Geant4 Cross Reference |
1 // 1 // 2 // ******************************************* 2 // ******************************************************************** 3 // * License and Disclaimer 3 // * License and Disclaimer * 4 // * 4 // * * 5 // * The Geant4 software is copyright of th 5 // * The Geant4 software is copyright of the Copyright Holders of * 6 // * the Geant4 Collaboration. It is provided 6 // * the Geant4 Collaboration. It is provided under the terms and * 7 // * conditions of the Geant4 Software License 7 // * conditions of the Geant4 Software License, included in the file * 8 // * LICENSE and available at http://cern.ch/ 8 // * LICENSE and available at http://cern.ch/geant4/license . These * 9 // * include a list of copyright holders. 9 // * include a list of copyright holders. * 10 // * 10 // * * 11 // * Neither the authors of this software syst 11 // * Neither the authors of this software system, nor their employing * 12 // * institutes,nor the agencies providing fin 12 // * institutes,nor the agencies providing financial support for this * 13 // * work make any representation or warran 13 // * work make any representation or warranty, express or implied, * 14 // * regarding this software system or assum 14 // * regarding this software system or assume any liability for its * 15 // * use. Please see the license in the file 15 // * use. Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitatio 16 // * for the full disclaimer and the limitation of liability. * 17 // * 17 // * * 18 // * This code implementation is the result 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboratio 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distri 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you ag 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publicati 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Sof 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************* 24 // ******************************************************************** 25 // 25 // 26 // 26 // >> 27 // $Id: G4VisCommandsScene.cc,v 1.67 2007/11/10 15:03:56 allison Exp $ >> 28 // GEANT4 tag $Name: geant4-09-01-patch-01 $ 27 29 28 // /vis/scene commands - John Allison 9th Aug 30 // /vis/scene commands - John Allison 9th August 1998 29 31 30 #include "G4VisCommandsScene.hh" 32 #include "G4VisCommandsScene.hh" 31 33 32 #include "G4VisManager.hh" 34 #include "G4VisManager.hh" 33 #include "G4TransportationManager.hh" 35 #include "G4TransportationManager.hh" 34 #include "G4RunManager.hh" 36 #include "G4RunManager.hh" 35 #include "G4RunManagerFactory.hh" << 36 #include "G4Run.hh" 37 #include "G4Run.hh" 37 #include "G4PhysicalVolumeModel.hh" 38 #include "G4PhysicalVolumeModel.hh" 38 #include "G4ApplicationState.hh" 39 #include "G4ApplicationState.hh" 39 #include "G4UImanager.hh" 40 #include "G4UImanager.hh" 40 #include "G4UIcommand.hh" 41 #include "G4UIcommand.hh" 41 #include "G4UIcmdWithAString.hh" 42 #include "G4UIcmdWithAString.hh" 42 #include "G4UIcmdWithoutParameter.hh" << 43 #include "G4ios.hh" 43 #include "G4ios.hh" 44 #include <sstream> 44 #include <sstream> 45 45 46 #define G4warn G4cout << 47 << 48 G4VVisCommandScene::G4VVisCommandScene () {} 46 G4VVisCommandScene::G4VVisCommandScene () {} 49 47 50 G4VVisCommandScene::~G4VVisCommandScene () {} 48 G4VVisCommandScene::~G4VVisCommandScene () {} 51 49 52 G4String G4VVisCommandScene::CurrentSceneName 50 G4String G4VVisCommandScene::CurrentSceneName () { 53 const G4Scene* pScene = fpVisManager -> GetC 51 const G4Scene* pScene = fpVisManager -> GetCurrentScene (); 54 G4String currentSceneName = "none"; << 52 G4String currentSceneName; 55 if (pScene) currentSceneName = pScene -> Get 53 if (pScene) currentSceneName = pScene -> GetName (); 56 return currentSceneName; 54 return currentSceneName; 57 } 55 } 58 56 59 ////////////// /vis/scene/activateModel ////// << 60 << 61 G4VisCommandSceneActivateModel::G4VisCommandSc << 62 G4bool omitable; << 63 fpCommand = new G4UIcommand ("/vis/scene/act << 64 fpCommand -> SetGuidance << 65 ("Activate or de-activate model."); << 66 fpCommand -> SetGuidance << 67 ("Attempts to match search string to name << 68 fpCommand -> SetGuidance << 69 ("Use \"/vis/scene/list\" to see model nam << 70 fpCommand -> SetGuidance << 71 ("If name == \"all\" (default), all models << 72 G4UIparameter* parameter; << 73 parameter = new G4UIparameter ("search-strin << 74 parameter -> SetDefaultValue ("all"); << 75 fpCommand -> SetParameter (parameter); << 76 parameter = new G4UIparameter ("activate", ' << 77 parameter -> SetDefaultValue (true); << 78 fpCommand -> SetParameter (parameter); << 79 } << 80 << 81 G4VisCommandSceneActivateModel::~G4VisCommandS << 82 delete fpCommand; << 83 } << 84 << 85 G4String G4VisCommandSceneActivateModel::GetCu << 86 return ""; << 87 } << 88 << 89 void G4VisCommandSceneActivateModel::SetNewVal << 90 G4String newValue) { << 91 << 92 G4VisManager::Verbosity verbosity = fpVisMan << 93 << 94 G4String searchString, activateString; << 95 std::istringstream is (newValue); << 96 // Need to handle the possibility that the s << 97 // contains embedded blanks within quotation << 98 // (This arises if the search string is auto << 99 // global description, as in G4UIQt, clickin << 100 auto lastQuotationMark = newValue.find_last_ << 101 if (lastQuotationMark != std::string::npos) << 102 auto firstQuotationMark = newValue.find_fi << 103 if (lastQuotationMark != firstQuotationMar << 104 // Note: there must not be more quotatio << 105 searchString = newValue.substr << 106 (firstQuotationMark + 1, lastQuotationMa << 107 activateString = newValue.substr(lastQuo << 108 // Perhaps we ought to check number of q << 109 G4int nQuotes = 0; << 110 for (auto c : newValue) { << 111 if (c == '"') nQuotes++; << 112 } << 113 if (nQuotes > 2) { << 114 G4ExceptionDescription ed; << 115 ed << "More than 2 quotation marks in << 116 G4Exception("G4VisCommandSceneActivate << 117 } << 118 } << 119 } << 120 else { << 121 // None or one quotation marks - just inpu << 122 is >> searchString >> activateString; << 123 } << 124 G4bool activate = G4UIcommand::ConvertToBool << 125 << 126 G4Scene* pScene = fpVisManager->GetCurrentSc << 127 if (!pScene) { << 128 if (verbosity >= G4VisManager::errors) { << 129 G4warn << "ERROR: No current scene. Ple << 130 } << 131 return; << 132 } << 133 << 134 G4VSceneHandler* pSceneHandler = fpVisManage << 135 if (!pSceneHandler) { << 136 if (verbosity >= G4VisManager::errors) { << 137 G4warn << "ERROR: No current sceneHandle << 138 } << 139 return; << 140 } << 141 << 142 if (searchString == "all" && !activate) { << 143 if (verbosity >= G4VisManager::warnings) { << 144 G4warn << << 145 "WARNING: You are not allowed to de-activate << 146 "\n Command ignored." << 147 << G4endl; << 148 } << 149 return; << 150 } << 151 << 152 G4bool any = false; << 153 << 154 std::vector<G4Scene::Model>& runDurationMode << 155 pScene->SetRunDurationModelList(); << 156 for (size_t i = 0; i < runDurationModelList. << 157 const G4String& modelName = runDurationMod << 158 if (searchString == "all" || modelName.fin << 159 any = true; << 160 runDurationModelList[i].fActive = activa << 161 if (verbosity >= G4VisManager::warnings) << 162 G4warn << "Model \"" << modelName; << 163 if (activate) G4warn << "\" activated."; << 164 else G4warn << "\" de-activated."; << 165 G4warn << G4endl; << 166 } << 167 } << 168 } << 169 << 170 std::vector<G4Scene::Model>& endOfEventModel << 171 pScene->SetEndOfEventModelList(); << 172 for (size_t i = 0; i < endOfEventModelList.s << 173 const G4String& modelName = endOfEventMode << 174 if (searchString == "all" || modelName.fin << 175 any = true; << 176 endOfEventModelList[i].fActive = activat << 177 if (verbosity >= G4VisManager::warnings) << 178 G4warn << "Model \"" << modelName; << 179 if (activate) G4warn << "\" activated."; << 180 else G4warn << "\" de-activated."; << 181 G4warn << G4endl; << 182 } << 183 } << 184 } << 185 << 186 std::vector<G4Scene::Model>& endOfRunModelLi << 187 pScene->SetEndOfRunModelList(); << 188 for (size_t i = 0; i < endOfRunModelList.siz << 189 const G4String& modelName = endOfRunModelL << 190 if (searchString == "all" || modelName.fin << 191 any = true; << 192 endOfRunModelList[i].fActive = activate; << 193 if (verbosity >= G4VisManager::warnings) << 194 G4warn << "Model \"" << modelName; << 195 if (activate) G4warn << "\" activated."; << 196 else G4warn << "\" de-activated."; << 197 G4warn << G4endl; << 198 } << 199 } << 200 } << 201 << 202 if (!any) { << 203 if (verbosity >= G4VisManager::warnings) { << 204 G4warn << "WARNING: No match found." << << 205 } << 206 return; << 207 } << 208 << 209 CheckSceneAndNotifyHandlers (pScene); << 210 } << 211 << 212 ////////////// /vis/scene/create ///////////// 57 ////////////// /vis/scene/create /////////////////////////////////////// 213 58 214 G4VisCommandSceneCreate::G4VisCommandSceneCrea 59 G4VisCommandSceneCreate::G4VisCommandSceneCreate (): fId (0) { 215 G4bool omitable; 60 G4bool omitable; 216 fpCommand = new G4UIcmdWithAString ("/vis/sc 61 fpCommand = new G4UIcmdWithAString ("/vis/scene/create", this); 217 fpCommand -> SetGuidance 62 fpCommand -> SetGuidance 218 ("Creates an empty scene."); 63 ("Creates an empty scene."); 219 fpCommand -> SetGuidance 64 fpCommand -> SetGuidance 220 ("Invents a name if not supplied. This sc 65 ("Invents a name if not supplied. This scene becomes current."); 221 fpCommand -> SetParameterName ("scene-name", 66 fpCommand -> SetParameterName ("scene-name", omitable = true); 222 } 67 } 223 68 224 G4VisCommandSceneCreate::~G4VisCommandSceneCre 69 G4VisCommandSceneCreate::~G4VisCommandSceneCreate () { 225 delete fpCommand; 70 delete fpCommand; 226 } 71 } 227 72 228 G4String G4VisCommandSceneCreate::NextName () 73 G4String G4VisCommandSceneCreate::NextName () { 229 std::ostringstream oss; 74 std::ostringstream oss; 230 oss << "scene-" << fId; 75 oss << "scene-" << fId; 231 return oss.str(); 76 return oss.str(); 232 } 77 } 233 78 234 G4String G4VisCommandSceneCreate::GetCurrentVa 79 G4String G4VisCommandSceneCreate::GetCurrentValue (G4UIcommand*) { 235 return ""; 80 return ""; 236 } 81 } 237 82 238 void G4VisCommandSceneCreate::SetNewValue (G4U 83 void G4VisCommandSceneCreate::SetNewValue (G4UIcommand*, G4String newValue) { 239 84 240 G4VisManager::Verbosity verbosity = fpVisMan 85 G4VisManager::Verbosity verbosity = fpVisManager->GetVerbosity(); 241 86 242 G4String& newName = newValue; 87 G4String& newName = newValue; 243 G4String nextName = NextName (); 88 G4String nextName = NextName (); 244 89 245 if (newName == "") { 90 if (newName == "") { 246 newName = nextName; 91 newName = nextName; 247 } 92 } 248 if (newName == nextName) fId++; 93 if (newName == nextName) fId++; 249 94 250 G4SceneList& sceneList = fpVisManager -> Set 95 G4SceneList& sceneList = fpVisManager -> SetSceneList (); 251 std::size_t iScene, nScenes = sceneList.size << 96 G4int iScene, nScenes = sceneList.size (); 252 for (iScene = 0; iScene < nScenes; ++iScene) << 97 for (iScene = 0; iScene < nScenes; iScene++) { 253 if (sceneList [iScene] -> GetName () == ne 98 if (sceneList [iScene] -> GetName () == newName) break; 254 } 99 } 255 if (iScene < nScenes) { 100 if (iScene < nScenes) { 256 if (verbosity >= G4VisManager::warnings) { 101 if (verbosity >= G4VisManager::warnings) { 257 G4warn << "WARNING: Scene \"" << newName << 102 G4cout << "WARNING: Scene \"" << newName << "\" already exists." 258 << "\n New scene not created." 103 << "\n New scene not created." 259 << G4endl; 104 << G4endl; 260 } 105 } 261 } else { 106 } else { 262 107 263 // Add empty scene data object to list... 108 // Add empty scene data object to list... 264 G4Scene* pScene = new G4Scene (newName); 109 G4Scene* pScene = new G4Scene (newName); 265 sceneList.push_back (pScene); 110 sceneList.push_back (pScene); 266 fpVisManager -> SetCurrentScene (pScene); 111 fpVisManager -> SetCurrentScene (pScene); 267 112 268 if (verbosity >= G4VisManager::confirmatio 113 if (verbosity >= G4VisManager::confirmations) { 269 G4cout << "New empty scene \"" << newNam 114 G4cout << "New empty scene \"" << newName << "\" created." << G4endl; 270 } 115 } 271 } 116 } 272 } 117 } 273 118 274 ////////////// /vis/scene/endOfEventAction /// 119 ////////////// /vis/scene/endOfEventAction //////////////////////////// 275 120 276 G4VisCommandSceneEndOfEventAction::G4VisComman 121 G4VisCommandSceneEndOfEventAction::G4VisCommandSceneEndOfEventAction () { 277 G4bool omitable; 122 G4bool omitable; 278 fpCommand = new G4UIcommand ("/vis/scene/end 123 fpCommand = new G4UIcommand ("/vis/scene/endOfEventAction", this); 279 fpCommand -> SetGuidance 124 fpCommand -> SetGuidance 280 ("Accumulate or refresh the viewer for eac 125 ("Accumulate or refresh the viewer for each new event."); 281 fpCommand -> SetGuidance 126 fpCommand -> SetGuidance 282 ("\"accumulate\": viewer accumulates hits, 127 ("\"accumulate\": viewer accumulates hits, etc., event by event, or"); 283 fpCommand -> SetGuidance 128 fpCommand -> SetGuidance 284 ("\"refresh\": viewer shows them at end of 129 ("\"refresh\": viewer shows them at end of event or, for direct-screen" 285 "\n viewers, refreshes the screen just b 130 "\n viewers, refreshes the screen just before drawing the next event."); 286 G4UIparameter* parameter; 131 G4UIparameter* parameter; 287 parameter = new G4UIparameter ("action", 's' 132 parameter = new G4UIparameter ("action", 's', omitable = true); 288 parameter -> SetParameterCandidates ("accumu 133 parameter -> SetParameterCandidates ("accumulate refresh"); 289 parameter -> SetDefaultValue ("refresh"); 134 parameter -> SetDefaultValue ("refresh"); 290 fpCommand -> SetParameter (parameter); 135 fpCommand -> SetParameter (parameter); 291 parameter = new G4UIparameter ("maxNumber", 136 parameter = new G4UIparameter ("maxNumber", 'i', omitable = true); 292 parameter -> SetDefaultValue (100); 137 parameter -> SetDefaultValue (100); 293 parameter -> SetGuidance 138 parameter -> SetGuidance 294 ("Maximum number of events kept. Unlimited 139 ("Maximum number of events kept. Unlimited if negative."); 295 fpCommand -> SetParameter (parameter); 140 fpCommand -> SetParameter (parameter); 296 } 141 } 297 142 298 G4VisCommandSceneEndOfEventAction::~G4VisComma 143 G4VisCommandSceneEndOfEventAction::~G4VisCommandSceneEndOfEventAction () { 299 delete fpCommand; 144 delete fpCommand; 300 } 145 } 301 146 302 G4String G4VisCommandSceneEndOfEventAction::Ge 147 G4String G4VisCommandSceneEndOfEventAction::GetCurrentValue(G4UIcommand*) { 303 return ""; 148 return ""; 304 } 149 } 305 150 306 void G4VisCommandSceneEndOfEventAction::SetNew 151 void G4VisCommandSceneEndOfEventAction::SetNewValue (G4UIcommand*, 307 G4String newValue) { 152 G4String newValue) { 308 153 309 G4VisManager::Verbosity verbosity = fpVisMan 154 G4VisManager::Verbosity verbosity = fpVisManager->GetVerbosity(); 310 155 311 G4String action; 156 G4String action; 312 G4int maxNumberOfKeptEvents; 157 G4int maxNumberOfKeptEvents; 313 std::istringstream is (newValue); 158 std::istringstream is (newValue); 314 is >> action >> maxNumberOfKeptEvents; 159 is >> action >> maxNumberOfKeptEvents; 315 160 316 G4Scene* pScene = fpVisManager->GetCurrentSc 161 G4Scene* pScene = fpVisManager->GetCurrentScene(); 317 if (!pScene) { 162 if (!pScene) { 318 if (verbosity >= G4VisManager::errors) { 163 if (verbosity >= G4VisManager::errors) { 319 G4warn << "ERROR: No current scene. Ple << 164 G4cout << "ERROR: No current scene. Please create one." << G4endl; 320 } 165 } 321 return; 166 return; 322 } 167 } 323 168 324 G4VSceneHandler* pSceneHandler = fpVisManage 169 G4VSceneHandler* pSceneHandler = fpVisManager->GetCurrentSceneHandler(); 325 if (!pSceneHandler) { 170 if (!pSceneHandler) { 326 if (verbosity >= G4VisManager::errors) { 171 if (verbosity >= G4VisManager::errors) { 327 G4warn << "ERROR: No current sceneHandle << 172 G4cout << "ERROR: No current sceneHandler. Please create one." << G4endl; 328 } 173 } 329 return; 174 return; 330 } 175 } 331 176 332 if (action == "accumulate") { 177 if (action == "accumulate") { 333 pScene->SetRefreshAtEndOfEvent(false); 178 pScene->SetRefreshAtEndOfEvent(false); 334 pScene->SetMaxNumberOfKeptEvents(maxNumber 179 pScene->SetMaxNumberOfKeptEvents(maxNumberOfKeptEvents); 335 } 180 } 336 else if (action == "refresh") { 181 else if (action == "refresh") { 337 if (!pScene->GetRefreshAtEndOfRun()) { 182 if (!pScene->GetRefreshAtEndOfRun()) { 338 if (verbosity >= G4VisManager::errors) { 183 if (verbosity >= G4VisManager::errors) { 339 G4warn << << 184 G4cout << 340 "ERROR: Cannot refresh events unless runs 185 "ERROR: Cannot refresh events unless runs refresh too." 341 "\n Use \"/vis/scene/endOfRun refresh\"." 186 "\n Use \"/vis/scene/endOfRun refresh\"." 342 << G4endl; 187 << G4endl; 343 } 188 } 344 } else { 189 } else { 345 pScene->SetRefreshAtEndOfEvent(true); 190 pScene->SetRefreshAtEndOfEvent(true); 346 pScene->SetMaxNumberOfKeptEvents(maxNumb << 347 pSceneHandler->SetMarkForClearingTransie 191 pSceneHandler->SetMarkForClearingTransientStore(true); 348 } 192 } 349 } 193 } 350 else { 194 else { 351 if (verbosity >= G4VisManager::errors) { 195 if (verbosity >= G4VisManager::errors) { 352 G4warn << << 196 G4cout << 353 "ERROR: unrecognised parameter \"" << action 197 "ERROR: unrecognised parameter \"" << action << "\"." 354 << G4endl; 198 << G4endl; 355 } 199 } 356 return; 200 return; 357 } 201 } 358 202 359 // Change of transients behaviour, so... 203 // Change of transients behaviour, so... 360 fpVisManager->ResetTransientsDrawnFlags(); 204 fpVisManager->ResetTransientsDrawnFlags(); 361 205 362 // Are there any events currently kept... 206 // Are there any events currently kept... 363 size_t nCurrentlyKept = 0; << 207 size_t nCurrentlyKept = 0; 364 G4RunManager* runManager = G4RunManagerFacto << 208 G4RunManager* runManager = G4RunManager::GetRunManager(); 365 if(runManager) << 209 if (runManager) { 366 { << 367 const G4Run* currentRun = runManager->GetC 210 const G4Run* currentRun = runManager->GetCurrentRun(); 368 if(currentRun) << 211 if (currentRun) { 369 { << 212 const std::vector<const G4Event*>* events = 370 const std::vector<const G4Event*>* event << 213 currentRun->GetEventVector(); 371 if(events) << 214 if (events) nCurrentlyKept = events->size(); 372 nCurrentlyKept = events->size(); << 373 } 215 } 374 } 216 } 375 217 376 if (verbosity >= G4VisManager::confirmations 218 if (verbosity >= G4VisManager::confirmations) { 377 G4cout << "End of event action set to "; 219 G4cout << "End of event action set to "; 378 if (pScene->GetRefreshAtEndOfEvent()) G4co 220 if (pScene->GetRefreshAtEndOfEvent()) G4cout << "\"refresh\"."; 379 else { 221 else { 380 G4cout << "\"accumulate\"." 222 G4cout << "\"accumulate\"." 381 "\n Maximum number of events to be kept: " 223 "\n Maximum number of events to be kept: " 382 << maxNumberOfKeptEvents 224 << maxNumberOfKeptEvents 383 << " (unlimited if negative)." 225 << " (unlimited if negative)." 384 "\n This may be changed with, e.g., " 226 "\n This may be changed with, e.g., " 385 "\"/vis/scene/endOfEventAction accumulate 10 227 "\"/vis/scene/endOfEventAction accumulate 1000\"."; 386 } 228 } 387 G4cout << G4endl; 229 G4cout << G4endl; 388 } 230 } 389 231 390 if (!pScene->GetRefreshAtEndOfEvent() && 232 if (!pScene->GetRefreshAtEndOfEvent() && 391 maxNumberOfKeptEvents != 0 && 233 maxNumberOfKeptEvents != 0 && 392 verbosity >= G4VisManager::warnings) { 234 verbosity >= G4VisManager::warnings) { 393 G4warn << "WARNING: "; << 235 G4cout << "WARNING: "; 394 if (nCurrentlyKept) { 236 if (nCurrentlyKept) { 395 G4warn << << 237 G4cout << 396 "\n There are currently " << nCurrentlyKept 238 "\n There are currently " << nCurrentlyKept 397 << " events kept for refreshing and/or 239 << " events kept for refreshing and/or reviewing."; 398 } else { 240 } else { 399 G4warn << "The vis manager will keep "; << 241 G4cout << "The vis manager will keep "; 400 if (maxNumberOfKeptEvents < 0) G4warn << << 242 if (maxNumberOfKeptEvents < 0) G4cout << "an unlimited number of"; 401 else G4warn << "up to " << maxNumberOfKe << 243 else G4cout << "up to " << maxNumberOfKeptEvents; 402 G4warn << " events."; << 244 G4cout << " events."; 403 if (maxNumberOfKeptEvents > 1 || maxNumb 245 if (maxNumberOfKeptEvents > 1 || maxNumberOfKeptEvents < 0) 404 G4warn << << 246 G4cout << "\n This may use a lot of memory."; 405 "\n This may use a lot of memory." << 406 "\n It may be changed with, e.g., " << 407 "\"/vis/scene/endOfEventAction accumulate << 408 } 247 } 409 G4warn << G4endl; << 248 G4cout << G4endl; 410 } 249 } 411 } 250 } 412 251 413 ////////////// /vis/scene/endOfRunAction ///// 252 ////////////// /vis/scene/endOfRunAction //////////////////////////// 414 253 415 G4VisCommandSceneEndOfRunAction::G4VisCommandS 254 G4VisCommandSceneEndOfRunAction::G4VisCommandSceneEndOfRunAction () { 416 G4bool omitable; 255 G4bool omitable; 417 fpCommand = new G4UIcmdWithAString ("/vis/sc 256 fpCommand = new G4UIcmdWithAString ("/vis/scene/endOfRunAction", this); 418 fpCommand -> SetGuidance 257 fpCommand -> SetGuidance 419 ("Accumulate or refresh the viewer for eac 258 ("Accumulate or refresh the viewer for each new run."); 420 fpCommand -> SetGuidance 259 fpCommand -> SetGuidance 421 ("\"accumulate\": viewer accumulates hits, 260 ("\"accumulate\": viewer accumulates hits, etc., run by run, or"); 422 fpCommand -> SetGuidance 261 fpCommand -> SetGuidance 423 ("\"refresh\": viewer shows them at end of 262 ("\"refresh\": viewer shows them at end of run or, for direct-screen" 424 "\n viewers, refreshes the screen just b 263 "\n viewers, refreshes the screen just before drawing the first" 425 "\n event of the next run."); 264 "\n event of the next run."); 426 fpCommand -> SetGuidance ("The detector rema 265 fpCommand -> SetGuidance ("The detector remains or is redrawn."); 427 fpCommand -> SetParameterName ("action", omi 266 fpCommand -> SetParameterName ("action", omitable = true); 428 fpCommand -> SetCandidates ("accumulate refr 267 fpCommand -> SetCandidates ("accumulate refresh"); 429 fpCommand -> SetDefaultValue ("refresh"); 268 fpCommand -> SetDefaultValue ("refresh"); 430 } 269 } 431 270 432 G4VisCommandSceneEndOfRunAction::~G4VisCommand 271 G4VisCommandSceneEndOfRunAction::~G4VisCommandSceneEndOfRunAction () { 433 delete fpCommand; 272 delete fpCommand; 434 } 273 } 435 274 436 G4String G4VisCommandSceneEndOfRunAction::GetC 275 G4String G4VisCommandSceneEndOfRunAction::GetCurrentValue(G4UIcommand*) { 437 return ""; 276 return ""; 438 } 277 } 439 278 440 void G4VisCommandSceneEndOfRunAction::SetNewVa 279 void G4VisCommandSceneEndOfRunAction::SetNewValue (G4UIcommand*, 441 G4String newValue) { 280 G4String newValue) { 442 281 443 G4VisManager::Verbosity verbosity = fpVisMan 282 G4VisManager::Verbosity verbosity = fpVisManager->GetVerbosity(); 444 283 445 G4String action; 284 G4String action; 446 std::istringstream is (newValue); 285 std::istringstream is (newValue); 447 is >> action; 286 is >> action; 448 287 449 G4Scene* pScene = fpVisManager->GetCurrentSc 288 G4Scene* pScene = fpVisManager->GetCurrentScene(); 450 if (!pScene) { 289 if (!pScene) { 451 if (verbosity >= G4VisManager::errors) { 290 if (verbosity >= G4VisManager::errors) { 452 G4warn << "ERROR: No current scene. Ple << 291 G4cout << "ERROR: No current scene. Please create one." << G4endl; 453 } 292 } 454 return; 293 return; 455 } 294 } 456 295 457 G4VSceneHandler* pSceneHandler = fpVisManage 296 G4VSceneHandler* pSceneHandler = fpVisManager->GetCurrentSceneHandler(); 458 if (!pSceneHandler) { 297 if (!pSceneHandler) { 459 if (verbosity >= G4VisManager::errors) { 298 if (verbosity >= G4VisManager::errors) { 460 G4warn << "ERROR: No current sceneHandle << 299 G4cout << "ERROR: No current sceneHandler. Please create one." << G4endl; 461 } 300 } 462 return; 301 return; 463 } 302 } 464 303 465 if (action == "accumulate") { 304 if (action == "accumulate") { 466 if (pScene->GetRefreshAtEndOfEvent()) { 305 if (pScene->GetRefreshAtEndOfEvent()) { 467 if (verbosity >= G4VisManager::errors) { 306 if (verbosity >= G4VisManager::errors) { 468 G4warn << << 307 G4cout << 469 "ERROR: Cannot accumulate runs unless even 308 "ERROR: Cannot accumulate runs unless events accumulate too." 470 "\n Use \"/vis/scene/endOfEventAction acc 309 "\n Use \"/vis/scene/endOfEventAction accumulate\"." 471 << G4endl; 310 << G4endl; 472 } 311 } 473 } 312 } 474 else { 313 else { 475 pScene->SetRefreshAtEndOfRun(false); 314 pScene->SetRefreshAtEndOfRun(false); 476 } 315 } 477 } 316 } 478 else if (action == "refresh") { 317 else if (action == "refresh") { 479 pScene->SetRefreshAtEndOfRun(true); 318 pScene->SetRefreshAtEndOfRun(true); 480 pSceneHandler->SetMarkForClearingTransient 319 pSceneHandler->SetMarkForClearingTransientStore(true); 481 } 320 } 482 else { 321 else { 483 if (verbosity >= G4VisManager::errors) { 322 if (verbosity >= G4VisManager::errors) { 484 G4warn << << 323 G4cout << 485 "ERROR: unrecognised parameter \"" << action 324 "ERROR: unrecognised parameter \"" << action << "\"." 486 << G4endl; 325 << G4endl; 487 } 326 } 488 return; 327 return; 489 } 328 } 490 329 491 // Change of transients behaviour, so... 330 // Change of transients behaviour, so... 492 fpVisManager->ResetTransientsDrawnFlags(); 331 fpVisManager->ResetTransientsDrawnFlags(); 493 332 494 if (verbosity >= G4VisManager::confirmations 333 if (verbosity >= G4VisManager::confirmations) { 495 G4cout << "End of run action set to \""; 334 G4cout << "End of run action set to \""; 496 if (pScene->GetRefreshAtEndOfRun()) G4cout 335 if (pScene->GetRefreshAtEndOfRun()) G4cout << "refresh"; 497 else G4cout << "accumulate"; 336 else G4cout << "accumulate"; 498 G4cout << "\"" << G4endl; 337 G4cout << "\"" << G4endl; 499 } 338 } 500 } 339 } 501 340 502 ////////////// /vis/scene/list /////////////// 341 ////////////// /vis/scene/list /////////////////////////////////////// 503 342 504 G4VisCommandSceneList::G4VisCommandSceneList ( 343 G4VisCommandSceneList::G4VisCommandSceneList () { 505 G4bool omitable; 344 G4bool omitable; 506 fpCommand = new G4UIcommand ("/vis/scene/lis 345 fpCommand = new G4UIcommand ("/vis/scene/list", this); 507 fpCommand -> SetGuidance ("Lists scene(s).") 346 fpCommand -> SetGuidance ("Lists scene(s)."); 508 fpCommand -> SetGuidance 347 fpCommand -> SetGuidance 509 ("\"help /vis/verbose\" for definition of 348 ("\"help /vis/verbose\" for definition of verbosity."); 510 G4UIparameter* parameter; 349 G4UIparameter* parameter; 511 parameter = new G4UIparameter ("scene-name", 350 parameter = new G4UIparameter ("scene-name", 's', omitable = true); 512 parameter -> SetDefaultValue ("all"); 351 parameter -> SetDefaultValue ("all"); 513 fpCommand -> SetParameter (parameter); 352 fpCommand -> SetParameter (parameter); 514 parameter = new G4UIparameter ("verbosity", 353 parameter = new G4UIparameter ("verbosity", 's', omitable = true); 515 parameter -> SetDefaultValue ("warnings"); 354 parameter -> SetDefaultValue ("warnings"); 516 fpCommand -> SetParameter (parameter); 355 fpCommand -> SetParameter (parameter); 517 } 356 } 518 357 519 G4VisCommandSceneList::~G4VisCommandSceneList 358 G4VisCommandSceneList::~G4VisCommandSceneList () { 520 delete fpCommand; 359 delete fpCommand; 521 } 360 } 522 361 523 G4String G4VisCommandSceneList::GetCurrentValu 362 G4String G4VisCommandSceneList::GetCurrentValue (G4UIcommand*) { 524 return ""; 363 return ""; 525 } 364 } 526 365 527 void G4VisCommandSceneList::SetNewValue (G4UIc 366 void G4VisCommandSceneList::SetNewValue (G4UIcommand*, G4String newValue) { 528 G4String name, verbosityString; 367 G4String name, verbosityString; 529 std::istringstream is (newValue); 368 std::istringstream is (newValue); 530 is >> name >> verbosityString; 369 is >> name >> verbosityString; 531 G4VisManager::Verbosity verbosity = 370 G4VisManager::Verbosity verbosity = 532 fpVisManager->GetVerbosityValue(verbosityS 371 fpVisManager->GetVerbosityValue(verbosityString); 533 const G4Scene* currentScene = fpVisManager - 372 const G4Scene* currentScene = fpVisManager -> GetCurrentScene (); 534 G4String currentName; 373 G4String currentName; 535 if (currentScene) currentName = currentScene 374 if (currentScene) currentName = currentScene->GetName(); 536 375 537 G4SceneList& sceneList = fpVisManager -> Set 376 G4SceneList& sceneList = fpVisManager -> SetSceneList (); 538 std::size_t iScene, nScenes = sceneList.size << 377 G4int iScene, nScenes = sceneList.size (); 539 G4bool found = false; 378 G4bool found = false; 540 for (iScene = 0; iScene < nScenes; ++iScene) << 379 for (iScene = 0; iScene < nScenes; iScene++) { 541 G4Scene* pScene = sceneList [iScene]; 380 G4Scene* pScene = sceneList [iScene]; 542 const G4String& iName = pScene -> GetName 381 const G4String& iName = pScene -> GetName (); 543 if (name != "all") { 382 if (name != "all") { 544 if (name != iName) continue; 383 if (name != iName) continue; 545 } 384 } 546 found = true; 385 found = true; 547 if (iName == currentName) { 386 if (iName == currentName) { 548 G4cout << " (current)"; 387 G4cout << " (current)"; 549 } 388 } 550 else { 389 else { 551 G4cout << " "; 390 G4cout << " "; 552 } 391 } 553 G4cout << " scene \"" << iName << "\""; 392 G4cout << " scene \"" << iName << "\""; 554 if (verbosity >= G4VisManager::warnings) { << 393 if (verbosity >= G4VisManager::confirmations) { 555 std::size_t i; << 394 G4int i; 556 G4cout << "\n Run-duration models:"; 395 G4cout << "\n Run-duration models:"; 557 std::size_t nRunModels = pScene -> GetRu << 396 G4int nRunModels = pScene -> GetRunDurationModelList ().size (); 558 if (nRunModels == 0) { 397 if (nRunModels == 0) { 559 G4cout << " none."; 398 G4cout << " none."; 560 } 399 } 561 for (i = 0; i < nRunModels; ++i) { << 400 for (i = 0; i < nRunModels; i++) { 562 if (pScene -> GetRunDurationModelList()[i].f << 401 G4VModel* pModel = pScene -> GetRunDurationModelList () [i]; 563 G4cout << "\n Active: "; << 402 G4cout << "\n " << pModel -> GetGlobalDescription (); 564 else G4cout << "\n Inactive: "; << 565 G4VModel* pModel = pScene -> GetRunDurationM << 566 G4cout << pModel -> GetGlobalDescription (); << 567 } 403 } 568 G4cout << "\n End-of-event models:"; 404 G4cout << "\n End-of-event models:"; 569 std::size_t nEOEModels = pScene -> GetEn << 405 G4int nEOEModels = pScene -> GetEndOfEventModelList ().size (); 570 if (nEOEModels == 0) { 406 if (nEOEModels == 0) { 571 G4cout << " none."; 407 G4cout << " none."; 572 } 408 } 573 for (i = 0; i < nEOEModels; ++i) { << 409 for (i = 0; i < nEOEModels; i++) { 574 if (pScene -> GetEndOfEventModelList()[i].fA << 410 G4VModel* pModel = pScene -> GetEndOfEventModelList () [i]; 575 G4cout << "\n Active: "; << 411 G4cout << "\n " << pModel -> GetGlobalDescription (); 576 else G4cout << "\n Inactive: "; << 577 G4VModel* pModel = pScene -> GetEndOfEventMo << 578 G4cout << pModel -> GetGlobalDescription (); << 579 } << 580 G4cout << "\n End-of-run models:"; << 581 std::size_t nEORModels = pScene -> GetEn << 582 if (nEORModels == 0) { << 583 G4cout << " none."; << 584 } << 585 for (i = 0; i < nEORModels; ++i) { << 586 if (pScene -> GetEndOfRunModelList()[i].fAct << 587 G4cout << "\n Active: "; << 588 else G4cout << "\n Inactive: "; << 589 G4VModel* pModel = pScene -> GetEndOfRunMode << 590 G4cout << pModel -> GetGlobalDescription (); << 591 } 412 } 592 } 413 } 593 if (verbosity >= G4VisManager::parameters) 414 if (verbosity >= G4VisManager::parameters) { 594 G4cout << "\n " << *sceneList [iScene]; 415 G4cout << "\n " << *sceneList [iScene]; 595 } 416 } 596 G4cout << G4endl; 417 G4cout << G4endl; 597 } 418 } 598 if (!found) { 419 if (!found) { 599 G4warn << "No scenes found"; << 420 G4cout << "No scenes found"; 600 if (name != "all") { 421 if (name != "all") { 601 G4warn << " of name \"" << name << "\""; << 422 G4cout << " of name \"" << name << "\""; 602 } 423 } 603 G4warn << "." << G4endl; << 424 G4cout << "." << G4endl; 604 } 425 } 605 } 426 } 606 427 607 ////////////// /vis/scene/notifyHandlers ///// 428 ////////////// /vis/scene/notifyHandlers ///////////////////////// 608 429 609 G4VisCommandSceneNotifyHandlers::G4VisCommandS 430 G4VisCommandSceneNotifyHandlers::G4VisCommandSceneNotifyHandlers () { 610 G4bool omitable; 431 G4bool omitable; 611 fpCommand = new G4UIcommand ("/vis/scene/not 432 fpCommand = new G4UIcommand ("/vis/scene/notifyHandlers", this); 612 fpCommand -> SetGuidance 433 fpCommand -> SetGuidance 613 ("Notifies scene handlers and forces re-re 434 ("Notifies scene handlers and forces re-rendering."); 614 fpCommand -> SetGuidance 435 fpCommand -> SetGuidance 615 ("Notifies the handler(s) of the specified 436 ("Notifies the handler(s) of the specified scene and forces a" 616 "\nreconstruction of any graphical databa 437 "\nreconstruction of any graphical databases." 617 "\nClears and refreshes all viewers of cu 438 "\nClears and refreshes all viewers of current scene." 618 "\n The default action \"refresh\" does 439 "\n The default action \"refresh\" does not issue \"update\" (see" 619 "\n /vis/viewer/update)." 440 "\n /vis/viewer/update)." 620 "\nIf \"flush\" is specified, it issues a 441 "\nIf \"flush\" is specified, it issues an \"update\" as well as" 621 "\n \"refresh\" - \"update\" and initiat 442 "\n \"refresh\" - \"update\" and initiates post-processing" 622 "\n for graphics systems which need it." 443 "\n for graphics systems which need it."); 623 fpCommand -> SetGuidance 444 fpCommand -> SetGuidance 624 ("The default for <scene-name> is the curr 445 ("The default for <scene-name> is the current scene name."); 625 fpCommand -> SetGuidance 446 fpCommand -> SetGuidance 626 ("This command does not change current sce 447 ("This command does not change current scene, scene handler or viewer."); 627 G4UIparameter* parameter; 448 G4UIparameter* parameter; 628 parameter = new G4UIparameter ("scene-name", 449 parameter = new G4UIparameter ("scene-name", 's', 629 omitable = true); 450 omitable = true); 630 parameter -> SetCurrentAsDefault(true); 451 parameter -> SetCurrentAsDefault(true); 631 fpCommand -> SetParameter (parameter); 452 fpCommand -> SetParameter (parameter); 632 parameter = new G4UIparameter ("refresh-flus 453 parameter = new G4UIparameter ("refresh-flush", 's', 633 omitable = true); 454 omitable = true); 634 parameter -> SetDefaultValue("refresh"); 455 parameter -> SetDefaultValue("refresh"); 635 parameter -> SetParameterCandidates("r refre 456 parameter -> SetParameterCandidates("r refresh f flush"); 636 fpCommand -> SetParameter (parameter); 457 fpCommand -> SetParameter (parameter); 637 } 458 } 638 459 639 G4VisCommandSceneNotifyHandlers::~G4VisCommand 460 G4VisCommandSceneNotifyHandlers::~G4VisCommandSceneNotifyHandlers () { 640 delete fpCommand; 461 delete fpCommand; 641 } 462 } 642 463 643 G4String G4VisCommandSceneNotifyHandlers::GetC 464 G4String G4VisCommandSceneNotifyHandlers::GetCurrentValue(G4UIcommand*) { 644 return CurrentSceneName (); 465 return CurrentSceneName (); 645 } 466 } 646 467 647 void G4VisCommandSceneNotifyHandlers::SetNewVa 468 void G4VisCommandSceneNotifyHandlers::SetNewValue (G4UIcommand*, 648 G4String newValue) { 469 G4String newValue) { 649 470 650 G4VisManager::Verbosity verbosity = fpVisMan 471 G4VisManager::Verbosity verbosity = fpVisManager->GetVerbosity(); 651 472 652 G4String sceneName, refresh_flush; 473 G4String sceneName, refresh_flush; 653 std::istringstream is (newValue); 474 std::istringstream is (newValue); 654 is >> sceneName >> refresh_flush; 475 is >> sceneName >> refresh_flush; 655 G4bool flush = false; 476 G4bool flush = false; 656 if (refresh_flush[0] == 'f') flush = true; << 477 if (refresh_flush(0) == 'f') flush = true; 657 478 658 const G4SceneList& sceneList = fpVisManager 479 const G4SceneList& sceneList = fpVisManager -> GetSceneList (); 659 G4SceneHandlerList& sceneHandlerList = 480 G4SceneHandlerList& sceneHandlerList = 660 fpVisManager -> SetAvailableSceneHandlers 481 fpVisManager -> SetAvailableSceneHandlers (); 661 482 662 // Check scene name. 483 // Check scene name. 663 const std::size_t nScenes = sceneList.size ( << 484 const G4int nScenes = sceneList.size (); 664 std::size_t iScene; << 485 G4int iScene; 665 for (iScene = 0; iScene < nScenes; ++iScene) << 486 for (iScene = 0; iScene < nScenes; iScene++) { 666 G4Scene* scene = sceneList [iScene]; 487 G4Scene* scene = sceneList [iScene]; 667 if (sceneName == scene -> GetName ()) brea 488 if (sceneName == scene -> GetName ()) break; 668 } 489 } 669 if (iScene >= nScenes ) { 490 if (iScene >= nScenes ) { 670 if (verbosity >= G4VisManager::warnings) { 491 if (verbosity >= G4VisManager::warnings) { 671 G4warn << "WARNING: Scene \"" << sceneNa << 492 G4cout << "WARNING: Scene \"" << sceneName << "\" not found." 672 "\n /vis/scene/list to see scenes." 493 "\n /vis/scene/list to see scenes." 673 << G4endl; 494 << G4endl; 674 } 495 } 675 return; 496 return; 676 } 497 } 677 498 678 // Store current context... 499 // Store current context... 679 G4VSceneHandler* pCurrentSceneHandler = 500 G4VSceneHandler* pCurrentSceneHandler = 680 fpVisManager -> GetCurrentSceneHandler(); 501 fpVisManager -> GetCurrentSceneHandler(); 681 if (!pCurrentSceneHandler) { 502 if (!pCurrentSceneHandler) { 682 if (verbosity >= G4VisManager::warnings) { 503 if (verbosity >= G4VisManager::warnings) { 683 G4warn << "WARNING: No current scene han << 504 G4cout << "WARNING: No current scene handler." 684 << G4endl; 505 << G4endl; 685 } 506 } 686 return; 507 return; 687 } 508 } 688 G4VViewer* pCurrentViewer = fpVisManager -> 509 G4VViewer* pCurrentViewer = fpVisManager -> GetCurrentViewer(); 689 if (!pCurrentViewer) { 510 if (!pCurrentViewer) { 690 if (verbosity >= G4VisManager::warnings) { 511 if (verbosity >= G4VisManager::warnings) { 691 G4warn << "WARNING: No current viewer." << 512 G4cout << "WARNING: No current viewer." 692 << G4endl; 513 << G4endl; 693 } 514 } 694 return; 515 return; 695 } 516 } 696 G4Scene* pCurrentScene = fpVisManager -> Get 517 G4Scene* pCurrentScene = fpVisManager -> GetCurrentScene(); 697 if (!pCurrentScene) { 518 if (!pCurrentScene) { 698 if (verbosity >= G4VisManager::warnings) { 519 if (verbosity >= G4VisManager::warnings) { 699 G4warn << "WARNING: No current scene." << 520 G4cout << "WARNING: No current scene." 700 << G4endl; 521 << G4endl; 701 } 522 } 702 return; 523 return; 703 } 524 } 704 << 705 G4VisManager::Verbosity currentVerbosity = f 525 G4VisManager::Verbosity currentVerbosity = fpVisManager -> GetVerbosity(); 706 526 707 // Suppress messages during this process (on 527 // Suppress messages during this process (only print errors)... 708 //fpVisManager -> SetVerboseLevel(G4VisManag 528 //fpVisManager -> SetVerboseLevel(G4VisManager::errors); 709 529 710 // For each scene handler, if it contains th 530 // For each scene handler, if it contains the scene, clear and 711 // rebuild the graphical database, then for 531 // rebuild the graphical database, then for each viewer set (make 712 // current), clear, (re)draw, and show. 532 // current), clear, (re)draw, and show. 713 const std::size_t nSceneHandlers = sceneHand << 533 const G4int nSceneHandlers = sceneHandlerList.size (); 714 for (std::size_t iSH = 0; iSH < nSceneHandle << 534 for (G4int iSH = 0; iSH < nSceneHandlers; iSH++) { 715 G4VSceneHandler* aSceneHandler = sceneHand 535 G4VSceneHandler* aSceneHandler = sceneHandlerList [iSH]; 716 G4Scene* aScene = aSceneHandler -> GetScen 536 G4Scene* aScene = aSceneHandler -> GetScene (); 717 if (aScene) { 537 if (aScene) { 718 const G4String& aSceneName = aScene -> G 538 const G4String& aSceneName = aScene -> GetName (); 719 if (sceneName == aSceneName) { 539 if (sceneName == aSceneName) { 720 aScene->CalculateExtent(); // Check and rec << 540 // Clear store and force a rebuild of graphical database... >> 541 //aSceneHandler -> ClearStore (); // Not nec?? Done below >> 542 //with NeedKernelVisit and DrawView. JA. 721 G4ViewerList& viewerList = aSceneHandler -> 543 G4ViewerList& viewerList = aSceneHandler -> SetViewerList (); 722 const std::size_t nViewers = viewerList.size << 544 const G4int nViewers = viewerList.size (); 723 for (std::size_t iV = 0; iV < nViewers; ++iV << 545 for (G4int iV = 0; iV < nViewers; iV++) { 724 G4VViewer* aViewer = viewerList [iV]; 546 G4VViewer* aViewer = viewerList [iV]; 725 // Force rebuild of graphical database, if << 726 aViewer -> NeedKernelVisit(); << 727 if (aViewer->GetViewParameters().IsAutoRef 547 if (aViewer->GetViewParameters().IsAutoRefresh()) { 728 aSceneHandler -> SetCurrentViewer (aView 548 aSceneHandler -> SetCurrentViewer (aViewer); 729 // Ensure consistency of vis manager... 549 // Ensure consistency of vis manager... 730 fpVisManager -> SetCurrentViewer(aViewer 550 fpVisManager -> SetCurrentViewer(aViewer); 731 fpVisManager -> SetCurrentSceneHandler(a 551 fpVisManager -> SetCurrentSceneHandler(aSceneHandler); 732 fpVisManager -> SetCurrentScene(aScene); 552 fpVisManager -> SetCurrentScene(aScene); >> 553 // Re-draw, forcing rebuild of graphics database, if any... >> 554 aViewer -> NeedKernelVisit(); 733 aViewer -> SetView (); 555 aViewer -> SetView (); 734 aViewer -> ClearView (); 556 aViewer -> ClearView (); 735 aViewer -> DrawView (); 557 aViewer -> DrawView (); 736 if (flush) aViewer -> ShowView (); 558 if (flush) aViewer -> ShowView (); 737 if (verbosity >= G4VisManager::confirmat 559 if (verbosity >= G4VisManager::confirmations) { 738 G4cout << "Viewer \"" << aViewer -> Ge 560 G4cout << "Viewer \"" << aViewer -> GetName () 739 << "\" of scene handler \"" << aScene 561 << "\" of scene handler \"" << aSceneHandler -> GetName () 740 << "\"\n "; 562 << "\"\n "; 741 if (flush) G4cout << "flushed"; 563 if (flush) G4cout << "flushed"; 742 else G4cout << "refreshed"; 564 else G4cout << "refreshed"; 743 G4cout << " at request of scene \"" << 565 G4cout << " at request of scene \"" << sceneName 744 << "\"." << G4endl; 566 << "\"." << G4endl; 745 } 567 } 746 } else { 568 } else { 747 if (verbosity >= G4VisManager::confirmat << 569 if (verbosity >= G4VisManager::warnings) { 748 G4cout << "NOTE: The scene, \"" << 570 G4cout << "WARNING: The scene, \"" 749 << sceneName 571 << sceneName 750 << "\", of viewer \"" 572 << "\", of viewer \"" 751 << aViewer -> GetName () 573 << aViewer -> GetName () 752 << "\"\n of scene handler \"" 574 << "\"\n of scene handler \"" 753 << aSceneHandler -> GetName () 575 << aSceneHandler -> GetName () 754 << "\" has changed. To see effect," 576 << "\" has changed. To see effect," 755 << "\n \"/vis/viewer/select " 577 << "\n \"/vis/viewer/select " 756 << aViewer -> GetShortName () 578 << aViewer -> GetShortName () 757 << "\" and \"/vis/viewer/rebuild\"." 579 << "\" and \"/vis/viewer/rebuild\"." 758 << G4endl; 580 << G4endl; 759 } 581 } 760 } 582 } 761 } 583 } 762 } 584 } 763 } 585 } 764 else { 586 else { 765 if (verbosity >= G4VisManager::warnings) 587 if (verbosity >= G4VisManager::warnings) { 766 G4warn << "WARNING: G4VisCommandSceneNotifyH << 588 G4cout << "WARNING: G4VisCommandSceneNotifyHandlers: scene handler \"" 767 << aSceneHandler->GetName() 589 << aSceneHandler->GetName() 768 << "\" has a null scene." 590 << "\" has a null scene." 769 << G4endl; 591 << G4endl; 770 } 592 } 771 } 593 } 772 } 594 } 773 595 774 // Reclaim original context - but set viewer 596 // Reclaim original context - but set viewer first, then scene 775 // handler, because the latter might have be 597 // handler, because the latter might have been created very recently 776 // and, not yet having a viewer, the current 598 // and, not yet having a viewer, the current viewer will, 777 // temporarily, refer to another scene handl 599 // temporarily, refer to another scene handler. SetCurrentViewer 778 // actually resets the scene handler, which 600 // actually resets the scene handler, which is what we don't want, 779 // so we set it again on the next line... 601 // so we set it again on the next line... 780 fpVisManager -> SetCurrentViewer(pCurrentVie 602 fpVisManager -> SetCurrentViewer(pCurrentViewer); 781 fpVisManager -> SetCurrentSceneHandler(pCurr 603 fpVisManager -> SetCurrentSceneHandler(pCurrentSceneHandler); 782 fpVisManager -> SetCurrentScene(pCurrentScen 604 fpVisManager -> SetCurrentScene(pCurrentScene); 783 fpVisManager -> SetVerboseLevel(currentVerbo 605 fpVisManager -> SetVerboseLevel(currentVerbosity); 784 // Take care of special case of scene handle 606 // Take care of special case of scene handler with no viewer yet. 785 if (pCurrentSceneHandler) { 607 if (pCurrentSceneHandler) { 786 G4ViewerList& viewerList = pCurrentSceneHa 608 G4ViewerList& viewerList = pCurrentSceneHandler -> SetViewerList (); 787 const std::size_t nViewers = viewerList.si << 609 const G4int nViewers = viewerList.size (); 788 if (nViewers) { 610 if (nViewers) { 789 pCurrentSceneHandler -> SetCurrentViewer 611 pCurrentSceneHandler -> SetCurrentViewer (pCurrentViewer); 790 // JA: I don't think we need this. SetVi << 612 if (pCurrentViewer && pCurrentSceneHandler->GetScene()) { 791 // if (pCurrentViewer && pCurrentSceneHa << 613 pCurrentViewer -> SetView (); 792 // pCurrentViewer -> SetView (); << 793 // } << 794 } << 795 } << 796 } << 797 << 798 ////////////// /vis/scene/removeModel //////// << 799 << 800 G4VisCommandSceneRemoveModel::G4VisCommandScen << 801 G4bool omitable; << 802 fpCommand = new G4UIcommand ("/vis/scene/rem << 803 fpCommand -> SetGuidance("Remove model."); << 804 fpCommand -> SetGuidance << 805 ("Attempts to match search string to name of << 806 fpCommand -> SetGuidance << 807 ("Use \"/vis/scene/list\" to see model names << 808 G4UIparameter* parameter; << 809 parameter = new G4UIparameter ("search-strin << 810 fpCommand -> SetParameter (parameter); << 811 } << 812 << 813 G4VisCommandSceneRemoveModel::~G4VisCommandSce << 814 delete fpCommand; << 815 } << 816 << 817 G4String G4VisCommandSceneRemoveModel::GetCurr << 818 return ""; << 819 } << 820 << 821 void G4VisCommandSceneRemoveModel::SetNewValue << 822 G4String newValue) { << 823 << 824 G4VisManager::Verbosity verbosity = fpVisMan << 825 << 826 G4String searchString; << 827 std::istringstream is (newValue); << 828 is >> searchString; << 829 << 830 G4Scene* pScene = fpVisManager->GetCurrentSc << 831 if (!pScene) { << 832 if (verbosity >= G4VisManager::errors) { << 833 G4warn << "ERROR: No current scene. Ple << 834 } << 835 return; << 836 } << 837 << 838 G4VSceneHandler* pSceneHandler = fpVisManage << 839 if (!pSceneHandler) { << 840 if (verbosity >= G4VisManager::errors) { << 841 G4warn << "ERROR: No current sceneHandle << 842 } << 843 return; << 844 } << 845 << 846 G4bool any = false; << 847 << 848 std::vector<G4Scene::Model>& runDurationMode << 849 pScene->SetRunDurationModelList(); << 850 for (size_t i = 0; i < runDurationModelList. << 851 const G4String& modelName = << 852 runDurationModelList[i].fpModel->GetGlobal << 853 if (modelName.find(searchString) != std::s << 854 runDurationModelList.erase(runDurationMo << 855 any = true; << 856 if (verbosity >= G4VisManager::warnings) << 857 G4warn << "Model \"" << modelName << "\" rem << 858 } << 859 break; // Allow only one model at a tim << 860 } << 861 } << 862 << 863 std::vector<G4Scene::Model>& endOfEventModel << 864 pScene->SetEndOfEventModelList(); << 865 for (size_t i = 0; i < endOfEventModelList.s << 866 const G4String& modelName = << 867 endOfEventModelList[i].fpModel->GetGlobalD << 868 if (modelName.find(searchString) != std::s << 869 endOfEventModelList.erase(endOfEventMode << 870 any = true; << 871 if (verbosity >= G4VisManager::warnings) << 872 G4warn << "Model \"" << modelName << "\" rem << 873 } << 874 break; // Allow only one model at a tim << 875 } << 876 } << 877 << 878 std::vector<G4Scene::Model>& endOfRunModelLi << 879 pScene->SetEndOfRunModelList(); << 880 for (size_t i = 0; i < endOfRunModelList.siz << 881 const G4String& modelName = << 882 endOfRunModelList[i].fpModel->GetGlobalDes << 883 if (modelName.find(searchString) != std::s << 884 endOfRunModelList.erase(endOfRunModelLis << 885 any = true; << 886 if (verbosity >= G4VisManager::warnings) << 887 G4warn << "Model \"" << modelName << "\" rem << 888 } 614 } 889 break; // Allow only one model at a tim << 890 } 615 } 891 } 616 } 892 << 893 if (!any) { << 894 if (verbosity >= G4VisManager::warnings) { << 895 G4warn << "WARNING: No match found." << << 896 } << 897 return; << 898 } << 899 << 900 CheckSceneAndNotifyHandlers (pScene); << 901 } 617 } 902 618 903 ////////////// /vis/scene/select ///////////// 619 ////////////// /vis/scene/select /////////////////////////////////////// 904 620 905 G4VisCommandSceneSelect::G4VisCommandSceneSele 621 G4VisCommandSceneSelect::G4VisCommandSceneSelect () { 906 G4bool omitable; 622 G4bool omitable; 907 fpCommand = new G4UIcmdWithAString ("/vis/sc 623 fpCommand = new G4UIcmdWithAString ("/vis/scene/select", this); 908 fpCommand -> SetGuidance ("Selects a scene") 624 fpCommand -> SetGuidance ("Selects a scene"); 909 fpCommand -> SetGuidance << 625 fpCommand -> SetGuidance 910 ("Makes the scene current. \"/vis/scene/lis << 626 ("Makes the scene current. \"/vis/scene/list\" to see" 911 "\n possible scene names."); << 627 "\n possible scene names."); 912 fpCommand -> SetParameterName ("scene-name", 628 fpCommand -> SetParameterName ("scene-name", omitable = false); 913 } 629 } 914 630 915 G4VisCommandSceneSelect::~G4VisCommandSceneSel 631 G4VisCommandSceneSelect::~G4VisCommandSceneSelect () { 916 delete fpCommand; 632 delete fpCommand; 917 } 633 } 918 634 919 G4String G4VisCommandSceneSelect::GetCurrentVa 635 G4String G4VisCommandSceneSelect::GetCurrentValue (G4UIcommand*) { 920 return ""; 636 return ""; 921 } 637 } 922 638 923 void G4VisCommandSceneSelect::SetNewValue (G4U 639 void G4VisCommandSceneSelect::SetNewValue (G4UIcommand*, G4String newValue) { 924 640 925 G4VisManager::Verbosity verbosity = fpVisMan 641 G4VisManager::Verbosity verbosity = fpVisManager->GetVerbosity(); 926 642 927 G4String& selectName = newValue; 643 G4String& selectName = newValue; 928 G4SceneList& sceneList = fpVisManager -> Set 644 G4SceneList& sceneList = fpVisManager -> SetSceneList (); 929 std::size_t iScene, nScenes = sceneList.size << 645 G4int iScene, nScenes = sceneList.size (); 930 for (iScene = 0; iScene < nScenes; ++iScene) << 646 for (iScene = 0; iScene < nScenes; iScene++) { 931 if (sceneList [iScene] -> GetName () == se 647 if (sceneList [iScene] -> GetName () == selectName) break; 932 } 648 } 933 if (iScene >= nScenes) { 649 if (iScene >= nScenes) { 934 if (verbosity >= G4VisManager::warnings) { 650 if (verbosity >= G4VisManager::warnings) { 935 G4warn << "WARNING: Scene \"" << selectN << 651 G4cout << "WARNING: Scene \"" << selectName 936 << "\" not found - \"/vis/scene/list\" t << 652 << "\" not found - \"/vis/scene/list\" to see possibilities." 937 << G4endl; << 653 << G4endl; 938 } 654 } 939 return; 655 return; 940 } 656 } 941 657 942 if (verbosity >= G4VisManager::confirmations 658 if (verbosity >= G4VisManager::confirmations) { 943 G4cout << "Scene \"" << selectName 659 G4cout << "Scene \"" << selectName 944 << "\" selected." << G4endl; << 660 << "\" selected." << G4endl; 945 } 661 } 946 << 662 UpdateVisManagerScene (selectName); 947 CheckSceneAndNotifyHandlers (sceneList [iSce << 948 } << 949 << 950 ////////////// /vis/scene/showExtents //////// << 951 << 952 G4VisCommandSceneShowExtents::G4VisCommandScen << 953 fpCommand = new G4UIcmdWithoutParameter ("/v << 954 fpCommand -> SetGuidance ("Prints and draws << 955 } << 956 << 957 G4VisCommandSceneShowExtents::~G4VisCommandSce << 958 delete fpCommand; << 959 } << 960 << 961 G4String G4VisCommandSceneShowExtents::GetCurr << 962 return ""; << 963 } << 964 << 965 void G4VisCommandSceneShowExtents::SetNewValue << 966 << 967 G4VisManager::Verbosity verbosity = fpVisMan << 968 << 969 G4VSceneHandler* pCurrentSceneHandler = << 970 fpVisManager -> GetCurrentSceneHandler(); << 971 if (!pCurrentSceneHandler) { << 972 if (verbosity >= G4VisManager::warnings) { << 973 G4warn << "WARNING: No current scene han << 974 << G4endl; << 975 } << 976 return; << 977 } << 978 G4VViewer* pCurrentViewer = fpVisManager -> << 979 if (!pCurrentViewer) { << 980 if (verbosity >= G4VisManager::warnings) { << 981 G4warn << "WARNING: No current viewer." << 982 << G4endl; << 983 } << 984 return; << 985 } << 986 G4Scene* pCurrentScene = fpVisManager -> Get << 987 if (!pCurrentScene) { << 988 if (verbosity >= G4VisManager::warnings) { << 989 G4warn << "WARNING: No current scene." << 990 << G4endl; << 991 } << 992 return; << 993 } << 994 << 995 G4cout << "\n Run-duration models:"; << 996 std::size_t nRunModels = pCurrentScene -> Ge << 997 if (nRunModels == 0) { << 998 G4cout << " none."; << 999 } << 1000 for (std::size_t i = 0; i < nRunModels; ++i << 1001 if (pCurrentScene -> GetRunDurationModelL << 1002 G4cout << "\n Active: "; << 1003 else G4cout << "\n Inactive: "; << 1004 G4VModel* pModel = pCurrentScene -> GetRu << 1005 const G4VisExtent& transformedExtent = pM << 1006 G4cout << pModel -> GetGlobalDescription << 1007 << "\n" << transformedExtent; << 1008 DrawExtent(transformedExtent); << 1009 } << 1010 G4cout << "\n End-of-event models:"; << 1011 std::size_t nEOEModels = pCurrentScene -> G << 1012 if (nEOEModels == 0) { << 1013 G4cout << " none."; << 1014 } << 1015 for (std::size_t i = 0; i < nEOEModels; ++i << 1016 if (pCurrentScene -> GetEndOfEventModelLi << 1017 G4cout << "\n Active: "; << 1018 else G4cout << "\n Inactive: "; << 1019 G4VModel* pModel = pCurrentScene -> GetEn << 1020 const G4VisExtent& transformedExtent = pM << 1021 G4cout << pModel -> GetGlobalDescription << 1022 << "\n" << transformedExtent; << 1023 DrawExtent(transformedExtent); << 1024 } << 1025 G4cout << "\n End-of-run models:"; << 1026 std::size_t nEORModels = pCurrentScene -> G << 1027 if (nEORModels == 0) { << 1028 G4cout << " none."; << 1029 } << 1030 for (std::size_t i = 0; i < nEORModels; ++i << 1031 if (pCurrentScene -> GetEndOfRunModelList << 1032 G4cout << "\n Active: "; << 1033 else G4cout << "\n Inactive: "; << 1034 G4VModel* pModel = pCurrentScene -> GetEn << 1035 const G4VisExtent& transformedExtent = pM << 1036 G4cout << pModel -> GetGlobalDescription << 1037 << "\n" << transformedExtent; << 1038 DrawExtent(transformedExtent); << 1039 } << 1040 G4cout << "\n Overall extent:\n"; << 1041 DrawExtent(pCurrentScene->GetExtent()); << 1042 G4cout << G4endl; << 1043 } 663 } 1044 664