Geant4 Cross Reference |
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Please see the license in the file << 14 // * use. * 16 // * for the full disclaimer and the limitatio << 17 // * 15 // * * 18 // * This code implementation is the result << 16 // * This code implementation is the intellectual property of the * 19 // * technical work of the GEANT4 collaboratio << 17 // * GEANT4 collaboration. * 20 // * By using, copying, modifying or distri << 18 // * By copying, distributing or modifying the Program (or any work * 21 // * any work based on the software) you ag << 19 // * based on the Program) you indicate your acceptance of this * 22 // * use in resulting scientific publicati << 20 // * statement, and all its terms. * 23 // * acceptance of all terms of the Geant4 Sof << 24 // ******************************************* 21 // ******************************************************************** 25 // 22 // 26 // 23 // >> 24 // $Id: G4VisCommandsScene.cc,v 1.42 2005/06/07 17:00:59 allison Exp $ >> 25 // GEANT4 tag $Name: geant4-07-01 $ 27 26 28 // /vis/scene commands - John Allison 9th Aug 27 // /vis/scene commands - John Allison 9th August 1998 29 28 30 #include "G4VisCommandsScene.hh" 29 #include "G4VisCommandsScene.hh" 31 30 32 #include "G4VisManager.hh" 31 #include "G4VisManager.hh" 33 #include "G4TransportationManager.hh" 32 #include "G4TransportationManager.hh" 34 #include "G4RunManager.hh" << 35 #include "G4RunManagerFactory.hh" << 36 #include "G4Run.hh" << 37 #include "G4PhysicalVolumeModel.hh" 33 #include "G4PhysicalVolumeModel.hh" 38 #include "G4ApplicationState.hh" 34 #include "G4ApplicationState.hh" 39 #include "G4UImanager.hh" 35 #include "G4UImanager.hh" 40 #include "G4UIcommand.hh" 36 #include "G4UIcommand.hh" 41 #include "G4UIcmdWithAString.hh" 37 #include "G4UIcmdWithAString.hh" 42 #include "G4UIcmdWithoutParameter.hh" << 43 #include "G4ios.hh" 38 #include "G4ios.hh" 44 #include <sstream> << 39 #include <strstream> 45 << 46 #define G4warn G4cout << 47 40 48 G4VVisCommandScene::G4VVisCommandScene () {} 41 G4VVisCommandScene::G4VVisCommandScene () {} 49 42 50 G4VVisCommandScene::~G4VVisCommandScene () {} 43 G4VVisCommandScene::~G4VVisCommandScene () {} 51 44 52 G4String G4VVisCommandScene::CurrentSceneName 45 G4String G4VVisCommandScene::CurrentSceneName () { 53 const G4Scene* pScene = fpVisManager -> GetC 46 const G4Scene* pScene = fpVisManager -> GetCurrentScene (); 54 G4String currentSceneName = "none"; << 47 G4String currentSceneName; 55 if (pScene) currentSceneName = pScene -> Get 48 if (pScene) currentSceneName = pScene -> GetName (); 56 return currentSceneName; 49 return currentSceneName; 57 } 50 } 58 51 59 ////////////// /vis/scene/activateModel ////// << 60 << 61 G4VisCommandSceneActivateModel::G4VisCommandSc << 62 G4bool omitable; << 63 fpCommand = new G4UIcommand ("/vis/scene/act << 64 fpCommand -> SetGuidance << 65 ("Activate or de-activate model."); << 66 fpCommand -> SetGuidance << 67 ("Attempts to match search string to name << 68 fpCommand -> SetGuidance << 69 ("Use \"/vis/scene/list\" to see model nam << 70 fpCommand -> SetGuidance << 71 ("If name == \"all\" (default), all models << 72 G4UIparameter* parameter; << 73 parameter = new G4UIparameter ("search-strin << 74 parameter -> SetDefaultValue ("all"); << 75 fpCommand -> SetParameter (parameter); << 76 parameter = new G4UIparameter ("activate", ' << 77 parameter -> SetDefaultValue (true); << 78 fpCommand -> SetParameter (parameter); << 79 } << 80 << 81 G4VisCommandSceneActivateModel::~G4VisCommandS << 82 delete fpCommand; << 83 } << 84 << 85 G4String G4VisCommandSceneActivateModel::GetCu << 86 return ""; << 87 } << 88 << 89 void G4VisCommandSceneActivateModel::SetNewVal << 90 G4String newValue) { << 91 << 92 G4VisManager::Verbosity verbosity = fpVisMan << 93 << 94 G4String searchString, activateString; << 95 std::istringstream is (newValue); << 96 // Need to handle the possibility that the s << 97 // contains embedded blanks within quotation << 98 // (This arises if the search string is auto << 99 // global description, as in G4UIQt, clickin << 100 auto lastQuotationMark = newValue.find_last_ << 101 if (lastQuotationMark != std::string::npos) << 102 auto firstQuotationMark = newValue.find_fi << 103 if (lastQuotationMark != firstQuotationMar << 104 // Note: there must not be more quotatio << 105 searchString = newValue.substr << 106 (firstQuotationMark + 1, lastQuotationMa << 107 activateString = newValue.substr(lastQuo << 108 // Perhaps we ought to check number of q << 109 G4int nQuotes = 0; << 110 for (auto c : newValue) { << 111 if (c == '"') nQuotes++; << 112 } << 113 if (nQuotes > 2) { << 114 G4ExceptionDescription ed; << 115 ed << "More than 2 quotation marks in << 116 G4Exception("G4VisCommandSceneActivate << 117 } << 118 } << 119 } << 120 else { << 121 // None or one quotation marks - just inpu << 122 is >> searchString >> activateString; << 123 } << 124 G4bool activate = G4UIcommand::ConvertToBool << 125 << 126 G4Scene* pScene = fpVisManager->GetCurrentSc << 127 if (!pScene) { << 128 if (verbosity >= G4VisManager::errors) { << 129 G4warn << "ERROR: No current scene. Ple << 130 } << 131 return; << 132 } << 133 << 134 G4VSceneHandler* pSceneHandler = fpVisManage << 135 if (!pSceneHandler) { << 136 if (verbosity >= G4VisManager::errors) { << 137 G4warn << "ERROR: No current sceneHandle << 138 } << 139 return; << 140 } << 141 << 142 if (searchString == "all" && !activate) { << 143 if (verbosity >= G4VisManager::warnings) { << 144 G4warn << << 145 "WARNING: You are not allowed to de-activate << 146 "\n Command ignored." << 147 << G4endl; << 148 } << 149 return; << 150 } << 151 << 152 G4bool any = false; << 153 << 154 std::vector<G4Scene::Model>& runDurationMode << 155 pScene->SetRunDurationModelList(); << 156 for (size_t i = 0; i < runDurationModelList. << 157 const G4String& modelName = runDurationMod << 158 if (searchString == "all" || modelName.fin << 159 any = true; << 160 runDurationModelList[i].fActive = activa << 161 if (verbosity >= G4VisManager::warnings) << 162 G4warn << "Model \"" << modelName; << 163 if (activate) G4warn << "\" activated."; << 164 else G4warn << "\" de-activated."; << 165 G4warn << G4endl; << 166 } << 167 } << 168 } << 169 << 170 std::vector<G4Scene::Model>& endOfEventModel << 171 pScene->SetEndOfEventModelList(); << 172 for (size_t i = 0; i < endOfEventModelList.s << 173 const G4String& modelName = endOfEventMode << 174 if (searchString == "all" || modelName.fin << 175 any = true; << 176 endOfEventModelList[i].fActive = activat << 177 if (verbosity >= G4VisManager::warnings) << 178 G4warn << "Model \"" << modelName; << 179 if (activate) G4warn << "\" activated."; << 180 else G4warn << "\" de-activated."; << 181 G4warn << G4endl; << 182 } << 183 } << 184 } << 185 << 186 std::vector<G4Scene::Model>& endOfRunModelLi << 187 pScene->SetEndOfRunModelList(); << 188 for (size_t i = 0; i < endOfRunModelList.siz << 189 const G4String& modelName = endOfRunModelL << 190 if (searchString == "all" || modelName.fin << 191 any = true; << 192 endOfRunModelList[i].fActive = activate; << 193 if (verbosity >= G4VisManager::warnings) << 194 G4warn << "Model \"" << modelName; << 195 if (activate) G4warn << "\" activated."; << 196 else G4warn << "\" de-activated."; << 197 G4warn << G4endl; << 198 } << 199 } << 200 } << 201 << 202 if (!any) { << 203 if (verbosity >= G4VisManager::warnings) { << 204 G4warn << "WARNING: No match found." << << 205 } << 206 return; << 207 } << 208 << 209 CheckSceneAndNotifyHandlers (pScene); << 210 } << 211 << 212 ////////////// /vis/scene/create ///////////// 52 ////////////// /vis/scene/create /////////////////////////////////////// 213 53 214 G4VisCommandSceneCreate::G4VisCommandSceneCrea 54 G4VisCommandSceneCreate::G4VisCommandSceneCreate (): fId (0) { 215 G4bool omitable; 55 G4bool omitable; 216 fpCommand = new G4UIcmdWithAString ("/vis/sc 56 fpCommand = new G4UIcmdWithAString ("/vis/scene/create", this); 217 fpCommand -> SetGuidance 57 fpCommand -> SetGuidance 218 ("Creates an empty scene."); 58 ("Creates an empty scene."); 219 fpCommand -> SetGuidance 59 fpCommand -> SetGuidance 220 ("Invents a name if not supplied. This sc 60 ("Invents a name if not supplied. This scene becomes current."); 221 fpCommand -> SetParameterName ("scene-name", 61 fpCommand -> SetParameterName ("scene-name", omitable = true); 222 } 62 } 223 63 224 G4VisCommandSceneCreate::~G4VisCommandSceneCre 64 G4VisCommandSceneCreate::~G4VisCommandSceneCreate () { 225 delete fpCommand; 65 delete fpCommand; 226 } 66 } 227 67 228 G4String G4VisCommandSceneCreate::NextName () 68 G4String G4VisCommandSceneCreate::NextName () { 229 std::ostringstream oss; << 69 char nextName [20]; 230 oss << "scene-" << fId; << 70 std::ostrstream ost (nextName, 20); 231 return oss.str(); << 71 ost << "scene-" << fId << std::ends; >> 72 return nextName; 232 } 73 } 233 74 234 G4String G4VisCommandSceneCreate::GetCurrentVa 75 G4String G4VisCommandSceneCreate::GetCurrentValue (G4UIcommand*) { 235 return ""; 76 return ""; 236 } 77 } 237 78 238 void G4VisCommandSceneCreate::SetNewValue (G4U 79 void G4VisCommandSceneCreate::SetNewValue (G4UIcommand*, G4String newValue) { 239 80 240 G4VisManager::Verbosity verbosity = fpVisMan 81 G4VisManager::Verbosity verbosity = fpVisManager->GetVerbosity(); 241 82 242 G4String& newName = newValue; 83 G4String& newName = newValue; 243 G4String nextName = NextName (); 84 G4String nextName = NextName (); 244 85 245 if (newName == "") { 86 if (newName == "") { 246 newName = nextName; 87 newName = nextName; 247 } 88 } 248 if (newName == nextName) fId++; 89 if (newName == nextName) fId++; 249 90 250 G4SceneList& sceneList = fpVisManager -> Set 91 G4SceneList& sceneList = fpVisManager -> SetSceneList (); 251 std::size_t iScene, nScenes = sceneList.size << 92 G4int iScene, nScenes = sceneList.size (); 252 for (iScene = 0; iScene < nScenes; ++iScene) << 93 for (iScene = 0; iScene < nScenes; iScene++) { 253 if (sceneList [iScene] -> GetName () == ne 94 if (sceneList [iScene] -> GetName () == newName) break; 254 } 95 } 255 if (iScene < nScenes) { 96 if (iScene < nScenes) { 256 if (verbosity >= G4VisManager::warnings) { 97 if (verbosity >= G4VisManager::warnings) { 257 G4warn << "WARNING: Scene \"" << newName << 98 G4cout << "WARNING: Scene \"" << newName << "\" already exists." 258 << "\n New scene not created." << 259 << G4endl; 99 << G4endl; 260 } 100 } 261 } else { << 101 } >> 102 else { 262 103 263 // Add empty scene data object to list... << 104 sceneList.push_back (new G4Scene (newName)); 264 G4Scene* pScene = new G4Scene (newName); << 105 // Adds empty scene data object to list. 265 sceneList.push_back (pScene); << 266 fpVisManager -> SetCurrentScene (pScene); << 267 106 268 if (verbosity >= G4VisManager::confirmatio 107 if (verbosity >= G4VisManager::confirmations) { 269 G4cout << "New empty scene \"" << newNam 108 G4cout << "New empty scene \"" << newName << "\" created." << G4endl; 270 } 109 } 271 } 110 } >> 111 UpdateVisManagerScene (newName); 272 } 112 } 273 113 274 ////////////// /vis/scene/endOfEventAction /// 114 ////////////// /vis/scene/endOfEventAction //////////////////////////// 275 115 276 G4VisCommandSceneEndOfEventAction::G4VisComman 116 G4VisCommandSceneEndOfEventAction::G4VisCommandSceneEndOfEventAction () { 277 G4bool omitable; 117 G4bool omitable; 278 fpCommand = new G4UIcommand ("/vis/scene/end << 118 fpCommand = new G4UIcmdWithAString ("/vis/scene/endOfEventAction", this); 279 fpCommand -> SetGuidance 119 fpCommand -> SetGuidance 280 ("Accumulate or refresh the viewer for eac 120 ("Accumulate or refresh the viewer for each new event."); 281 fpCommand -> SetGuidance 121 fpCommand -> SetGuidance 282 ("\"accumulate\": viewer accumulates hits, 122 ("\"accumulate\": viewer accumulates hits, etc., event by event, or"); 283 fpCommand -> SetGuidance 123 fpCommand -> SetGuidance 284 ("\"refresh\": viewer shows them at end of 124 ("\"refresh\": viewer shows them at end of event or, for direct-screen" 285 "\n viewers, refreshes the screen just b 125 "\n viewers, refreshes the screen just before drawing the next event."); 286 G4UIparameter* parameter; << 126 fpCommand -> SetGuidance ("The detector remains or is redrawn."); 287 parameter = new G4UIparameter ("action", 's' << 127 fpCommand -> SetParameterName ("action", omitable = true); 288 parameter -> SetParameterCandidates ("accumu << 128 fpCommand -> SetCandidates ("accumulate refresh"); 289 parameter -> SetDefaultValue ("refresh"); << 129 fpCommand -> SetDefaultValue ("refresh"); 290 fpCommand -> SetParameter (parameter); << 291 parameter = new G4UIparameter ("maxNumber", << 292 parameter -> SetDefaultValue (100); << 293 parameter -> SetGuidance << 294 ("Maximum number of events kept. Unlimited << 295 fpCommand -> SetParameter (parameter); << 296 } 130 } 297 131 298 G4VisCommandSceneEndOfEventAction::~G4VisComma 132 G4VisCommandSceneEndOfEventAction::~G4VisCommandSceneEndOfEventAction () { 299 delete fpCommand; 133 delete fpCommand; 300 } 134 } 301 135 302 G4String G4VisCommandSceneEndOfEventAction::Ge 136 G4String G4VisCommandSceneEndOfEventAction::GetCurrentValue(G4UIcommand*) { 303 return ""; 137 return ""; 304 } 138 } 305 139 306 void G4VisCommandSceneEndOfEventAction::SetNew 140 void G4VisCommandSceneEndOfEventAction::SetNewValue (G4UIcommand*, 307 G4String newValue) { 141 G4String newValue) { 308 142 309 G4VisManager::Verbosity verbosity = fpVisMan 143 G4VisManager::Verbosity verbosity = fpVisManager->GetVerbosity(); 310 144 311 G4String action; 145 G4String action; 312 G4int maxNumberOfKeptEvents; << 146 std::istrstream is (newValue); 313 std::istringstream is (newValue); << 147 is >> action; 314 is >> action >> maxNumberOfKeptEvents; << 315 148 316 G4Scene* pScene = fpVisManager->GetCurrentSc 149 G4Scene* pScene = fpVisManager->GetCurrentScene(); 317 if (!pScene) { 150 if (!pScene) { 318 if (verbosity >= G4VisManager::errors) { 151 if (verbosity >= G4VisManager::errors) { 319 G4warn << "ERROR: No current scene. Ple << 152 G4cout << "ERROR: No current scene. Please create one." << G4endl; 320 } 153 } 321 return; 154 return; 322 } 155 } 323 156 324 G4VSceneHandler* pSceneHandler = fpVisManage 157 G4VSceneHandler* pSceneHandler = fpVisManager->GetCurrentSceneHandler(); 325 if (!pSceneHandler) { 158 if (!pSceneHandler) { 326 if (verbosity >= G4VisManager::errors) { 159 if (verbosity >= G4VisManager::errors) { 327 G4warn << "ERROR: No current sceneHandle << 160 G4cout << "ERROR: No current sceneHandler. Please create one." << G4endl; 328 } 161 } 329 return; 162 return; 330 } 163 } 331 164 332 if (action == "accumulate") { 165 if (action == "accumulate") { 333 pScene->SetRefreshAtEndOfEvent(false); 166 pScene->SetRefreshAtEndOfEvent(false); 334 pScene->SetMaxNumberOfKeptEvents(maxNumber << 335 } 167 } 336 else if (action == "refresh") { 168 else if (action == "refresh") { 337 if (!pScene->GetRefreshAtEndOfRun()) { << 169 pScene->SetRefreshAtEndOfEvent(true); 338 if (verbosity >= G4VisManager::errors) { << 170 pSceneHandler->SetMarkForClearingTransientStore(true); 339 G4warn << << 340 "ERROR: Cannot refresh events unless runs << 341 "\n Use \"/vis/scene/endOfRun refresh\"." << 342 << G4endl; << 343 } << 344 } else { << 345 pScene->SetRefreshAtEndOfEvent(true); << 346 pScene->SetMaxNumberOfKeptEvents(maxNumb << 347 pSceneHandler->SetMarkForClearingTransie << 348 } << 349 } 171 } 350 else { 172 else { 351 if (verbosity >= G4VisManager::errors) { 173 if (verbosity >= G4VisManager::errors) { 352 G4warn << << 174 G4cout << 353 "ERROR: unrecognised parameter \"" << action 175 "ERROR: unrecognised parameter \"" << action << "\"." 354 << G4endl; 176 << G4endl; 355 } 177 } 356 return; 178 return; 357 } 179 } 358 180 359 // Change of transients behaviour, so... << 360 fpVisManager->ResetTransientsDrawnFlags(); << 361 << 362 // Are there any events currently kept... << 363 size_t nCurrentlyKept = 0; << 364 G4RunManager* runManager = G4RunManagerFacto << 365 if(runManager) << 366 { << 367 const G4Run* currentRun = runManager->GetC << 368 if(currentRun) << 369 { << 370 const std::vector<const G4Event*>* event << 371 if(events) << 372 nCurrentlyKept = events->size(); << 373 } << 374 } << 375 << 376 if (verbosity >= G4VisManager::confirmations 181 if (verbosity >= G4VisManager::confirmations) { 377 G4cout << "End of event action set to "; << 182 G4cout << "End of event action set to \""; 378 if (pScene->GetRefreshAtEndOfEvent()) G4co << 183 if (pScene->GetRefreshAtEndOfEvent()) G4cout << "refresh"; 379 else { << 184 else G4cout << "accumulate"; 380 G4cout << "\"accumulate\"." << 185 G4cout << "\"" << G4endl; 381 "\n Maximum number of events to be kept: " << 382 << maxNumberOfKeptEvents << 383 << " (unlimited if negative)." << 384 "\n This may be changed with, e.g., " << 385 "\"/vis/scene/endOfEventAction accumulate 10 << 386 } << 387 G4cout << G4endl; << 388 } << 389 << 390 if (!pScene->GetRefreshAtEndOfEvent() && << 391 maxNumberOfKeptEvents != 0 && << 392 verbosity >= G4VisManager::warnings) { << 393 G4warn << "WARNING: "; << 394 if (nCurrentlyKept) { << 395 G4warn << << 396 "\n There are currently " << nCurrentlyKept << 397 << " events kept for refreshing and/or << 398 } else { << 399 G4warn << "The vis manager will keep "; << 400 if (maxNumberOfKeptEvents < 0) G4warn << << 401 else G4warn << "up to " << maxNumberOfKe << 402 G4warn << " events."; << 403 if (maxNumberOfKeptEvents > 1 || maxNumb << 404 G4warn << << 405 "\n This may use a lot of memory." << 406 "\n It may be changed with, e.g., " << 407 "\"/vis/scene/endOfEventAction accumulate << 408 } << 409 G4warn << G4endl; << 410 } 186 } 411 } 187 } 412 188 413 ////////////// /vis/scene/endOfRunAction ///// 189 ////////////// /vis/scene/endOfRunAction //////////////////////////// 414 190 415 G4VisCommandSceneEndOfRunAction::G4VisCommandS 191 G4VisCommandSceneEndOfRunAction::G4VisCommandSceneEndOfRunAction () { 416 G4bool omitable; 192 G4bool omitable; 417 fpCommand = new G4UIcmdWithAString ("/vis/sc 193 fpCommand = new G4UIcmdWithAString ("/vis/scene/endOfRunAction", this); 418 fpCommand -> SetGuidance 194 fpCommand -> SetGuidance 419 ("Accumulate or refresh the viewer for eac 195 ("Accumulate or refresh the viewer for each new run."); 420 fpCommand -> SetGuidance 196 fpCommand -> SetGuidance 421 ("\"accumulate\": viewer accumulates hits, 197 ("\"accumulate\": viewer accumulates hits, etc., run by run, or"); 422 fpCommand -> SetGuidance 198 fpCommand -> SetGuidance 423 ("\"refresh\": viewer shows them at end of 199 ("\"refresh\": viewer shows them at end of run or, for direct-screen" 424 "\n viewers, refreshes the screen just b 200 "\n viewers, refreshes the screen just before drawing the first" 425 "\n event of the next run."); 201 "\n event of the next run."); 426 fpCommand -> SetGuidance ("The detector rema 202 fpCommand -> SetGuidance ("The detector remains or is redrawn."); 427 fpCommand -> SetParameterName ("action", omi 203 fpCommand -> SetParameterName ("action", omitable = true); 428 fpCommand -> SetCandidates ("accumulate refr 204 fpCommand -> SetCandidates ("accumulate refresh"); 429 fpCommand -> SetDefaultValue ("refresh"); 205 fpCommand -> SetDefaultValue ("refresh"); 430 } 206 } 431 207 432 G4VisCommandSceneEndOfRunAction::~G4VisCommand 208 G4VisCommandSceneEndOfRunAction::~G4VisCommandSceneEndOfRunAction () { 433 delete fpCommand; 209 delete fpCommand; 434 } 210 } 435 211 436 G4String G4VisCommandSceneEndOfRunAction::GetC 212 G4String G4VisCommandSceneEndOfRunAction::GetCurrentValue(G4UIcommand*) { 437 return ""; 213 return ""; 438 } 214 } 439 215 440 void G4VisCommandSceneEndOfRunAction::SetNewVa 216 void G4VisCommandSceneEndOfRunAction::SetNewValue (G4UIcommand*, 441 G4String newValue) { 217 G4String newValue) { 442 218 443 G4VisManager::Verbosity verbosity = fpVisMan 219 G4VisManager::Verbosity verbosity = fpVisManager->GetVerbosity(); 444 220 445 G4String action; 221 G4String action; 446 std::istringstream is (newValue); << 222 std::istrstream is (newValue); 447 is >> action; 223 is >> action; 448 224 449 G4Scene* pScene = fpVisManager->GetCurrentSc 225 G4Scene* pScene = fpVisManager->GetCurrentScene(); 450 if (!pScene) { 226 if (!pScene) { 451 if (verbosity >= G4VisManager::errors) { 227 if (verbosity >= G4VisManager::errors) { 452 G4warn << "ERROR: No current scene. Ple << 228 G4cout << "ERROR: No current scene. Please create one." << G4endl; 453 } 229 } 454 return; 230 return; 455 } 231 } 456 232 457 G4VSceneHandler* pSceneHandler = fpVisManage 233 G4VSceneHandler* pSceneHandler = fpVisManager->GetCurrentSceneHandler(); 458 if (!pSceneHandler) { 234 if (!pSceneHandler) { 459 if (verbosity >= G4VisManager::errors) { 235 if (verbosity >= G4VisManager::errors) { 460 G4warn << "ERROR: No current sceneHandle << 236 G4cout << "ERROR: No current sceneHandler. Please create one." << G4endl; 461 } 237 } 462 return; 238 return; 463 } 239 } 464 240 465 if (action == "accumulate") { 241 if (action == "accumulate") { 466 if (pScene->GetRefreshAtEndOfEvent()) { << 242 pScene->SetRefreshAtEndOfRun(false); 467 if (verbosity >= G4VisManager::errors) { << 468 G4warn << << 469 "ERROR: Cannot accumulate runs unless even << 470 "\n Use \"/vis/scene/endOfEventAction acc << 471 << G4endl; << 472 } << 473 } << 474 else { << 475 pScene->SetRefreshAtEndOfRun(false); << 476 } << 477 } 243 } 478 else if (action == "refresh") { 244 else if (action == "refresh") { 479 pScene->SetRefreshAtEndOfRun(true); 245 pScene->SetRefreshAtEndOfRun(true); 480 pSceneHandler->SetMarkForClearingTransient 246 pSceneHandler->SetMarkForClearingTransientStore(true); 481 } 247 } 482 else { 248 else { 483 if (verbosity >= G4VisManager::errors) { 249 if (verbosity >= G4VisManager::errors) { 484 G4warn << << 250 G4cout << 485 "ERROR: unrecognised parameter \"" << action 251 "ERROR: unrecognised parameter \"" << action << "\"." 486 << G4endl; 252 << G4endl; 487 } 253 } 488 return; 254 return; 489 } 255 } 490 256 491 // Change of transients behaviour, so... << 492 fpVisManager->ResetTransientsDrawnFlags(); << 493 << 494 if (verbosity >= G4VisManager::confirmations 257 if (verbosity >= G4VisManager::confirmations) { 495 G4cout << "End of run action set to \""; 258 G4cout << "End of run action set to \""; 496 if (pScene->GetRefreshAtEndOfRun()) G4cout 259 if (pScene->GetRefreshAtEndOfRun()) G4cout << "refresh"; 497 else G4cout << "accumulate"; 260 else G4cout << "accumulate"; 498 G4cout << "\"" << G4endl; 261 G4cout << "\"" << G4endl; 499 } 262 } 500 } 263 } 501 264 502 ////////////// /vis/scene/list /////////////// 265 ////////////// /vis/scene/list /////////////////////////////////////// 503 266 504 G4VisCommandSceneList::G4VisCommandSceneList ( 267 G4VisCommandSceneList::G4VisCommandSceneList () { 505 G4bool omitable; 268 G4bool omitable; 506 fpCommand = new G4UIcommand ("/vis/scene/lis 269 fpCommand = new G4UIcommand ("/vis/scene/list", this); 507 fpCommand -> SetGuidance ("Lists scene(s).") 270 fpCommand -> SetGuidance ("Lists scene(s)."); 508 fpCommand -> SetGuidance 271 fpCommand -> SetGuidance 509 ("\"help /vis/verbose\" for definition of 272 ("\"help /vis/verbose\" for definition of verbosity."); 510 G4UIparameter* parameter; 273 G4UIparameter* parameter; 511 parameter = new G4UIparameter ("scene-name", 274 parameter = new G4UIparameter ("scene-name", 's', omitable = true); 512 parameter -> SetDefaultValue ("all"); 275 parameter -> SetDefaultValue ("all"); 513 fpCommand -> SetParameter (parameter); 276 fpCommand -> SetParameter (parameter); 514 parameter = new G4UIparameter ("verbosity", 277 parameter = new G4UIparameter ("verbosity", 's', omitable = true); 515 parameter -> SetDefaultValue ("warnings"); << 278 parameter -> SetDefaultValue (0); 516 fpCommand -> SetParameter (parameter); 279 fpCommand -> SetParameter (parameter); 517 } 280 } 518 281 519 G4VisCommandSceneList::~G4VisCommandSceneList 282 G4VisCommandSceneList::~G4VisCommandSceneList () { 520 delete fpCommand; 283 delete fpCommand; 521 } 284 } 522 285 523 G4String G4VisCommandSceneList::GetCurrentValu 286 G4String G4VisCommandSceneList::GetCurrentValue (G4UIcommand*) { 524 return ""; 287 return ""; 525 } 288 } 526 289 527 void G4VisCommandSceneList::SetNewValue (G4UIc 290 void G4VisCommandSceneList::SetNewValue (G4UIcommand*, G4String newValue) { 528 G4String name, verbosityString; 291 G4String name, verbosityString; 529 std::istringstream is (newValue); << 292 std::istrstream is (newValue); 530 is >> name >> verbosityString; 293 is >> name >> verbosityString; 531 G4VisManager::Verbosity verbosity = 294 G4VisManager::Verbosity verbosity = 532 fpVisManager->GetVerbosityValue(verbosityS 295 fpVisManager->GetVerbosityValue(verbosityString); 533 const G4Scene* currentScene = fpVisManager - 296 const G4Scene* currentScene = fpVisManager -> GetCurrentScene (); 534 G4String currentName; 297 G4String currentName; 535 if (currentScene) currentName = currentScene 298 if (currentScene) currentName = currentScene->GetName(); 536 299 537 G4SceneList& sceneList = fpVisManager -> Set 300 G4SceneList& sceneList = fpVisManager -> SetSceneList (); 538 std::size_t iScene, nScenes = sceneList.size << 301 G4int iScene, nScenes = sceneList.size (); 539 G4bool found = false; 302 G4bool found = false; 540 for (iScene = 0; iScene < nScenes; ++iScene) << 303 for (iScene = 0; iScene < nScenes; iScene++) { 541 G4Scene* pScene = sceneList [iScene]; 304 G4Scene* pScene = sceneList [iScene]; 542 const G4String& iName = pScene -> GetName 305 const G4String& iName = pScene -> GetName (); 543 if (name != "all") { 306 if (name != "all") { 544 if (name != iName) continue; 307 if (name != iName) continue; 545 } 308 } 546 found = true; 309 found = true; 547 if (iName == currentName) { 310 if (iName == currentName) { 548 G4cout << " (current)"; 311 G4cout << " (current)"; 549 } 312 } 550 else { 313 else { 551 G4cout << " "; 314 G4cout << " "; 552 } 315 } 553 G4cout << " scene \"" << iName << "\""; 316 G4cout << " scene \"" << iName << "\""; 554 if (verbosity >= G4VisManager::warnings) { << 317 if (verbosity >= G4VisManager::confirmations) { 555 std::size_t i; << 318 G4int i; 556 G4cout << "\n Run-duration models:"; 319 G4cout << "\n Run-duration models:"; 557 std::size_t nRunModels = pScene -> GetRu << 320 G4int nRunModels = pScene -> GetRunDurationModelList ().size (); 558 if (nRunModels == 0) { 321 if (nRunModels == 0) { 559 G4cout << " none."; 322 G4cout << " none."; 560 } 323 } 561 for (i = 0; i < nRunModels; ++i) { << 324 for (i = 0; i < nRunModels; i++) { 562 if (pScene -> GetRunDurationModelList()[i].f << 325 G4VModel* pModel = pScene -> GetRunDurationModelList () [i]; 563 G4cout << "\n Active: "; << 326 G4cout << "\n " << pModel -> GetGlobalDescription (); 564 else G4cout << "\n Inactive: "; << 565 G4VModel* pModel = pScene -> GetRunDurationM << 566 G4cout << pModel -> GetGlobalDescription (); << 567 } 327 } 568 G4cout << "\n End-of-event models:"; 328 G4cout << "\n End-of-event models:"; 569 std::size_t nEOEModels = pScene -> GetEn << 329 G4int nEOEModels = pScene -> GetEndOfEventModelList ().size (); 570 if (nEOEModels == 0) { 330 if (nEOEModels == 0) { 571 G4cout << " none."; 331 G4cout << " none."; 572 } 332 } 573 for (i = 0; i < nEOEModels; ++i) { << 333 for (i = 0; i < nEOEModels; i++) { 574 if (pScene -> GetEndOfEventModelList()[i].fA << 334 G4VModel* pModel = pScene -> GetEndOfEventModelList () [i]; 575 G4cout << "\n Active: "; << 335 G4cout << "\n " << pModel -> GetGlobalDescription (); 576 else G4cout << "\n Inactive: "; << 577 G4VModel* pModel = pScene -> GetEndOfEventMo << 578 G4cout << pModel -> GetGlobalDescription (); << 579 } << 580 G4cout << "\n End-of-run models:"; << 581 std::size_t nEORModels = pScene -> GetEn << 582 if (nEORModels == 0) { << 583 G4cout << " none."; << 584 } << 585 for (i = 0; i < nEORModels; ++i) { << 586 if (pScene -> GetEndOfRunModelList()[i].fAct << 587 G4cout << "\n Active: "; << 588 else G4cout << "\n Inactive: "; << 589 G4VModel* pModel = pScene -> GetEndOfRunMode << 590 G4cout << pModel -> GetGlobalDescription (); << 591 } 336 } 592 } 337 } 593 if (verbosity >= G4VisManager::parameters) 338 if (verbosity >= G4VisManager::parameters) { 594 G4cout << "\n " << *sceneList [iScene]; 339 G4cout << "\n " << *sceneList [iScene]; 595 } 340 } 596 G4cout << G4endl; 341 G4cout << G4endl; 597 } 342 } 598 if (!found) { 343 if (!found) { 599 G4warn << "No scenes found"; << 344 G4cout << "No scenes found"; 600 if (name != "all") { 345 if (name != "all") { 601 G4warn << " of name \"" << name << "\""; << 346 G4cout << " of name \"" << name << "\""; 602 } 347 } 603 G4warn << "." << G4endl; << 348 G4cout << "." << G4endl; 604 } 349 } 605 } 350 } 606 351 607 ////////////// /vis/scene/notifyHandlers ///// 352 ////////////// /vis/scene/notifyHandlers ///////////////////////// 608 353 609 G4VisCommandSceneNotifyHandlers::G4VisCommandS 354 G4VisCommandSceneNotifyHandlers::G4VisCommandSceneNotifyHandlers () { 610 G4bool omitable; 355 G4bool omitable; 611 fpCommand = new G4UIcommand ("/vis/scene/not 356 fpCommand = new G4UIcommand ("/vis/scene/notifyHandlers", this); 612 fpCommand -> SetGuidance 357 fpCommand -> SetGuidance 613 ("Notifies scene handlers and forces re-re 358 ("Notifies scene handlers and forces re-rendering."); 614 fpCommand -> SetGuidance 359 fpCommand -> SetGuidance 615 ("Notifies the handler(s) of the specified 360 ("Notifies the handler(s) of the specified scene and forces a" 616 "\nreconstruction of any graphical databa 361 "\nreconstruction of any graphical databases." 617 "\nClears and refreshes all viewers of cu 362 "\nClears and refreshes all viewers of current scene." 618 "\n The default action \"refresh\" does 363 "\n The default action \"refresh\" does not issue \"update\" (see" 619 "\n /vis/viewer/update)." 364 "\n /vis/viewer/update)." 620 "\nIf \"flush\" is specified, it issues a 365 "\nIf \"flush\" is specified, it issues an \"update\" as well as" 621 "\n \"refresh\" - \"update\" and initiat << 366 "\n \"refresh\" - useful for refreshing and initiating post-processing" 622 "\n for graphics systems which need it." << 367 "\n for graphics systems which need post-processing."); 623 fpCommand -> SetGuidance 368 fpCommand -> SetGuidance 624 ("The default for <scene-name> is the curr 369 ("The default for <scene-name> is the current scene name."); 625 fpCommand -> SetGuidance 370 fpCommand -> SetGuidance 626 ("This command does not change current sce 371 ("This command does not change current scene, scene handler or viewer."); 627 G4UIparameter* parameter; 372 G4UIparameter* parameter; 628 parameter = new G4UIparameter ("scene-name", 373 parameter = new G4UIparameter ("scene-name", 's', 629 omitable = true); 374 omitable = true); 630 parameter -> SetCurrentAsDefault(true); 375 parameter -> SetCurrentAsDefault(true); 631 fpCommand -> SetParameter (parameter); 376 fpCommand -> SetParameter (parameter); 632 parameter = new G4UIparameter ("refresh-flus 377 parameter = new G4UIparameter ("refresh-flush", 's', 633 omitable = true); 378 omitable = true); 634 parameter -> SetDefaultValue("refresh"); 379 parameter -> SetDefaultValue("refresh"); 635 parameter -> SetParameterCandidates("r refre << 380 parameter -> SetParameterCandidates("refresh flush"); 636 fpCommand -> SetParameter (parameter); 381 fpCommand -> SetParameter (parameter); 637 } 382 } 638 383 639 G4VisCommandSceneNotifyHandlers::~G4VisCommand 384 G4VisCommandSceneNotifyHandlers::~G4VisCommandSceneNotifyHandlers () { 640 delete fpCommand; 385 delete fpCommand; 641 } 386 } 642 387 643 G4String G4VisCommandSceneNotifyHandlers::GetC 388 G4String G4VisCommandSceneNotifyHandlers::GetCurrentValue(G4UIcommand*) { 644 return CurrentSceneName (); 389 return CurrentSceneName (); 645 } 390 } 646 391 647 void G4VisCommandSceneNotifyHandlers::SetNewVa 392 void G4VisCommandSceneNotifyHandlers::SetNewValue (G4UIcommand*, 648 G4String newValue) { 393 G4String newValue) { 649 394 650 G4VisManager::Verbosity verbosity = fpVisMan 395 G4VisManager::Verbosity verbosity = fpVisManager->GetVerbosity(); 651 396 652 G4String sceneName, refresh_flush; 397 G4String sceneName, refresh_flush; 653 std::istringstream is (newValue); << 398 std::istrstream is (newValue); 654 is >> sceneName >> refresh_flush; 399 is >> sceneName >> refresh_flush; 655 G4bool flush = false; << 400 G4bool flush(false); 656 if (refresh_flush[0] == 'f') flush = true; << 401 if (refresh_flush(0) == 'f') flush = true; 657 402 658 const G4SceneList& sceneList = fpVisManager 403 const G4SceneList& sceneList = fpVisManager -> GetSceneList (); 659 G4SceneHandlerList& sceneHandlerList = 404 G4SceneHandlerList& sceneHandlerList = 660 fpVisManager -> SetAvailableSceneHandlers 405 fpVisManager -> SetAvailableSceneHandlers (); 661 406 662 // Check scene name. 407 // Check scene name. 663 const std::size_t nScenes = sceneList.size ( << 408 const G4int nScenes = sceneList.size (); 664 std::size_t iScene; << 409 G4int iScene; 665 for (iScene = 0; iScene < nScenes; ++iScene) << 410 for (iScene = 0; iScene < nScenes; iScene++) { 666 G4Scene* scene = sceneList [iScene]; 411 G4Scene* scene = sceneList [iScene]; 667 if (sceneName == scene -> GetName ()) brea 412 if (sceneName == scene -> GetName ()) break; 668 } 413 } 669 if (iScene >= nScenes ) { 414 if (iScene >= nScenes ) { 670 if (verbosity >= G4VisManager::warnings) { 415 if (verbosity >= G4VisManager::warnings) { 671 G4warn << "WARNING: Scene \"" << sceneNa << 416 G4cout << "WARNING: Scene \"" << sceneName << "\" not found." 672 "\n /vis/scene/list to see scenes." 417 "\n /vis/scene/list to see scenes." 673 << G4endl; 418 << G4endl; 674 } 419 } 675 return; 420 return; 676 } 421 } 677 422 678 // Store current context... 423 // Store current context... 679 G4VSceneHandler* pCurrentSceneHandler = 424 G4VSceneHandler* pCurrentSceneHandler = 680 fpVisManager -> GetCurrentSceneHandler(); 425 fpVisManager -> GetCurrentSceneHandler(); 681 if (!pCurrentSceneHandler) { << 682 if (verbosity >= G4VisManager::warnings) { << 683 G4warn << "WARNING: No current scene han << 684 << G4endl; << 685 } << 686 return; << 687 } << 688 G4VViewer* pCurrentViewer = fpVisManager -> 426 G4VViewer* pCurrentViewer = fpVisManager -> GetCurrentViewer(); 689 if (!pCurrentViewer) { << 690 if (verbosity >= G4VisManager::warnings) { << 691 G4warn << "WARNING: No current viewer." << 692 << G4endl; << 693 } << 694 return; << 695 } << 696 G4Scene* pCurrentScene = fpVisManager -> Get 427 G4Scene* pCurrentScene = fpVisManager -> GetCurrentScene(); 697 if (!pCurrentScene) { << 698 if (verbosity >= G4VisManager::warnings) { << 699 G4warn << "WARNING: No current scene." << 700 << G4endl; << 701 } << 702 return; << 703 } << 704 << 705 G4VisManager::Verbosity currentVerbosity = f 428 G4VisManager::Verbosity currentVerbosity = fpVisManager -> GetVerbosity(); 706 429 707 // Suppress messages during this process (on 430 // Suppress messages during this process (only print errors)... 708 //fpVisManager -> SetVerboseLevel(G4VisManag 431 //fpVisManager -> SetVerboseLevel(G4VisManager::errors); 709 432 710 // For each scene handler, if it contains th 433 // For each scene handler, if it contains the scene, clear and 711 // rebuild the graphical database, then for 434 // rebuild the graphical database, then for each viewer set (make 712 // current), clear, (re)draw, and show. 435 // current), clear, (re)draw, and show. 713 const std::size_t nSceneHandlers = sceneHand << 436 const G4int nSceneHandlers = sceneHandlerList.size (); 714 for (std::size_t iSH = 0; iSH < nSceneHandle << 437 for (G4int iSH = 0; iSH < nSceneHandlers; iSH++) { 715 G4VSceneHandler* aSceneHandler = sceneHand 438 G4VSceneHandler* aSceneHandler = sceneHandlerList [iSH]; 716 G4Scene* aScene = aSceneHandler -> GetScen 439 G4Scene* aScene = aSceneHandler -> GetScene (); 717 if (aScene) { 440 if (aScene) { 718 const G4String& aSceneName = aScene -> G 441 const G4String& aSceneName = aScene -> GetName (); 719 if (sceneName == aSceneName) { 442 if (sceneName == aSceneName) { 720 aScene->CalculateExtent(); // Check and rec << 443 // Clear store and force a rebuild of graphical database... >> 444 aSceneHandler -> ClearStore (); 721 G4ViewerList& viewerList = aSceneHandler -> 445 G4ViewerList& viewerList = aSceneHandler -> SetViewerList (); 722 const std::size_t nViewers = viewerList.size << 446 const G4int nViewers = viewerList.size (); 723 for (std::size_t iV = 0; iV < nViewers; ++iV << 447 for (G4int iV = 0; iV < nViewers; iV++) { 724 G4VViewer* aViewer = viewerList [iV]; 448 G4VViewer* aViewer = viewerList [iV]; 725 // Force rebuild of graphical database, if << 449 aSceneHandler -> SetCurrentViewer (aViewer); 726 aViewer -> NeedKernelVisit(); << 450 // Ensure consistency of vis manager... 727 if (aViewer->GetViewParameters().IsAutoRef << 451 fpVisManager -> SetCurrentViewer(aViewer); 728 aSceneHandler -> SetCurrentViewer (aView << 452 fpVisManager -> SetCurrentSceneHandler(aSceneHandler); 729 // Ensure consistency of vis manager... << 453 fpVisManager -> SetCurrentScene(aScene); 730 fpVisManager -> SetCurrentViewer(aViewer << 454 aViewer -> SetView (); 731 fpVisManager -> SetCurrentSceneHandler(a << 455 //??aViewer -> ClearView (); 732 fpVisManager -> SetCurrentScene(aScene); << 456 aViewer -> DrawView (); 733 aViewer -> SetView (); << 457 if (flush) aViewer -> ShowView (); 734 aViewer -> ClearView (); << 458 if (verbosity >= G4VisManager::confirmations) { 735 aViewer -> DrawView (); << 459 G4cout << "Viewer \"" << aViewer -> GetName () 736 if (flush) aViewer -> ShowView (); << 460 << "\" of scene handler \"" << aSceneHandler -> GetName () 737 if (verbosity >= G4VisManager::confirmat << 461 << "\"\n "; 738 G4cout << "Viewer \"" << aViewer -> Ge << 462 if (flush) G4cout << "flushed"; 739 << "\" of scene handler \"" << aScene << 463 else G4cout << "refreshed"; 740 << "\"\n "; << 464 G4cout << " at request of scene \"" << sceneName 741 if (flush) G4cout << "flushed"; << 465 << "\"." << G4endl; 742 else G4cout << "refreshed"; << 743 G4cout << " at request of scene \"" << << 744 << "\"." << G4endl; << 745 } << 746 } else { << 747 if (verbosity >= G4VisManager::confirmat << 748 G4cout << "NOTE: The scene, \"" << 749 << sceneName << 750 << "\", of viewer \"" << 751 << aViewer -> GetName () << 752 << "\"\n of scene handler \"" << 753 << aSceneHandler -> GetName () << 754 << "\" has changed. To see effect," << 755 << "\n \"/vis/viewer/select " << 756 << aViewer -> GetShortName () << 757 << "\" and \"/vis/viewer/rebuild\"." << 758 << G4endl; << 759 } << 760 } 466 } 761 } 467 } 762 } 468 } 763 } 469 } 764 else { 470 else { 765 if (verbosity >= G4VisManager::warnings) 471 if (verbosity >= G4VisManager::warnings) { 766 G4warn << "WARNING: G4VisCommandSceneNotifyH << 472 G4cout << "WARNING: G4VisCommandSceneNotifyHandlers: scene handler \"" 767 << aSceneHandler->GetName() 473 << aSceneHandler->GetName() 768 << "\" has a null scene." 474 << "\" has a null scene." 769 << G4endl; 475 << G4endl; 770 } 476 } 771 } 477 } 772 } 478 } 773 479 774 // Reclaim original context - but set viewer 480 // Reclaim original context - but set viewer first, then scene 775 // handler, because the latter might have be 481 // handler, because the latter might have been created very recently 776 // and, not yet having a viewer, the current 482 // and, not yet having a viewer, the current viewer will, 777 // temporarily, refer to another scene handl 483 // temporarily, refer to another scene handler. SetCurrentViewer 778 // actually resets the scene handler, which 484 // actually resets the scene handler, which is what we don't want, 779 // so we set it again on the next line... 485 // so we set it again on the next line... 780 fpVisManager -> SetCurrentViewer(pCurrentVie 486 fpVisManager -> SetCurrentViewer(pCurrentViewer); 781 fpVisManager -> SetCurrentSceneHandler(pCurr 487 fpVisManager -> SetCurrentSceneHandler(pCurrentSceneHandler); 782 fpVisManager -> SetCurrentScene(pCurrentScen 488 fpVisManager -> SetCurrentScene(pCurrentScene); 783 fpVisManager -> SetVerboseLevel(currentVerbo 489 fpVisManager -> SetVerboseLevel(currentVerbosity); 784 // Take care of special case of scene handle 490 // Take care of special case of scene handler with no viewer yet. 785 if (pCurrentSceneHandler) { 491 if (pCurrentSceneHandler) { 786 G4ViewerList& viewerList = pCurrentSceneHa 492 G4ViewerList& viewerList = pCurrentSceneHandler -> SetViewerList (); 787 const std::size_t nViewers = viewerList.si << 493 const G4int nViewers = viewerList.size (); 788 if (nViewers) { 494 if (nViewers) { 789 pCurrentSceneHandler -> SetCurrentViewer 495 pCurrentSceneHandler -> SetCurrentViewer (pCurrentViewer); 790 // JA: I don't think we need this. SetVi << 496 if (pCurrentViewer && pCurrentSceneHandler->GetScene()) { 791 // if (pCurrentViewer && pCurrentSceneHa << 497 pCurrentViewer -> SetView (); 792 // pCurrentViewer -> SetView (); << 793 // } << 794 } << 795 } << 796 } << 797 << 798 ////////////// /vis/scene/removeModel //////// << 799 << 800 G4VisCommandSceneRemoveModel::G4VisCommandScen << 801 G4bool omitable; << 802 fpCommand = new G4UIcommand ("/vis/scene/rem << 803 fpCommand -> SetGuidance("Remove model."); << 804 fpCommand -> SetGuidance << 805 ("Attempts to match search string to name of << 806 fpCommand -> SetGuidance << 807 ("Use \"/vis/scene/list\" to see model names << 808 G4UIparameter* parameter; << 809 parameter = new G4UIparameter ("search-strin << 810 fpCommand -> SetParameter (parameter); << 811 } << 812 << 813 G4VisCommandSceneRemoveModel::~G4VisCommandSce << 814 delete fpCommand; << 815 } << 816 << 817 G4String G4VisCommandSceneRemoveModel::GetCurr << 818 return ""; << 819 } << 820 << 821 void G4VisCommandSceneRemoveModel::SetNewValue << 822 G4String newValue) { << 823 << 824 G4VisManager::Verbosity verbosity = fpVisMan << 825 << 826 G4String searchString; << 827 std::istringstream is (newValue); << 828 is >> searchString; << 829 << 830 G4Scene* pScene = fpVisManager->GetCurrentSc << 831 if (!pScene) { << 832 if (verbosity >= G4VisManager::errors) { << 833 G4warn << "ERROR: No current scene. Ple << 834 } << 835 return; << 836 } << 837 << 838 G4VSceneHandler* pSceneHandler = fpVisManage << 839 if (!pSceneHandler) { << 840 if (verbosity >= G4VisManager::errors) { << 841 G4warn << "ERROR: No current sceneHandle << 842 } << 843 return; << 844 } << 845 << 846 G4bool any = false; << 847 << 848 std::vector<G4Scene::Model>& runDurationMode << 849 pScene->SetRunDurationModelList(); << 850 for (size_t i = 0; i < runDurationModelList. << 851 const G4String& modelName = << 852 runDurationModelList[i].fpModel->GetGlobal << 853 if (modelName.find(searchString) != std::s << 854 runDurationModelList.erase(runDurationMo << 855 any = true; << 856 if (verbosity >= G4VisManager::warnings) << 857 G4warn << "Model \"" << modelName << "\" rem << 858 } << 859 break; // Allow only one model at a tim << 860 } << 861 } << 862 << 863 std::vector<G4Scene::Model>& endOfEventModel << 864 pScene->SetEndOfEventModelList(); << 865 for (size_t i = 0; i < endOfEventModelList.s << 866 const G4String& modelName = << 867 endOfEventModelList[i].fpModel->GetGlobalD << 868 if (modelName.find(searchString) != std::s << 869 endOfEventModelList.erase(endOfEventMode << 870 any = true; << 871 if (verbosity >= G4VisManager::warnings) << 872 G4warn << "Model \"" << modelName << "\" rem << 873 } << 874 break; // Allow only one model at a tim << 875 } << 876 } << 877 << 878 std::vector<G4Scene::Model>& endOfRunModelLi << 879 pScene->SetEndOfRunModelList(); << 880 for (size_t i = 0; i < endOfRunModelList.siz << 881 const G4String& modelName = << 882 endOfRunModelList[i].fpModel->GetGlobalDes << 883 if (modelName.find(searchString) != std::s << 884 endOfRunModelList.erase(endOfRunModelLis << 885 any = true; << 886 if (verbosity >= G4VisManager::warnings) << 887 G4warn << "Model \"" << modelName << "\" rem << 888 } 498 } 889 break; // Allow only one model at a tim << 890 } 499 } 891 } 500 } 892 << 893 if (!any) { << 894 if (verbosity >= G4VisManager::warnings) { << 895 G4warn << "WARNING: No match found." << << 896 } << 897 return; << 898 } << 899 << 900 CheckSceneAndNotifyHandlers (pScene); << 901 } 501 } 902 502 903 ////////////// /vis/scene/select ///////////// 503 ////////////// /vis/scene/select /////////////////////////////////////// 904 504 905 G4VisCommandSceneSelect::G4VisCommandSceneSele 505 G4VisCommandSceneSelect::G4VisCommandSceneSelect () { 906 G4bool omitable; 506 G4bool omitable; 907 fpCommand = new G4UIcmdWithAString ("/vis/sc 507 fpCommand = new G4UIcmdWithAString ("/vis/scene/select", this); 908 fpCommand -> SetGuidance ("Selects a scene") 508 fpCommand -> SetGuidance ("Selects a scene"); 909 fpCommand -> SetGuidance << 509 fpCommand -> SetGuidance 910 ("Makes the scene current. \"/vis/scene/lis << 510 ("Makes the scene current. \"/vis/scene/list\" to see" 911 "\n possible scene names."); << 511 "\n possible scene names."); 912 fpCommand -> SetParameterName ("scene-name", 512 fpCommand -> SetParameterName ("scene-name", omitable = false); 913 } 513 } 914 514 915 G4VisCommandSceneSelect::~G4VisCommandSceneSel 515 G4VisCommandSceneSelect::~G4VisCommandSceneSelect () { 916 delete fpCommand; 516 delete fpCommand; 917 } 517 } 918 518 919 G4String G4VisCommandSceneSelect::GetCurrentVa 519 G4String G4VisCommandSceneSelect::GetCurrentValue (G4UIcommand*) { 920 return ""; 520 return ""; 921 } 521 } 922 522 923 void G4VisCommandSceneSelect::SetNewValue (G4U 523 void G4VisCommandSceneSelect::SetNewValue (G4UIcommand*, G4String newValue) { 924 524 925 G4VisManager::Verbosity verbosity = fpVisMan 525 G4VisManager::Verbosity verbosity = fpVisManager->GetVerbosity(); 926 526 927 G4String& selectName = newValue; 527 G4String& selectName = newValue; 928 G4SceneList& sceneList = fpVisManager -> Set 528 G4SceneList& sceneList = fpVisManager -> SetSceneList (); 929 std::size_t iScene, nScenes = sceneList.size << 529 G4int iScene, nScenes = sceneList.size (); 930 for (iScene = 0; iScene < nScenes; ++iScene) << 530 for (iScene = 0; iScene < nScenes; iScene++) { 931 if (sceneList [iScene] -> GetName () == se 531 if (sceneList [iScene] -> GetName () == selectName) break; 932 } 532 } 933 if (iScene >= nScenes) { 533 if (iScene >= nScenes) { 934 if (verbosity >= G4VisManager::warnings) { 534 if (verbosity >= G4VisManager::warnings) { 935 G4warn << "WARNING: Scene \"" << selectN << 535 G4cout << "WARNING: Scene \"" << selectName 936 << "\" not found - \"/vis/scene/list\" t << 536 << "\" not found - \"/vis/scene/list\" to see possibilities." 937 << G4endl; << 537 << G4endl; 938 } 538 } 939 return; 539 return; 940 } 540 } 941 541 942 if (verbosity >= G4VisManager::confirmations 542 if (verbosity >= G4VisManager::confirmations) { 943 G4cout << "Scene \"" << selectName 543 G4cout << "Scene \"" << selectName 944 << "\" selected." << G4endl; << 544 << "\" selected." << G4endl; 945 } << 946 << 947 CheckSceneAndNotifyHandlers (sceneList [iSce << 948 } << 949 << 950 ////////////// /vis/scene/showExtents //////// << 951 << 952 G4VisCommandSceneShowExtents::G4VisCommandScen << 953 fpCommand = new G4UIcmdWithoutParameter ("/v << 954 fpCommand -> SetGuidance ("Prints and draws << 955 } << 956 << 957 G4VisCommandSceneShowExtents::~G4VisCommandSce << 958 delete fpCommand; << 959 } << 960 << 961 G4String G4VisCommandSceneShowExtents::GetCurr << 962 return ""; << 963 } << 964 << 965 void G4VisCommandSceneShowExtents::SetNewValue << 966 << 967 G4VisManager::Verbosity verbosity = fpVisMan << 968 << 969 G4VSceneHandler* pCurrentSceneHandler = << 970 fpVisManager -> GetCurrentSceneHandler(); << 971 if (!pCurrentSceneHandler) { << 972 if (verbosity >= G4VisManager::warnings) { << 973 G4warn << "WARNING: No current scene han << 974 << G4endl; << 975 } << 976 return; << 977 } << 978 G4VViewer* pCurrentViewer = fpVisManager -> << 979 if (!pCurrentViewer) { << 980 if (verbosity >= G4VisManager::warnings) { << 981 G4warn << "WARNING: No current viewer." << 982 << G4endl; << 983 } << 984 return; << 985 } << 986 G4Scene* pCurrentScene = fpVisManager -> Get << 987 if (!pCurrentScene) { << 988 if (verbosity >= G4VisManager::warnings) { << 989 G4warn << "WARNING: No current scene." << 990 << G4endl; << 991 } << 992 return; << 993 } 545 } >> 546 UpdateVisManagerScene (selectName); 994 547 995 G4cout << "\n Run-duration models:"; << 996 std::size_t nRunModels = pCurrentScene -> Ge << 997 if (nRunModels == 0) { << 998 G4cout << " none."; << 999 } << 1000 for (std::size_t i = 0; i < nRunModels; ++i << 1001 if (pCurrentScene -> GetRunDurationModelL << 1002 G4cout << "\n Active: "; << 1003 else G4cout << "\n Inactive: "; << 1004 G4VModel* pModel = pCurrentScene -> GetRu << 1005 const G4VisExtent& transformedExtent = pM << 1006 G4cout << pModel -> GetGlobalDescription << 1007 << "\n" << transformedExtent; << 1008 DrawExtent(transformedExtent); << 1009 } << 1010 G4cout << "\n End-of-event models:"; << 1011 std::size_t nEOEModels = pCurrentScene -> G << 1012 if (nEOEModels == 0) { << 1013 G4cout << " none."; << 1014 } << 1015 for (std::size_t i = 0; i < nEOEModels; ++i << 1016 if (pCurrentScene -> GetEndOfEventModelLi << 1017 G4cout << "\n Active: "; << 1018 else G4cout << "\n Inactive: "; << 1019 G4VModel* pModel = pCurrentScene -> GetEn << 1020 const G4VisExtent& transformedExtent = pM << 1021 G4cout << pModel -> GetGlobalDescription << 1022 << "\n" << transformedExtent; << 1023 DrawExtent(transformedExtent); << 1024 } << 1025 G4cout << "\n End-of-run models:"; << 1026 std::size_t nEORModels = pCurrentScene -> G << 1027 if (nEORModels == 0) { << 1028 G4cout << " none."; << 1029 } << 1030 for (std::size_t i = 0; i < nEORModels; ++i << 1031 if (pCurrentScene -> GetEndOfRunModelList << 1032 G4cout << "\n Active: "; << 1033 else G4cout << "\n Inactive: "; << 1034 G4VModel* pModel = pCurrentScene -> GetEn << 1035 const G4VisExtent& transformedExtent = pM << 1036 G4cout << pModel -> GetGlobalDescription << 1037 << "\n" << transformedExtent; << 1038 DrawExtent(transformedExtent); << 1039 } << 1040 G4cout << "\n Overall extent:\n"; << 1041 DrawExtent(pCurrentScene->GetExtent()); << 1042 G4cout << G4endl; << 1043 } 548 } 1044 549