Geant4 Cross Reference

Cross-Referencing   Geant4
Geant4/visualization/management/src/G4VisCommandsScene.cc

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Diff markup

Differences between /visualization/management/src/G4VisCommandsScene.cc (Version 11.3.0) and /visualization/management/src/G4VisCommandsScene.cc (Version 10.6.p3)


  1 //                                                  1 //
  2 // *******************************************      2 // ********************************************************************
  3 // * License and Disclaimer                         3 // * License and Disclaimer                                           *
  4 // *                                                4 // *                                                                  *
  5 // * The  Geant4 software  is  copyright of th      5 // * The  Geant4 software  is  copyright of the Copyright Holders  of *
  6 // * the Geant4 Collaboration.  It is provided      6 // * the Geant4 Collaboration.  It is provided  under  the terms  and *
  7 // * conditions of the Geant4 Software License      7 // * conditions of the Geant4 Software License,  included in the file *
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 13 // * work  make  any representation or  warran     13 // * work  make  any representation or  warranty, express or implied, *
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 19 // * technical work of the GEANT4 collaboratio     19 // * technical work of the GEANT4 collaboration.                      *
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 24 // *******************************************     24 // ********************************************************************
 25 //                                                 25 //
 26 //                                                 26 //
 27                                                    27 
 28 // /vis/scene commands - John Allison  9th Aug     28 // /vis/scene commands - John Allison  9th August 1998
 29                                                    29 
 30 #include "G4VisCommandsScene.hh"                   30 #include "G4VisCommandsScene.hh"
 31                                                    31 
 32 #include "G4VisManager.hh"                         32 #include "G4VisManager.hh"
 33 #include "G4TransportationManager.hh"              33 #include "G4TransportationManager.hh"
 34 #include "G4RunManager.hh"                         34 #include "G4RunManager.hh"
 35 #include "G4RunManagerFactory.hh"              <<  35 #ifdef G4MULTITHREADED
                                                   >>  36 #include "G4MTRunManager.hh"
                                                   >>  37 #endif
 36 #include "G4Run.hh"                                38 #include "G4Run.hh"
 37 #include "G4PhysicalVolumeModel.hh"                39 #include "G4PhysicalVolumeModel.hh"
 38 #include "G4ApplicationState.hh"                   40 #include "G4ApplicationState.hh"
 39 #include "G4UImanager.hh"                          41 #include "G4UImanager.hh"
 40 #include "G4UIcommand.hh"                          42 #include "G4UIcommand.hh"
 41 #include "G4UIcmdWithAString.hh"                   43 #include "G4UIcmdWithAString.hh"
 42 #include "G4UIcmdWithoutParameter.hh"              44 #include "G4UIcmdWithoutParameter.hh"
 43 #include "G4ios.hh"                                45 #include "G4ios.hh"
 44 #include <sstream>                                 46 #include <sstream>
 45                                                    47 
 46 #define G4warn G4cout                          << 
 47                                                << 
 48 G4VVisCommandScene::G4VVisCommandScene () {}       48 G4VVisCommandScene::G4VVisCommandScene () {}
 49                                                    49 
 50 G4VVisCommandScene::~G4VVisCommandScene () {}      50 G4VVisCommandScene::~G4VVisCommandScene () {}
 51                                                    51 
 52 G4String G4VVisCommandScene::CurrentSceneName      52 G4String G4VVisCommandScene::CurrentSceneName () {
 53   const G4Scene* pScene = fpVisManager -> GetC     53   const G4Scene* pScene = fpVisManager -> GetCurrentScene ();
 54   G4String currentSceneName = "none";              54   G4String currentSceneName = "none";
 55   if (pScene) currentSceneName = pScene -> Get     55   if (pScene) currentSceneName = pScene -> GetName ();
 56   return currentSceneName;                         56   return currentSceneName;
 57 }                                                  57 }
 58                                                    58 
 59 ////////////// /vis/scene/activateModel //////     59 ////////////// /vis/scene/activateModel ////////////////////////////
 60                                                    60 
 61 G4VisCommandSceneActivateModel::G4VisCommandSc     61 G4VisCommandSceneActivateModel::G4VisCommandSceneActivateModel () {
 62   G4bool omitable;                                 62   G4bool omitable;
 63   fpCommand = new G4UIcommand ("/vis/scene/act     63   fpCommand = new G4UIcommand ("/vis/scene/activateModel", this);
 64   fpCommand -> SetGuidance                         64   fpCommand -> SetGuidance
 65     ("Activate or de-activate model.");            65     ("Activate or de-activate model.");
 66   fpCommand -> SetGuidance                         66   fpCommand -> SetGuidance
 67     ("Attempts to match search string to name      67     ("Attempts to match search string to name of model - use unique sub-string.");
 68   fpCommand -> SetGuidance                         68   fpCommand -> SetGuidance
 69     ("Use \"/vis/scene/list\" to see model nam     69     ("Use \"/vis/scene/list\" to see model names.");
 70   fpCommand -> SetGuidance                         70   fpCommand -> SetGuidance
 71     ("If name == \"all\" (default), all models     71     ("If name == \"all\" (default), all models are activated.");
 72   G4UIparameter* parameter;                        72   G4UIparameter* parameter;
 73   parameter = new G4UIparameter ("search-strin     73   parameter = new G4UIparameter ("search-string", 's', omitable = true);
 74   parameter -> SetDefaultValue ("all");            74   parameter -> SetDefaultValue ("all");
 75   fpCommand -> SetParameter (parameter);           75   fpCommand -> SetParameter (parameter);
 76   parameter = new G4UIparameter ("activate", '     76   parameter = new G4UIparameter ("activate", 'b', omitable = true);
 77   parameter -> SetDefaultValue (true);             77   parameter -> SetDefaultValue (true);
 78   fpCommand -> SetParameter (parameter);           78   fpCommand -> SetParameter (parameter);
 79 }                                                  79 }
 80                                                    80 
 81 G4VisCommandSceneActivateModel::~G4VisCommandS     81 G4VisCommandSceneActivateModel::~G4VisCommandSceneActivateModel () {
 82   delete fpCommand;                                82   delete fpCommand;
 83 }                                                  83 }
 84                                                    84 
 85 G4String G4VisCommandSceneActivateModel::GetCu     85 G4String G4VisCommandSceneActivateModel::GetCurrentValue(G4UIcommand*) {
 86   return "";                                       86   return "";
 87 }                                                  87 }
 88                                                    88 
 89 void G4VisCommandSceneActivateModel::SetNewVal     89 void G4VisCommandSceneActivateModel::SetNewValue (G4UIcommand*,
 90                  G4String newValue) {              90                  G4String newValue) {
 91                                                    91 
 92   G4VisManager::Verbosity verbosity = fpVisMan     92   G4VisManager::Verbosity verbosity = fpVisManager->GetVerbosity();
 93                                                    93 
 94   G4String searchString, activateString;           94   G4String searchString, activateString;
 95   std::istringstream is (newValue);                95   std::istringstream is (newValue);
 96   // Need to handle the possibility that the s <<  96   is >> searchString >> activateString;
 97   // contains embedded blanks within quotation << 
 98   // (This arises if the search string is auto << 
 99   // global description, as in G4UIQt, clickin << 
100   auto lastQuotationMark = newValue.find_last_ << 
101   if (lastQuotationMark != std::string::npos)  << 
102     auto firstQuotationMark = newValue.find_fi << 
103     if (lastQuotationMark != firstQuotationMar << 
104       // Note: there must not be more quotatio << 
105       searchString = newValue.substr           << 
106       (firstQuotationMark + 1, lastQuotationMa << 
107       activateString = newValue.substr(lastQuo << 
108       // Perhaps we ought to check number of q << 
109       G4int nQuotes = 0;                       << 
110       for (auto c : newValue) {                << 
111         if (c == '"') nQuotes++;               << 
112       }                                        << 
113       if (nQuotes > 2) {                       << 
114         G4ExceptionDescription ed;             << 
115         ed << "More than 2 quotation marks in  << 
116         G4Exception("G4VisCommandSceneActivate << 
117       }                                        << 
118     }                                          << 
119   }                                            << 
120   else {                                       << 
121     // None or one quotation marks - just inpu << 
122     is >> searchString >> activateString;      << 
123   }                                            << 
124   G4bool activate = G4UIcommand::ConvertToBool     97   G4bool activate = G4UIcommand::ConvertToBool(activateString);
125                                                    98 
126   G4Scene* pScene = fpVisManager->GetCurrentSc     99   G4Scene* pScene = fpVisManager->GetCurrentScene();
127   if (!pScene) {                                  100   if (!pScene) {
128     if (verbosity >= G4VisManager::errors) {      101     if (verbosity >= G4VisManager::errors) {
129       G4warn << "ERROR: No current scene.  Ple << 102       G4cerr << "ERROR: No current scene.  Please create one." << G4endl;
130     }                                             103     }
131     return;                                       104     return;
132   }                                               105   }
133                                                   106 
134   G4VSceneHandler* pSceneHandler = fpVisManage    107   G4VSceneHandler* pSceneHandler = fpVisManager->GetCurrentSceneHandler();
135   if (!pSceneHandler) {                           108   if (!pSceneHandler) {
136     if (verbosity >= G4VisManager::errors) {      109     if (verbosity >= G4VisManager::errors) {
137       G4warn << "ERROR: No current sceneHandle << 110       G4cerr << "ERROR: No current sceneHandler.  Please create one." << G4endl;
138     }                                             111     }
139     return;                                       112     return;
140   }                                               113   }
141                                                   114 
142   if (searchString == "all" && !activate) {       115   if (searchString == "all" && !activate) {
143     if (verbosity >= G4VisManager::warnings) {    116     if (verbosity >= G4VisManager::warnings) {
144       G4warn <<                                << 117       G4cout <<
145   "WARNING: You are not allowed to de-activate    118   "WARNING: You are not allowed to de-activate all models."
146   "\n  Command ignored."                          119   "\n  Command ignored."
147        << G4endl;                                 120        << G4endl;
148     }                                             121     }
149     return;                                       122     return;
150   }                                               123   }
151                                                   124 
152   G4bool any = false;                             125   G4bool any = false;
153                                                   126 
154   std::vector<G4Scene::Model>& runDurationMode    127   std::vector<G4Scene::Model>& runDurationModelList =
155     pScene->SetRunDurationModelList();            128     pScene->SetRunDurationModelList();
156   for (size_t i = 0; i < runDurationModelList.    129   for (size_t i = 0; i < runDurationModelList.size(); i++) {
157     const G4String& modelName = runDurationMod << 130     const G4String& modelName =
158     if (searchString == "all" || modelName.fin << 131       runDurationModelList[i].fpModel->GetGlobalDescription();
                                                   >> 132     if (searchString == "all" || modelName.find(searchString)
                                                   >> 133   != std::string::npos) {
159       any = true;                                 134       any = true;
160       runDurationModelList[i].fActive = activa    135       runDurationModelList[i].fActive = activate;
161       if (verbosity >= G4VisManager::warnings)    136       if (verbosity >= G4VisManager::warnings) {
162   G4warn << "Model \"" << modelName;           << 137   G4cout << "Model \"" << modelName;
163   if (activate) G4warn << "\" activated.";     << 138   if (activate) G4cout << "\" activated.";
164   else  G4warn << "\" de-activated.";          << 139   else  G4cout << "\" de-activated.";
165   G4warn << G4endl;                            << 140   G4cout << G4endl;
166       }                                           141       }
167     }                                             142     }
168   }                                               143   }
169                                                   144 
170   std::vector<G4Scene::Model>& endOfEventModel    145   std::vector<G4Scene::Model>& endOfEventModelList =
171     pScene->SetEndOfEventModelList();             146     pScene->SetEndOfEventModelList();
172   for (size_t i = 0; i < endOfEventModelList.s    147   for (size_t i = 0; i < endOfEventModelList.size(); i++) {
173     const G4String& modelName = endOfEventMode << 148     const G4String& modelName =
174     if (searchString == "all" || modelName.fin << 149       endOfEventModelList[i].fpModel->GetGlobalDescription();
                                                   >> 150     if (searchString == "all" || modelName.find(searchString)
                                                   >> 151   != std::string::npos) {
175       any = true;                                 152       any = true;
176       endOfEventModelList[i].fActive = activat    153       endOfEventModelList[i].fActive = activate;
177       if (verbosity >= G4VisManager::warnings)    154       if (verbosity >= G4VisManager::warnings) {
178   G4warn << "Model \"" << modelName;           << 155   G4cout << "Model \"" << modelName;
179   if (activate) G4warn << "\" activated.";     << 156   if (activate) G4cout << "\" activated.";
180   else  G4warn << "\" de-activated.";          << 157   else  G4cout << "\" de-activated.";
181   G4warn << G4endl;                            << 158   G4cout << G4endl;
182       }                                           159       }
183     }                                             160     }
184   }                                               161   }
185                                                   162 
186   std::vector<G4Scene::Model>& endOfRunModelLi    163   std::vector<G4Scene::Model>& endOfRunModelList =
187     pScene->SetEndOfRunModelList();               164     pScene->SetEndOfRunModelList();
188   for (size_t i = 0; i < endOfRunModelList.siz    165   for (size_t i = 0; i < endOfRunModelList.size(); i++) {
189     const G4String& modelName = endOfRunModelL << 166     const G4String& modelName =
190     if (searchString == "all" || modelName.fin << 167       endOfRunModelList[i].fpModel->GetGlobalDescription();
                                                   >> 168     if (searchString == "all" || modelName.find(searchString)
                                                   >> 169   != std::string::npos) {
191       any = true;                                 170       any = true;
192       endOfRunModelList[i].fActive = activate;    171       endOfRunModelList[i].fActive = activate;
193       if (verbosity >= G4VisManager::warnings)    172       if (verbosity >= G4VisManager::warnings) {
194   G4warn << "Model \"" << modelName;           << 173   G4cout << "Model \"" << modelName;
195   if (activate) G4warn << "\" activated.";     << 174   if (activate) G4cout << "\" activated.";
196   else  G4warn << "\" de-activated.";          << 175   else  G4cout << "\" de-activated.";
197   G4warn << G4endl;                            << 176   G4cout << G4endl;
198       }                                           177       }
199     }                                             178     }
200   }                                               179   }
201                                                   180 
202   if (!any) {                                     181   if (!any) {
203     if (verbosity >= G4VisManager::warnings) {    182     if (verbosity >= G4VisManager::warnings) {
204       G4warn << "WARNING: No match found." <<  << 183       G4cout << "WARNING: No match found." << G4endl;
205     }                                             184     }
206     return;                                       185     return;
207   }                                               186   }
208                                                   187 
209   CheckSceneAndNotifyHandlers (pScene);           188   CheckSceneAndNotifyHandlers (pScene);
210 }                                                 189 }
211                                                   190 
212 ////////////// /vis/scene/create /////////////    191 ////////////// /vis/scene/create ///////////////////////////////////////
213                                                   192 
214 G4VisCommandSceneCreate::G4VisCommandSceneCrea    193 G4VisCommandSceneCreate::G4VisCommandSceneCreate (): fId (0) {
215   G4bool omitable;                                194   G4bool omitable;
216   fpCommand = new G4UIcmdWithAString ("/vis/sc    195   fpCommand = new G4UIcmdWithAString ("/vis/scene/create", this);
217   fpCommand -> SetGuidance                        196   fpCommand -> SetGuidance
218     ("Creates an empty scene.");                  197     ("Creates an empty scene.");
219   fpCommand -> SetGuidance                        198   fpCommand -> SetGuidance
220     ("Invents a name if not supplied.  This sc    199     ("Invents a name if not supplied.  This scene becomes current.");
221   fpCommand -> SetParameterName ("scene-name",    200   fpCommand -> SetParameterName ("scene-name", omitable = true);
222 }                                                 201 }
223                                                   202 
224 G4VisCommandSceneCreate::~G4VisCommandSceneCre    203 G4VisCommandSceneCreate::~G4VisCommandSceneCreate () {
225   delete fpCommand;                               204   delete fpCommand;
226 }                                                 205 }
227                                                   206 
228 G4String G4VisCommandSceneCreate::NextName ()     207 G4String G4VisCommandSceneCreate::NextName () {
229   std::ostringstream oss;                         208   std::ostringstream oss;
230   oss << "scene-" << fId;                         209   oss << "scene-" << fId;
231   return oss.str();                               210   return oss.str();
232 }                                                 211 }
233                                                   212 
234 G4String G4VisCommandSceneCreate::GetCurrentVa    213 G4String G4VisCommandSceneCreate::GetCurrentValue (G4UIcommand*) {
235   return "";                                      214   return "";
236 }                                                 215 }
237                                                   216 
238 void G4VisCommandSceneCreate::SetNewValue (G4U    217 void G4VisCommandSceneCreate::SetNewValue (G4UIcommand*, G4String newValue) {
239                                                   218 
240   G4VisManager::Verbosity verbosity = fpVisMan    219   G4VisManager::Verbosity verbosity = fpVisManager->GetVerbosity();
241                                                   220 
242   G4String& newName = newValue;                   221   G4String& newName = newValue;
243   G4String nextName = NextName ();                222   G4String nextName = NextName ();
244                                                   223 
245   if (newName == "") {                            224   if (newName == "") {
246     newName = nextName;                           225     newName = nextName;
247   }                                               226   }
248   if (newName == nextName) fId++;                 227   if (newName == nextName) fId++;
249                                                   228 
250   G4SceneList& sceneList = fpVisManager -> Set    229   G4SceneList& sceneList = fpVisManager -> SetSceneList ();
251   std::size_t iScene, nScenes = sceneList.size << 230   G4int iScene, nScenes = sceneList.size ();
252   for (iScene = 0; iScene < nScenes; ++iScene) << 231   for (iScene = 0; iScene < nScenes; iScene++) {
253     if (sceneList [iScene] -> GetName () == ne    232     if (sceneList [iScene] -> GetName () == newName) break;
254   }                                               233   }
255   if (iScene < nScenes) {                         234   if (iScene < nScenes) {
256     if (verbosity >= G4VisManager::warnings) {    235     if (verbosity >= G4VisManager::warnings) {
257       G4warn << "WARNING: Scene \"" << newName << 236       G4cout << "WARNING: Scene \"" << newName << "\" already exists."
258        << "\n  New scene not created."            237        << "\n  New scene not created."
259        << G4endl;                                 238        << G4endl;
260     }                                             239     }
261   } else {                                        240   } else {
262                                                   241 
263     // Add empty scene data object to list...     242     // Add empty scene data object to list...
264     G4Scene* pScene = new G4Scene (newName);      243     G4Scene* pScene = new G4Scene (newName);
265     sceneList.push_back (pScene);                 244     sceneList.push_back (pScene);
266     fpVisManager -> SetCurrentScene (pScene);     245     fpVisManager -> SetCurrentScene (pScene);
267                                                   246 
268     if (verbosity >= G4VisManager::confirmatio    247     if (verbosity >= G4VisManager::confirmations) {
269       G4cout << "New empty scene \"" << newNam    248       G4cout << "New empty scene \"" << newName << "\" created." << G4endl;
270     }                                             249     }
271   }                                               250   }
272 }                                                 251 }
273                                                   252 
274 ////////////// /vis/scene/endOfEventAction ///    253 ////////////// /vis/scene/endOfEventAction ////////////////////////////
275                                                   254 
276 G4VisCommandSceneEndOfEventAction::G4VisComman    255 G4VisCommandSceneEndOfEventAction::G4VisCommandSceneEndOfEventAction () {
277   G4bool omitable;                                256   G4bool omitable;
278   fpCommand = new G4UIcommand ("/vis/scene/end    257   fpCommand = new G4UIcommand ("/vis/scene/endOfEventAction", this);
279   fpCommand -> SetGuidance                        258   fpCommand -> SetGuidance
280     ("Accumulate or refresh the viewer for eac    259     ("Accumulate or refresh the viewer for each new event.");
281   fpCommand -> SetGuidance                        260   fpCommand -> SetGuidance
282     ("\"accumulate\": viewer accumulates hits,    261     ("\"accumulate\": viewer accumulates hits, etc., event by event, or");
283   fpCommand -> SetGuidance                        262   fpCommand -> SetGuidance
284     ("\"refresh\": viewer shows them at end of    263     ("\"refresh\": viewer shows them at end of event or, for direct-screen"
285      "\n  viewers, refreshes the screen just b    264      "\n  viewers, refreshes the screen just before drawing the next event.");
286   G4UIparameter* parameter;                       265   G4UIparameter* parameter;
287   parameter = new G4UIparameter ("action", 's'    266   parameter = new G4UIparameter ("action", 's', omitable = true);
288   parameter -> SetParameterCandidates ("accumu    267   parameter -> SetParameterCandidates ("accumulate refresh");
289   parameter -> SetDefaultValue ("refresh");       268   parameter -> SetDefaultValue ("refresh");
290   fpCommand -> SetParameter (parameter);          269   fpCommand -> SetParameter (parameter);
291   parameter = new G4UIparameter ("maxNumber",     270   parameter = new G4UIparameter ("maxNumber", 'i', omitable = true);
292   parameter -> SetDefaultValue (100);             271   parameter -> SetDefaultValue (100);
293   parameter -> SetGuidance                        272   parameter -> SetGuidance
294   ("Maximum number of events kept.  Unlimited     273   ("Maximum number of events kept.  Unlimited if negative.");
295   fpCommand -> SetParameter (parameter);          274   fpCommand -> SetParameter (parameter);
296 }                                                 275 }
297                                                   276 
298 G4VisCommandSceneEndOfEventAction::~G4VisComma    277 G4VisCommandSceneEndOfEventAction::~G4VisCommandSceneEndOfEventAction () {
299   delete fpCommand;                               278   delete fpCommand;
300 }                                                 279 }
301                                                   280 
302 G4String G4VisCommandSceneEndOfEventAction::Ge    281 G4String G4VisCommandSceneEndOfEventAction::GetCurrentValue(G4UIcommand*) {
303   return "";                                      282   return "";
304 }                                                 283 }
305                                                   284 
306 void G4VisCommandSceneEndOfEventAction::SetNew    285 void G4VisCommandSceneEndOfEventAction::SetNewValue (G4UIcommand*,
307                  G4String newValue) {             286                  G4String newValue) {
308                                                   287 
309   G4VisManager::Verbosity verbosity = fpVisMan    288   G4VisManager::Verbosity verbosity = fpVisManager->GetVerbosity();
310                                                   289 
311   G4String action;                                290   G4String action;
312   G4int maxNumberOfKeptEvents;                    291   G4int maxNumberOfKeptEvents;
313   std::istringstream is (newValue);               292   std::istringstream is (newValue);
314   is >> action >> maxNumberOfKeptEvents;          293   is >> action >> maxNumberOfKeptEvents;
315                                                   294 
316   G4Scene* pScene = fpVisManager->GetCurrentSc    295   G4Scene* pScene = fpVisManager->GetCurrentScene();
317   if (!pScene) {                                  296   if (!pScene) {
318     if (verbosity >= G4VisManager::errors) {      297     if (verbosity >= G4VisManager::errors) {
319       G4warn << "ERROR: No current scene.  Ple << 298       G4cerr << "ERROR: No current scene.  Please create one." << G4endl;
320     }                                             299     }
321     return;                                       300     return;
322   }                                               301   }
323                                                   302 
324   G4VSceneHandler* pSceneHandler = fpVisManage    303   G4VSceneHandler* pSceneHandler = fpVisManager->GetCurrentSceneHandler();
325   if (!pSceneHandler) {                           304   if (!pSceneHandler) {
326     if (verbosity >= G4VisManager::errors) {      305     if (verbosity >= G4VisManager::errors) {
327       G4warn << "ERROR: No current sceneHandle << 306       G4cerr << "ERROR: No current sceneHandler.  Please create one." << G4endl;
328     }                                             307     }
329     return;                                       308     return;
330   }                                               309   }
331                                                   310 
332   if (action == "accumulate") {                   311   if (action == "accumulate") {
333     pScene->SetRefreshAtEndOfEvent(false);        312     pScene->SetRefreshAtEndOfEvent(false);
334     pScene->SetMaxNumberOfKeptEvents(maxNumber    313     pScene->SetMaxNumberOfKeptEvents(maxNumberOfKeptEvents);
335   }                                               314   }
336   else if (action == "refresh") {                 315   else if (action == "refresh") {
337     if (!pScene->GetRefreshAtEndOfRun()) {        316     if (!pScene->GetRefreshAtEndOfRun()) {
338       if (verbosity >= G4VisManager::errors) {    317       if (verbosity >= G4VisManager::errors) {
339   G4warn <<                                    << 318   G4cerr <<
340     "ERROR: Cannot refresh events unless runs     319     "ERROR: Cannot refresh events unless runs refresh too."
341     "\n  Use \"/vis/scene/endOfRun refresh\"."    320     "\n  Use \"/vis/scene/endOfRun refresh\"."
342          << G4endl;                               321          << G4endl;
343       }                                           322       }
344     } else {                                      323     } else {
345       pScene->SetRefreshAtEndOfEvent(true);       324       pScene->SetRefreshAtEndOfEvent(true);
346       pScene->SetMaxNumberOfKeptEvents(maxNumb    325       pScene->SetMaxNumberOfKeptEvents(maxNumberOfKeptEvents);
347       pSceneHandler->SetMarkForClearingTransie    326       pSceneHandler->SetMarkForClearingTransientStore(true);
348     }                                             327     }
349   }                                               328   }
350   else {                                          329   else {
351     if (verbosity >= G4VisManager::errors) {      330     if (verbosity >= G4VisManager::errors) {
352       G4warn <<                                << 331       G4cerr <<
353   "ERROR: unrecognised parameter \"" << action    332   "ERROR: unrecognised parameter \"" << action << "\"."
354              << G4endl;                           333              << G4endl;
355     }                                             334     }
356     return;                                       335     return;
357   }                                               336   }
358                                                   337 
359   // Change of transients behaviour, so...        338   // Change of transients behaviour, so...
360   fpVisManager->ResetTransientsDrawnFlags();      339   fpVisManager->ResetTransientsDrawnFlags();
361                                                   340 
362   // Are there any events currently kept...       341   // Are there any events currently kept...
363   size_t nCurrentlyKept    = 0;                << 342   size_t nCurrentlyKept = 0;
364   G4RunManager* runManager = G4RunManagerFacto << 343   G4RunManager* runManager = G4RunManager::GetRunManager();
365   if(runManager)                               << 344 #ifdef G4MULTITHREADED
366   {                                            << 345   if(G4Threading::IsMultithreadedApplication())
                                                   >> 346   { runManager = G4MTRunManager::GetMasterRunManager(); }
                                                   >> 347 #endif
                                                   >> 348   if (runManager) {
367     const G4Run* currentRun = runManager->GetC    349     const G4Run* currentRun = runManager->GetCurrentRun();
368     if(currentRun)                             << 350     if (currentRun) {
369     {                                          << 351       const std::vector<const G4Event*>* events =
370       const std::vector<const G4Event*>* event << 352   currentRun->GetEventVector();
371       if(events)                               << 353       if (events) nCurrentlyKept = events->size();
372         nCurrentlyKept = events->size();       << 
373     }                                             354     }
374   }                                               355   }
375                                                   356 
376   if (verbosity >= G4VisManager::confirmations    357   if (verbosity >= G4VisManager::confirmations) {
377     G4cout << "End of event action set to ";      358     G4cout << "End of event action set to ";
378     if (pScene->GetRefreshAtEndOfEvent()) G4co    359     if (pScene->GetRefreshAtEndOfEvent()) G4cout << "\"refresh\".";
379     else {                                        360     else {
380       G4cout << "\"accumulate\"."                 361       G4cout << "\"accumulate\"."
381   "\n  Maximum number of events to be kept: "     362   "\n  Maximum number of events to be kept: "
382        << maxNumberOfKeptEvents                   363        << maxNumberOfKeptEvents
383        << " (unlimited if negative)."             364        << " (unlimited if negative)."
384   "\n  This may be changed with, e.g., "          365   "\n  This may be changed with, e.g., "
385   "\"/vis/scene/endOfEventAction accumulate 10    366   "\"/vis/scene/endOfEventAction accumulate 1000\".";
386     }                                             367     }
387     G4cout << G4endl;                             368     G4cout << G4endl;
388   }                                               369   }
389                                                   370 
390   if (!pScene->GetRefreshAtEndOfEvent() &&        371   if (!pScene->GetRefreshAtEndOfEvent() &&
391       maxNumberOfKeptEvents != 0 &&               372       maxNumberOfKeptEvents != 0 &&
392       verbosity >= G4VisManager::warnings) {      373       verbosity >= G4VisManager::warnings) {
393     G4warn << "WARNING: ";                     << 374     G4cout << "WARNING: ";
394     if (nCurrentlyKept) {                         375     if (nCurrentlyKept) {
395       G4warn <<                                << 376       G4cout <<
396   "\n  There are currently " << nCurrentlyKept    377   "\n  There are currently " << nCurrentlyKept
397        << " events kept for refreshing and/or     378        << " events kept for refreshing and/or reviewing.";
398     } else {                                      379     } else {
399       G4warn << "The vis manager will keep ";  << 380       G4cout << "The vis manager will keep ";
400       if (maxNumberOfKeptEvents < 0) G4warn << << 381       if (maxNumberOfKeptEvents < 0) G4cout << "an unlimited number of";
401       else G4warn << "up to " << maxNumberOfKe << 382       else G4cout << "up to " << maxNumberOfKeptEvents;
402       G4warn << " events.";                    << 383       G4cout << " events.";
403       if (maxNumberOfKeptEvents > 1 || maxNumb    384       if (maxNumberOfKeptEvents > 1 || maxNumberOfKeptEvents < 0)
404   G4warn <<                                    << 385   G4cout <<
405     "\n  This may use a lot of memory."           386     "\n  This may use a lot of memory."
406     "\n  It may be changed with, e.g., "          387     "\n  It may be changed with, e.g., "
407     "\"/vis/scene/endOfEventAction accumulate     388     "\"/vis/scene/endOfEventAction accumulate 10\".";
408     }                                             389     }
409     G4warn << G4endl;                          << 390     G4cout << G4endl;
410   }                                               391   }
411 }                                                 392 }
412                                                   393 
413 ////////////// /vis/scene/endOfRunAction /////    394 ////////////// /vis/scene/endOfRunAction ////////////////////////////
414                                                   395 
415 G4VisCommandSceneEndOfRunAction::G4VisCommandS    396 G4VisCommandSceneEndOfRunAction::G4VisCommandSceneEndOfRunAction () {
416   G4bool omitable;                                397   G4bool omitable;
417   fpCommand = new G4UIcmdWithAString ("/vis/sc    398   fpCommand = new G4UIcmdWithAString ("/vis/scene/endOfRunAction", this);
418   fpCommand -> SetGuidance                        399   fpCommand -> SetGuidance
419     ("Accumulate or refresh the viewer for eac    400     ("Accumulate or refresh the viewer for each new run.");
420   fpCommand -> SetGuidance                        401   fpCommand -> SetGuidance
421     ("\"accumulate\": viewer accumulates hits,    402     ("\"accumulate\": viewer accumulates hits, etc., run by run, or");
422   fpCommand -> SetGuidance                        403   fpCommand -> SetGuidance
423     ("\"refresh\": viewer shows them at end of    404     ("\"refresh\": viewer shows them at end of run or, for direct-screen"
424      "\n  viewers, refreshes the screen just b    405      "\n  viewers, refreshes the screen just before drawing the first"
425      "\n  event of the next run.");               406      "\n  event of the next run.");
426   fpCommand -> SetGuidance ("The detector rema    407   fpCommand -> SetGuidance ("The detector remains or is redrawn.");
427   fpCommand -> SetParameterName ("action", omi    408   fpCommand -> SetParameterName ("action", omitable = true);
428   fpCommand -> SetCandidates ("accumulate refr    409   fpCommand -> SetCandidates ("accumulate refresh");
429   fpCommand -> SetDefaultValue ("refresh");       410   fpCommand -> SetDefaultValue ("refresh");
430 }                                                 411 }
431                                                   412 
432 G4VisCommandSceneEndOfRunAction::~G4VisCommand    413 G4VisCommandSceneEndOfRunAction::~G4VisCommandSceneEndOfRunAction () {
433   delete fpCommand;                               414   delete fpCommand;
434 }                                                 415 }
435                                                   416 
436 G4String G4VisCommandSceneEndOfRunAction::GetC    417 G4String G4VisCommandSceneEndOfRunAction::GetCurrentValue(G4UIcommand*) {
437   return "";                                      418   return "";
438 }                                                 419 }
439                                                   420 
440 void G4VisCommandSceneEndOfRunAction::SetNewVa    421 void G4VisCommandSceneEndOfRunAction::SetNewValue (G4UIcommand*,
441                  G4String newValue) {             422                  G4String newValue) {
442                                                   423 
443   G4VisManager::Verbosity verbosity = fpVisMan    424   G4VisManager::Verbosity verbosity = fpVisManager->GetVerbosity();
444                                                   425 
445   G4String action;                                426   G4String action;
446   std::istringstream is (newValue);               427   std::istringstream is (newValue);
447   is >> action;                                   428   is >> action;
448                                                   429 
449   G4Scene* pScene = fpVisManager->GetCurrentSc    430   G4Scene* pScene = fpVisManager->GetCurrentScene();
450   if (!pScene) {                                  431   if (!pScene) {
451     if (verbosity >= G4VisManager::errors) {      432     if (verbosity >= G4VisManager::errors) {
452       G4warn << "ERROR: No current scene.  Ple << 433       G4cerr << "ERROR: No current scene.  Please create one." << G4endl;
453     }                                             434     }
454     return;                                       435     return;
455   }                                               436   }
456                                                   437 
457   G4VSceneHandler* pSceneHandler = fpVisManage    438   G4VSceneHandler* pSceneHandler = fpVisManager->GetCurrentSceneHandler();
458   if (!pSceneHandler) {                           439   if (!pSceneHandler) {
459     if (verbosity >= G4VisManager::errors) {      440     if (verbosity >= G4VisManager::errors) {
460       G4warn << "ERROR: No current sceneHandle << 441       G4cerr << "ERROR: No current sceneHandler.  Please create one." << G4endl;
461     }                                             442     }
462     return;                                       443     return;
463   }                                               444   }
464                                                   445 
465   if (action == "accumulate") {                   446   if (action == "accumulate") {
466     if (pScene->GetRefreshAtEndOfEvent()) {       447     if (pScene->GetRefreshAtEndOfEvent()) {
467       if (verbosity >= G4VisManager::errors) {    448       if (verbosity >= G4VisManager::errors) {
468   G4warn <<                                    << 449   G4cerr <<
469     "ERROR: Cannot accumulate runs unless even    450     "ERROR: Cannot accumulate runs unless events accumulate too."
470     "\n  Use \"/vis/scene/endOfEventAction acc    451     "\n  Use \"/vis/scene/endOfEventAction accumulate\"."
471          << G4endl;                               452          << G4endl;
472       }                                           453       }
473     }                                             454     }
474     else {                                        455     else {
475       pScene->SetRefreshAtEndOfRun(false);        456       pScene->SetRefreshAtEndOfRun(false);
476     }                                             457     }
477   }                                               458   }
478   else if (action == "refresh") {                 459   else if (action == "refresh") {
479     pScene->SetRefreshAtEndOfRun(true);           460     pScene->SetRefreshAtEndOfRun(true);
480     pSceneHandler->SetMarkForClearingTransient    461     pSceneHandler->SetMarkForClearingTransientStore(true);
481   }                                               462   }
482   else {                                          463   else {
483     if (verbosity >= G4VisManager::errors) {      464     if (verbosity >= G4VisManager::errors) {
484       G4warn <<                                << 465       G4cerr <<
485   "ERROR: unrecognised parameter \"" << action    466   "ERROR: unrecognised parameter \"" << action << "\"."
486              << G4endl;                           467              << G4endl;
487     }                                             468     }
488     return;                                       469     return;
489   }                                               470   }
490                                                   471 
491   // Change of transients behaviour, so...        472   // Change of transients behaviour, so...
492   fpVisManager->ResetTransientsDrawnFlags();      473   fpVisManager->ResetTransientsDrawnFlags();
493                                                   474 
494   if (verbosity >= G4VisManager::confirmations    475   if (verbosity >= G4VisManager::confirmations) {
495     G4cout << "End of run action set to \"";      476     G4cout << "End of run action set to \"";
496     if (pScene->GetRefreshAtEndOfRun()) G4cout    477     if (pScene->GetRefreshAtEndOfRun()) G4cout << "refresh";
497     else G4cout << "accumulate";                  478     else G4cout << "accumulate";
498     G4cout << "\"" << G4endl;                     479     G4cout << "\"" << G4endl;
499   }                                               480   }
500 }                                                 481 }
501                                                   482 
502 ////////////// /vis/scene/list ///////////////    483 ////////////// /vis/scene/list ///////////////////////////////////////
503                                                   484 
504 G4VisCommandSceneList::G4VisCommandSceneList (    485 G4VisCommandSceneList::G4VisCommandSceneList () {
505   G4bool omitable;                                486   G4bool omitable;
506   fpCommand = new G4UIcommand ("/vis/scene/lis    487   fpCommand = new G4UIcommand ("/vis/scene/list", this);
507   fpCommand -> SetGuidance ("Lists scene(s).")    488   fpCommand -> SetGuidance ("Lists scene(s).");
508   fpCommand -> SetGuidance                        489   fpCommand -> SetGuidance
509     ("\"help /vis/verbose\" for definition of     490     ("\"help /vis/verbose\" for definition of verbosity.");
510   G4UIparameter* parameter;                       491   G4UIparameter* parameter;
511   parameter = new G4UIparameter ("scene-name",    492   parameter = new G4UIparameter ("scene-name", 's', omitable = true);
512   parameter -> SetDefaultValue ("all");           493   parameter -> SetDefaultValue ("all");
513   fpCommand -> SetParameter (parameter);          494   fpCommand -> SetParameter (parameter);
514   parameter = new G4UIparameter ("verbosity",     495   parameter = new G4UIparameter ("verbosity", 's', omitable = true);
515   parameter -> SetDefaultValue ("warnings");      496   parameter -> SetDefaultValue ("warnings");
516   fpCommand -> SetParameter (parameter);          497   fpCommand -> SetParameter (parameter);
517 }                                                 498 }
518                                                   499 
519 G4VisCommandSceneList::~G4VisCommandSceneList     500 G4VisCommandSceneList::~G4VisCommandSceneList () {
520   delete fpCommand;                               501   delete fpCommand;
521 }                                                 502 }
522                                                   503 
523 G4String G4VisCommandSceneList::GetCurrentValu    504 G4String G4VisCommandSceneList::GetCurrentValue (G4UIcommand*) {
524   return "";                                      505   return "";
525 }                                                 506 }
526                                                   507 
527 void G4VisCommandSceneList::SetNewValue (G4UIc    508 void G4VisCommandSceneList::SetNewValue (G4UIcommand*, G4String newValue) {
528   G4String name, verbosityString;                 509   G4String name, verbosityString;
529   std::istringstream is (newValue);               510   std::istringstream is (newValue);
530   is >> name >> verbosityString;                  511   is >> name >> verbosityString;
531   G4VisManager::Verbosity verbosity =             512   G4VisManager::Verbosity verbosity =
532     fpVisManager->GetVerbosityValue(verbosityS    513     fpVisManager->GetVerbosityValue(verbosityString);
533   const G4Scene* currentScene = fpVisManager -    514   const G4Scene* currentScene = fpVisManager -> GetCurrentScene ();
534   G4String currentName;                           515   G4String currentName;
535   if (currentScene) currentName = currentScene    516   if (currentScene) currentName = currentScene->GetName();
536                                                   517 
537   G4SceneList& sceneList = fpVisManager -> Set    518   G4SceneList& sceneList = fpVisManager -> SetSceneList ();
538   std::size_t iScene, nScenes = sceneList.size << 519   G4int iScene, nScenes = sceneList.size ();
539   G4bool found = false;                           520   G4bool found = false;
540   for (iScene = 0; iScene < nScenes; ++iScene) << 521   for (iScene = 0; iScene < nScenes; iScene++) {
541     G4Scene* pScene = sceneList [iScene];         522     G4Scene* pScene = sceneList [iScene];
542     const G4String& iName = pScene -> GetName     523     const G4String& iName = pScene -> GetName ();
543     if (name != "all") {                          524     if (name != "all") {
544       if (name != iName) continue;                525       if (name != iName) continue;
545     }                                             526     }
546     found = true;                                 527     found = true;
547     if (iName == currentName) {                   528     if (iName == currentName) {
548       G4cout << "  (current)";                    529       G4cout << "  (current)";
549     }                                             530     }
550     else {                                        531     else {
551       G4cout << "           ";                    532       G4cout << "           ";
552     }                                             533     }
553     G4cout << " scene \"" << iName << "\"";       534     G4cout << " scene \"" << iName << "\"";
554     if (verbosity >= G4VisManager::warnings) {    535     if (verbosity >= G4VisManager::warnings) {
555       std::size_t i;                           << 536       G4int i;
556       G4cout << "\n  Run-duration models:";       537       G4cout << "\n  Run-duration models:";
557       std::size_t nRunModels = pScene -> GetRu << 538       G4int nRunModels = pScene -> GetRunDurationModelList ().size ();
558       if (nRunModels == 0) {                      539       if (nRunModels == 0) {
559   G4cout << " none.";                             540   G4cout << " none.";
560       }                                           541       }
561       for (i = 0; i < nRunModels; ++i) {       << 542       for (i = 0; i < nRunModels; i++) {
562   if (pScene -> GetRunDurationModelList()[i].f    543   if (pScene -> GetRunDurationModelList()[i].fActive)
563     G4cout << "\n   Active:   ";                  544     G4cout << "\n   Active:   ";
564   else G4cout << "\n   Inactive: ";               545   else G4cout << "\n   Inactive: ";
565   G4VModel* pModel = pScene -> GetRunDurationM    546   G4VModel* pModel = pScene -> GetRunDurationModelList()[i].fpModel;
566   G4cout << pModel -> GetGlobalDescription ();    547   G4cout << pModel -> GetGlobalDescription ();
567       }                                           548       }
568       G4cout << "\n  End-of-event models:";       549       G4cout << "\n  End-of-event models:";
569       std::size_t nEOEModels = pScene -> GetEn << 550       G4int nEOEModels = pScene -> GetEndOfEventModelList ().size ();
570       if (nEOEModels == 0) {                      551       if (nEOEModels == 0) {
571   G4cout << " none.";                             552   G4cout << " none.";
572       }                                           553       }
573       for (i = 0; i < nEOEModels; ++i) {       << 554       for (i = 0; i < nEOEModels; i++) {
574   if (pScene -> GetEndOfEventModelList()[i].fA    555   if (pScene -> GetEndOfEventModelList()[i].fActive)
575     G4cout << "\n   Active:   ";                  556     G4cout << "\n   Active:   ";
576   else G4cout << "\n   Inactive: ";               557   else G4cout << "\n   Inactive: ";
577   G4VModel* pModel = pScene -> GetEndOfEventMo    558   G4VModel* pModel = pScene -> GetEndOfEventModelList()[i].fpModel;
578   G4cout << pModel -> GetGlobalDescription ();    559   G4cout << pModel -> GetGlobalDescription ();
579       }                                           560       }
580       G4cout << "\n  End-of-run models:";         561       G4cout << "\n  End-of-run models:";
581       std::size_t nEORModels = pScene -> GetEn << 562       G4int nEORModels = pScene -> GetEndOfRunModelList ().size ();
582       if (nEORModels == 0) {                      563       if (nEORModels == 0) {
583   G4cout << " none.";                             564   G4cout << " none.";
584       }                                           565       }
585       for (i = 0; i < nEORModels; ++i) {       << 566       for (i = 0; i < nEORModels; i++) {
586   if (pScene -> GetEndOfRunModelList()[i].fAct    567   if (pScene -> GetEndOfRunModelList()[i].fActive)
587     G4cout << "\n   Active:   ";                  568     G4cout << "\n   Active:   ";
588   else G4cout << "\n   Inactive: ";               569   else G4cout << "\n   Inactive: ";
589   G4VModel* pModel = pScene -> GetEndOfRunMode    570   G4VModel* pModel = pScene -> GetEndOfRunModelList()[i].fpModel;
590   G4cout << pModel -> GetGlobalDescription ();    571   G4cout << pModel -> GetGlobalDescription ();
591       }                                           572       }
592     }                                             573     }
593     if (verbosity >= G4VisManager::parameters)    574     if (verbosity >= G4VisManager::parameters) {
594       G4cout << "\n  " << *sceneList [iScene];    575       G4cout << "\n  " << *sceneList [iScene];
595     }                                             576     }
596     G4cout << G4endl;                             577     G4cout << G4endl;
597   }                                               578   }
598   if (!found) {                                   579   if (!found) {
599     G4warn << "No scenes found";               << 580     G4cout << "No scenes found";
600     if (name != "all") {                          581     if (name != "all") {
601       G4warn << " of name \"" << name << "\""; << 582       G4cout << " of name \"" << name << "\"";
602     }                                             583     }
603     G4warn << "." << G4endl;                   << 584     G4cout << "." << G4endl;
604   }                                               585   }
605 }                                                 586 }
606                                                   587 
607 ////////////// /vis/scene/notifyHandlers /////    588 ////////////// /vis/scene/notifyHandlers /////////////////////////
608                                                   589 
609 G4VisCommandSceneNotifyHandlers::G4VisCommandS    590 G4VisCommandSceneNotifyHandlers::G4VisCommandSceneNotifyHandlers () {
610   G4bool omitable;                                591   G4bool omitable;
611   fpCommand = new G4UIcommand ("/vis/scene/not    592   fpCommand = new G4UIcommand ("/vis/scene/notifyHandlers", this);
612   fpCommand -> SetGuidance                        593   fpCommand -> SetGuidance
613     ("Notifies scene handlers and forces re-re    594     ("Notifies scene handlers and forces re-rendering.");
614   fpCommand -> SetGuidance                        595   fpCommand -> SetGuidance
615     ("Notifies the handler(s) of the specified    596     ("Notifies the handler(s) of the specified scene and forces a"
616      "\nreconstruction of any graphical databa    597      "\nreconstruction of any graphical databases."
617      "\nClears and refreshes all viewers of cu    598      "\nClears and refreshes all viewers of current scene."
618      "\n  The default action \"refresh\" does     599      "\n  The default action \"refresh\" does not issue \"update\" (see"
619      "\n    /vis/viewer/update)."                 600      "\n    /vis/viewer/update)."
620      "\nIf \"flush\" is specified, it issues a    601      "\nIf \"flush\" is specified, it issues an \"update\" as well as"
621      "\n  \"refresh\" - \"update\" and initiat    602      "\n  \"refresh\" - \"update\" and initiates post-processing"
622      "\n  for graphics systems which need it."    603      "\n  for graphics systems which need it.");
623   fpCommand -> SetGuidance                        604   fpCommand -> SetGuidance 
624     ("The default for <scene-name> is the curr    605     ("The default for <scene-name> is the current scene name.");
625   fpCommand -> SetGuidance                        606   fpCommand -> SetGuidance
626     ("This command does not change current sce    607     ("This command does not change current scene, scene handler or viewer.");
627   G4UIparameter* parameter;                       608   G4UIparameter* parameter;
628   parameter = new G4UIparameter ("scene-name",    609   parameter = new G4UIparameter ("scene-name", 's',
629          omitable = true);                        610          omitable = true);
630   parameter -> SetCurrentAsDefault(true);         611   parameter -> SetCurrentAsDefault(true);
631   fpCommand -> SetParameter (parameter);          612   fpCommand -> SetParameter (parameter);
632   parameter = new G4UIparameter ("refresh-flus    613   parameter = new G4UIparameter ("refresh-flush", 's',
633          omitable = true);                        614          omitable = true);
634   parameter -> SetDefaultValue("refresh");        615   parameter -> SetDefaultValue("refresh");
635   parameter -> SetParameterCandidates("r refre    616   parameter -> SetParameterCandidates("r refresh f flush");
636   fpCommand -> SetParameter (parameter);          617   fpCommand -> SetParameter (parameter);
637 }                                                 618 }
638                                                   619 
639 G4VisCommandSceneNotifyHandlers::~G4VisCommand    620 G4VisCommandSceneNotifyHandlers::~G4VisCommandSceneNotifyHandlers () {
640   delete fpCommand;                               621   delete fpCommand;
641 }                                                 622 }
642                                                   623 
643 G4String G4VisCommandSceneNotifyHandlers::GetC    624 G4String G4VisCommandSceneNotifyHandlers::GetCurrentValue(G4UIcommand*) {
644   return CurrentSceneName ();                     625   return CurrentSceneName ();
645 }                                                 626 }
646                                                   627 
647 void G4VisCommandSceneNotifyHandlers::SetNewVa    628 void G4VisCommandSceneNotifyHandlers::SetNewValue (G4UIcommand*,
648                G4String newValue) {               629                G4String newValue) {
649                                                   630 
650   G4VisManager::Verbosity verbosity = fpVisMan    631   G4VisManager::Verbosity verbosity = fpVisManager->GetVerbosity();
651                                                   632 
652   G4String sceneName, refresh_flush;              633   G4String sceneName, refresh_flush;
653   std::istringstream is (newValue);               634   std::istringstream is (newValue);
654   is >> sceneName >> refresh_flush;               635   is >> sceneName >> refresh_flush;
655   G4bool flush = false;                           636   G4bool flush = false;
656   if (refresh_flush[0] == 'f') flush = true;   << 637   if (refresh_flush(0) == 'f') flush = true;
657                                                   638 
658   const G4SceneList& sceneList = fpVisManager     639   const G4SceneList& sceneList = fpVisManager -> GetSceneList ();
659   G4SceneHandlerList& sceneHandlerList =          640   G4SceneHandlerList& sceneHandlerList =
660     fpVisManager -> SetAvailableSceneHandlers     641     fpVisManager -> SetAvailableSceneHandlers ();
661                                                   642 
662   // Check scene name.                            643   // Check scene name.
663   const std::size_t nScenes = sceneList.size ( << 644   const G4int nScenes = sceneList.size ();
664   std::size_t iScene;                          << 645   G4int iScene;
665   for (iScene = 0; iScene < nScenes; ++iScene) << 646   for (iScene = 0; iScene < nScenes; iScene++) {
666     G4Scene* scene = sceneList [iScene];          647     G4Scene* scene = sceneList [iScene];
667     if (sceneName == scene -> GetName ()) brea    648     if (sceneName == scene -> GetName ()) break;
668   }                                               649   }
669   if (iScene >= nScenes ) {                       650   if (iScene >= nScenes ) {
670     if (verbosity >= G4VisManager::warnings) {    651     if (verbosity >= G4VisManager::warnings) {
671       G4warn << "WARNING: Scene \"" << sceneNa << 652       G4cout << "WARNING: Scene \"" << sceneName << "\" not found."
672   "\n  /vis/scene/list to see scenes."            653   "\n  /vis/scene/list to see scenes."
673        << G4endl;                                 654        << G4endl;
674     }                                             655     }
675     return;                                       656     return;
676   }                                               657   }
677                                                   658 
678   // Store current context...                     659   // Store current context...
679   G4VSceneHandler* pCurrentSceneHandler =         660   G4VSceneHandler* pCurrentSceneHandler =
680     fpVisManager -> GetCurrentSceneHandler();     661     fpVisManager -> GetCurrentSceneHandler();
681   if (!pCurrentSceneHandler) {                    662   if (!pCurrentSceneHandler) {
682     if (verbosity >= G4VisManager::warnings) {    663     if (verbosity >= G4VisManager::warnings) {
683       G4warn << "WARNING: No current scene han << 664       G4cout << "WARNING: No current scene handler."
684        << G4endl;                                 665        << G4endl;
685     }                                             666     }
686     return;                                       667     return;
687   }                                               668   }
688   G4VViewer* pCurrentViewer = fpVisManager ->     669   G4VViewer* pCurrentViewer = fpVisManager -> GetCurrentViewer();
689   if (!pCurrentViewer) {                          670   if (!pCurrentViewer) {
690     if (verbosity >= G4VisManager::warnings) {    671     if (verbosity >= G4VisManager::warnings) {
691       G4warn << "WARNING: No current viewer."  << 672       G4cout << "WARNING: No current viewer."
692        << G4endl;                                 673        << G4endl;
693     }                                             674     }
694     return;                                       675     return;
695   }                                               676   }
696   G4Scene* pCurrentScene = fpVisManager -> Get    677   G4Scene* pCurrentScene = fpVisManager -> GetCurrentScene();
697   if (!pCurrentScene) {                           678   if (!pCurrentScene) {
698     if (verbosity >= G4VisManager::warnings) {    679     if (verbosity >= G4VisManager::warnings) {
699       G4warn << "WARNING: No current scene."   << 680       G4cout << "WARNING: No current scene."
700        << G4endl;                                 681        << G4endl;
701     }                                             682     }
702     return;                                       683     return;
703   }                                               684   }
704                                                   685 
705   G4VisManager::Verbosity currentVerbosity = f    686   G4VisManager::Verbosity currentVerbosity = fpVisManager -> GetVerbosity();
706                                                   687 
707   // Suppress messages during this process (on    688   // Suppress messages during this process (only print errors)...
708   //fpVisManager -> SetVerboseLevel(G4VisManag    689   //fpVisManager -> SetVerboseLevel(G4VisManager::errors);
709                                                   690 
710   // For each scene handler, if it contains th    691   // For each scene handler, if it contains the scene, clear and
711   // rebuild the graphical database, then for     692   // rebuild the graphical database, then for each viewer set (make
712   // current), clear, (re)draw, and show.         693   // current), clear, (re)draw, and show.
713   const std::size_t nSceneHandlers = sceneHand << 694   const G4int nSceneHandlers = sceneHandlerList.size ();
714   for (std::size_t iSH = 0; iSH < nSceneHandle << 695   for (G4int iSH = 0; iSH < nSceneHandlers; iSH++) {
715     G4VSceneHandler* aSceneHandler = sceneHand    696     G4VSceneHandler* aSceneHandler = sceneHandlerList [iSH];
716     G4Scene* aScene = aSceneHandler -> GetScen    697     G4Scene* aScene = aSceneHandler -> GetScene ();
717     if (aScene) {                                 698     if (aScene) {
718       const G4String& aSceneName = aScene -> G    699       const G4String& aSceneName = aScene -> GetName ();
719       if (sceneName == aSceneName) {              700       if (sceneName == aSceneName) {
720   aScene->CalculateExtent();  // Check and rec    701   aScene->CalculateExtent();  // Check and recalculate extent
721   G4ViewerList& viewerList = aSceneHandler ->     702   G4ViewerList& viewerList = aSceneHandler -> SetViewerList ();
722   const std::size_t nViewers = viewerList.size << 703   const G4int nViewers = viewerList.size ();
723   for (std::size_t iV = 0; iV < nViewers; ++iV << 704   for (G4int iV = 0; iV < nViewers; iV++) {
724     G4VViewer* aViewer = viewerList [iV];         705     G4VViewer* aViewer = viewerList [iV];
725     // Force rebuild of graphical database, if    706     // Force rebuild of graphical database, if any.
726     aViewer -> NeedKernelVisit();                 707     aViewer -> NeedKernelVisit();
727     if (aViewer->GetViewParameters().IsAutoRef    708     if (aViewer->GetViewParameters().IsAutoRefresh()) {
728       aSceneHandler -> SetCurrentViewer (aView    709       aSceneHandler -> SetCurrentViewer (aViewer);
729       // Ensure consistency of vis manager...     710       // Ensure consistency of vis manager...
730       fpVisManager -> SetCurrentViewer(aViewer    711       fpVisManager -> SetCurrentViewer(aViewer);
731       fpVisManager -> SetCurrentSceneHandler(a    712       fpVisManager -> SetCurrentSceneHandler(aSceneHandler);
732       fpVisManager -> SetCurrentScene(aScene);    713       fpVisManager -> SetCurrentScene(aScene);
733       aViewer -> SetView ();                      714       aViewer -> SetView ();
734       aViewer -> ClearView ();                    715       aViewer -> ClearView ();
735       aViewer -> DrawView ();                     716       aViewer -> DrawView ();
736       if (flush) aViewer -> ShowView ();          717       if (flush) aViewer -> ShowView ();
737       if (verbosity >= G4VisManager::confirmat    718       if (verbosity >= G4VisManager::confirmations) {
738         G4cout << "Viewer \"" << aViewer -> Ge    719         G4cout << "Viewer \"" << aViewer -> GetName ()
739          << "\" of scene handler \"" << aScene    720          << "\" of scene handler \"" << aSceneHandler -> GetName ()
740          << "\"\n  ";                             721          << "\"\n  ";
741         if (flush) G4cout << "flushed";           722         if (flush) G4cout << "flushed";
742         else G4cout << "refreshed";               723         else G4cout << "refreshed";
743         G4cout << " at request of scene \"" <<    724         G4cout << " at request of scene \"" << sceneName
744          << "\"." << G4endl;                      725          << "\"." << G4endl;
745       }                                           726       }
746     } else {                                      727     } else {
747       if (verbosity >= G4VisManager::confirmat    728       if (verbosity >= G4VisManager::confirmations) {
748         G4cout << "NOTE: The scene, \""           729         G4cout << "NOTE: The scene, \""
749          << sceneName                             730          << sceneName
750          << "\", of viewer \""                    731          << "\", of viewer \""
751          << aViewer -> GetName ()                 732          << aViewer -> GetName ()
752          << "\"\n  of scene handler \""           733          << "\"\n  of scene handler \""
753          << aSceneHandler -> GetName ()           734          << aSceneHandler -> GetName ()
754          << "\"  has changed.  To see effect,"    735          << "\"  has changed.  To see effect,"
755          << "\n  \"/vis/viewer/select "           736          << "\n  \"/vis/viewer/select "
756          << aViewer -> GetShortName ()            737          << aViewer -> GetShortName ()
757          << "\" and \"/vis/viewer/rebuild\"."     738          << "\" and \"/vis/viewer/rebuild\"."
758          << G4endl;                               739          << G4endl;
759       }                                           740       }
760     }                                             741     }
761   }                                               742   }
762       }                                           743       }
763     }                                             744     }
764     else {                                        745     else {
765       if (verbosity >= G4VisManager::warnings)    746       if (verbosity >= G4VisManager::warnings) {
766   G4warn << "WARNING: G4VisCommandSceneNotifyH << 747   G4cout << "WARNING: G4VisCommandSceneNotifyHandlers: scene handler \""
767          << aSceneHandler->GetName()              748          << aSceneHandler->GetName()
768          << "\" has a null scene."                749          << "\" has a null scene."
769          << G4endl;                               750          << G4endl;
770       }                                           751       }
771     }                                             752     }
772   }                                               753   }
773                                                   754 
774   // Reclaim original context - but set viewer    755   // Reclaim original context - but set viewer first, then scene
775   // handler, because the latter might have be    756   // handler, because the latter might have been created very recently
776   // and, not yet having a viewer, the current    757   // and, not yet having a viewer, the current viewer will,
777   // temporarily, refer to another scene handl    758   // temporarily, refer to another scene handler.  SetCurrentViewer
778   // actually resets the scene handler, which     759   // actually resets the scene handler, which is what we don't want,
779   // so we set it again on the next line...       760   // so we set it again on the next line...
780   fpVisManager -> SetCurrentViewer(pCurrentVie    761   fpVisManager -> SetCurrentViewer(pCurrentViewer);
781   fpVisManager -> SetCurrentSceneHandler(pCurr    762   fpVisManager -> SetCurrentSceneHandler(pCurrentSceneHandler);
782   fpVisManager -> SetCurrentScene(pCurrentScen    763   fpVisManager -> SetCurrentScene(pCurrentScene);
783   fpVisManager -> SetVerboseLevel(currentVerbo    764   fpVisManager -> SetVerboseLevel(currentVerbosity);
784   // Take care of special case of scene handle    765   // Take care of special case of scene handler with no viewer yet.  
785   if (pCurrentSceneHandler) {                     766   if (pCurrentSceneHandler) {
786     G4ViewerList& viewerList = pCurrentSceneHa    767     G4ViewerList& viewerList = pCurrentSceneHandler -> SetViewerList ();
787     const std::size_t nViewers = viewerList.si << 768     const G4int nViewers = viewerList.size ();
788     if (nViewers) {                               769     if (nViewers) {
789       pCurrentSceneHandler -> SetCurrentViewer    770       pCurrentSceneHandler -> SetCurrentViewer (pCurrentViewer);
790       // JA: I don't think we need this. SetVi << 771       if (pCurrentViewer && pCurrentSceneHandler->GetScene()) {
791       // if (pCurrentViewer && pCurrentSceneHa << 772   pCurrentViewer -> SetView ();
792       //   pCurrentViewer -> SetView ();       << 
793       // }                                     << 
794     }                                          << 
795   }                                            << 
796 }                                              << 
797                                                << 
798 ////////////// /vis/scene/removeModel //////// << 
799                                                << 
800 G4VisCommandSceneRemoveModel::G4VisCommandScen << 
801   G4bool omitable;                             << 
802   fpCommand = new G4UIcommand ("/vis/scene/rem << 
803   fpCommand -> SetGuidance("Remove model.");   << 
804   fpCommand -> SetGuidance                     << 
805   ("Attempts to match search string to name of << 
806   fpCommand -> SetGuidance                     << 
807   ("Use \"/vis/scene/list\" to see model names << 
808   G4UIparameter* parameter;                    << 
809   parameter = new G4UIparameter ("search-strin << 
810   fpCommand -> SetParameter (parameter);       << 
811 }                                              << 
812                                                << 
813 G4VisCommandSceneRemoveModel::~G4VisCommandSce << 
814   delete fpCommand;                            << 
815 }                                              << 
816                                                << 
817 G4String G4VisCommandSceneRemoveModel::GetCurr << 
818   return "";                                   << 
819 }                                              << 
820                                                << 
821 void G4VisCommandSceneRemoveModel::SetNewValue << 
822               G4String newValue) {             << 
823                                                << 
824   G4VisManager::Verbosity verbosity = fpVisMan << 
825                                                << 
826   G4String searchString;                       << 
827   std::istringstream is (newValue);            << 
828   is >> searchString;                          << 
829                                                << 
830   G4Scene* pScene = fpVisManager->GetCurrentSc << 
831   if (!pScene) {                               << 
832     if (verbosity >= G4VisManager::errors) {   << 
833       G4warn << "ERROR: No current scene.  Ple << 
834     }                                          << 
835     return;                                    << 
836   }                                            << 
837                                                << 
838   G4VSceneHandler* pSceneHandler = fpVisManage << 
839   if (!pSceneHandler) {                        << 
840     if (verbosity >= G4VisManager::errors) {   << 
841       G4warn << "ERROR: No current sceneHandle << 
842     }                                          << 
843     return;                                    << 
844   }                                            << 
845                                                << 
846   G4bool any = false;                          << 
847                                                << 
848   std::vector<G4Scene::Model>& runDurationMode << 
849   pScene->SetRunDurationModelList();           << 
850   for (size_t i = 0; i < runDurationModelList. << 
851     const G4String& modelName =                << 
852     runDurationModelList[i].fpModel->GetGlobal << 
853     if (modelName.find(searchString) != std::s << 
854       runDurationModelList.erase(runDurationMo << 
855       any = true;                              << 
856       if (verbosity >= G4VisManager::warnings) << 
857   G4warn << "Model \"" << modelName << "\" rem << 
858       }                                        << 
859       break;  // Allow only one model at a tim << 
860     }                                          << 
861   }                                            << 
862                                                << 
863   std::vector<G4Scene::Model>& endOfEventModel << 
864   pScene->SetEndOfEventModelList();            << 
865   for (size_t i = 0; i < endOfEventModelList.s << 
866     const G4String& modelName =                << 
867     endOfEventModelList[i].fpModel->GetGlobalD << 
868     if (modelName.find(searchString) != std::s << 
869       endOfEventModelList.erase(endOfEventMode << 
870       any = true;                              << 
871       if (verbosity >= G4VisManager::warnings) << 
872   G4warn << "Model \"" << modelName << "\" rem << 
873       }                                        << 
874       break;  // Allow only one model at a tim << 
875     }                                          << 
876   }                                            << 
877                                                << 
878   std::vector<G4Scene::Model>& endOfRunModelLi << 
879   pScene->SetEndOfRunModelList();              << 
880   for (size_t i = 0; i < endOfRunModelList.siz << 
881     const G4String& modelName =                << 
882     endOfRunModelList[i].fpModel->GetGlobalDes << 
883     if (modelName.find(searchString) != std::s << 
884       endOfRunModelList.erase(endOfRunModelLis << 
885       any = true;                              << 
886       if (verbosity >= G4VisManager::warnings) << 
887   G4warn << "Model \"" << modelName << "\" rem << 
888       }                                           773       }
889       break;  // Allow only one model at a tim << 
890     }                                          << 
891   }                                            << 
892                                                << 
893   if (!any) {                                  << 
894     if (verbosity >= G4VisManager::warnings) { << 
895       G4warn << "WARNING: No match found." <<  << 
896     }                                             774     }
897     return;                                    << 
898   }                                               775   }
899                                                << 
900   CheckSceneAndNotifyHandlers (pScene);        << 
901 }                                                 776 }
902                                                   777 
903 ////////////// /vis/scene/select /////////////    778 ////////////// /vis/scene/select ///////////////////////////////////////
904                                                   779 
905 G4VisCommandSceneSelect::G4VisCommandSceneSele    780 G4VisCommandSceneSelect::G4VisCommandSceneSelect () {
906   G4bool omitable;                                781   G4bool omitable;
907   fpCommand = new G4UIcmdWithAString ("/vis/sc    782   fpCommand = new G4UIcmdWithAString ("/vis/scene/select", this);
908   fpCommand -> SetGuidance ("Selects a scene")    783   fpCommand -> SetGuidance ("Selects a scene");
909   fpCommand -> SetGuidance                        784   fpCommand -> SetGuidance
910   ("Makes the scene current.  \"/vis/scene/lis    785   ("Makes the scene current.  \"/vis/scene/list\" to see"
911    "\n possible scene names.");                   786    "\n possible scene names.");
912   fpCommand -> SetParameterName ("scene-name",    787   fpCommand -> SetParameterName ("scene-name", omitable = false);
913 }                                                 788 }
914                                                   789 
915 G4VisCommandSceneSelect::~G4VisCommandSceneSel    790 G4VisCommandSceneSelect::~G4VisCommandSceneSelect () {
916   delete fpCommand;                               791   delete fpCommand;
917 }                                                 792 }
918                                                   793 
919 G4String G4VisCommandSceneSelect::GetCurrentVa    794 G4String G4VisCommandSceneSelect::GetCurrentValue (G4UIcommand*) {
920   return "";                                      795   return "";
921 }                                                 796 }
922                                                   797 
923 void G4VisCommandSceneSelect::SetNewValue (G4U    798 void G4VisCommandSceneSelect::SetNewValue (G4UIcommand*, G4String newValue) {
924                                                   799 
925   G4VisManager::Verbosity verbosity = fpVisMan    800   G4VisManager::Verbosity verbosity = fpVisManager->GetVerbosity();
926                                                   801 
927   G4String& selectName = newValue;                802   G4String& selectName = newValue;
928   G4SceneList& sceneList = fpVisManager -> Set    803   G4SceneList& sceneList = fpVisManager -> SetSceneList ();
929   std::size_t iScene, nScenes = sceneList.size << 804   G4int iScene, nScenes = sceneList.size ();
930   for (iScene = 0; iScene < nScenes; ++iScene) << 805   for (iScene = 0; iScene < nScenes; iScene++) {
931     if (sceneList [iScene] -> GetName () == se    806     if (sceneList [iScene] -> GetName () == selectName) break;
932   }                                               807   }
933   if (iScene >= nScenes) {                        808   if (iScene >= nScenes) {
934     if (verbosity >= G4VisManager::warnings) {    809     if (verbosity >= G4VisManager::warnings) {
935       G4warn << "WARNING: Scene \"" << selectN << 810       G4cout << "WARNING: Scene \"" << selectName
936       << "\" not found - \"/vis/scene/list\" t    811       << "\" not found - \"/vis/scene/list\" to see possibilities."
937       << G4endl;                                  812       << G4endl;
938     }                                             813     }
939     return;                                       814     return;
940   }                                               815   }
941                                                   816 
942   if (verbosity >= G4VisManager::confirmations    817   if (verbosity >= G4VisManager::confirmations) {
943     G4cout << "Scene \"" << selectName            818     G4cout << "Scene \"" << selectName
944     << "\" selected." << G4endl;                  819     << "\" selected." << G4endl;
945   }                                               820   }
946                                                   821 
947   CheckSceneAndNotifyHandlers (sceneList [iSce    822   CheckSceneAndNotifyHandlers (sceneList [iScene]);
948 }                                                 823 }
949                                                   824 
950 ////////////// /vis/scene/showExtents ////////    825 ////////////// /vis/scene/showExtents ///////////////////////////////////////
951                                                   826 
952 G4VisCommandSceneShowExtents::G4VisCommandScen    827 G4VisCommandSceneShowExtents::G4VisCommandSceneShowExtents () {
953   fpCommand = new G4UIcmdWithoutParameter ("/v    828   fpCommand = new G4UIcmdWithoutParameter ("/vis/scene/showExtents", this);
954   fpCommand -> SetGuidance ("Prints and draws     829   fpCommand -> SetGuidance ("Prints and draws extents of models in a scene");
955 }                                                 830 }
956                                                   831 
957 G4VisCommandSceneShowExtents::~G4VisCommandSce    832 G4VisCommandSceneShowExtents::~G4VisCommandSceneShowExtents () {
958   delete fpCommand;                               833   delete fpCommand;
959 }                                                 834 }
960                                                   835 
961 G4String G4VisCommandSceneShowExtents::GetCurr    836 G4String G4VisCommandSceneShowExtents::GetCurrentValue (G4UIcommand*) {
962   return "";                                      837   return "";
963 }                                                 838 }
964                                                   839 
965 void G4VisCommandSceneShowExtents::SetNewValue    840 void G4VisCommandSceneShowExtents::SetNewValue (G4UIcommand*, G4String) {
966                                                   841 
967   G4VisManager::Verbosity verbosity = fpVisMan    842   G4VisManager::Verbosity verbosity = fpVisManager->GetVerbosity();
968                                                   843 
969   G4VSceneHandler* pCurrentSceneHandler =         844   G4VSceneHandler* pCurrentSceneHandler =
970   fpVisManager -> GetCurrentSceneHandler();       845   fpVisManager -> GetCurrentSceneHandler();
971   if (!pCurrentSceneHandler) {                    846   if (!pCurrentSceneHandler) {
972     if (verbosity >= G4VisManager::warnings) {    847     if (verbosity >= G4VisManager::warnings) {
973       G4warn << "WARNING: No current scene han << 848       G4cout << "WARNING: No current scene handler."
974       << G4endl;                                  849       << G4endl;
975     }                                             850     }
976     return;                                       851     return;
977   }                                               852   }
978   G4VViewer* pCurrentViewer = fpVisManager ->     853   G4VViewer* pCurrentViewer = fpVisManager -> GetCurrentViewer();
979   if (!pCurrentViewer) {                          854   if (!pCurrentViewer) {
980     if (verbosity >= G4VisManager::warnings) {    855     if (verbosity >= G4VisManager::warnings) {
981       G4warn << "WARNING: No current viewer."  << 856       G4cout << "WARNING: No current viewer."
982       << G4endl;                                  857       << G4endl;
983     }                                             858     }
984     return;                                       859     return;
985   }                                               860   }
986   G4Scene* pCurrentScene = fpVisManager -> Get    861   G4Scene* pCurrentScene = fpVisManager -> GetCurrentScene();
987   if (!pCurrentScene) {                           862   if (!pCurrentScene) {
988     if (verbosity >= G4VisManager::warnings) {    863     if (verbosity >= G4VisManager::warnings) {
989       G4warn << "WARNING: No current scene."   << 864       G4cout << "WARNING: No current scene."
990       << G4endl;                                  865       << G4endl;
991     }                                             866     }
992     return;                                       867     return;
993   }                                               868   }
994                                                   869 
995   G4cout << "\n  Run-duration models:";           870   G4cout << "\n  Run-duration models:";
996   std::size_t nRunModels = pCurrentScene -> Ge << 871   G4int nRunModels = pCurrentScene -> GetRunDurationModelList ().size ();
997   if (nRunModels == 0) {                          872   if (nRunModels == 0) {
998     G4cout << " none.";                           873     G4cout << " none.";
999   }                                               874   }
1000   for (std::size_t i = 0; i < nRunModels; ++i << 875   for (G4int i = 0; i < nRunModels; i++) {
1001     if (pCurrentScene -> GetRunDurationModelL    876     if (pCurrentScene -> GetRunDurationModelList()[i].fActive)
1002       G4cout << "\n   Active:   ";               877       G4cout << "\n   Active:   ";
1003     else G4cout << "\n   Inactive: ";            878     else G4cout << "\n   Inactive: ";
1004     G4VModel* pModel = pCurrentScene -> GetRu    879     G4VModel* pModel = pCurrentScene -> GetRunDurationModelList()[i].fpModel;
1005     const G4VisExtent& transformedExtent = pM << 880     const G4VisExtent& transformedExtent = pModel -> GetTransformedExtent();
1006     G4cout << pModel -> GetGlobalDescription     881     G4cout << pModel -> GetGlobalDescription ()
1007     << "\n" << transformedExtent;                882     << "\n" << transformedExtent;
1008     DrawExtent(transformedExtent);               883     DrawExtent(transformedExtent);
1009   }                                              884   }
1010   G4cout << "\n  End-of-event models:";          885   G4cout << "\n  End-of-event models:";
1011   std::size_t nEOEModels = pCurrentScene -> G << 886   G4int nEOEModels = pCurrentScene -> GetEndOfEventModelList ().size ();
1012   if (nEOEModels == 0) {                         887   if (nEOEModels == 0) {
1013     G4cout << " none.";                          888     G4cout << " none.";
1014   }                                              889   }
1015   for (std::size_t i = 0; i < nEOEModels; ++i << 890   for (G4int i = 0; i < nEOEModels; i++) {
1016     if (pCurrentScene -> GetEndOfEventModelLi    891     if (pCurrentScene -> GetEndOfEventModelList()[i].fActive)
1017       G4cout << "\n   Active:   ";               892       G4cout << "\n   Active:   ";
1018     else G4cout << "\n   Inactive: ";            893     else G4cout << "\n   Inactive: ";
1019     G4VModel* pModel = pCurrentScene -> GetEn    894     G4VModel* pModel = pCurrentScene -> GetEndOfEventModelList()[i].fpModel;
1020     const G4VisExtent& transformedExtent = pM << 895     const G4VisExtent& transformedExtent = pModel -> GetTransformedExtent();
1021     G4cout << pModel -> GetGlobalDescription     896     G4cout << pModel -> GetGlobalDescription ()
1022     << "\n" << transformedExtent;                897     << "\n" << transformedExtent;
1023     DrawExtent(transformedExtent);               898     DrawExtent(transformedExtent);
1024   }                                              899   }
1025   G4cout << "\n  End-of-run models:";            900   G4cout << "\n  End-of-run models:";
1026   std::size_t nEORModels = pCurrentScene -> G << 901   G4int nEORModels = pCurrentScene -> GetEndOfRunModelList ().size ();
1027   if (nEORModels == 0) {                         902   if (nEORModels == 0) {
1028     G4cout << " none.";                          903     G4cout << " none.";
1029   }                                              904   }
1030   for (std::size_t i = 0; i < nEORModels; ++i << 905   for (G4int i = 0; i < nEORModels; i++) {
1031     if (pCurrentScene -> GetEndOfRunModelList    906     if (pCurrentScene -> GetEndOfRunModelList()[i].fActive)
1032       G4cout << "\n   Active:   ";               907       G4cout << "\n   Active:   ";
1033     else G4cout << "\n   Inactive: ";            908     else G4cout << "\n   Inactive: ";
1034     G4VModel* pModel = pCurrentScene -> GetEn    909     G4VModel* pModel = pCurrentScene -> GetEndOfRunModelList()[i].fpModel;
1035     const G4VisExtent& transformedExtent = pM << 910     const G4VisExtent& transformedExtent = pModel -> GetTransformedExtent();
1036     G4cout << pModel -> GetGlobalDescription     911     G4cout << pModel -> GetGlobalDescription ()
1037     << "\n" << transformedExtent;                912     << "\n" << transformedExtent;
1038     DrawExtent(transformedExtent);               913     DrawExtent(transformedExtent);
1039   }                                              914   }
1040   G4cout << "\n  Overall extent:\n";          << 915   G4cout << "Overall extent:\n";
1041   DrawExtent(pCurrentScene->GetExtent());        916   DrawExtent(pCurrentScene->GetExtent());
1042   G4cout << G4endl;                              917   G4cout << G4endl;
1043 }                                                918 }
1044                                                  919