Geant4 Cross Reference |
1 // 1 // 2 // ******************************************* 2 // ******************************************************************** 3 // * License and Disclaimer 3 // * License and Disclaimer * 4 // * 4 // * * 5 // * The Geant4 software is copyright of th 5 // * The Geant4 software is copyright of the Copyright Holders of * 6 // * the Geant4 Collaboration. It is provided 6 // * the Geant4 Collaboration. It is provided under the terms and * 7 // * conditions of the Geant4 Software License 7 // * conditions of the Geant4 Software License, included in the file * 8 // * LICENSE and available at http://cern.ch/ 8 // * LICENSE and available at http://cern.ch/geant4/license . 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Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitatio 16 // * for the full disclaimer and the limitation of liability. * 17 // * 17 // * * 18 // * This code implementation is the result 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboratio 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distri 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you ag 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publicati 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Sof 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************* 24 // ******************************************************************** 25 // 25 // 26 // 26 // >> 27 // $Id: G4VisCommandsScene.cc,v 1.65 2006/11/26 19:37:54 allison Exp $ >> 28 // GEANT4 tag $Name: geant4-08-02-patch-01 $ 27 29 28 // /vis/scene commands - John Allison 9th Aug 30 // /vis/scene commands - John Allison 9th August 1998 29 31 30 #include "G4VisCommandsScene.hh" 32 #include "G4VisCommandsScene.hh" 31 33 32 #include "G4VisManager.hh" 34 #include "G4VisManager.hh" 33 #include "G4TransportationManager.hh" 35 #include "G4TransportationManager.hh" 34 #include "G4RunManager.hh" << 35 #include "G4RunManagerFactory.hh" << 36 #include "G4Run.hh" << 37 #include "G4PhysicalVolumeModel.hh" 36 #include "G4PhysicalVolumeModel.hh" 38 #include "G4ApplicationState.hh" 37 #include "G4ApplicationState.hh" 39 #include "G4UImanager.hh" 38 #include "G4UImanager.hh" 40 #include "G4UIcommand.hh" 39 #include "G4UIcommand.hh" 41 #include "G4UIcmdWithAString.hh" 40 #include "G4UIcmdWithAString.hh" 42 #include "G4UIcmdWithoutParameter.hh" << 43 #include "G4ios.hh" 41 #include "G4ios.hh" 44 #include <sstream> 42 #include <sstream> 45 43 46 #define G4warn G4cout << 47 << 48 G4VVisCommandScene::G4VVisCommandScene () {} 44 G4VVisCommandScene::G4VVisCommandScene () {} 49 45 50 G4VVisCommandScene::~G4VVisCommandScene () {} 46 G4VVisCommandScene::~G4VVisCommandScene () {} 51 47 52 G4String G4VVisCommandScene::CurrentSceneName 48 G4String G4VVisCommandScene::CurrentSceneName () { 53 const G4Scene* pScene = fpVisManager -> GetC 49 const G4Scene* pScene = fpVisManager -> GetCurrentScene (); 54 G4String currentSceneName = "none"; << 50 G4String currentSceneName; 55 if (pScene) currentSceneName = pScene -> Get 51 if (pScene) currentSceneName = pScene -> GetName (); 56 return currentSceneName; 52 return currentSceneName; 57 } 53 } 58 54 59 ////////////// /vis/scene/activateModel ////// << 60 << 61 G4VisCommandSceneActivateModel::G4VisCommandSc << 62 G4bool omitable; << 63 fpCommand = new G4UIcommand ("/vis/scene/act << 64 fpCommand -> SetGuidance << 65 ("Activate or de-activate model."); << 66 fpCommand -> SetGuidance << 67 ("Attempts to match search string to name << 68 fpCommand -> SetGuidance << 69 ("Use \"/vis/scene/list\" to see model nam << 70 fpCommand -> SetGuidance << 71 ("If name == \"all\" (default), all models << 72 G4UIparameter* parameter; << 73 parameter = new G4UIparameter ("search-strin << 74 parameter -> SetDefaultValue ("all"); << 75 fpCommand -> SetParameter (parameter); << 76 parameter = new G4UIparameter ("activate", ' << 77 parameter -> SetDefaultValue (true); << 78 fpCommand -> SetParameter (parameter); << 79 } << 80 << 81 G4VisCommandSceneActivateModel::~G4VisCommandS << 82 delete fpCommand; << 83 } << 84 << 85 G4String G4VisCommandSceneActivateModel::GetCu << 86 return ""; << 87 } << 88 << 89 void G4VisCommandSceneActivateModel::SetNewVal << 90 G4String newValue) { << 91 << 92 G4VisManager::Verbosity verbosity = fpVisMan << 93 << 94 G4String searchString, activateString; << 95 std::istringstream is (newValue); << 96 // Need to handle the possibility that the s << 97 // contains embedded blanks within quotation << 98 // (This arises if the search string is auto << 99 // global description, as in G4UIQt, clickin << 100 auto lastQuotationMark = newValue.find_last_ << 101 if (lastQuotationMark != std::string::npos) << 102 auto firstQuotationMark = newValue.find_fi << 103 if (lastQuotationMark != firstQuotationMar << 104 // Note: there must not be more quotatio << 105 searchString = newValue.substr << 106 (firstQuotationMark + 1, lastQuotationMa << 107 activateString = newValue.substr(lastQuo << 108 // Perhaps we ought to check number of q << 109 G4int nQuotes = 0; << 110 for (auto c : newValue) { << 111 if (c == '"') nQuotes++; << 112 } << 113 if (nQuotes > 2) { << 114 G4ExceptionDescription ed; << 115 ed << "More than 2 quotation marks in << 116 G4Exception("G4VisCommandSceneActivate << 117 } << 118 } << 119 } << 120 else { << 121 // None or one quotation marks - just inpu << 122 is >> searchString >> activateString; << 123 } << 124 G4bool activate = G4UIcommand::ConvertToBool << 125 << 126 G4Scene* pScene = fpVisManager->GetCurrentSc << 127 if (!pScene) { << 128 if (verbosity >= G4VisManager::errors) { << 129 G4warn << "ERROR: No current scene. Ple << 130 } << 131 return; << 132 } << 133 << 134 G4VSceneHandler* pSceneHandler = fpVisManage << 135 if (!pSceneHandler) { << 136 if (verbosity >= G4VisManager::errors) { << 137 G4warn << "ERROR: No current sceneHandle << 138 } << 139 return; << 140 } << 141 << 142 if (searchString == "all" && !activate) { << 143 if (verbosity >= G4VisManager::warnings) { << 144 G4warn << << 145 "WARNING: You are not allowed to de-activate << 146 "\n Command ignored." << 147 << G4endl; << 148 } << 149 return; << 150 } << 151 << 152 G4bool any = false; << 153 << 154 std::vector<G4Scene::Model>& runDurationMode << 155 pScene->SetRunDurationModelList(); << 156 for (size_t i = 0; i < runDurationModelList. << 157 const G4String& modelName = runDurationMod << 158 if (searchString == "all" || modelName.fin << 159 any = true; << 160 runDurationModelList[i].fActive = activa << 161 if (verbosity >= G4VisManager::warnings) << 162 G4warn << "Model \"" << modelName; << 163 if (activate) G4warn << "\" activated."; << 164 else G4warn << "\" de-activated."; << 165 G4warn << G4endl; << 166 } << 167 } << 168 } << 169 << 170 std::vector<G4Scene::Model>& endOfEventModel << 171 pScene->SetEndOfEventModelList(); << 172 for (size_t i = 0; i < endOfEventModelList.s << 173 const G4String& modelName = endOfEventMode << 174 if (searchString == "all" || modelName.fin << 175 any = true; << 176 endOfEventModelList[i].fActive = activat << 177 if (verbosity >= G4VisManager::warnings) << 178 G4warn << "Model \"" << modelName; << 179 if (activate) G4warn << "\" activated."; << 180 else G4warn << "\" de-activated."; << 181 G4warn << G4endl; << 182 } << 183 } << 184 } << 185 << 186 std::vector<G4Scene::Model>& endOfRunModelLi << 187 pScene->SetEndOfRunModelList(); << 188 for (size_t i = 0; i < endOfRunModelList.siz << 189 const G4String& modelName = endOfRunModelL << 190 if (searchString == "all" || modelName.fin << 191 any = true; << 192 endOfRunModelList[i].fActive = activate; << 193 if (verbosity >= G4VisManager::warnings) << 194 G4warn << "Model \"" << modelName; << 195 if (activate) G4warn << "\" activated."; << 196 else G4warn << "\" de-activated."; << 197 G4warn << G4endl; << 198 } << 199 } << 200 } << 201 << 202 if (!any) { << 203 if (verbosity >= G4VisManager::warnings) { << 204 G4warn << "WARNING: No match found." << << 205 } << 206 return; << 207 } << 208 << 209 CheckSceneAndNotifyHandlers (pScene); << 210 } << 211 << 212 ////////////// /vis/scene/create ///////////// 55 ////////////// /vis/scene/create /////////////////////////////////////// 213 56 214 G4VisCommandSceneCreate::G4VisCommandSceneCrea 57 G4VisCommandSceneCreate::G4VisCommandSceneCreate (): fId (0) { 215 G4bool omitable; 58 G4bool omitable; 216 fpCommand = new G4UIcmdWithAString ("/vis/sc 59 fpCommand = new G4UIcmdWithAString ("/vis/scene/create", this); 217 fpCommand -> SetGuidance 60 fpCommand -> SetGuidance 218 ("Creates an empty scene."); 61 ("Creates an empty scene."); 219 fpCommand -> SetGuidance 62 fpCommand -> SetGuidance 220 ("Invents a name if not supplied. This sc 63 ("Invents a name if not supplied. This scene becomes current."); 221 fpCommand -> SetParameterName ("scene-name", 64 fpCommand -> SetParameterName ("scene-name", omitable = true); 222 } 65 } 223 66 224 G4VisCommandSceneCreate::~G4VisCommandSceneCre 67 G4VisCommandSceneCreate::~G4VisCommandSceneCreate () { 225 delete fpCommand; 68 delete fpCommand; 226 } 69 } 227 70 228 G4String G4VisCommandSceneCreate::NextName () 71 G4String G4VisCommandSceneCreate::NextName () { 229 std::ostringstream oss; 72 std::ostringstream oss; 230 oss << "scene-" << fId; 73 oss << "scene-" << fId; 231 return oss.str(); 74 return oss.str(); 232 } 75 } 233 76 234 G4String G4VisCommandSceneCreate::GetCurrentVa 77 G4String G4VisCommandSceneCreate::GetCurrentValue (G4UIcommand*) { 235 return ""; 78 return ""; 236 } 79 } 237 80 238 void G4VisCommandSceneCreate::SetNewValue (G4U 81 void G4VisCommandSceneCreate::SetNewValue (G4UIcommand*, G4String newValue) { 239 82 240 G4VisManager::Verbosity verbosity = fpVisMan 83 G4VisManager::Verbosity verbosity = fpVisManager->GetVerbosity(); 241 84 242 G4String& newName = newValue; 85 G4String& newName = newValue; 243 G4String nextName = NextName (); 86 G4String nextName = NextName (); 244 87 245 if (newName == "") { 88 if (newName == "") { 246 newName = nextName; 89 newName = nextName; 247 } 90 } 248 if (newName == nextName) fId++; 91 if (newName == nextName) fId++; 249 92 250 G4SceneList& sceneList = fpVisManager -> Set 93 G4SceneList& sceneList = fpVisManager -> SetSceneList (); 251 std::size_t iScene, nScenes = sceneList.size << 94 G4int iScene, nScenes = sceneList.size (); 252 for (iScene = 0; iScene < nScenes; ++iScene) << 95 for (iScene = 0; iScene < nScenes; iScene++) { 253 if (sceneList [iScene] -> GetName () == ne 96 if (sceneList [iScene] -> GetName () == newName) break; 254 } 97 } 255 if (iScene < nScenes) { 98 if (iScene < nScenes) { 256 if (verbosity >= G4VisManager::warnings) { 99 if (verbosity >= G4VisManager::warnings) { 257 G4warn << "WARNING: Scene \"" << newName << 100 G4cout << "WARNING: Scene \"" << newName << "\" already exists." 258 << "\n New scene not created." 101 << "\n New scene not created." 259 << G4endl; 102 << G4endl; 260 } 103 } 261 } else { 104 } else { 262 105 263 // Add empty scene data object to list... 106 // Add empty scene data object to list... 264 G4Scene* pScene = new G4Scene (newName); 107 G4Scene* pScene = new G4Scene (newName); 265 sceneList.push_back (pScene); 108 sceneList.push_back (pScene); 266 fpVisManager -> SetCurrentScene (pScene); 109 fpVisManager -> SetCurrentScene (pScene); 267 110 268 if (verbosity >= G4VisManager::confirmatio 111 if (verbosity >= G4VisManager::confirmations) { 269 G4cout << "New empty scene \"" << newNam 112 G4cout << "New empty scene \"" << newName << "\" created." << G4endl; 270 } 113 } 271 } 114 } 272 } 115 } 273 116 274 ////////////// /vis/scene/endOfEventAction /// 117 ////////////// /vis/scene/endOfEventAction //////////////////////////// 275 118 276 G4VisCommandSceneEndOfEventAction::G4VisComman 119 G4VisCommandSceneEndOfEventAction::G4VisCommandSceneEndOfEventAction () { 277 G4bool omitable; 120 G4bool omitable; 278 fpCommand = new G4UIcommand ("/vis/scene/end 121 fpCommand = new G4UIcommand ("/vis/scene/endOfEventAction", this); 279 fpCommand -> SetGuidance 122 fpCommand -> SetGuidance 280 ("Accumulate or refresh the viewer for eac 123 ("Accumulate or refresh the viewer for each new event."); 281 fpCommand -> SetGuidance 124 fpCommand -> SetGuidance 282 ("\"accumulate\": viewer accumulates hits, 125 ("\"accumulate\": viewer accumulates hits, etc., event by event, or"); 283 fpCommand -> SetGuidance 126 fpCommand -> SetGuidance 284 ("\"refresh\": viewer shows them at end of 127 ("\"refresh\": viewer shows them at end of event or, for direct-screen" 285 "\n viewers, refreshes the screen just b 128 "\n viewers, refreshes the screen just before drawing the next event."); 286 G4UIparameter* parameter; 129 G4UIparameter* parameter; 287 parameter = new G4UIparameter ("action", 's' 130 parameter = new G4UIparameter ("action", 's', omitable = true); 288 parameter -> SetParameterCandidates ("accumu 131 parameter -> SetParameterCandidates ("accumulate refresh"); 289 parameter -> SetDefaultValue ("refresh"); 132 parameter -> SetDefaultValue ("refresh"); 290 fpCommand -> SetParameter (parameter); 133 fpCommand -> SetParameter (parameter); 291 parameter = new G4UIparameter ("maxNumber", 134 parameter = new G4UIparameter ("maxNumber", 'i', omitable = true); 292 parameter -> SetDefaultValue (100); 135 parameter -> SetDefaultValue (100); 293 parameter -> SetGuidance 136 parameter -> SetGuidance 294 ("Maximum number of events kept. Unlimited 137 ("Maximum number of events kept. Unlimited if negative."); 295 fpCommand -> SetParameter (parameter); 138 fpCommand -> SetParameter (parameter); 296 } 139 } 297 140 298 G4VisCommandSceneEndOfEventAction::~G4VisComma 141 G4VisCommandSceneEndOfEventAction::~G4VisCommandSceneEndOfEventAction () { 299 delete fpCommand; 142 delete fpCommand; 300 } 143 } 301 144 302 G4String G4VisCommandSceneEndOfEventAction::Ge 145 G4String G4VisCommandSceneEndOfEventAction::GetCurrentValue(G4UIcommand*) { 303 return ""; 146 return ""; 304 } 147 } 305 148 306 void G4VisCommandSceneEndOfEventAction::SetNew 149 void G4VisCommandSceneEndOfEventAction::SetNewValue (G4UIcommand*, 307 G4String newValue) { 150 G4String newValue) { 308 151 309 G4VisManager::Verbosity verbosity = fpVisMan 152 G4VisManager::Verbosity verbosity = fpVisManager->GetVerbosity(); 310 153 311 G4String action; 154 G4String action; 312 G4int maxNumberOfKeptEvents; 155 G4int maxNumberOfKeptEvents; 313 std::istringstream is (newValue); 156 std::istringstream is (newValue); 314 is >> action >> maxNumberOfKeptEvents; 157 is >> action >> maxNumberOfKeptEvents; 315 158 316 G4Scene* pScene = fpVisManager->GetCurrentSc 159 G4Scene* pScene = fpVisManager->GetCurrentScene(); 317 if (!pScene) { 160 if (!pScene) { 318 if (verbosity >= G4VisManager::errors) { 161 if (verbosity >= G4VisManager::errors) { 319 G4warn << "ERROR: No current scene. Ple << 162 G4cout << "ERROR: No current scene. Please create one." << G4endl; 320 } 163 } 321 return; 164 return; 322 } 165 } 323 166 324 G4VSceneHandler* pSceneHandler = fpVisManage 167 G4VSceneHandler* pSceneHandler = fpVisManager->GetCurrentSceneHandler(); 325 if (!pSceneHandler) { 168 if (!pSceneHandler) { 326 if (verbosity >= G4VisManager::errors) { 169 if (verbosity >= G4VisManager::errors) { 327 G4warn << "ERROR: No current sceneHandle << 170 G4cout << "ERROR: No current sceneHandler. Please create one." << G4endl; 328 } 171 } 329 return; 172 return; 330 } 173 } 331 174 332 if (action == "accumulate") { 175 if (action == "accumulate") { 333 pScene->SetRefreshAtEndOfEvent(false); 176 pScene->SetRefreshAtEndOfEvent(false); 334 pScene->SetMaxNumberOfKeptEvents(maxNumber 177 pScene->SetMaxNumberOfKeptEvents(maxNumberOfKeptEvents); 335 } 178 } 336 else if (action == "refresh") { 179 else if (action == "refresh") { 337 if (!pScene->GetRefreshAtEndOfRun()) { 180 if (!pScene->GetRefreshAtEndOfRun()) { 338 if (verbosity >= G4VisManager::errors) { 181 if (verbosity >= G4VisManager::errors) { 339 G4warn << << 182 G4cout << 340 "ERROR: Cannot refresh events unless runs 183 "ERROR: Cannot refresh events unless runs refresh too." 341 "\n Use \"/vis/scene/endOfRun refresh\"." 184 "\n Use \"/vis/scene/endOfRun refresh\"." 342 << G4endl; 185 << G4endl; 343 } 186 } 344 } else { 187 } else { 345 pScene->SetRefreshAtEndOfEvent(true); 188 pScene->SetRefreshAtEndOfEvent(true); 346 pScene->SetMaxNumberOfKeptEvents(maxNumb << 347 pSceneHandler->SetMarkForClearingTransie 189 pSceneHandler->SetMarkForClearingTransientStore(true); 348 } 190 } 349 } 191 } 350 else { 192 else { 351 if (verbosity >= G4VisManager::errors) { 193 if (verbosity >= G4VisManager::errors) { 352 G4warn << << 194 G4cout << 353 "ERROR: unrecognised parameter \"" << action 195 "ERROR: unrecognised parameter \"" << action << "\"." 354 << G4endl; 196 << G4endl; 355 } 197 } 356 return; 198 return; 357 } 199 } 358 200 359 // Change of transients behaviour, so... 201 // Change of transients behaviour, so... 360 fpVisManager->ResetTransientsDrawnFlags(); 202 fpVisManager->ResetTransientsDrawnFlags(); 361 203 362 // Are there any events currently kept... << 363 size_t nCurrentlyKept = 0; << 364 G4RunManager* runManager = G4RunManagerFacto << 365 if(runManager) << 366 { << 367 const G4Run* currentRun = runManager->GetC << 368 if(currentRun) << 369 { << 370 const std::vector<const G4Event*>* event << 371 if(events) << 372 nCurrentlyKept = events->size(); << 373 } << 374 } << 375 << 376 if (verbosity >= G4VisManager::confirmations 204 if (verbosity >= G4VisManager::confirmations) { 377 G4cout << "End of event action set to "; 205 G4cout << "End of event action set to "; 378 if (pScene->GetRefreshAtEndOfEvent()) G4co 206 if (pScene->GetRefreshAtEndOfEvent()) G4cout << "\"refresh\"."; 379 else { 207 else { 380 G4cout << "\"accumulate\"." 208 G4cout << "\"accumulate\"." 381 "\n Maximum number of events to be kept: " 209 "\n Maximum number of events to be kept: " 382 << maxNumberOfKeptEvents 210 << maxNumberOfKeptEvents 383 << " (unlimited if negative)." 211 << " (unlimited if negative)." 384 "\n This may be changed with, e.g., " 212 "\n This may be changed with, e.g., " 385 "\"/vis/scene/endOfEventAction accumulate 10 << 213 "\"/vis/scene/endOfEventAction accumulate 100\"." >> 214 << G4endl; 386 } 215 } 387 G4cout << G4endl; << 388 } 216 } 389 << 390 if (!pScene->GetRefreshAtEndOfEvent() && 217 if (!pScene->GetRefreshAtEndOfEvent() && 391 maxNumberOfKeptEvents != 0 && 218 maxNumberOfKeptEvents != 0 && 392 verbosity >= G4VisManager::warnings) { 219 verbosity >= G4VisManager::warnings) { 393 G4warn << "WARNING: "; << 220 G4cout << "WARNING: The vis manager will keep "; 394 if (nCurrentlyKept) { << 221 if (maxNumberOfKeptEvents < 0) G4cout << "an unlimited number of"; 395 G4warn << << 222 else G4cout << "up to " << maxNumberOfKeptEvents; 396 "\n There are currently " << nCurrentlyKept << 223 G4cout << " events."; 397 << " events kept for refreshing and/or << 224 if (maxNumberOfKeptEvents > 1 || maxNumberOfKeptEvents < 0) 398 } else { << 225 G4cout << "\n This may use a lot of memory."; 399 G4warn << "The vis manager will keep "; << 226 G4cout << G4endl; 400 if (maxNumberOfKeptEvents < 0) G4warn << << 401 else G4warn << "up to " << maxNumberOfKe << 402 G4warn << " events."; << 403 if (maxNumberOfKeptEvents > 1 || maxNumb << 404 G4warn << << 405 "\n This may use a lot of memory." << 406 "\n It may be changed with, e.g., " << 407 "\"/vis/scene/endOfEventAction accumulate << 408 } << 409 G4warn << G4endl; << 410 } 227 } >> 228 UpdateVisManagerScene (pScene->GetName()); 411 } 229 } 412 230 413 ////////////// /vis/scene/endOfRunAction ///// 231 ////////////// /vis/scene/endOfRunAction //////////////////////////// 414 232 415 G4VisCommandSceneEndOfRunAction::G4VisCommandS 233 G4VisCommandSceneEndOfRunAction::G4VisCommandSceneEndOfRunAction () { 416 G4bool omitable; 234 G4bool omitable; 417 fpCommand = new G4UIcmdWithAString ("/vis/sc 235 fpCommand = new G4UIcmdWithAString ("/vis/scene/endOfRunAction", this); 418 fpCommand -> SetGuidance 236 fpCommand -> SetGuidance 419 ("Accumulate or refresh the viewer for eac 237 ("Accumulate or refresh the viewer for each new run."); 420 fpCommand -> SetGuidance 238 fpCommand -> SetGuidance 421 ("\"accumulate\": viewer accumulates hits, 239 ("\"accumulate\": viewer accumulates hits, etc., run by run, or"); 422 fpCommand -> SetGuidance 240 fpCommand -> SetGuidance 423 ("\"refresh\": viewer shows them at end of 241 ("\"refresh\": viewer shows them at end of run or, for direct-screen" 424 "\n viewers, refreshes the screen just b 242 "\n viewers, refreshes the screen just before drawing the first" 425 "\n event of the next run."); 243 "\n event of the next run."); 426 fpCommand -> SetGuidance ("The detector rema 244 fpCommand -> SetGuidance ("The detector remains or is redrawn."); 427 fpCommand -> SetParameterName ("action", omi 245 fpCommand -> SetParameterName ("action", omitable = true); 428 fpCommand -> SetCandidates ("accumulate refr 246 fpCommand -> SetCandidates ("accumulate refresh"); 429 fpCommand -> SetDefaultValue ("refresh"); 247 fpCommand -> SetDefaultValue ("refresh"); 430 } 248 } 431 249 432 G4VisCommandSceneEndOfRunAction::~G4VisCommand 250 G4VisCommandSceneEndOfRunAction::~G4VisCommandSceneEndOfRunAction () { 433 delete fpCommand; 251 delete fpCommand; 434 } 252 } 435 253 436 G4String G4VisCommandSceneEndOfRunAction::GetC 254 G4String G4VisCommandSceneEndOfRunAction::GetCurrentValue(G4UIcommand*) { 437 return ""; 255 return ""; 438 } 256 } 439 257 440 void G4VisCommandSceneEndOfRunAction::SetNewVa 258 void G4VisCommandSceneEndOfRunAction::SetNewValue (G4UIcommand*, 441 G4String newValue) { 259 G4String newValue) { 442 260 443 G4VisManager::Verbosity verbosity = fpVisMan 261 G4VisManager::Verbosity verbosity = fpVisManager->GetVerbosity(); 444 262 445 G4String action; 263 G4String action; 446 std::istringstream is (newValue); 264 std::istringstream is (newValue); 447 is >> action; 265 is >> action; 448 266 449 G4Scene* pScene = fpVisManager->GetCurrentSc 267 G4Scene* pScene = fpVisManager->GetCurrentScene(); 450 if (!pScene) { 268 if (!pScene) { 451 if (verbosity >= G4VisManager::errors) { 269 if (verbosity >= G4VisManager::errors) { 452 G4warn << "ERROR: No current scene. Ple << 270 G4cout << "ERROR: No current scene. Please create one." << G4endl; 453 } 271 } 454 return; 272 return; 455 } 273 } 456 274 457 G4VSceneHandler* pSceneHandler = fpVisManage 275 G4VSceneHandler* pSceneHandler = fpVisManager->GetCurrentSceneHandler(); 458 if (!pSceneHandler) { 276 if (!pSceneHandler) { 459 if (verbosity >= G4VisManager::errors) { 277 if (verbosity >= G4VisManager::errors) { 460 G4warn << "ERROR: No current sceneHandle << 278 G4cout << "ERROR: No current sceneHandler. Please create one." << G4endl; 461 } 279 } 462 return; 280 return; 463 } 281 } 464 282 465 if (action == "accumulate") { 283 if (action == "accumulate") { 466 if (pScene->GetRefreshAtEndOfEvent()) { 284 if (pScene->GetRefreshAtEndOfEvent()) { 467 if (verbosity >= G4VisManager::errors) { 285 if (verbosity >= G4VisManager::errors) { 468 G4warn << << 286 G4cout << 469 "ERROR: Cannot accumulate runs unless even 287 "ERROR: Cannot accumulate runs unless events accumulate too." 470 "\n Use \"/vis/scene/endOfEventAction acc 288 "\n Use \"/vis/scene/endOfEventAction accumulate\"." 471 << G4endl; 289 << G4endl; 472 } 290 } 473 } 291 } 474 else { 292 else { 475 pScene->SetRefreshAtEndOfRun(false); 293 pScene->SetRefreshAtEndOfRun(false); 476 } 294 } 477 } 295 } 478 else if (action == "refresh") { 296 else if (action == "refresh") { 479 pScene->SetRefreshAtEndOfRun(true); 297 pScene->SetRefreshAtEndOfRun(true); 480 pSceneHandler->SetMarkForClearingTransient 298 pSceneHandler->SetMarkForClearingTransientStore(true); 481 } 299 } 482 else { 300 else { 483 if (verbosity >= G4VisManager::errors) { 301 if (verbosity >= G4VisManager::errors) { 484 G4warn << << 302 G4cout << 485 "ERROR: unrecognised parameter \"" << action 303 "ERROR: unrecognised parameter \"" << action << "\"." 486 << G4endl; 304 << G4endl; 487 } 305 } 488 return; 306 return; 489 } 307 } 490 308 491 // Change of transients behaviour, so... 309 // Change of transients behaviour, so... 492 fpVisManager->ResetTransientsDrawnFlags(); 310 fpVisManager->ResetTransientsDrawnFlags(); 493 311 494 if (verbosity >= G4VisManager::confirmations 312 if (verbosity >= G4VisManager::confirmations) { 495 G4cout << "End of run action set to \""; 313 G4cout << "End of run action set to \""; 496 if (pScene->GetRefreshAtEndOfRun()) G4cout 314 if (pScene->GetRefreshAtEndOfRun()) G4cout << "refresh"; 497 else G4cout << "accumulate"; 315 else G4cout << "accumulate"; 498 G4cout << "\"" << G4endl; 316 G4cout << "\"" << G4endl; 499 } 317 } >> 318 UpdateVisManagerScene (pScene->GetName()); 500 } 319 } 501 320 502 ////////////// /vis/scene/list /////////////// 321 ////////////// /vis/scene/list /////////////////////////////////////// 503 322 504 G4VisCommandSceneList::G4VisCommandSceneList ( 323 G4VisCommandSceneList::G4VisCommandSceneList () { 505 G4bool omitable; 324 G4bool omitable; 506 fpCommand = new G4UIcommand ("/vis/scene/lis 325 fpCommand = new G4UIcommand ("/vis/scene/list", this); 507 fpCommand -> SetGuidance ("Lists scene(s).") 326 fpCommand -> SetGuidance ("Lists scene(s)."); 508 fpCommand -> SetGuidance 327 fpCommand -> SetGuidance 509 ("\"help /vis/verbose\" for definition of 328 ("\"help /vis/verbose\" for definition of verbosity."); 510 G4UIparameter* parameter; 329 G4UIparameter* parameter; 511 parameter = new G4UIparameter ("scene-name", 330 parameter = new G4UIparameter ("scene-name", 's', omitable = true); 512 parameter -> SetDefaultValue ("all"); 331 parameter -> SetDefaultValue ("all"); 513 fpCommand -> SetParameter (parameter); 332 fpCommand -> SetParameter (parameter); 514 parameter = new G4UIparameter ("verbosity", 333 parameter = new G4UIparameter ("verbosity", 's', omitable = true); 515 parameter -> SetDefaultValue ("warnings"); 334 parameter -> SetDefaultValue ("warnings"); 516 fpCommand -> SetParameter (parameter); 335 fpCommand -> SetParameter (parameter); 517 } 336 } 518 337 519 G4VisCommandSceneList::~G4VisCommandSceneList 338 G4VisCommandSceneList::~G4VisCommandSceneList () { 520 delete fpCommand; 339 delete fpCommand; 521 } 340 } 522 341 523 G4String G4VisCommandSceneList::GetCurrentValu 342 G4String G4VisCommandSceneList::GetCurrentValue (G4UIcommand*) { 524 return ""; 343 return ""; 525 } 344 } 526 345 527 void G4VisCommandSceneList::SetNewValue (G4UIc 346 void G4VisCommandSceneList::SetNewValue (G4UIcommand*, G4String newValue) { 528 G4String name, verbosityString; 347 G4String name, verbosityString; 529 std::istringstream is (newValue); 348 std::istringstream is (newValue); 530 is >> name >> verbosityString; 349 is >> name >> verbosityString; 531 G4VisManager::Verbosity verbosity = 350 G4VisManager::Verbosity verbosity = 532 fpVisManager->GetVerbosityValue(verbosityS 351 fpVisManager->GetVerbosityValue(verbosityString); 533 const G4Scene* currentScene = fpVisManager - 352 const G4Scene* currentScene = fpVisManager -> GetCurrentScene (); 534 G4String currentName; 353 G4String currentName; 535 if (currentScene) currentName = currentScene 354 if (currentScene) currentName = currentScene->GetName(); 536 355 537 G4SceneList& sceneList = fpVisManager -> Set 356 G4SceneList& sceneList = fpVisManager -> SetSceneList (); 538 std::size_t iScene, nScenes = sceneList.size << 357 G4int iScene, nScenes = sceneList.size (); 539 G4bool found = false; 358 G4bool found = false; 540 for (iScene = 0; iScene < nScenes; ++iScene) << 359 for (iScene = 0; iScene < nScenes; iScene++) { 541 G4Scene* pScene = sceneList [iScene]; 360 G4Scene* pScene = sceneList [iScene]; 542 const G4String& iName = pScene -> GetName 361 const G4String& iName = pScene -> GetName (); 543 if (name != "all") { 362 if (name != "all") { 544 if (name != iName) continue; 363 if (name != iName) continue; 545 } 364 } 546 found = true; 365 found = true; 547 if (iName == currentName) { 366 if (iName == currentName) { 548 G4cout << " (current)"; 367 G4cout << " (current)"; 549 } 368 } 550 else { 369 else { 551 G4cout << " "; 370 G4cout << " "; 552 } 371 } 553 G4cout << " scene \"" << iName << "\""; 372 G4cout << " scene \"" << iName << "\""; 554 if (verbosity >= G4VisManager::warnings) { << 373 if (verbosity >= G4VisManager::confirmations) { 555 std::size_t i; << 374 G4int i; 556 G4cout << "\n Run-duration models:"; 375 G4cout << "\n Run-duration models:"; 557 std::size_t nRunModels = pScene -> GetRu << 376 G4int nRunModels = pScene -> GetRunDurationModelList ().size (); 558 if (nRunModels == 0) { 377 if (nRunModels == 0) { 559 G4cout << " none."; 378 G4cout << " none."; 560 } 379 } 561 for (i = 0; i < nRunModels; ++i) { << 380 for (i = 0; i < nRunModels; i++) { 562 if (pScene -> GetRunDurationModelList()[i].f << 381 G4VModel* pModel = pScene -> GetRunDurationModelList () [i]; 563 G4cout << "\n Active: "; << 382 G4cout << "\n " << pModel -> GetGlobalDescription (); 564 else G4cout << "\n Inactive: "; << 565 G4VModel* pModel = pScene -> GetRunDurationM << 566 G4cout << pModel -> GetGlobalDescription (); << 567 } 383 } 568 G4cout << "\n End-of-event models:"; 384 G4cout << "\n End-of-event models:"; 569 std::size_t nEOEModels = pScene -> GetEn << 385 G4int nEOEModels = pScene -> GetEndOfEventModelList ().size (); 570 if (nEOEModels == 0) { 386 if (nEOEModels == 0) { 571 G4cout << " none."; 387 G4cout << " none."; 572 } 388 } 573 for (i = 0; i < nEOEModels; ++i) { << 389 for (i = 0; i < nEOEModels; i++) { 574 if (pScene -> GetEndOfEventModelList()[i].fA << 390 G4VModel* pModel = pScene -> GetEndOfEventModelList () [i]; 575 G4cout << "\n Active: "; << 391 G4cout << "\n " << pModel -> GetGlobalDescription (); 576 else G4cout << "\n Inactive: "; << 577 G4VModel* pModel = pScene -> GetEndOfEventMo << 578 G4cout << pModel -> GetGlobalDescription (); << 579 } << 580 G4cout << "\n End-of-run models:"; << 581 std::size_t nEORModels = pScene -> GetEn << 582 if (nEORModels == 0) { << 583 G4cout << " none."; << 584 } << 585 for (i = 0; i < nEORModels; ++i) { << 586 if (pScene -> GetEndOfRunModelList()[i].fAct << 587 G4cout << "\n Active: "; << 588 else G4cout << "\n Inactive: "; << 589 G4VModel* pModel = pScene -> GetEndOfRunMode << 590 G4cout << pModel -> GetGlobalDescription (); << 591 } 392 } 592 } 393 } 593 if (verbosity >= G4VisManager::parameters) 394 if (verbosity >= G4VisManager::parameters) { 594 G4cout << "\n " << *sceneList [iScene]; 395 G4cout << "\n " << *sceneList [iScene]; 595 } 396 } 596 G4cout << G4endl; 397 G4cout << G4endl; 597 } 398 } 598 if (!found) { 399 if (!found) { 599 G4warn << "No scenes found"; << 400 G4cout << "No scenes found"; 600 if (name != "all") { 401 if (name != "all") { 601 G4warn << " of name \"" << name << "\""; << 402 G4cout << " of name \"" << name << "\""; 602 } 403 } 603 G4warn << "." << G4endl; << 404 G4cout << "." << G4endl; 604 } 405 } 605 } 406 } 606 407 607 ////////////// /vis/scene/notifyHandlers ///// 408 ////////////// /vis/scene/notifyHandlers ///////////////////////// 608 409 609 G4VisCommandSceneNotifyHandlers::G4VisCommandS 410 G4VisCommandSceneNotifyHandlers::G4VisCommandSceneNotifyHandlers () { 610 G4bool omitable; 411 G4bool omitable; 611 fpCommand = new G4UIcommand ("/vis/scene/not 412 fpCommand = new G4UIcommand ("/vis/scene/notifyHandlers", this); 612 fpCommand -> SetGuidance 413 fpCommand -> SetGuidance 613 ("Notifies scene handlers and forces re-re 414 ("Notifies scene handlers and forces re-rendering."); 614 fpCommand -> SetGuidance 415 fpCommand -> SetGuidance 615 ("Notifies the handler(s) of the specified 416 ("Notifies the handler(s) of the specified scene and forces a" 616 "\nreconstruction of any graphical databa 417 "\nreconstruction of any graphical databases." 617 "\nClears and refreshes all viewers of cu 418 "\nClears and refreshes all viewers of current scene." 618 "\n The default action \"refresh\" does 419 "\n The default action \"refresh\" does not issue \"update\" (see" 619 "\n /vis/viewer/update)." 420 "\n /vis/viewer/update)." 620 "\nIf \"flush\" is specified, it issues a 421 "\nIf \"flush\" is specified, it issues an \"update\" as well as" 621 "\n \"refresh\" - \"update\" and initiat 422 "\n \"refresh\" - \"update\" and initiates post-processing" 622 "\n for graphics systems which need it." 423 "\n for graphics systems which need it."); 623 fpCommand -> SetGuidance 424 fpCommand -> SetGuidance 624 ("The default for <scene-name> is the curr 425 ("The default for <scene-name> is the current scene name."); 625 fpCommand -> SetGuidance 426 fpCommand -> SetGuidance 626 ("This command does not change current sce 427 ("This command does not change current scene, scene handler or viewer."); 627 G4UIparameter* parameter; 428 G4UIparameter* parameter; 628 parameter = new G4UIparameter ("scene-name", 429 parameter = new G4UIparameter ("scene-name", 's', 629 omitable = true); 430 omitable = true); 630 parameter -> SetCurrentAsDefault(true); 431 parameter -> SetCurrentAsDefault(true); 631 fpCommand -> SetParameter (parameter); 432 fpCommand -> SetParameter (parameter); 632 parameter = new G4UIparameter ("refresh-flus 433 parameter = new G4UIparameter ("refresh-flush", 's', 633 omitable = true); 434 omitable = true); 634 parameter -> SetDefaultValue("refresh"); 435 parameter -> SetDefaultValue("refresh"); 635 parameter -> SetParameterCandidates("r refre 436 parameter -> SetParameterCandidates("r refresh f flush"); 636 fpCommand -> SetParameter (parameter); 437 fpCommand -> SetParameter (parameter); 637 } 438 } 638 439 639 G4VisCommandSceneNotifyHandlers::~G4VisCommand 440 G4VisCommandSceneNotifyHandlers::~G4VisCommandSceneNotifyHandlers () { 640 delete fpCommand; 441 delete fpCommand; 641 } 442 } 642 443 643 G4String G4VisCommandSceneNotifyHandlers::GetC 444 G4String G4VisCommandSceneNotifyHandlers::GetCurrentValue(G4UIcommand*) { 644 return CurrentSceneName (); 445 return CurrentSceneName (); 645 } 446 } 646 447 647 void G4VisCommandSceneNotifyHandlers::SetNewVa 448 void G4VisCommandSceneNotifyHandlers::SetNewValue (G4UIcommand*, 648 G4String newValue) { 449 G4String newValue) { 649 450 650 G4VisManager::Verbosity verbosity = fpVisMan 451 G4VisManager::Verbosity verbosity = fpVisManager->GetVerbosity(); 651 452 652 G4String sceneName, refresh_flush; 453 G4String sceneName, refresh_flush; 653 std::istringstream is (newValue); 454 std::istringstream is (newValue); 654 is >> sceneName >> refresh_flush; 455 is >> sceneName >> refresh_flush; 655 G4bool flush = false; 456 G4bool flush = false; 656 if (refresh_flush[0] == 'f') flush = true; << 457 if (refresh_flush(0) == 'f') flush = true; 657 458 658 const G4SceneList& sceneList = fpVisManager 459 const G4SceneList& sceneList = fpVisManager -> GetSceneList (); 659 G4SceneHandlerList& sceneHandlerList = 460 G4SceneHandlerList& sceneHandlerList = 660 fpVisManager -> SetAvailableSceneHandlers 461 fpVisManager -> SetAvailableSceneHandlers (); 661 462 662 // Check scene name. 463 // Check scene name. 663 const std::size_t nScenes = sceneList.size ( << 464 const G4int nScenes = sceneList.size (); 664 std::size_t iScene; << 465 G4int iScene; 665 for (iScene = 0; iScene < nScenes; ++iScene) << 466 for (iScene = 0; iScene < nScenes; iScene++) { 666 G4Scene* scene = sceneList [iScene]; 467 G4Scene* scene = sceneList [iScene]; 667 if (sceneName == scene -> GetName ()) brea 468 if (sceneName == scene -> GetName ()) break; 668 } 469 } 669 if (iScene >= nScenes ) { 470 if (iScene >= nScenes ) { 670 if (verbosity >= G4VisManager::warnings) { 471 if (verbosity >= G4VisManager::warnings) { 671 G4warn << "WARNING: Scene \"" << sceneNa << 472 G4cout << "WARNING: Scene \"" << sceneName << "\" not found." 672 "\n /vis/scene/list to see scenes." 473 "\n /vis/scene/list to see scenes." 673 << G4endl; 474 << G4endl; 674 } 475 } 675 return; 476 return; 676 } 477 } 677 478 678 // Store current context... 479 // Store current context... 679 G4VSceneHandler* pCurrentSceneHandler = 480 G4VSceneHandler* pCurrentSceneHandler = 680 fpVisManager -> GetCurrentSceneHandler(); 481 fpVisManager -> GetCurrentSceneHandler(); 681 if (!pCurrentSceneHandler) { << 682 if (verbosity >= G4VisManager::warnings) { << 683 G4warn << "WARNING: No current scene han << 684 << G4endl; << 685 } << 686 return; << 687 } << 688 G4VViewer* pCurrentViewer = fpVisManager -> 482 G4VViewer* pCurrentViewer = fpVisManager -> GetCurrentViewer(); 689 if (!pCurrentViewer) { << 690 if (verbosity >= G4VisManager::warnings) { << 691 G4warn << "WARNING: No current viewer." << 692 << G4endl; << 693 } << 694 return; << 695 } << 696 G4Scene* pCurrentScene = fpVisManager -> Get 483 G4Scene* pCurrentScene = fpVisManager -> GetCurrentScene(); 697 if (!pCurrentScene) { << 698 if (verbosity >= G4VisManager::warnings) { << 699 G4warn << "WARNING: No current scene." << 700 << G4endl; << 701 } << 702 return; << 703 } << 704 << 705 G4VisManager::Verbosity currentVerbosity = f 484 G4VisManager::Verbosity currentVerbosity = fpVisManager -> GetVerbosity(); 706 485 707 // Suppress messages during this process (on 486 // Suppress messages during this process (only print errors)... 708 //fpVisManager -> SetVerboseLevel(G4VisManag 487 //fpVisManager -> SetVerboseLevel(G4VisManager::errors); 709 488 710 // For each scene handler, if it contains th 489 // For each scene handler, if it contains the scene, clear and 711 // rebuild the graphical database, then for 490 // rebuild the graphical database, then for each viewer set (make 712 // current), clear, (re)draw, and show. 491 // current), clear, (re)draw, and show. 713 const std::size_t nSceneHandlers = sceneHand << 492 const G4int nSceneHandlers = sceneHandlerList.size (); 714 for (std::size_t iSH = 0; iSH < nSceneHandle << 493 for (G4int iSH = 0; iSH < nSceneHandlers; iSH++) { 715 G4VSceneHandler* aSceneHandler = sceneHand 494 G4VSceneHandler* aSceneHandler = sceneHandlerList [iSH]; 716 G4Scene* aScene = aSceneHandler -> GetScen 495 G4Scene* aScene = aSceneHandler -> GetScene (); 717 if (aScene) { 496 if (aScene) { 718 const G4String& aSceneName = aScene -> G 497 const G4String& aSceneName = aScene -> GetName (); 719 if (sceneName == aSceneName) { 498 if (sceneName == aSceneName) { 720 aScene->CalculateExtent(); // Check and rec << 499 // Clear store and force a rebuild of graphical database... >> 500 //aSceneHandler -> ClearStore (); // Not nec?? Done below >> 501 //with NeedKernelVisit and DrawView. JA. 721 G4ViewerList& viewerList = aSceneHandler -> 502 G4ViewerList& viewerList = aSceneHandler -> SetViewerList (); 722 const std::size_t nViewers = viewerList.size << 503 const G4int nViewers = viewerList.size (); 723 for (std::size_t iV = 0; iV < nViewers; ++iV << 504 for (G4int iV = 0; iV < nViewers; iV++) { 724 G4VViewer* aViewer = viewerList [iV]; 505 G4VViewer* aViewer = viewerList [iV]; 725 // Force rebuild of graphical database, if << 726 aViewer -> NeedKernelVisit(); << 727 if (aViewer->GetViewParameters().IsAutoRef 506 if (aViewer->GetViewParameters().IsAutoRefresh()) { 728 aSceneHandler -> SetCurrentViewer (aView 507 aSceneHandler -> SetCurrentViewer (aViewer); 729 // Ensure consistency of vis manager... 508 // Ensure consistency of vis manager... 730 fpVisManager -> SetCurrentViewer(aViewer 509 fpVisManager -> SetCurrentViewer(aViewer); 731 fpVisManager -> SetCurrentSceneHandler(a 510 fpVisManager -> SetCurrentSceneHandler(aSceneHandler); 732 fpVisManager -> SetCurrentScene(aScene); 511 fpVisManager -> SetCurrentScene(aScene); >> 512 // Re-draw, forcing rebuild of graphics database, if any... >> 513 aViewer -> NeedKernelVisit(); 733 aViewer -> SetView (); 514 aViewer -> SetView (); 734 aViewer -> ClearView (); 515 aViewer -> ClearView (); 735 aViewer -> DrawView (); 516 aViewer -> DrawView (); 736 if (flush) aViewer -> ShowView (); 517 if (flush) aViewer -> ShowView (); 737 if (verbosity >= G4VisManager::confirmat 518 if (verbosity >= G4VisManager::confirmations) { 738 G4cout << "Viewer \"" << aViewer -> Ge 519 G4cout << "Viewer \"" << aViewer -> GetName () 739 << "\" of scene handler \"" << aScene 520 << "\" of scene handler \"" << aSceneHandler -> GetName () 740 << "\"\n "; 521 << "\"\n "; 741 if (flush) G4cout << "flushed"; 522 if (flush) G4cout << "flushed"; 742 else G4cout << "refreshed"; 523 else G4cout << "refreshed"; 743 G4cout << " at request of scene \"" << 524 G4cout << " at request of scene \"" << sceneName 744 << "\"." << G4endl; 525 << "\"." << G4endl; 745 } 526 } 746 } else { 527 } else { 747 if (verbosity >= G4VisManager::confirmat << 528 if (verbosity >= G4VisManager::warnings) { 748 G4cout << "NOTE: The scene, \"" << 529 G4cout << "WARNING: The scene, \"" 749 << sceneName 530 << sceneName 750 << "\", of viewer \"" 531 << "\", of viewer \"" 751 << aViewer -> GetName () 532 << aViewer -> GetName () 752 << "\"\n of scene handler \"" 533 << "\"\n of scene handler \"" 753 << aSceneHandler -> GetName () 534 << aSceneHandler -> GetName () 754 << "\" has changed. To see effect," 535 << "\" has changed. To see effect," 755 << "\n \"/vis/viewer/select " 536 << "\n \"/vis/viewer/select " 756 << aViewer -> GetShortName () 537 << aViewer -> GetShortName () 757 << "\" and \"/vis/viewer/rebuild\"." 538 << "\" and \"/vis/viewer/rebuild\"." 758 << G4endl; 539 << G4endl; 759 } 540 } 760 } 541 } 761 } 542 } 762 } 543 } 763 } 544 } 764 else { 545 else { 765 if (verbosity >= G4VisManager::warnings) 546 if (verbosity >= G4VisManager::warnings) { 766 G4warn << "WARNING: G4VisCommandSceneNotifyH << 547 G4cout << "WARNING: G4VisCommandSceneNotifyHandlers: scene handler \"" 767 << aSceneHandler->GetName() 548 << aSceneHandler->GetName() 768 << "\" has a null scene." 549 << "\" has a null scene." 769 << G4endl; 550 << G4endl; 770 } 551 } 771 } 552 } 772 } 553 } 773 554 774 // Reclaim original context - but set viewer 555 // Reclaim original context - but set viewer first, then scene 775 // handler, because the latter might have be 556 // handler, because the latter might have been created very recently 776 // and, not yet having a viewer, the current 557 // and, not yet having a viewer, the current viewer will, 777 // temporarily, refer to another scene handl 558 // temporarily, refer to another scene handler. SetCurrentViewer 778 // actually resets the scene handler, which 559 // actually resets the scene handler, which is what we don't want, 779 // so we set it again on the next line... 560 // so we set it again on the next line... 780 fpVisManager -> SetCurrentViewer(pCurrentVie 561 fpVisManager -> SetCurrentViewer(pCurrentViewer); 781 fpVisManager -> SetCurrentSceneHandler(pCurr 562 fpVisManager -> SetCurrentSceneHandler(pCurrentSceneHandler); 782 fpVisManager -> SetCurrentScene(pCurrentScen 563 fpVisManager -> SetCurrentScene(pCurrentScene); 783 fpVisManager -> SetVerboseLevel(currentVerbo 564 fpVisManager -> SetVerboseLevel(currentVerbosity); 784 // Take care of special case of scene handle 565 // Take care of special case of scene handler with no viewer yet. 785 if (pCurrentSceneHandler) { 566 if (pCurrentSceneHandler) { 786 G4ViewerList& viewerList = pCurrentSceneHa 567 G4ViewerList& viewerList = pCurrentSceneHandler -> SetViewerList (); 787 const std::size_t nViewers = viewerList.si << 568 const G4int nViewers = viewerList.size (); 788 if (nViewers) { 569 if (nViewers) { 789 pCurrentSceneHandler -> SetCurrentViewer 570 pCurrentSceneHandler -> SetCurrentViewer (pCurrentViewer); 790 // JA: I don't think we need this. SetVi << 571 if (pCurrentViewer && pCurrentSceneHandler->GetScene()) { 791 // if (pCurrentViewer && pCurrentSceneHa << 572 pCurrentViewer -> SetView (); 792 // pCurrentViewer -> SetView (); << 793 // } << 794 } << 795 } << 796 } << 797 << 798 ////////////// /vis/scene/removeModel //////// << 799 << 800 G4VisCommandSceneRemoveModel::G4VisCommandScen << 801 G4bool omitable; << 802 fpCommand = new G4UIcommand ("/vis/scene/rem << 803 fpCommand -> SetGuidance("Remove model."); << 804 fpCommand -> SetGuidance << 805 ("Attempts to match search string to name of << 806 fpCommand -> SetGuidance << 807 ("Use \"/vis/scene/list\" to see model names << 808 G4UIparameter* parameter; << 809 parameter = new G4UIparameter ("search-strin << 810 fpCommand -> SetParameter (parameter); << 811 } << 812 << 813 G4VisCommandSceneRemoveModel::~G4VisCommandSce << 814 delete fpCommand; << 815 } << 816 << 817 G4String G4VisCommandSceneRemoveModel::GetCurr << 818 return ""; << 819 } << 820 << 821 void G4VisCommandSceneRemoveModel::SetNewValue << 822 G4String newValue) { << 823 << 824 G4VisManager::Verbosity verbosity = fpVisMan << 825 << 826 G4String searchString; << 827 std::istringstream is (newValue); << 828 is >> searchString; << 829 << 830 G4Scene* pScene = fpVisManager->GetCurrentSc << 831 if (!pScene) { << 832 if (verbosity >= G4VisManager::errors) { << 833 G4warn << "ERROR: No current scene. Ple << 834 } << 835 return; << 836 } << 837 << 838 G4VSceneHandler* pSceneHandler = fpVisManage << 839 if (!pSceneHandler) { << 840 if (verbosity >= G4VisManager::errors) { << 841 G4warn << "ERROR: No current sceneHandle << 842 } << 843 return; << 844 } << 845 << 846 G4bool any = false; << 847 << 848 std::vector<G4Scene::Model>& runDurationMode << 849 pScene->SetRunDurationModelList(); << 850 for (size_t i = 0; i < runDurationModelList. << 851 const G4String& modelName = << 852 runDurationModelList[i].fpModel->GetGlobal << 853 if (modelName.find(searchString) != std::s << 854 runDurationModelList.erase(runDurationMo << 855 any = true; << 856 if (verbosity >= G4VisManager::warnings) << 857 G4warn << "Model \"" << modelName << "\" rem << 858 } 573 } 859 break; // Allow only one model at a tim << 860 } 574 } 861 } 575 } 862 << 863 std::vector<G4Scene::Model>& endOfEventModel << 864 pScene->SetEndOfEventModelList(); << 865 for (size_t i = 0; i < endOfEventModelList.s << 866 const G4String& modelName = << 867 endOfEventModelList[i].fpModel->GetGlobalD << 868 if (modelName.find(searchString) != std::s << 869 endOfEventModelList.erase(endOfEventMode << 870 any = true; << 871 if (verbosity >= G4VisManager::warnings) << 872 G4warn << "Model \"" << modelName << "\" rem << 873 } << 874 break; // Allow only one model at a tim << 875 } << 876 } << 877 << 878 std::vector<G4Scene::Model>& endOfRunModelLi << 879 pScene->SetEndOfRunModelList(); << 880 for (size_t i = 0; i < endOfRunModelList.siz << 881 const G4String& modelName = << 882 endOfRunModelList[i].fpModel->GetGlobalDes << 883 if (modelName.find(searchString) != std::s << 884 endOfRunModelList.erase(endOfRunModelLis << 885 any = true; << 886 if (verbosity >= G4VisManager::warnings) << 887 G4warn << "Model \"" << modelName << "\" rem << 888 } << 889 break; // Allow only one model at a tim << 890 } << 891 } << 892 << 893 if (!any) { << 894 if (verbosity >= G4VisManager::warnings) { << 895 G4warn << "WARNING: No match found." << << 896 } << 897 return; << 898 } << 899 << 900 CheckSceneAndNotifyHandlers (pScene); << 901 } 576 } 902 577 903 ////////////// /vis/scene/select ///////////// 578 ////////////// /vis/scene/select /////////////////////////////////////// 904 579 905 G4VisCommandSceneSelect::G4VisCommandSceneSele 580 G4VisCommandSceneSelect::G4VisCommandSceneSelect () { 906 G4bool omitable; 581 G4bool omitable; 907 fpCommand = new G4UIcmdWithAString ("/vis/sc 582 fpCommand = new G4UIcmdWithAString ("/vis/scene/select", this); 908 fpCommand -> SetGuidance ("Selects a scene") 583 fpCommand -> SetGuidance ("Selects a scene"); 909 fpCommand -> SetGuidance << 584 fpCommand -> SetGuidance 910 ("Makes the scene current. \"/vis/scene/lis << 585 ("Makes the scene current. \"/vis/scene/list\" to see" 911 "\n possible scene names."); << 586 "\n possible scene names."); 912 fpCommand -> SetParameterName ("scene-name", 587 fpCommand -> SetParameterName ("scene-name", omitable = false); 913 } 588 } 914 589 915 G4VisCommandSceneSelect::~G4VisCommandSceneSel 590 G4VisCommandSceneSelect::~G4VisCommandSceneSelect () { 916 delete fpCommand; 591 delete fpCommand; 917 } 592 } 918 593 919 G4String G4VisCommandSceneSelect::GetCurrentVa 594 G4String G4VisCommandSceneSelect::GetCurrentValue (G4UIcommand*) { 920 return ""; 595 return ""; 921 } 596 } 922 597 923 void G4VisCommandSceneSelect::SetNewValue (G4U 598 void G4VisCommandSceneSelect::SetNewValue (G4UIcommand*, G4String newValue) { 924 599 925 G4VisManager::Verbosity verbosity = fpVisMan 600 G4VisManager::Verbosity verbosity = fpVisManager->GetVerbosity(); 926 601 927 G4String& selectName = newValue; 602 G4String& selectName = newValue; 928 G4SceneList& sceneList = fpVisManager -> Set 603 G4SceneList& sceneList = fpVisManager -> SetSceneList (); 929 std::size_t iScene, nScenes = sceneList.size << 604 G4int iScene, nScenes = sceneList.size (); 930 for (iScene = 0; iScene < nScenes; ++iScene) << 605 for (iScene = 0; iScene < nScenes; iScene++) { 931 if (sceneList [iScene] -> GetName () == se 606 if (sceneList [iScene] -> GetName () == selectName) break; 932 } 607 } 933 if (iScene >= nScenes) { 608 if (iScene >= nScenes) { 934 if (verbosity >= G4VisManager::warnings) { 609 if (verbosity >= G4VisManager::warnings) { 935 G4warn << "WARNING: Scene \"" << selectN << 610 G4cout << "WARNING: Scene \"" << selectName 936 << "\" not found - \"/vis/scene/list\" t << 611 << "\" not found - \"/vis/scene/list\" to see possibilities." 937 << G4endl; << 612 << G4endl; 938 } 613 } 939 return; 614 return; 940 } 615 } 941 616 942 if (verbosity >= G4VisManager::confirmations 617 if (verbosity >= G4VisManager::confirmations) { 943 G4cout << "Scene \"" << selectName 618 G4cout << "Scene \"" << selectName 944 << "\" selected." << G4endl; << 619 << "\" selected." << G4endl; 945 } << 946 << 947 CheckSceneAndNotifyHandlers (sceneList [iSce << 948 } << 949 << 950 ////////////// /vis/scene/showExtents //////// << 951 << 952 G4VisCommandSceneShowExtents::G4VisCommandScen << 953 fpCommand = new G4UIcmdWithoutParameter ("/v << 954 fpCommand -> SetGuidance ("Prints and draws << 955 } << 956 << 957 G4VisCommandSceneShowExtents::~G4VisCommandSce << 958 delete fpCommand; << 959 } << 960 << 961 G4String G4VisCommandSceneShowExtents::GetCurr << 962 return ""; << 963 } << 964 << 965 void G4VisCommandSceneShowExtents::SetNewValue << 966 << 967 G4VisManager::Verbosity verbosity = fpVisMan << 968 << 969 G4VSceneHandler* pCurrentSceneHandler = << 970 fpVisManager -> GetCurrentSceneHandler(); << 971 if (!pCurrentSceneHandler) { << 972 if (verbosity >= G4VisManager::warnings) { << 973 G4warn << "WARNING: No current scene han << 974 << G4endl; << 975 } << 976 return; << 977 } << 978 G4VViewer* pCurrentViewer = fpVisManager -> << 979 if (!pCurrentViewer) { << 980 if (verbosity >= G4VisManager::warnings) { << 981 G4warn << "WARNING: No current viewer." << 982 << G4endl; << 983 } << 984 return; << 985 } 620 } 986 G4Scene* pCurrentScene = fpVisManager -> Get << 621 UpdateVisManagerScene (selectName); 987 if (!pCurrentScene) { << 988 if (verbosity >= G4VisManager::warnings) { << 989 G4warn << "WARNING: No current scene." << 990 << G4endl; << 991 } << 992 return; << 993 } << 994 << 995 G4cout << "\n Run-duration models:"; << 996 std::size_t nRunModels = pCurrentScene -> Ge << 997 if (nRunModels == 0) { << 998 G4cout << " none."; << 999 } << 1000 for (std::size_t i = 0; i < nRunModels; ++i << 1001 if (pCurrentScene -> GetRunDurationModelL << 1002 G4cout << "\n Active: "; << 1003 else G4cout << "\n Inactive: "; << 1004 G4VModel* pModel = pCurrentScene -> GetRu << 1005 const G4VisExtent& transformedExtent = pM << 1006 G4cout << pModel -> GetGlobalDescription << 1007 << "\n" << transformedExtent; << 1008 DrawExtent(transformedExtent); << 1009 } << 1010 G4cout << "\n End-of-event models:"; << 1011 std::size_t nEOEModels = pCurrentScene -> G << 1012 if (nEOEModels == 0) { << 1013 G4cout << " none."; << 1014 } << 1015 for (std::size_t i = 0; i < nEOEModels; ++i << 1016 if (pCurrentScene -> GetEndOfEventModelLi << 1017 G4cout << "\n Active: "; << 1018 else G4cout << "\n Inactive: "; << 1019 G4VModel* pModel = pCurrentScene -> GetEn << 1020 const G4VisExtent& transformedExtent = pM << 1021 G4cout << pModel -> GetGlobalDescription << 1022 << "\n" << transformedExtent; << 1023 DrawExtent(transformedExtent); << 1024 } << 1025 G4cout << "\n End-of-run models:"; << 1026 std::size_t nEORModels = pCurrentScene -> G << 1027 if (nEORModels == 0) { << 1028 G4cout << " none."; << 1029 } << 1030 for (std::size_t i = 0; i < nEORModels; ++i << 1031 if (pCurrentScene -> GetEndOfRunModelList << 1032 G4cout << "\n Active: "; << 1033 else G4cout << "\n Inactive: "; << 1034 G4VModel* pModel = pCurrentScene -> GetEn << 1035 const G4VisExtent& transformedExtent = pM << 1036 G4cout << pModel -> GetGlobalDescription << 1037 << "\n" << transformedExtent; << 1038 DrawExtent(transformedExtent); << 1039 } << 1040 G4cout << "\n Overall extent:\n"; << 1041 DrawExtent(pCurrentScene->GetExtent()); << 1042 G4cout << G4endl; << 1043 } 622 } 1044 623