SetMarkForClearingTransie 191 pSceneHandler->SetMarkForClearingTransientStore(true); 348 } 192 } 349 } 193 } 350 else { 194 else { 351 if (verbosity >= G4VisManager::errors) { 195 if (verbosity >= G4VisManager::errors) { 352 G4warn << << 196 G4cout << 353 "ERROR: unrecognised parameter \"" << action 197 "ERROR: unrecognised parameter \"" << action << "\"." 354 << G4endl; 198 << G4endl; 355 } 199 } 356 return; 200 return; 357 } 201 } 358 202 359 // Change of transients behaviour, so... 203 // Change of transients behaviour, so... 360 fpVisManager->ResetTransientsDrawnFlags(); 204 fpVisManager->ResetTransientsDrawnFlags(); 361 205 362 // Are there any events currently kept... 206 // Are there any events currently kept... 363 size_t nCurrentlyKept = 0; << 207 size_t nCurrentlyKept = 0; 364 G4RunManager* runManager = G4RunManagerFacto << 208 G4RunManager* runManager = G4RunManager::GetRunManager(); 365 if(runManager) << 209 if (runManager) { 366 { << 367 const G4Run* currentRun = runManager->GetC 210 const G4Run* currentRun = runManager->GetCurrentRun(); 368 if(currentRun) << 211 if (currentRun) { 369 { << 212 const std::vector<const G4Event*>* events = 370 const std::vector<const G4Event*>* event << 213 currentRun->GetEventVector(); 371 if(events) << 214 if (events) nCurrentlyKept = events->size(); 372 nCurrentlyKept = events->size(); << 373 } 215 } 374 } 216 } 375 217 376 if (verbosity >= G4VisManager::confirmations 218 if (verbosity >= G4VisManager::confirmations) { 377 G4cout << "End of event action set to "; 219 G4cout << "End of event action set to "; 378 if (pScene->GetRefreshAtEndOfEvent()) G4co 220 if (pScene->GetRefreshAtEndOfEvent()) G4cout << "\"refresh\"."; 379 else { 221 else { 380 G4cout << "\"accumulate\"." 222 G4cout << "\"accumulate\"." 381 "\n Maximum number of events to be kept: " 223 "\n Maximum number of events to be kept: " 382 << maxNumberOfKeptEvents 224 << maxNumberOfKeptEvents 383 << " (unlimited if negative)." 225 << " (unlimited if negative)." 384 "\n This may be changed with, e.g., " 226 "\n This may be changed with, e.g., " 385 "\"/vis/scene/endOfEventAction accumulate 10 227 "\"/vis/scene/endOfEventAction accumulate 1000\"."; 386 } 228 } 387 G4cout << G4endl; 229 G4cout << G4endl; 388 } 230 } 389 231 390 if (!pScene->GetRefreshAtEndOfEvent() && 232 if (!pScene->GetRefreshAtEndOfEvent() && 391 maxNumberOfKeptEvents != 0 && 233 maxNumberOfKeptEvents != 0 && 392 verbosity >= G4VisManager::warnings) { 234 verbosity >= G4VisManager::warnings) { 393 G4warn << "WARNING: "; << 235 G4cout << "WARNING: "; 394 if (nCurrentlyKept) { 236 if (nCurrentlyKept) { 395 G4warn << << 237 G4cout << 396 "\n There are currently " << nCurrentlyKept 238 "\n There are currently " << nCurrentlyKept 397 << " events kept for refreshing and/or 239 << " events kept for refreshing and/or reviewing."; 398 } else { 240 } else { 399 G4warn << "The vis manager will keep "; << 241 G4cout << "The vis manager will keep "; 400 if (maxNumberOfKeptEvents < 0) G4warn << << 242 if (maxNumberOfKeptEvents < 0) G4cout << "an unlimited number of"; 401 else G4warn << "up to " << maxNumberOfKe << 243 else G4cout << "up to " << maxNumberOfKeptEvents; 402 G4warn << " events."; << 244 G4cout << " events."; 403 if (maxNumberOfKeptEvents > 1 || maxNumb 245 if (maxNumberOfKeptEvents > 1 || maxNumberOfKeptEvents < 0) 404 G4warn << << 246 G4cout << 405 "\n This may use a lot of memory." 247 "\n This may use a lot of memory." 406 "\n It may be changed with, e.g., " 248 "\n It may be changed with, e.g., " 407 "\"/vis/scene/endOfEventAction accumulate 249 "\"/vis/scene/endOfEventAction accumulate 10\"."; 408 } 250 } 409 G4warn << G4endl; << 251 G4cout << G4endl; 410 } 252 } 411 } 253 } 412 254 413 ////////////// /vis/scene/endOfRunAction ///// 255 ////////////// /vis/scene/endOfRunAction //////////////////////////// 414 256 415 G4VisCommandSceneEndOfRunAction::G4VisCommandS 257 G4VisCommandSceneEndOfRunAction::G4VisCommandSceneEndOfRunAction () { 416 G4bool omitable; 258 G4bool omitable; 417 fpCommand = new G4UIcmdWithAString ("/vis/sc 259 fpCommand = new G4UIcmdWithAString ("/vis/scene/endOfRunAction", this); 418 fpCommand -> SetGuidance 260 fpCommand -> SetGuidance 419 ("Accumulate or refresh the viewer for eac 261 ("Accumulate or refresh the viewer for each new run."); 420 fpCommand -> SetGuidance 262 fpCommand -> SetGuidance 421 ("\"accumulate\": viewer accumulates hits, 263 ("\"accumulate\": viewer accumulates hits, etc., run by run, or"); 422 fpCommand -> SetGuidance 264 fpCommand -> SetGuidance 423 ("\"refresh\": viewer shows them at end of 265 ("\"refresh\": viewer shows them at end of run or, for direct-screen" 424 "\n viewers, refreshes the screen just b 266 "\n viewers, refreshes the screen just before drawing the first" 425 "\n event of the next run."); 267 "\n event of the next run."); 426 fpCommand -> SetGuidance ("The detector rema 268 fpCommand -> SetGuidance ("The detector remains or is redrawn."); 427 fpCommand -> SetParameterName ("action", omi 269 fpCommand -> SetParameterName ("action", omitable = true); 428 fpCommand -> SetCandidates ("accumulate refr 270 fpCommand -> SetCandidates ("accumulate refresh"); 429 fpCommand -> SetDefaultValue ("refresh"); 271 fpCommand -> SetDefaultValue ("refresh"); 430 } 272 } 431 273 432 G4VisCommandSceneEndOfRunAction::~G4VisCommand 274 G4VisCommandSceneEndOfRunAction::~G4VisCommandSceneEndOfRunAction () { 433 delete fpCommand; 275 delete fpCommand; 434 } 276 } 435 277 436 G4String G4VisCommandSceneEndOfRunAction::GetC 278 G4String G4VisCommandSceneEndOfRunAction::GetCurrentValue(G4UIcommand*) { 437 return ""; 279 return ""; 438 } 280 } 439 281 440 void G4VisCommandSceneEndOfRunAction::SetNewVa 282 void G4VisCommandSceneEndOfRunAction::SetNewValue (G4UIcommand*, 441 G4String newValue) { 283 G4String newValue) { 442 284 443 G4VisManager::Verbosity verbosity = fpVisMan 285 G4VisManager::Verbosity verbosity = fpVisManager->GetVerbosity(); 444 286 445 G4String action; 287 G4String action; 446 std::istringstream is (newValue); 288 std::istringstream is (newValue); 447 is >> action; 289 is >> action; 448 290 449 G4Scene* pScene = fpVisManager->GetCurrentSc 291 G4Scene* pScene = fpVisManager->GetCurrentScene(); 450 if (!pScene) { 292 if (!pScene) { 451 if (verbosity >= G4VisManager::errors) { 293 if (verbosity >= G4VisManager::errors) { 452 G4warn << "ERROR: No current scene. Ple << 294 G4cout << "ERROR: No current scene. Please create one." << G4endl; 453 } 295 } 454 return; 296 return; 455 } 297 } 456 298 457 G4VSceneHandler* pSceneHandler = fpVisManage 299 G4VSceneHandler* pSceneHandler = fpVisManager->GetCurrentSceneHandler(); 458 if (!pSceneHandler) { 300 if (!pSceneHandler) { 459 if (verbosity >= G4VisManager::errors) { 301 if (verbosity >= G4VisManager::errors) { 460 G4warn << "ERROR: No current sceneHandle << 302 G4cout << "ERROR: No current sceneHandler. Please create one." << G4endl; 461 } 303 } 462 return; 304 return; 463 } 305 } 464 306 465 if (action == "accumulate") { 307 if (action == "accumulate") { 466 if (pScene->GetRefreshAtEndOfEvent()) { 308 if (pScene->GetRefreshAtEndOfEvent()) { 467 if (verbosity >= G4VisManager::errors) { 309 if (verbosity >= G4VisManager::errors) { 468 G4warn << << 310 G4cout << 469 "ERROR: Cannot accumulate runs unless even 311 "ERROR: Cannot accumulate runs unless events accumulate too." 470 "\n Use \"/vis/scene/endOfEventAction acc 312 "\n Use \"/vis/scene/endOfEventAction accumulate\"." 471 << G4endl; 313 << G4endl; 472 } 314 } 473 } 315 } 474 else { 316 else { 475 pScene->SetRefreshAtEndOfRun(false); 317 pScene->SetRefreshAtEndOfRun(false); 476 } 318 } 477 } 319 } 478 else if (action == "refresh") { 320 else if (action == "refresh") { 479 pScene->SetRefreshAtEndOfRun(true); 321 pScene->SetRefreshAtEndOfRun(true); 480 pSceneHandler->SetMarkForClearingTransient 322 pSceneHandler->SetMarkForClearingTransientStore(true); 481 } 323 } 482 else { 324 else { 483 if (verbosity >= G4VisManager::errors) { 325 if (verbosity >= G4VisManager::errors) { 484 G4warn << << 326 G4cout << 485 "ERROR: unrecognised parameter \"" << action 327 "ERROR: unrecognised parameter \"" << action << "\"." 486 << G4endl; 328 << G4endl; 487 } 329 } 488 return; 330 return; 489 } 331 } 490 332 491 // Change of transients behaviour, so... 333 // Change of transients behaviour, so... 492 fpVisManager->ResetTransientsDrawnFlags(); 334 fpVisManager->ResetTransientsDrawnFlags(); 493 335 494 if (verbosity >= G4VisManager::confirmations 336 if (verbosity >= G4VisManager::confirmations) { 495 G4cout << "End of run action set to \""; 337 G4cout << "End of run action set to \""; 496 if (pScene->GetRefreshAtEndOfRun()) G4cout 338 if (pScene->GetRefreshAtEndOfRun()) G4cout << "refresh"; 497 else G4cout << "accumulate"; 339 else G4cout << "accumulate"; 498 G4cout << "\"" << G4endl; 340 G4cout << "\"" << G4endl; 499 } 341 } 500 } 342 } 501 343 502 ////////////// /vis/scene/list /////////////// 344 ////////////// /vis/scene/list /////////////////////////////////////// 503 345 504 G4VisCommandSceneList::G4VisCommandSceneList ( 346 G4VisCommandSceneList::G4VisCommandSceneList () { 505 G4bool omitable; 347 G4bool omitable; 506 fpCommand = new G4UIcommand ("/vis/scene/lis 348 fpCommand = new G4UIcommand ("/vis/scene/list", this); 507 fpCommand -> SetGuidance ("Lists scene(s).") 349 fpCommand -> SetGuidance ("Lists scene(s)."); 508 fpCommand -> SetGuidance 350 fpCommand -> SetGuidance 509 ("\"help /vis/verbose\" for definition of 351 ("\"help /vis/verbose\" for definition of verbosity."); 510 G4UIparameter* parameter; 352 G4UIparameter* parameter; 511 parameter = new G4UIparameter ("scene-name", 353 parameter = new G4UIparameter ("scene-name", 's', omitable = true); 512 parameter -> SetDefaultValue ("all"); 354 parameter -> SetDefaultValue ("all"); 513 fpCommand -> SetParameter (parameter); 355 fpCommand -> SetParameter (parameter); 514 parameter = new G4UIparameter ("verbosity", 356 parameter = new G4UIparameter ("verbosity", 's', omitable = true); 515 parameter -> SetDefaultValue ("warnings"); 357 parameter -> SetDefaultValue ("warnings"); 516 fpCommand -> SetParameter (parameter); 358 fpCommand -> SetParameter (parameter); 517 } 359 } 518 360 519 G4VisCommandSceneList::~G4VisCommandSceneList 361 G4VisCommandSceneList::~G4VisCommandSceneList () { 520 delete fpCommand; 362 delete fpCommand; 521 } 363 } 522 364 523 G4String G4VisCommandSceneList::GetCurrentValu 365 G4String G4VisCommandSceneList::GetCurrentValue (G4UIcommand*) { 524 return ""; 366 return ""; 525 } 367 } 526 368 527 void G4VisCommandSceneList::SetNewValue (G4UIc 369 void G4VisCommandSceneList::SetNewValue (G4UIcommand*, G4String newValue) { 528 G4String name, verbosityString; 370 G4String name, verbosityString; 529 std::istringstream is (newValue); 371 std::istringstream is (newValue); 530 is >> name >> verbosityString; 372 is >> name >> verbosityString; 531 G4VisManager::Verbosity verbosity = 373 G4VisManager::Verbosity verbosity = 532 fpVisManager->GetVerbosityValue(verbosityS 374 fpVisManager->GetVerbosityValue(verbosityString); 533 const G4Scene* currentScene = fpVisManager - 375 const G4Scene* currentScene = fpVisManager -> GetCurrentScene (); 534 G4String currentName; 376 G4String currentName; 535 if (currentScene) currentName = currentScene 377 if (currentScene) currentName = currentScene->GetName(); 536 378 537 G4SceneList& sceneList = fpVisManager -> Set 379 G4SceneList& sceneList = fpVisManager -> SetSceneList (); 538 std::size_t iScene, nScenes = sceneList.size << 380 G4int iScene, nScenes = sceneList.size (); 539 G4bool found = false; 381 G4bool found = false; 540 for (iScene = 0; iScene < nScenes; ++iScene) << 382 for (iScene = 0; iScene < nScenes; iScene++) { 541 G4Scene* pScene = sceneList [iScene]; 383 G4Scene* pScene = sceneList [iScene]; 542 const G4String& iName = pScene -> GetName 384 const G4String& iName = pScene -> GetName (); 543 if (name != "all") { 385 if (name != "all") { 544 if (name != iName) continue; 386 if (name != iName) continue; 545 } 387 } 546 found = true; 388 found = true; 547 if (iName == currentName) { 389 if (iName == currentName) { 548 G4cout << " (current)"; 390 G4cout << " (current)"; 549 } 391 } 550 else { 392 else { 551 G4cout << " "; 393 G4cout << " "; 552 } 394 } 553 G4cout << " scene \"" << iName << "\""; 395 G4cout << " scene \"" << iName << "\""; 554 if (verbosity >= G4VisManager::warnings) { << 396 if (verbosity >= G4VisManager::confirmations) { 555 std::size_t i; << 397 G4int i; 556 G4cout << "\n Run-duration models:"; 398 G4cout << "\n Run-duration models:"; 557 std::size_t nRunModels = pScene -> GetRu << 399 G4int nRunModels = pScene -> GetRunDurationModelList ().size (); 558 if (nRunModels == 0) { 400 if (nRunModels == 0) { 559 G4cout << " none."; 401 G4cout << " none."; 560 } 402 } 561 for (i = 0; i < nRunModels; ++i) { << 403 for (i = 0; i < nRunModels; i++) { 562 if (pScene -> GetRunDurationModelList()[i].f << 404 G4VModel* pModel = pScene -> GetRunDurationModelList () [i]; 563 G4cout << "\n Active: "; << 405 G4cout << "\n " << pModel -> GetGlobalDescription (); 564 else G4cout << "\n Inactive: "; << 565 G4VModel* pModel = pScene -> GetRunDurationM << 566 G4cout << pModel -> GetGlobalDescription (); << 567 } 406 } 568 G4cout << "\n End-of-event models:"; 407 G4cout << "\n End-of-event models:"; 569 std::size_t nEOEModels = pScene -> GetEn << 408 G4int nEOEModels = pScene -> GetEndOfEventModelList ().size (); 570 if (nEOEModels == 0) { 409 if (nEOEModels == 0) { 571 G4cout << " none."; 410 G4cout << " none."; 572 } 411 } 573 for (i = 0; i < nEOEModels; ++i) { << 412 for (i = 0; i < nEOEModels; i++) { 574 if (pScene -> GetEndOfEventModelList()[i].fA << 413 G4VModel* pModel = pScene -> GetEndOfEventModelList () [i]; 575 G4cout << "\n Active: "; << 414 G4cout << "\n " << pModel -> GetGlobalDescription (); 576 else G4cout << "\n Inactive: "; << 577 G4VModel* pModel = pScene -> GetEndOfEventMo << 578 G4cout << pModel -> GetGlobalDescription (); << 579 } << 580 G4cout << "\n End-of-run models:"; << 581 std::size_t nEORModels = pScene -> GetEn << 582 if (nEORModels == 0) { << 583 G4cout << " none."; << 584 } << 585 for (i = 0; i < nEORModels; ++i) { << 586 if (pScene -> GetEndOfRunModelList()[i].fAct << 587 G4cout << "\n Active: "; << 588 else G4cout << "\n Inactive: "; << 589 G4VModel* pModel = pScene -> GetEndOfRunMode << 590 G4cout << pModel -> GetGlobalDescription (); << 591 } 415 } 592 } 416 } 593 if (verbosity >= G4VisManager::parameters) 417 if (verbosity >= G4VisManager::parameters) { 594 G4cout << "\n " << *sceneList [iScene]; 418 G4cout << "\n " << *sceneList [iScene]; 595 } 419 } 596 G4cout << G4endl; 420 G4cout << G4endl; 597 } 421 } 598 if (!found) { 422 if (!found) { 599 G4warn << "No scenes found"; << 423 G4cout << "No scenes found"; 600 if (name != "all") { 424 if (name != "all") { 601 G4warn << " of name \"" << name << "\""; << 425 G4cout << " of name \"" << name << "\""; 602 } 426 } 603 G4warn << "." << G4endl; << 427 G4cout << "." << G4endl; 604 } 428 } 605 } 429 } 606 430 607 ////////////// /vis/scene/notifyHandlers ///// 431 ////////////// /vis/scene/notifyHandlers ///////////////////////// 608 432 609 G4VisCommandSceneNotifyHandlers::G4VisCommandS 433 G4VisCommandSceneNotifyHandlers::G4VisCommandSceneNotifyHandlers () { 610 G4bool omitable; 434 G4bool omitable; 611 fpCommand = new G4UIcommand ("/vis/scene/not 435 fpCommand = new G4UIcommand ("/vis/scene/notifyHandlers", this); 612 fpCommand -> SetGuidance 436 fpCommand -> SetGuidance 613 ("Notifies scene handlers and forces re-re 437 ("Notifies scene handlers and forces re-rendering."); 614 fpCommand -> SetGuidance 438 fpCommand -> SetGuidance 615 ("Notifies the handler(s) of the specified 439 ("Notifies the handler(s) of the specified scene and forces a" 616 "\nreconstruction of any graphical databa 440 "\nreconstruction of any graphical databases." 617 "\nClears and refreshes all viewers of cu 441 "\nClears and refreshes all viewers of current scene." 618 "\n The default action \"refresh\" does 442 "\n The default action \"refresh\" does not issue \"update\" (see" 619 "\n /vis/viewer/update)." 443 "\n /vis/viewer/update)." 620 "\nIf \"flush\" is specified, it issues a 444 "\nIf \"flush\" is specified, it issues an \"update\" as well as" 621 "\n \"refresh\" - \"update\" and initiat 445 "\n \"refresh\" - \"update\" and initiates post-processing" 622 "\n for graphics systems which need it." 446 "\n for graphics systems which need it."); 623 fpCommand -> SetGuidance 447 fpCommand -> SetGuidance 624 ("The default for <scene-name> is the curr 448 ("The default for <scene-name> is the current scene name."); 625 fpCommand -> SetGuidance 449 fpCommand -> SetGuidance 626 ("This command does not change current sce 450 ("This command does not change current scene, scene handler or viewer."); 627 G4UIparameter* parameter; 451 G4UIparameter* parameter; 628 parameter = new G4UIparameter ("scene-name", 452 parameter = new G4UIparameter ("scene-name", 's', 629 omitable = true); 453 omitable = true); 630 parameter -> SetCurrentAsDefault(true); 454 parameter -> SetCurrentAsDefault(true); 631 fpCommand -> SetParameter (parameter); 455 fpCommand -> SetParameter (parameter); 632 parameter = new G4UIparameter ("refresh-flus 456 parameter = new G4UIparameter ("refresh-flush", 's', 633 omitable = true); 457 omitable = true); 634 parameter -> SetDefaultValue("refresh"); 458 parameter -> SetDefaultValue("refresh"); 635 parameter -> SetParameterCandidates("r refre 459 parameter -> SetParameterCandidates("r refresh f flush"); 636 fpCommand -> SetParameter (parameter); 460 fpCommand -> SetParameter (parameter); 637 } 461 } 638 462 639 G4VisCommandSceneNotifyHandlers::~G4VisCommand 463 G4VisCommandSceneNotifyHandlers::~G4VisCommandSceneNotifyHandlers () { 640 delete fpCommand; 464 delete fpCommand; 641 } 465 } 642 466 643 G4String G4VisCommandSceneNotifyHandlers::GetC 467 G4String G4VisCommandSceneNotifyHandlers::GetCurrentValue(G4UIcommand*) { 644 return CurrentSceneName (); 468 return CurrentSceneName (); 645 } 469 } 646 470 647 void G4VisCommandSceneNotifyHandlers::SetNewVa 471 void G4VisCommandSceneNotifyHandlers::SetNewValue (G4UIcommand*, 648 G4String newValue) { 472 G4String newValue) { 649 473 650 G4VisManager::Verbosity verbosity = fpVisMan 474 G4VisManager::Verbosity verbosity = fpVisManager->GetVerbosity(); 651 475 652 G4String sceneName, refresh_flush; 476 G4String sceneName, refresh_flush; 653 std::istringstream is (newValue); 477 std::istringstream is (newValue); 654 is >> sceneName >> refresh_flush; 478 is >> sceneName >> refresh_flush; 655 G4bool flush = false; 479 G4bool flush = false; 656 if (refresh_flush[0] == 'f') flush = true; << 480 if (refresh_flush(0) == 'f') flush = true; 657 481 658 const G4SceneList& sceneList = fpVisManager 482 const G4SceneList& sceneList = fpVisManager -> GetSceneList (); 659 G4SceneHandlerList& sceneHandlerList = 483 G4SceneHandlerList& sceneHandlerList = 660 fpVisManager -> SetAvailableSceneHandlers 484 fpVisManager -> SetAvailableSceneHandlers (); 661 485 662 // Check scene name. 486 // Check scene name. 663 const std::size_t nScenes = sceneList.size ( << 487 const G4int nScenes = sceneList.size (); 664 std::size_t iScene; << 488 G4int iScene; 665 for (iScene = 0; iScene < nScenes; ++iScene) << 489 for (iScene = 0; iScene < nScenes; iScene++) { 666 G4Scene* scene = sceneList [iScene]; 490 G4Scene* scene = sceneList [iScene]; 667 if (sceneName == scene -> GetName ()) brea 491 if (sceneName == scene -> GetName ()) break; 668 } 492 } 669 if (iScene >= nScenes ) { 493 if (iScene >= nScenes ) { 670 if (verbosity >= G4VisManager::warnings) { 494 if (verbosity >= G4VisManager::warnings) { 671 G4warn << "WARNING: Scene \"" << sceneNa << 495 G4cout << "WARNING: Scene \"" << sceneName << "\" not found." 672 "\n /vis/scene/list to see scenes." 496 "\n /vis/scene/list to see scenes." 673 << G4endl; 497 << G4endl; 674 } 498 } 675 return; 499 return; 676 } 500 } 677 501 678 // Store current context... 502 // Store current context... 679 G4VSceneHandler* pCurrentSceneHandler = 503 G4VSceneHandler* pCurrentSceneHandler = 680 fpVisManager -> GetCurrentSceneHandler(); 504 fpVisManager -> GetCurrentSceneHandler(); 681 if (!pCurrentSceneHandler) { 505 if (!pCurrentSceneHandler) { 682 if (verbosity >= G4VisManager::warnings) { 506 if (verbosity >= G4VisManager::warnings) { 683 G4warn << "WARNING: No current scene han << 507 G4cout << "WARNING: No current scene handler." 684 << G4endl; 508 << G4endl; 685 } 509 } 686 return; 510 return; 687 } 511 } 688 G4VViewer* pCurrentViewer = fpVisManager -> 512 G4VViewer* pCurrentViewer = fpVisManager -> GetCurrentViewer(); 689 if (!pCurrentViewer) { 513 if (!pCurrentViewer) { 690 if (verbosity >= G4VisManager::warnings) { 514 if (verbosity >= G4VisManager::warnings) { 691 G4warn << "WARNING: No current viewer." << 515 G4cout << "WARNING: No current viewer." 692 << G4endl; 516 << G4endl; 693 } 517 } 694 return; 518 return; 695 } 519 } 696 G4Scene* pCurrentScene = fpVisManager -> Get 520 G4Scene* pCurrentScene = fpVisManager -> GetCurrentScene(); 697 if (!pCurrentScene) { 521 if (!pCurrentScene) { 698 if (verbosity >= G4VisManager::warnings) { 522 if (verbosity >= G4VisManager::warnings) { 699 G4warn << "WARNING: No current scene." << 523 G4cout << "WARNING: No current scene." 700 << G4endl; 524 << G4endl; 701 } 525 } 702 return; 526 return; 703 } 527 } 704 << 705 G4VisManager::Verbosity currentVerbosity = f 528 G4VisManager::Verbosity currentVerbosity = fpVisManager -> GetVerbosity(); 706 529 707 // Suppress messages during this process (on 530 // Suppress messages during this process (only print errors)... 708 //fpVisManager -> SetVerboseLevel(G4VisManag 531 //fpVisManager -> SetVerboseLevel(G4VisManager::errors); 709 532 710 // For each scene handler, if it contains th 533 // For each scene handler, if it contains the scene, clear and 711 // rebuild the graphical database, then for 534 // rebuild the graphical database, then for each viewer set (make 712 // current), clear, (re)draw, and show. 535 // current), clear, (re)draw, and show. 713 const std::size_t nSceneHandlers = sceneHand << 536 const G4int nSceneHandlers = sceneHandlerList.size (); 714 for (std::size_t iSH = 0; iSH < nSceneHandle << 537 for (G4int iSH = 0; iSH < nSceneHandlers; iSH++) { 715 G4VSceneHandler* aSceneHandler = sceneHand 538 G4VSceneHandler* aSceneHandler = sceneHandlerList [iSH]; 716 G4Scene* aScene = aSceneHandler -> GetScen 539 G4Scene* aScene = aSceneHandler -> GetScene (); 717 if (aScene) { 540 if (aScene) { 718 const G4String& aSceneName = aScene -> G 541 const G4String& aSceneName = aScene -> GetName (); 719 if (sceneName == aSceneName) { 542 if (sceneName == aSceneName) { 720 aScene->CalculateExtent(); // Check and rec << 543 // Clear store and force a rebuild of graphical database... >> 544 //aSceneHandler -> ClearStore (); // Not nec?? Done below >> 545 //with NeedKernelVisit and DrawView. JA. 721 G4ViewerList& viewerList = aSceneHandler -> 546 G4ViewerList& viewerList = aSceneHandler -> SetViewerList (); 722 const std::size_t nViewers = viewerList.size << 547 const G4int nViewers = viewerList.size (); 723 for (std::size_t iV = 0; iV < nViewers; ++iV << 548 for (G4int iV = 0; iV < nViewers; iV++) { 724 G4VViewer* aViewer = viewerList [iV]; 549 G4VViewer* aViewer = viewerList [iV]; 725 // Force rebuild of graphical database, if << 726 aViewer -> NeedKernelVisit(); << 727 if (aViewer->GetViewParameters().IsAutoRef 550 if (aViewer->GetViewParameters().IsAutoRefresh()) { 728 aSceneHandler -> SetCurrentViewer (aView 551 aSceneHandler -> SetCurrentViewer (aViewer); 729 // Ensure consistency of vis manager... 552 // Ensure consistency of vis manager... 730 fpVisManager -> SetCurrentViewer(aViewer 553 fpVisManager -> SetCurrentViewer(aViewer); 731 fpVisManager -> SetCurrentSceneHandler(a 554 fpVisManager -> SetCurrentSceneHandler(aSceneHandler); 732 fpVisManager -> SetCurrentScene(aScene); 555 fpVisManager -> SetCurrentScene(aScene); >> 556 // Re-draw, forcing rebuild of graphics database, if any... >> 557 aViewer -> NeedKernelVisit(); 733 aViewer -> SetView (); 558 aViewer -> SetView (); 734 aViewer -> ClearView (); 559 aViewer -> ClearView (); 735 aViewer -> DrawView (); 560 aViewer -> DrawView (); 736 if (flush) aViewer -> ShowView (); 561 if (flush) aViewer -> ShowView (); 737 if (verbosity >= G4VisManager::confirmat 562 if (verbosity >= G4VisManager::confirmations) { 738 G4cout << "Viewer \"" << aViewer -> Ge 563 G4cout << "Viewer \"" << aViewer -> GetName () 739 << "\" of scene handler \"" << aScene 564 << "\" of scene handler \"" << aSceneHandler -> GetName () 740 << "\"\n "; 565 << "\"\n "; 741 if (flush) G4cout << "flushed"; 566 if (flush) G4cout << "flushed"; 742 else G4cout << "refreshed"; 567 else G4cout << "refreshed"; 743 G4cout << " at request of scene \"" << 568 G4cout << " at request of scene \"" << sceneName 744 << "\"." << G4endl; 569 << "\"." << G4endl; 745 } 570 } 746 } else { 571 } else { 747 if (verbosity >= G4VisManager::confirmat << 572 if (verbosity >= G4VisManager::warnings) { 748 G4cout << "NOTE: The scene, \"" << 573 G4cout << "WARNING: The scene, \"" 749 << sceneName 574 << sceneName 750 << "\", of viewer \"" 575 << "\", of viewer \"" 751 << aViewer -> GetName () 576 << aViewer -> GetName () 752 << "\"\n of scene handler \"" 577 << "\"\n of scene handler \"" 753 << aSceneHandler -> GetName () 578 << aSceneHandler -> GetName () 754 << "\" has changed. To see effect," 579 << "\" has changed. To see effect," 755 << "\n \"/vis/viewer/select " 580 << "\n \"/vis/viewer/select " 756 << aViewer -> GetShortName () 581 << aViewer -> GetShortName () 757 << "\" and \"/vis/viewer/rebuild\"." 582 << "\" and \"/vis/viewer/rebuild\"." 758 << G4endl; 583 << G4endl; 759 } 584 } 760 } 585 } 761 } 586 } 762 } 587 } 763 } 588 } 764 else { 589 else { 765 if (verbosity >= G4VisManager::warnings) 590 if (verbosity >= G4VisManager::warnings) { 766 G4warn << "WARNING: G4VisCommandSceneNotifyH << 591 G4cout << "WARNING: G4VisCommandSceneNotifyHandlers: scene handler \"" 767 << aSceneHandler->GetName() 592 << aSceneHandler->GetName() 768 << "\" has a null scene." 593 << "\" has a null scene." 769 << G4endl; 594 << G4endl; 770 } 595 } 771 } 596 } 772 } 597 } 773 598 774 // Reclaim original context - but set viewer 599 // Reclaim original context - but set viewer first, then scene 775 // handler, because the latter might have be 600 // handler, because the latter might have been created very recently 776 // and, not yet having a viewer, the current 601 // and, not yet having a viewer, the current viewer will, 777 // temporarily, refer to another scene handl 602 // temporarily, refer to another scene handler. SetCurrentViewer 778 // actually resets the scene handler, which 603 // actually resets the scene handler, which is what we don't want, 779 // so we set it again on the next line... 604 // so we set it again on the next line... 780 fpVisManager -> SetCurrentViewer(pCurrentVie 605 fpVisManager -> SetCurrentViewer(pCurrentViewer); 781 fpVisManager -> SetCurrentSceneHandler(pCurr 606 fpVisManager -> SetCurrentSceneHandler(pCurrentSceneHandler); 782 fpVisManager -> SetCurrentScene(pCurrentScen 607 fpVisManager -> SetCurrentScene(pCurrentScene); 783 fpVisManager -> SetVerboseLevel(currentVerbo 608 fpVisManager -> SetVerboseLevel(currentVerbosity); 784 // Take care of special case of scene handle 609 // Take care of special case of scene handler with no viewer yet. 785 if (pCurrentSceneHandler) { 610 if (pCurrentSceneHandler) { 786 G4ViewerList& viewerList = pCurrentSceneHa 611 G4ViewerList& viewerList = pCurrentSceneHandler -> SetViewerList (); 787 const std::size_t nViewers = viewerList.si << 612 const G4int nViewers = viewerList.size (); 788 if (nViewers) { 613 if (nViewers) { 789 pCurrentSceneHandler -> SetCurrentViewer 614 pCurrentSceneHandler -> SetCurrentViewer (pCurrentViewer); 790 // JA: I don't think we need this. SetVi << 615 if (pCurrentViewer && pCurrentSceneHandler->GetScene()) { 791 // if (pCurrentViewer && pCurrentSceneHa << 616 pCurrentViewer -> SetView (); 792 // pCurrentViewer -> SetView (); << 793 // } << 794 } << 795 } << 796 } << 797 << 798 ////////////// /vis/scene/removeModel //////// << 799 << 800 G4VisCommandSceneRemoveModel::G4VisCommandScen << 801 G4bool omitable; << 802 fpCommand = new G4UIcommand ("/vis/scene/rem << 803 fpCommand -> SetGuidance("Remove model."); << 804 fpCommand -> SetGuidance << 805 ("Attempts to match search string to name of << 806 fpCommand -> SetGuidance << 807 ("Use \"/vis/scene/list\" to see model names << 808 G4UIparameter* parameter; << 809 parameter = new G4UIparameter ("search-strin << 810 fpCommand -> SetParameter (parameter); << 811 } << 812 << 813 G4VisCommandSceneRemoveModel::~G4VisCommandSce << 814 delete fpCommand; << 815 } << 816 << 817 G4String G4VisCommandSceneRemoveModel::GetCurr << 818 return ""; << 819 } << 820 << 821 void G4VisCommandSceneRemoveModel::SetNewValue << 822 G4String newValue) { << 823 << 824 G4VisManager::Verbosity verbosity = fpVisMan << 825 << 826 G4String searchString; << 827 std::istringstream is (newValue); << 828 is >> searchString; << 829 << 830 G4Scene* pScene = fpVisManager->GetCurrentSc << 831 if (!pScene) { << 832 if (verbosity >= G4VisManager::errors) { << 833 G4warn << "ERROR: No current scene. Ple << 834 } << 835 return; << 836 } << 837 << 838 G4VSceneHandler* pSceneHandler = fpVisManage << 839 if (!pSceneHandler) { << 840 if (verbosity >= G4VisManager::errors) { << 841 G4warn << "ERROR: No current sceneHandle << 842 } << 843 return; << 844 } << 845 << 846 G4bool any = false; << 847 << 848 std::vector<G4Scene::Model>& runDurationMode << 849 pScene->SetRunDurationModelList(); << 850 for (size_t i = 0; i < runDurationModelList. << 851 const G4String& modelName = << 852 runDurationModelList[i].fpModel->GetGlobal << 853 if (modelName.find(searchString) != std::s << 854 runDurationModelList.erase(runDurationMo << 855 any = true; << 856 if (verbosity >= G4VisManager::warnings) << 857 G4warn << "Model \"" << modelName << "\" rem << 858 } << 859 break; // Allow only one model at a tim << 860 } << 861 } << 862 << 863 std::vector<G4Scene::Model>& endOfEventModel << 864 pScene->SetEndOfEventModelList(); << 865 for (size_t i = 0; i < endOfEventModelList.s << 866 const G4String& modelName = << 867 endOfEventModelList[i].fpModel->GetGlobalD << 868 if (modelName.find(searchString) != std::s << 869 endOfEventModelList.erase(endOfEventMode << 870 any = true; << 871 if (verbosity >= G4VisManager::warnings) << 872 G4warn << "Model \"" << modelName << "\" rem << 873 } << 874 break; // Allow only one model at a tim << 875 } << 876 } << 877 << 878 std::vector<G4Scene::Model>& endOfRunModelLi << 879 pScene->SetEndOfRunModelList(); << 880 for (size_t i = 0; i < endOfRunModelList.siz << 881 const G4String& modelName = << 882 endOfRunModelList[i].fpModel->GetGlobalDes << 883 if (modelName.find(searchString) != std::s << 884 endOfRunModelList.erase(endOfRunModelLis << 885 any = true; << 886 if (verbosity >= G4VisManager::warnings) << 887 G4warn << "Model \"" << modelName << "\" rem << 888 } 617 } 889 break; // Allow only one model at a tim << 890 } 618 } 891 } 619 } 892 << 893 if (!any) { << 894 if (verbosity >= G4VisManager::warnings) { << 895 G4warn << "WARNING: No match found." << << 896 } << 897 return; << 898 } << 899 << 900 CheckSceneAndNotifyHandlers (pScene); << 901 } 620 } 902 621 903 ////////////// /vis/scene/select ///////////// 622 ////////////// /vis/scene/select /////////////////////////////////////// 904 623 905 G4VisCommandSceneSelect::G4VisCommandSceneSele 624 G4VisCommandSceneSelect::G4VisCommandSceneSelect () { 906 G4bool omitable; 625 G4bool omitable; 907 fpCommand = new G4UIcmdWithAString ("/vis/sc 626 fpCommand = new G4UIcmdWithAString ("/vis/scene/select", this); 908 fpCommand -> SetGuidance ("Selects a scene") 627 fpCommand -> SetGuidance ("Selects a scene"); 909 fpCommand -> SetGuidance << 628 fpCommand -> SetGuidance 910 ("Makes the scene current. \"/vis/scene/lis << 629 ("Makes the scene current. \"/vis/scene/list\" to see" 911 "\n possible scene names."); << 630 "\n possible scene names."); 912 fpCommand -> SetParameterName ("scene-name", 631 fpCommand -> SetParameterName ("scene-name", omitable = false); 913 } 632 } 914 633 915 G4VisCommandSceneSelect::~G4VisCommandSceneSel 634 G4VisCommandSceneSelect::~G4VisCommandSceneSelect () { 916 delete fpCommand; 635 delete fpCommand; 917 } 636 } 918 637 919 G4String G4VisCommandSceneSelect::GetCurrentVa 638 G4String G4VisCommandSceneSelect::GetCurrentValue (G4UIcommand*) { 920 return ""; 639 return ""; 921 } 640 } 922 641 923 void G4VisCommandSceneSelect::SetNewValue (G4U 642 void G4VisCommandSceneSelect::SetNewValue (G4UIcommand*, G4String newValue) { 924 643 925 G4VisManager::Verbosity verbosity = fpVisMan 644 G4VisManager::Verbosity verbosity = fpVisManager->GetVerbosity(); 926 645 927 G4String& selectName = newValue; 646 G4String& selectName = newValue; 928 G4SceneList& sceneList = fpVisManager -> Set 647 G4SceneList& sceneList = fpVisManager -> SetSceneList (); 929 std::size_t iScene, nScenes = sceneList.size << 648 G4int iScene, nScenes = sceneList.size (); 930 for (iScene = 0; iScene < nScenes; ++iScene) << 649 for (iScene = 0; iScene < nScenes; iScene++) { 931 if (sceneList [iScene] -> GetName () == se 650 if (sceneList [iScene] -> GetName () == selectName) break; 932 } 651 } 933 if (iScene >= nScenes) { 652 if (iScene >= nScenes) { 934 if (verbosity >= G4VisManager::warnings) { 653 if (verbosity >= G4VisManager::warnings) { 935 G4warn << "WARNING: Scene \"" << selectN << 654 G4cout << "WARNING: Scene \"" << selectName 936 << "\" not found - \"/vis/scene/list\" t << 655 << "\" not found - \"/vis/scene/list\" to see possibilities." 937 << G4endl; << 656 << G4endl; 938 } 657 } 939 return; 658 return; 940 } 659 } 941 660 942 if (verbosity >= G4VisManager::confirmations 661 if (verbosity >= G4VisManager::confirmations) { 943 G4cout << "Scene \"" << selectName 662 G4cout << "Scene \"" << selectName 944 << "\" selected." << G4endl; << 663 << "\" selected." << G4endl; 945 } 664 } 946 << 665 UpdateVisManagerScene (selectName); 947 CheckSceneAndNotifyHandlers (sceneList [iSce << 948 } << 949 << 950 ////////////// /vis/scene/showExtents //////// << 951 << 952 G4VisCommandSceneShowExtents::G4VisCommandScen << 953 fpCommand = new G4UIcmdWithoutParameter ("/v << 954 fpCommand -> SetGuidance ("Prints and draws << 955 } << 956 << 957 G4VisCommandSceneShowExtents::~G4VisCommandSce << 958 delete fpCommand; << 959 } << 960 << 961 G4String G4VisCommandSceneShowExtents::GetCurr << 962 return ""; << 963 } << 964 << 965 void G4VisCommandSceneShowExtents::SetNewValue << 966 << 967 G4VisManager::Verbosity verbosity = fpVisMan << 968 << 969 G4VSceneHandler* pCurrentSceneHandler = << 970 fpVisManager -> GetCurrentSceneHandler(); << 971 if (!pCurrentSceneHandler) { << 972 if (verbosity >= G4VisManager::warnings) { << 973 G4warn << "WARNING: No current scene han << 974 << G4endl; << 975 } << 976 return; << 977 } << 978 G4VViewer* pCurrentViewer = fpVisManager -> << 979 if (!pCurrentViewer) { << 980 if (verbosity >= G4VisManager::warnings) { << 981 G4warn << "WARNING: No current viewer." << 982 << G4endl; << 983 } << 984 return; << 985 } << 986 G4Scene* pCurrentScene = fpVisManager -> Get << 987 if (!pCurrentScene) { << 988 if (verbosity >= G4VisManager::warnings) { << 989 G4warn << "WARNING: No current scene." << 990 << G4endl; << 991 } << 992 return; << 993 } << 994 << 995 G4cout << "\n Run-duration models:"; << 996 std::size_t nRunModels = pCurrentScene -> Ge << 997 if (nRunModels == 0) { << 998 G4cout << " none."; << 999 } << 1000 for (std::size_t i = 0; i < nRunModels; ++i << 1001 if (pCurrentScene -> GetRunDurationModelL << 1002 G4cout << "\n Active: "; << 1003 else G4cout << "\n Inactive: "; << 1004 G4VModel* pModel = pCurrentScene -> GetRu << 1005 const G4VisExtent& transformedExtent = pM << 1006 G4cout << pModel -> GetGlobalDescription << 1007 << "\n" << transformedExtent; << 1008 DrawExtent(transformedExtent); << 1009 } << 1010 G4cout << "\n End-of-event models:"; << 1011 std::size_t nEOEModels = pCurrentScene -> G << 1012 if (nEOEModels == 0) { << 1013 G4cout << " none."; << 1014 } << 1015 for (std::size_t i = 0; i < nEOEModels; ++i << 1016 if (pCurrentScene -> GetEndOfEventModelLi << 1017 G4cout << "\n Active: "; << 1018 else G4cout << "\n Inactive: "; << 1019 G4VModel* pModel = pCurrentScene -> GetEn << 1020 const G4VisExtent& transformedExtent = pM << 1021 G4cout << pModel -> GetGlobalDescription << 1022 << "\n" << transformedExtent; << 1023 DrawExtent(transformedExtent); << 1024 } << 1025 G4cout << "\n End-of-run models:"; << 1026 std::size_t nEORModels = pCurrentScene -> G << 1027 if (nEORModels == 0) { << 1028 G4cout << " none."; << 1029 } << 1030 for (std::size_t i = 0; i < nEORModels; ++i << 1031 if (pCurrentScene -> GetEndOfRunModelList << 1032 G4cout << "\n Active: "; << 1033 else G4cout << "\n Inactive: "; << 1034 G4VModel* pModel = pCurrentScene -> GetEn << 1035 const G4VisExtent& transformedExtent = pM << 1036 G4cout << pModel -> GetGlobalDescription << 1037 << "\n" << transformedExtent; << 1038 DrawExtent(transformedExtent); << 1039 } << 1040 G4cout << "\n Overall extent:\n"; << 1041 DrawExtent(pCurrentScene->GetExtent()); << 1042 G4cout << G4endl; << 1043 } 666 } 1044 667