Geant4 Cross Reference |
1 // 1 // 2 // ******************************************* 2 // ******************************************************************** 3 // * License and Disclaimer 3 // * License and Disclaimer * 4 // * 4 // * * 5 // * The Geant4 software is copyright of th 5 // * The Geant4 software is copyright of the Copyright Holders of * 6 // * the Geant4 Collaboration. It is provided 6 // * the Geant4 Collaboration. It is provided under the terms and * 7 // * conditions of the Geant4 Software License 7 // * conditions of the Geant4 Software License, included in the file * 8 // * LICENSE and available at http://cern.ch/ 8 // * LICENSE and available at http://cern.ch/geant4/license . These * 9 // * include a list of copyright holders. 9 // * include a list of copyright holders. * 10 // * 10 // * * 11 // * Neither the authors of this software syst 11 // * Neither the authors of this software system, nor their employing * 12 // * institutes,nor the agencies providing fin 12 // * institutes,nor the agencies providing financial support for this * 13 // * work make any representation or warran 13 // * work make any representation or warranty, express or implied, * 14 // * regarding this software system or assum 14 // * regarding this software system or assume any liability for its * 15 // * use. Please see the license in the file 15 // * use. Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitatio 16 // * for the full disclaimer and the limitation of liability. * 17 // * 17 // * * 18 // * This code implementation is the result 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboratio 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distri 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you ag 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publicati 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Sof 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************* 24 // ******************************************************************** 25 // 25 // 26 // 26 // 27 27 28 // /vis/scene commands - John Allison 9th Aug 28 // /vis/scene commands - John Allison 9th August 1998 29 29 30 #include "G4VisCommandsScene.hh" 30 #include "G4VisCommandsScene.hh" 31 31 32 #include "G4VisManager.hh" 32 #include "G4VisManager.hh" 33 #include "G4TransportationManager.hh" 33 #include "G4TransportationManager.hh" 34 #include "G4RunManager.hh" 34 #include "G4RunManager.hh" 35 #include "G4RunManagerFactory.hh" << 35 #ifdef G4MULTITHREADED >> 36 #include "G4MTRunManager.hh" >> 37 #endif 36 #include "G4Run.hh" 38 #include "G4Run.hh" 37 #include "G4PhysicalVolumeModel.hh" 39 #include "G4PhysicalVolumeModel.hh" 38 #include "G4ApplicationState.hh" 40 #include "G4ApplicationState.hh" 39 #include "G4UImanager.hh" 41 #include "G4UImanager.hh" 40 #include "G4UIcommand.hh" 42 #include "G4UIcommand.hh" 41 #include "G4UIcmdWithAString.hh" 43 #include "G4UIcmdWithAString.hh" 42 #include "G4UIcmdWithoutParameter.hh" << 43 #include "G4ios.hh" 44 #include "G4ios.hh" 44 #include <sstream> 45 #include <sstream> 45 46 46 #define G4warn G4cout << 47 << 48 G4VVisCommandScene::G4VVisCommandScene () {} 47 G4VVisCommandScene::G4VVisCommandScene () {} 49 48 50 G4VVisCommandScene::~G4VVisCommandScene () {} 49 G4VVisCommandScene::~G4VVisCommandScene () {} 51 50 52 G4String G4VVisCommandScene::CurrentSceneName 51 G4String G4VVisCommandScene::CurrentSceneName () { 53 const G4Scene* pScene = fpVisManager -> GetC 52 const G4Scene* pScene = fpVisManager -> GetCurrentScene (); 54 G4String currentSceneName = "none"; 53 G4String currentSceneName = "none"; 55 if (pScene) currentSceneName = pScene -> Get 54 if (pScene) currentSceneName = pScene -> GetName (); 56 return currentSceneName; 55 return currentSceneName; 57 } 56 } 58 57 59 ////////////// /vis/scene/activateModel ////// 58 ////////////// /vis/scene/activateModel //////////////////////////// 60 59 61 G4VisCommandSceneActivateModel::G4VisCommandSc 60 G4VisCommandSceneActivateModel::G4VisCommandSceneActivateModel () { 62 G4bool omitable; 61 G4bool omitable; 63 fpCommand = new G4UIcommand ("/vis/scene/act 62 fpCommand = new G4UIcommand ("/vis/scene/activateModel", this); 64 fpCommand -> SetGuidance 63 fpCommand -> SetGuidance 65 ("Activate or de-activate model."); 64 ("Activate or de-activate model."); 66 fpCommand -> SetGuidance 65 fpCommand -> SetGuidance 67 ("Attempts to match search string to name 66 ("Attempts to match search string to name of model - use unique sub-string."); 68 fpCommand -> SetGuidance 67 fpCommand -> SetGuidance 69 ("Use \"/vis/scene/list\" to see model nam 68 ("Use \"/vis/scene/list\" to see model names."); 70 fpCommand -> SetGuidance 69 fpCommand -> SetGuidance 71 ("If name == \"all\" (default), all models 70 ("If name == \"all\" (default), all models are activated."); 72 G4UIparameter* parameter; 71 G4UIparameter* parameter; 73 parameter = new G4UIparameter ("search-strin 72 parameter = new G4UIparameter ("search-string", 's', omitable = true); 74 parameter -> SetDefaultValue ("all"); 73 parameter -> SetDefaultValue ("all"); 75 fpCommand -> SetParameter (parameter); 74 fpCommand -> SetParameter (parameter); 76 parameter = new G4UIparameter ("activate", ' 75 parameter = new G4UIparameter ("activate", 'b', omitable = true); 77 parameter -> SetDefaultValue (true); 76 parameter -> SetDefaultValue (true); 78 fpCommand -> SetParameter (parameter); 77 fpCommand -> SetParameter (parameter); 79 } 78 } 80 79 81 G4VisCommandSceneActivateModel::~G4VisCommandS 80 G4VisCommandSceneActivateModel::~G4VisCommandSceneActivateModel () { 82 delete fpCommand; 81 delete fpCommand; 83 } 82 } 84 83 85 G4String G4VisCommandSceneActivateModel::GetCu 84 G4String G4VisCommandSceneActivateModel::GetCurrentValue(G4UIcommand*) { 86 return ""; 85 return ""; 87 } 86 } 88 87 89 void G4VisCommandSceneActivateModel::SetNewVal 88 void G4VisCommandSceneActivateModel::SetNewValue (G4UIcommand*, 90 G4String newValue) { 89 G4String newValue) { 91 90 92 G4VisManager::Verbosity verbosity = fpVisMan 91 G4VisManager::Verbosity verbosity = fpVisManager->GetVerbosity(); 93 92 94 G4String searchString, activateString; 93 G4String searchString, activateString; 95 std::istringstream is (newValue); 94 std::istringstream is (newValue); 96 // Need to handle the possibility that the s << 95 is >> searchString >> activateString; 97 // contains embedded blanks within quotation << 98 // (This arises if the search string is auto << 99 // global description, as in G4UIQt, clickin << 100 auto lastQuotationMark = newValue.find_last_ << 101 if (lastQuotationMark != std::string::npos) << 102 auto firstQuotationMark = newValue.find_fi << 103 if (lastQuotationMark != firstQuotationMar << 104 // Note: there must not be more quotatio << 105 searchString = newValue.substr << 106 (firstQuotationMark + 1, lastQuotationMa << 107 activateString = newValue.substr(lastQuo << 108 // Perhaps we ought to check number of q << 109 G4int nQuotes = 0; << 110 for (auto c : newValue) { << 111 if (c == '"') nQuotes++; << 112 } << 113 if (nQuotes > 2) { << 114 G4ExceptionDescription ed; << 115 ed << "More than 2 quotation marks in << 116 G4Exception("G4VisCommandSceneActivate << 117 } << 118 } << 119 } << 120 else { << 121 // None or one quotation marks - just inpu << 122 is >> searchString >> activateString; << 123 } << 124 G4bool activate = G4UIcommand::ConvertToBool 96 G4bool activate = G4UIcommand::ConvertToBool(activateString); 125 97 126 G4Scene* pScene = fpVisManager->GetCurrentSc 98 G4Scene* pScene = fpVisManager->GetCurrentScene(); 127 if (!pScene) { 99 if (!pScene) { 128 if (verbosity >= G4VisManager::errors) { 100 if (verbosity >= G4VisManager::errors) { 129 G4warn << "ERROR: No current scene. Ple << 101 G4cerr << "ERROR: No current scene. Please create one." << G4endl; 130 } 102 } 131 return; 103 return; 132 } 104 } 133 105 134 G4VSceneHandler* pSceneHandler = fpVisManage 106 G4VSceneHandler* pSceneHandler = fpVisManager->GetCurrentSceneHandler(); 135 if (!pSceneHandler) { 107 if (!pSceneHandler) { 136 if (verbosity >= G4VisManager::errors) { 108 if (verbosity >= G4VisManager::errors) { 137 G4warn << "ERROR: No current sceneHandle << 109 G4cerr << "ERROR: No current sceneHandler. Please create one." << G4endl; 138 } 110 } 139 return; 111 return; 140 } 112 } 141 113 142 if (searchString == "all" && !activate) { 114 if (searchString == "all" && !activate) { 143 if (verbosity >= G4VisManager::warnings) { 115 if (verbosity >= G4VisManager::warnings) { 144 G4warn << << 116 G4cout << 145 "WARNING: You are not allowed to de-activate 117 "WARNING: You are not allowed to de-activate all models." 146 "\n Command ignored." 118 "\n Command ignored." 147 << G4endl; 119 << G4endl; 148 } 120 } 149 return; 121 return; 150 } 122 } 151 123 152 G4bool any = false; 124 G4bool any = false; 153 125 154 std::vector<G4Scene::Model>& runDurationMode 126 std::vector<G4Scene::Model>& runDurationModelList = 155 pScene->SetRunDurationModelList(); 127 pScene->SetRunDurationModelList(); 156 for (size_t i = 0; i < runDurationModelList. 128 for (size_t i = 0; i < runDurationModelList.size(); i++) { 157 const G4String& modelName = runDurationMod << 129 const G4String& modelName = 158 if (searchString == "all" || modelName.fin << 130 runDurationModelList[i].fpModel->GetGlobalDescription(); >> 131 if (searchString == "all" || modelName.find(searchString) >> 132 != std::string::npos) { 159 any = true; 133 any = true; 160 runDurationModelList[i].fActive = activa 134 runDurationModelList[i].fActive = activate; 161 if (verbosity >= G4VisManager::warnings) 135 if (verbosity >= G4VisManager::warnings) { 162 G4warn << "Model \"" << modelName; << 136 G4cout << "Model \"" << modelName; 163 if (activate) G4warn << "\" activated."; << 137 if (activate) G4cout << "\" activated."; 164 else G4warn << "\" de-activated."; << 138 else G4cout << "\" de-activated."; 165 G4warn << G4endl; << 139 G4cout << G4endl; 166 } 140 } 167 } 141 } 168 } 142 } 169 143 170 std::vector<G4Scene::Model>& endOfEventModel 144 std::vector<G4Scene::Model>& endOfEventModelList = 171 pScene->SetEndOfEventModelList(); 145 pScene->SetEndOfEventModelList(); 172 for (size_t i = 0; i < endOfEventModelList.s 146 for (size_t i = 0; i < endOfEventModelList.size(); i++) { 173 const G4String& modelName = endOfEventMode << 147 const G4String& modelName = 174 if (searchString == "all" || modelName.fin << 148 endOfEventModelList[i].fpModel->GetGlobalDescription(); >> 149 if (searchString == "all" || modelName.find(searchString) >> 150 != std::string::npos) { 175 any = true; 151 any = true; 176 endOfEventModelList[i].fActive = activat 152 endOfEventModelList[i].fActive = activate; 177 if (verbosity >= G4VisManager::warnings) 153 if (verbosity >= G4VisManager::warnings) { 178 G4warn << "Model \"" << modelName; << 154 G4cout << "Model \"" << modelName; 179 if (activate) G4warn << "\" activated."; << 155 if (activate) G4cout << "\" activated."; 180 else G4warn << "\" de-activated."; << 156 else G4cout << "\" de-activated."; 181 G4warn << G4endl; << 157 G4cout << G4endl; 182 } 158 } 183 } 159 } 184 } 160 } 185 161 186 std::vector<G4Scene::Model>& endOfRunModelLi 162 std::vector<G4Scene::Model>& endOfRunModelList = 187 pScene->SetEndOfRunModelList(); 163 pScene->SetEndOfRunModelList(); 188 for (size_t i = 0; i < endOfRunModelList.siz 164 for (size_t i = 0; i < endOfRunModelList.size(); i++) { 189 const G4String& modelName = endOfRunModelL << 165 const G4String& modelName = 190 if (searchString == "all" || modelName.fin << 166 endOfRunModelList[i].fpModel->GetGlobalDescription(); >> 167 if (searchString == "all" || modelName.find(searchString) >> 168 != std::string::npos) { 191 any = true; 169 any = true; 192 endOfRunModelList[i].fActive = activate; 170 endOfRunModelList[i].fActive = activate; 193 if (verbosity >= G4VisManager::warnings) 171 if (verbosity >= G4VisManager::warnings) { 194 G4warn << "Model \"" << modelName; << 172 G4cout << "Model \"" << modelName; 195 if (activate) G4warn << "\" activated."; << 173 if (activate) G4cout << "\" activated."; 196 else G4warn << "\" de-activated."; << 174 else G4cout << "\" de-activated."; 197 G4warn << G4endl; << 175 G4cout << G4endl; 198 } 176 } 199 } 177 } 200 } 178 } 201 179 202 if (!any) { 180 if (!any) { 203 if (verbosity >= G4VisManager::warnings) { 181 if (verbosity >= G4VisManager::warnings) { 204 G4warn << "WARNING: No match found." << << 182 G4cout << "WARNING: No match found." << G4endl; 205 } 183 } 206 return; 184 return; 207 } 185 } 208 186 209 CheckSceneAndNotifyHandlers (pScene); 187 CheckSceneAndNotifyHandlers (pScene); 210 } 188 } 211 189 212 ////////////// /vis/scene/create ///////////// 190 ////////////// /vis/scene/create /////////////////////////////////////// 213 191 214 G4VisCommandSceneCreate::G4VisCommandSceneCrea 192 G4VisCommandSceneCreate::G4VisCommandSceneCreate (): fId (0) { 215 G4bool omitable; 193 G4bool omitable; 216 fpCommand = new G4UIcmdWithAString ("/vis/sc 194 fpCommand = new G4UIcmdWithAString ("/vis/scene/create", this); 217 fpCommand -> SetGuidance 195 fpCommand -> SetGuidance 218 ("Creates an empty scene."); 196 ("Creates an empty scene."); 219 fpCommand -> SetGuidance 197 fpCommand -> SetGuidance 220 ("Invents a name if not supplied. This sc 198 ("Invents a name if not supplied. This scene becomes current."); 221 fpCommand -> SetParameterName ("scene-name", 199 fpCommand -> SetParameterName ("scene-name", omitable = true); 222 } 200 } 223 201 224 G4VisCommandSceneCreate::~G4VisCommandSceneCre 202 G4VisCommandSceneCreate::~G4VisCommandSceneCreate () { 225 delete fpCommand; 203 delete fpCommand; 226 } 204 } 227 205 228 G4String G4VisCommandSceneCreate::NextName () 206 G4String G4VisCommandSceneCreate::NextName () { 229 std::ostringstream oss; 207 std::ostringstream oss; 230 oss << "scene-" << fId; 208 oss << "scene-" << fId; 231 return oss.str(); 209 return oss.str(); 232 } 210 } 233 211 234 G4String G4VisCommandSceneCreate::GetCurrentVa 212 G4String G4VisCommandSceneCreate::GetCurrentValue (G4UIcommand*) { 235 return ""; 213 return ""; 236 } 214 } 237 215 238 void G4VisCommandSceneCreate::SetNewValue (G4U 216 void G4VisCommandSceneCreate::SetNewValue (G4UIcommand*, G4String newValue) { 239 217 240 G4VisManager::Verbosity verbosity = fpVisMan 218 G4VisManager::Verbosity verbosity = fpVisManager->GetVerbosity(); 241 219 242 G4String& newName = newValue; 220 G4String& newName = newValue; 243 G4String nextName = NextName (); 221 G4String nextName = NextName (); 244 222 245 if (newName == "") { 223 if (newName == "") { 246 newName = nextName; 224 newName = nextName; 247 } 225 } 248 if (newName == nextName) fId++; 226 if (newName == nextName) fId++; 249 227 250 G4SceneList& sceneList = fpVisManager -> Set 228 G4SceneList& sceneList = fpVisManager -> SetSceneList (); 251 std::size_t iScene, nScenes = sceneList.size << 229 G4int iScene, nScenes = sceneList.size (); 252 for (iScene = 0; iScene < nScenes; ++iScene) << 230 for (iScene = 0; iScene < nScenes; iScene++) { 253 if (sceneList [iScene] -> GetName () == ne 231 if (sceneList [iScene] -> GetName () == newName) break; 254 } 232 } 255 if (iScene < nScenes) { 233 if (iScene < nScenes) { 256 if (verbosity >= G4VisManager::warnings) { 234 if (verbosity >= G4VisManager::warnings) { 257 G4warn << "WARNING: Scene \"" << newName << 235 G4cout << "WARNING: Scene \"" << newName << "\" already exists." 258 << "\n New scene not created." 236 << "\n New scene not created." 259 << G4endl; 237 << G4endl; 260 } 238 } 261 } else { 239 } else { 262 240 263 // Add empty scene data object to list... 241 // Add empty scene data object to list... 264 G4Scene* pScene = new G4Scene (newName); 242 G4Scene* pScene = new G4Scene (newName); 265 sceneList.push_back (pScene); 243 sceneList.push_back (pScene); 266 fpVisManager -> SetCurrentScene (pScene); 244 fpVisManager -> SetCurrentScene (pScene); 267 245 268 if (verbosity >= G4VisManager::confirmatio 246 if (verbosity >= G4VisManager::confirmations) { 269 G4cout << "New empty scene \"" << newNam 247 G4cout << "New empty scene \"" << newName << "\" created." << G4endl; 270 } 248 } 271 } 249 } 272 } 250 } 273 251 274 ////////////// /vis/scene/endOfEventAction /// 252 ////////////// /vis/scene/endOfEventAction //////////////////////////// 275 253 276 G4VisCommandSceneEndOfEventAction::G4VisComman 254 G4VisCommandSceneEndOfEventAction::G4VisCommandSceneEndOfEventAction () { 277 G4bool omitable; 255 G4bool omitable; 278 fpCommand = new G4UIcommand ("/vis/scene/end 256 fpCommand = new G4UIcommand ("/vis/scene/endOfEventAction", this); 279 fpCommand -> SetGuidance 257 fpCommand -> SetGuidance 280 ("Accumulate or refresh the viewer for eac 258 ("Accumulate or refresh the viewer for each new event."); 281 fpCommand -> SetGuidance 259 fpCommand -> SetGuidance 282 ("\"accumulate\": viewer accumulates hits, 260 ("\"accumulate\": viewer accumulates hits, etc., event by event, or"); 283 fpCommand -> SetGuidance 261 fpCommand -> SetGuidance 284 ("\"refresh\": viewer shows them at end of 262 ("\"refresh\": viewer shows them at end of event or, for direct-screen" 285 "\n viewers, refreshes the screen just b 263 "\n viewers, refreshes the screen just before drawing the next event."); 286 G4UIparameter* parameter; 264 G4UIparameter* parameter; 287 parameter = new G4UIparameter ("action", 's' 265 parameter = new G4UIparameter ("action", 's', omitable = true); 288 parameter -> SetParameterCandidates ("accumu 266 parameter -> SetParameterCandidates ("accumulate refresh"); 289 parameter -> SetDefaultValue ("refresh"); 267 parameter -> SetDefaultValue ("refresh"); 290 fpCommand -> SetParameter (parameter); 268 fpCommand -> SetParameter (parameter); 291 parameter = new G4UIparameter ("maxNumber", 269 parameter = new G4UIparameter ("maxNumber", 'i', omitable = true); 292 parameter -> SetDefaultValue (100); 270 parameter -> SetDefaultValue (100); 293 parameter -> SetGuidance 271 parameter -> SetGuidance 294 ("Maximum number of events kept. Unlimited 272 ("Maximum number of events kept. Unlimited if negative."); 295 fpCommand -> SetParameter (parameter); 273 fpCommand -> SetParameter (parameter); 296 } 274 } 297 275 298 G4VisCommandSceneEndOfEventAction::~G4VisComma 276 G4VisCommandSceneEndOfEventAction::~G4VisCommandSceneEndOfEventAction () { 299 delete fpCommand; 277 delete fpCommand; 300 } 278 } 301 279 302 G4String G4VisCommandSceneEndOfEventAction::Ge 280 G4String G4VisCommandSceneEndOfEventAction::GetCurrentValue(G4UIcommand*) { 303 return ""; 281 return ""; 304 } 282 } 305 283 306 void G4VisCommandSceneEndOfEventAction::SetNew 284 void G4VisCommandSceneEndOfEventAction::SetNewValue (G4UIcommand*, 307 G4String newValue) { 285 G4String newValue) { 308 286 309 G4VisManager::Verbosity verbosity = fpVisMan 287 G4VisManager::Verbosity verbosity = fpVisManager->GetVerbosity(); 310 288 311 G4String action; 289 G4String action; 312 G4int maxNumberOfKeptEvents; 290 G4int maxNumberOfKeptEvents; 313 std::istringstream is (newValue); 291 std::istringstream is (newValue); 314 is >> action >> maxNumberOfKeptEvents; 292 is >> action >> maxNumberOfKeptEvents; 315 293 316 G4Scene* pScene = fpVisManager->GetCurrentSc 294 G4Scene* pScene = fpVisManager->GetCurrentScene(); 317 if (!pScene) { 295 if (!pScene) { 318 if (verbosity >= G4VisManager::errors) { 296 if (verbosity >= G4VisManager::errors) { 319 G4warn << "ERROR: No current scene. Ple << 297 G4cerr << "ERROR: No current scene. Please create one." << G4endl; 320 } 298 } 321 return; 299 return; 322 } 300 } 323 301 324 G4VSceneHandler* pSceneHandler = fpVisManage 302 G4VSceneHandler* pSceneHandler = fpVisManager->GetCurrentSceneHandler(); 325 if (!pSceneHandler) { 303 if (!pSceneHandler) { 326 if (verbosity >= G4VisManager::errors) { 304 if (verbosity >= G4VisManager::errors) { 327 G4warn << "ERROR: No current sceneHandle << 305 G4cerr << "ERROR: No current sceneHandler. Please create one." << G4endl; 328 } 306 } 329 return; 307 return; 330 } 308 } 331 309 332 if (action == "accumulate") { 310 if (action == "accumulate") { 333 pScene->SetRefreshAtEndOfEvent(false); 311 pScene->SetRefreshAtEndOfEvent(false); 334 pScene->SetMaxNumberOfKeptEvents(maxNumber 312 pScene->SetMaxNumberOfKeptEvents(maxNumberOfKeptEvents); 335 } 313 } 336 else if (action == "refresh") { 314 else if (action == "refresh") { 337 if (!pScene->GetRefreshAtEndOfRun()) { 315 if (!pScene->GetRefreshAtEndOfRun()) { 338 if (verbosity >= G4VisManager::errors) { 316 if (verbosity >= G4VisManager::errors) { 339 G4warn << << 317 G4cerr << 340 "ERROR: Cannot refresh events unless runs 318 "ERROR: Cannot refresh events unless runs refresh too." 341 "\n Use \"/vis/scene/endOfRun refresh\"." 319 "\n Use \"/vis/scene/endOfRun refresh\"." 342 << G4endl; 320 << G4endl; 343 } 321 } 344 } else { 322 } else { 345 pScene->SetRefreshAtEndOfEvent(true); 323 pScene->SetRefreshAtEndOfEvent(true); 346 pScene->SetMaxNumberOfKeptEvents(maxNumb 324 pScene->SetMaxNumberOfKeptEvents(maxNumberOfKeptEvents); 347 pSceneHandler->SetMarkForClearingTransie 325 pSceneHandler->SetMarkForClearingTransientStore(true); 348 } 326 } 349 } 327 } 350 else { 328 else { 351 if (verbosity >= G4VisManager::errors) { 329 if (verbosity >= G4VisManager::errors) { 352 G4warn << << 330 G4cerr << 353 "ERROR: unrecognised parameter \"" << action 331 "ERROR: unrecognised parameter \"" << action << "\"." 354 << G4endl; 332 << G4endl; 355 } 333 } 356 return; 334 return; 357 } 335 } 358 336 359 // Change of transients behaviour, so... 337 // Change of transients behaviour, so... 360 fpVisManager->ResetTransientsDrawnFlags(); 338 fpVisManager->ResetTransientsDrawnFlags(); 361 339 362 // Are there any events currently kept... 340 // Are there any events currently kept... 363 size_t nCurrentlyKept = 0; << 341 size_t nCurrentlyKept = 0; 364 G4RunManager* runManager = G4RunManagerFacto << 342 G4RunManager* runManager = G4RunManager::GetRunManager(); 365 if(runManager) << 343 #ifdef G4MULTITHREADED 366 { << 344 if(G4Threading::IsMultithreadedApplication()) >> 345 { runManager = G4MTRunManager::GetMasterRunManager(); } >> 346 #endif >> 347 if (runManager) { 367 const G4Run* currentRun = runManager->GetC 348 const G4Run* currentRun = runManager->GetCurrentRun(); 368 if(currentRun) << 349 if (currentRun) { 369 { << 350 const std::vector<const G4Event*>* events = 370 const std::vector<const G4Event*>* event << 351 currentRun->GetEventVector(); 371 if(events) << 352 if (events) nCurrentlyKept = events->size(); 372 nCurrentlyKept = events->size(); << 373 } 353 } 374 } 354 } 375 355 376 if (verbosity >= G4VisManager::confirmations 356 if (verbosity >= G4VisManager::confirmations) { 377 G4cout << "End of event action set to "; 357 G4cout << "End of event action set to "; 378 if (pScene->GetRefreshAtEndOfEvent()) G4co 358 if (pScene->GetRefreshAtEndOfEvent()) G4cout << "\"refresh\"."; 379 else { 359 else { 380 G4cout << "\"accumulate\"." 360 G4cout << "\"accumulate\"." 381 "\n Maximum number of events to be kept: " 361 "\n Maximum number of events to be kept: " 382 << maxNumberOfKeptEvents 362 << maxNumberOfKeptEvents 383 << " (unlimited if negative)." 363 << " (unlimited if negative)." 384 "\n This may be changed with, e.g., " 364 "\n This may be changed with, e.g., " 385 "\"/vis/scene/endOfEventAction accumulate 10 365 "\"/vis/scene/endOfEventAction accumulate 1000\"."; 386 } 366 } 387 G4cout << G4endl; 367 G4cout << G4endl; 388 } 368 } 389 369 390 if (!pScene->GetRefreshAtEndOfEvent() && 370 if (!pScene->GetRefreshAtEndOfEvent() && 391 maxNumberOfKeptEvents != 0 && 371 maxNumberOfKeptEvents != 0 && 392 verbosity >= G4VisManager::warnings) { 372 verbosity >= G4VisManager::warnings) { 393 G4warn << "WARNING: "; << 373 G4cout << "WARNING: "; 394 if (nCurrentlyKept) { 374 if (nCurrentlyKept) { 395 G4warn << << 375 G4cout << 396 "\n There are currently " << nCurrentlyKept 376 "\n There are currently " << nCurrentlyKept 397 << " events kept for refreshing and/or 377 << " events kept for refreshing and/or reviewing."; 398 } else { 378 } else { 399 G4warn << "The vis manager will keep "; << 379 G4cout << "The vis manager will keep "; 400 if (maxNumberOfKeptEvents < 0) G4warn << << 380 if (maxNumberOfKeptEvents < 0) G4cout << "an unlimited number of"; 401 else G4warn << "up to " << maxNumberOfKe << 381 else G4cout << "up to " << maxNumberOfKeptEvents; 402 G4warn << " events."; << 382 G4cout << " events."; 403 if (maxNumberOfKeptEvents > 1 || maxNumb 383 if (maxNumberOfKeptEvents > 1 || maxNumberOfKeptEvents < 0) 404 G4warn << << 384 G4cout << 405 "\n This may use a lot of memory." 385 "\n This may use a lot of memory." 406 "\n It may be changed with, e.g., " 386 "\n It may be changed with, e.g., " 407 "\"/vis/scene/endOfEventAction accumulate 387 "\"/vis/scene/endOfEventAction accumulate 10\"."; 408 } 388 } 409 G4warn << G4endl; << 389 G4cout << G4endl; 410 } 390 } 411 } 391 } 412 392 413 ////////////// /vis/scene/endOfRunAction ///// 393 ////////////// /vis/scene/endOfRunAction //////////////////////////// 414 394 415 G4VisCommandSceneEndOfRunAction::G4VisCommandS 395 G4VisCommandSceneEndOfRunAction::G4VisCommandSceneEndOfRunAction () { 416 G4bool omitable; 396 G4bool omitable; 417 fpCommand = new G4UIcmdWithAString ("/vis/sc 397 fpCommand = new G4UIcmdWithAString ("/vis/scene/endOfRunAction", this); 418 fpCommand -> SetGuidance 398 fpCommand -> SetGuidance 419 ("Accumulate or refresh the viewer for eac 399 ("Accumulate or refresh the viewer for each new run."); 420 fpCommand -> SetGuidance 400 fpCommand -> SetGuidance 421 ("\"accumulate\": viewer accumulates hits, 401 ("\"accumulate\": viewer accumulates hits, etc., run by run, or"); 422 fpCommand -> SetGuidance 402 fpCommand -> SetGuidance 423 ("\"refresh\": viewer shows them at end of 403 ("\"refresh\": viewer shows them at end of run or, for direct-screen" 424 "\n viewers, refreshes the screen just b 404 "\n viewers, refreshes the screen just before drawing the first" 425 "\n event of the next run."); 405 "\n event of the next run."); 426 fpCommand -> SetGuidance ("The detector rema 406 fpCommand -> SetGuidance ("The detector remains or is redrawn."); 427 fpCommand -> SetParameterName ("action", omi 407 fpCommand -> SetParameterName ("action", omitable = true); 428 fpCommand -> SetCandidates ("accumulate refr 408 fpCommand -> SetCandidates ("accumulate refresh"); 429 fpCommand -> SetDefaultValue ("refresh"); 409 fpCommand -> SetDefaultValue ("refresh"); 430 } 410 } 431 411 432 G4VisCommandSceneEndOfRunAction::~G4VisCommand 412 G4VisCommandSceneEndOfRunAction::~G4VisCommandSceneEndOfRunAction () { 433 delete fpCommand; 413 delete fpCommand; 434 } 414 } 435 415 436 G4String G4VisCommandSceneEndOfRunAction::GetC 416 G4String G4VisCommandSceneEndOfRunAction::GetCurrentValue(G4UIcommand*) { 437 return ""; 417 return ""; 438 } 418 } 439 419 440 void G4VisCommandSceneEndOfRunAction::SetNewVa 420 void G4VisCommandSceneEndOfRunAction::SetNewValue (G4UIcommand*, 441 G4String newValue) { 421 G4String newValue) { 442 422 443 G4VisManager::Verbosity verbosity = fpVisMan 423 G4VisManager::Verbosity verbosity = fpVisManager->GetVerbosity(); 444 424 445 G4String action; 425 G4String action; 446 std::istringstream is (newValue); 426 std::istringstream is (newValue); 447 is >> action; 427 is >> action; 448 428 449 G4Scene* pScene = fpVisManager->GetCurrentSc 429 G4Scene* pScene = fpVisManager->GetCurrentScene(); 450 if (!pScene) { 430 if (!pScene) { 451 if (verbosity >= G4VisManager::errors) { 431 if (verbosity >= G4VisManager::errors) { 452 G4warn << "ERROR: No current scene. Ple << 432 G4cerr << "ERROR: No current scene. Please create one." << G4endl; 453 } 433 } 454 return; 434 return; 455 } 435 } 456 436 457 G4VSceneHandler* pSceneHandler = fpVisManage 437 G4VSceneHandler* pSceneHandler = fpVisManager->GetCurrentSceneHandler(); 458 if (!pSceneHandler) { 438 if (!pSceneHandler) { 459 if (verbosity >= G4VisManager::errors) { 439 if (verbosity >= G4VisManager::errors) { 460 G4warn << "ERROR: No current sceneHandle << 440 G4cerr << "ERROR: No current sceneHandler. Please create one." << G4endl; 461 } 441 } 462 return; 442 return; 463 } 443 } 464 444 465 if (action == "accumulate") { 445 if (action == "accumulate") { 466 if (pScene->GetRefreshAtEndOfEvent()) { 446 if (pScene->GetRefreshAtEndOfEvent()) { 467 if (verbosity >= G4VisManager::errors) { 447 if (verbosity >= G4VisManager::errors) { 468 G4warn << << 448 G4cerr << 469 "ERROR: Cannot accumulate runs unless even 449 "ERROR: Cannot accumulate runs unless events accumulate too." 470 "\n Use \"/vis/scene/endOfEventAction acc 450 "\n Use \"/vis/scene/endOfEventAction accumulate\"." 471 << G4endl; 451 << G4endl; 472 } 452 } 473 } 453 } 474 else { 454 else { 475 pScene->SetRefreshAtEndOfRun(false); 455 pScene->SetRefreshAtEndOfRun(false); 476 } 456 } 477 } 457 } 478 else if (action == "refresh") { 458 else if (action == "refresh") { 479 pScene->SetRefreshAtEndOfRun(true); 459 pScene->SetRefreshAtEndOfRun(true); 480 pSceneHandler->SetMarkForClearingTransient 460 pSceneHandler->SetMarkForClearingTransientStore(true); 481 } 461 } 482 else { 462 else { 483 if (verbosity >= G4VisManager::errors) { 463 if (verbosity >= G4VisManager::errors) { 484 G4warn << << 464 G4cerr << 485 "ERROR: unrecognised parameter \"" << action 465 "ERROR: unrecognised parameter \"" << action << "\"." 486 << G4endl; 466 << G4endl; 487 } 467 } 488 return; 468 return; 489 } 469 } 490 470 491 // Change of transients behaviour, so... 471 // Change of transients behaviour, so... 492 fpVisManager->ResetTransientsDrawnFlags(); 472 fpVisManager->ResetTransientsDrawnFlags(); 493 473 494 if (verbosity >= G4VisManager::confirmations 474 if (verbosity >= G4VisManager::confirmations) { 495 G4cout << "End of run action set to \""; 475 G4cout << "End of run action set to \""; 496 if (pScene->GetRefreshAtEndOfRun()) G4cout 476 if (pScene->GetRefreshAtEndOfRun()) G4cout << "refresh"; 497 else G4cout << "accumulate"; 477 else G4cout << "accumulate"; 498 G4cout << "\"" << G4endl; 478 G4cout << "\"" << G4endl; 499 } 479 } 500 } 480 } 501 481 502 ////////////// /vis/scene/list /////////////// 482 ////////////// /vis/scene/list /////////////////////////////////////// 503 483 504 G4VisCommandSceneList::G4VisCommandSceneList ( 484 G4VisCommandSceneList::G4VisCommandSceneList () { 505 G4bool omitable; 485 G4bool omitable; 506 fpCommand = new G4UIcommand ("/vis/scene/lis 486 fpCommand = new G4UIcommand ("/vis/scene/list", this); 507 fpCommand -> SetGuidance ("Lists scene(s).") 487 fpCommand -> SetGuidance ("Lists scene(s)."); 508 fpCommand -> SetGuidance 488 fpCommand -> SetGuidance 509 ("\"help /vis/verbose\" for definition of 489 ("\"help /vis/verbose\" for definition of verbosity."); 510 G4UIparameter* parameter; 490 G4UIparameter* parameter; 511 parameter = new G4UIparameter ("scene-name", 491 parameter = new G4UIparameter ("scene-name", 's', omitable = true); 512 parameter -> SetDefaultValue ("all"); 492 parameter -> SetDefaultValue ("all"); 513 fpCommand -> SetParameter (parameter); 493 fpCommand -> SetParameter (parameter); 514 parameter = new G4UIparameter ("verbosity", 494 parameter = new G4UIparameter ("verbosity", 's', omitable = true); 515 parameter -> SetDefaultValue ("warnings"); 495 parameter -> SetDefaultValue ("warnings"); 516 fpCommand -> SetParameter (parameter); 496 fpCommand -> SetParameter (parameter); 517 } 497 } 518 498 519 G4VisCommandSceneList::~G4VisCommandSceneList 499 G4VisCommandSceneList::~G4VisCommandSceneList () { 520 delete fpCommand; 500 delete fpCommand; 521 } 501 } 522 502 523 G4String G4VisCommandSceneList::GetCurrentValu 503 G4String G4VisCommandSceneList::GetCurrentValue (G4UIcommand*) { 524 return ""; 504 return ""; 525 } 505 } 526 506 527 void G4VisCommandSceneList::SetNewValue (G4UIc 507 void G4VisCommandSceneList::SetNewValue (G4UIcommand*, G4String newValue) { 528 G4String name, verbosityString; 508 G4String name, verbosityString; 529 std::istringstream is (newValue); 509 std::istringstream is (newValue); 530 is >> name >> verbosityString; 510 is >> name >> verbosityString; 531 G4VisManager::Verbosity verbosity = 511 G4VisManager::Verbosity verbosity = 532 fpVisManager->GetVerbosityValue(verbosityS 512 fpVisManager->GetVerbosityValue(verbosityString); 533 const G4Scene* currentScene = fpVisManager - 513 const G4Scene* currentScene = fpVisManager -> GetCurrentScene (); 534 G4String currentName; 514 G4String currentName; 535 if (currentScene) currentName = currentScene 515 if (currentScene) currentName = currentScene->GetName(); 536 516 537 G4SceneList& sceneList = fpVisManager -> Set 517 G4SceneList& sceneList = fpVisManager -> SetSceneList (); 538 std::size_t iScene, nScenes = sceneList.size << 518 G4int iScene, nScenes = sceneList.size (); 539 G4bool found = false; 519 G4bool found = false; 540 for (iScene = 0; iScene < nScenes; ++iScene) << 520 for (iScene = 0; iScene < nScenes; iScene++) { 541 G4Scene* pScene = sceneList [iScene]; 521 G4Scene* pScene = sceneList [iScene]; 542 const G4String& iName = pScene -> GetName 522 const G4String& iName = pScene -> GetName (); 543 if (name != "all") { 523 if (name != "all") { 544 if (name != iName) continue; 524 if (name != iName) continue; 545 } 525 } 546 found = true; 526 found = true; 547 if (iName == currentName) { 527 if (iName == currentName) { 548 G4cout << " (current)"; 528 G4cout << " (current)"; 549 } 529 } 550 else { 530 else { 551 G4cout << " "; 531 G4cout << " "; 552 } 532 } 553 G4cout << " scene \"" << iName << "\""; 533 G4cout << " scene \"" << iName << "\""; 554 if (verbosity >= G4VisManager::warnings) { 534 if (verbosity >= G4VisManager::warnings) { 555 std::size_t i; << 535 G4int i; 556 G4cout << "\n Run-duration models:"; 536 G4cout << "\n Run-duration models:"; 557 std::size_t nRunModels = pScene -> GetRu << 537 G4int nRunModels = pScene -> GetRunDurationModelList ().size (); 558 if (nRunModels == 0) { 538 if (nRunModels == 0) { 559 G4cout << " none."; 539 G4cout << " none."; 560 } 540 } 561 for (i = 0; i < nRunModels; ++i) { << 541 for (i = 0; i < nRunModels; i++) { 562 if (pScene -> GetRunDurationModelList()[i].f 542 if (pScene -> GetRunDurationModelList()[i].fActive) 563 G4cout << "\n Active: "; 543 G4cout << "\n Active: "; 564 else G4cout << "\n Inactive: "; 544 else G4cout << "\n Inactive: "; 565 G4VModel* pModel = pScene -> GetRunDurationM 545 G4VModel* pModel = pScene -> GetRunDurationModelList()[i].fpModel; 566 G4cout << pModel -> GetGlobalDescription (); 546 G4cout << pModel -> GetGlobalDescription (); 567 } 547 } 568 G4cout << "\n End-of-event models:"; 548 G4cout << "\n End-of-event models:"; 569 std::size_t nEOEModels = pScene -> GetEn << 549 G4int nEOEModels = pScene -> GetEndOfEventModelList ().size (); 570 if (nEOEModels == 0) { 550 if (nEOEModels == 0) { 571 G4cout << " none."; 551 G4cout << " none."; 572 } 552 } 573 for (i = 0; i < nEOEModels; ++i) { << 553 for (i = 0; i < nEOEModels; i++) { 574 if (pScene -> GetEndOfEventModelList()[i].fA 554 if (pScene -> GetEndOfEventModelList()[i].fActive) 575 G4cout << "\n Active: "; 555 G4cout << "\n Active: "; 576 else G4cout << "\n Inactive: "; 556 else G4cout << "\n Inactive: "; 577 G4VModel* pModel = pScene -> GetEndOfEventMo 557 G4VModel* pModel = pScene -> GetEndOfEventModelList()[i].fpModel; 578 G4cout << pModel -> GetGlobalDescription (); 558 G4cout << pModel -> GetGlobalDescription (); 579 } 559 } 580 G4cout << "\n End-of-run models:"; 560 G4cout << "\n End-of-run models:"; 581 std::size_t nEORModels = pScene -> GetEn << 561 G4int nEORModels = pScene -> GetEndOfRunModelList ().size (); 582 if (nEORModels == 0) { 562 if (nEORModels == 0) { 583 G4cout << " none."; 563 G4cout << " none."; 584 } 564 } 585 for (i = 0; i < nEORModels; ++i) { << 565 for (i = 0; i < nEORModels; i++) { 586 if (pScene -> GetEndOfRunModelList()[i].fAct 566 if (pScene -> GetEndOfRunModelList()[i].fActive) 587 G4cout << "\n Active: "; 567 G4cout << "\n Active: "; 588 else G4cout << "\n Inactive: "; 568 else G4cout << "\n Inactive: "; 589 G4VModel* pModel = pScene -> GetEndOfRunMode 569 G4VModel* pModel = pScene -> GetEndOfRunModelList()[i].fpModel; 590 G4cout << pModel -> GetGlobalDescription (); 570 G4cout << pModel -> GetGlobalDescription (); 591 } 571 } 592 } 572 } 593 if (verbosity >= G4VisManager::parameters) 573 if (verbosity >= G4VisManager::parameters) { 594 G4cout << "\n " << *sceneList [iScene]; 574 G4cout << "\n " << *sceneList [iScene]; 595 } 575 } 596 G4cout << G4endl; 576 G4cout << G4endl; 597 } 577 } 598 if (!found) { 578 if (!found) { 599 G4warn << "No scenes found"; << 579 G4cout << "No scenes found"; 600 if (name != "all") { 580 if (name != "all") { 601 G4warn << " of name \"" << name << "\""; << 581 G4cout << " of name \"" << name << "\""; 602 } 582 } 603 G4warn << "." << G4endl; << 583 G4cout << "." << G4endl; 604 } 584 } 605 } 585 } 606 586 607 ////////////// /vis/scene/notifyHandlers ///// 587 ////////////// /vis/scene/notifyHandlers ///////////////////////// 608 588 609 G4VisCommandSceneNotifyHandlers::G4VisCommandS 589 G4VisCommandSceneNotifyHandlers::G4VisCommandSceneNotifyHandlers () { 610 G4bool omitable; 590 G4bool omitable; 611 fpCommand = new G4UIcommand ("/vis/scene/not 591 fpCommand = new G4UIcommand ("/vis/scene/notifyHandlers", this); 612 fpCommand -> SetGuidance 592 fpCommand -> SetGuidance 613 ("Notifies scene handlers and forces re-re 593 ("Notifies scene handlers and forces re-rendering."); 614 fpCommand -> SetGuidance 594 fpCommand -> SetGuidance 615 ("Notifies the handler(s) of the specified 595 ("Notifies the handler(s) of the specified scene and forces a" 616 "\nreconstruction of any graphical databa 596 "\nreconstruction of any graphical databases." 617 "\nClears and refreshes all viewers of cu 597 "\nClears and refreshes all viewers of current scene." 618 "\n The default action \"refresh\" does 598 "\n The default action \"refresh\" does not issue \"update\" (see" 619 "\n /vis/viewer/update)." 599 "\n /vis/viewer/update)." 620 "\nIf \"flush\" is specified, it issues a 600 "\nIf \"flush\" is specified, it issues an \"update\" as well as" 621 "\n \"refresh\" - \"update\" and initiat 601 "\n \"refresh\" - \"update\" and initiates post-processing" 622 "\n for graphics systems which need it." 602 "\n for graphics systems which need it."); 623 fpCommand -> SetGuidance 603 fpCommand -> SetGuidance 624 ("The default for <scene-name> is the curr 604 ("The default for <scene-name> is the current scene name."); 625 fpCommand -> SetGuidance 605 fpCommand -> SetGuidance 626 ("This command does not change current sce 606 ("This command does not change current scene, scene handler or viewer."); 627 G4UIparameter* parameter; 607 G4UIparameter* parameter; 628 parameter = new G4UIparameter ("scene-name", 608 parameter = new G4UIparameter ("scene-name", 's', 629 omitable = true); 609 omitable = true); 630 parameter -> SetCurrentAsDefault(true); 610 parameter -> SetCurrentAsDefault(true); 631 fpCommand -> SetParameter (parameter); 611 fpCommand -> SetParameter (parameter); 632 parameter = new G4UIparameter ("refresh-flus 612 parameter = new G4UIparameter ("refresh-flush", 's', 633 omitable = true); 613 omitable = true); 634 parameter -> SetDefaultValue("refresh"); 614 parameter -> SetDefaultValue("refresh"); 635 parameter -> SetParameterCandidates("r refre 615 parameter -> SetParameterCandidates("r refresh f flush"); 636 fpCommand -> SetParameter (parameter); 616 fpCommand -> SetParameter (parameter); 637 } 617 } 638 618 639 G4VisCommandSceneNotifyHandlers::~G4VisCommand 619 G4VisCommandSceneNotifyHandlers::~G4VisCommandSceneNotifyHandlers () { 640 delete fpCommand; 620 delete fpCommand; 641 } 621 } 642 622 643 G4String G4VisCommandSceneNotifyHandlers::GetC 623 G4String G4VisCommandSceneNotifyHandlers::GetCurrentValue(G4UIcommand*) { 644 return CurrentSceneName (); 624 return CurrentSceneName (); 645 } 625 } 646 626 647 void G4VisCommandSceneNotifyHandlers::SetNewVa 627 void G4VisCommandSceneNotifyHandlers::SetNewValue (G4UIcommand*, 648 G4String newValue) { 628 G4String newValue) { 649 629 650 G4VisManager::Verbosity verbosity = fpVisMan 630 G4VisManager::Verbosity verbosity = fpVisManager->GetVerbosity(); 651 631 652 G4String sceneName, refresh_flush; 632 G4String sceneName, refresh_flush; 653 std::istringstream is (newValue); 633 std::istringstream is (newValue); 654 is >> sceneName >> refresh_flush; 634 is >> sceneName >> refresh_flush; 655 G4bool flush = false; 635 G4bool flush = false; 656 if (refresh_flush[0] == 'f') flush = true; << 636 if (refresh_flush(0) == 'f') flush = true; 657 637 658 const G4SceneList& sceneList = fpVisManager 638 const G4SceneList& sceneList = fpVisManager -> GetSceneList (); 659 G4SceneHandlerList& sceneHandlerList = 639 G4SceneHandlerList& sceneHandlerList = 660 fpVisManager -> SetAvailableSceneHandlers 640 fpVisManager -> SetAvailableSceneHandlers (); 661 641 662 // Check scene name. 642 // Check scene name. 663 const std::size_t nScenes = sceneList.size ( << 643 const G4int nScenes = sceneList.size (); 664 std::size_t iScene; << 644 G4int iScene; 665 for (iScene = 0; iScene < nScenes; ++iScene) << 645 for (iScene = 0; iScene < nScenes; iScene++) { 666 G4Scene* scene = sceneList [iScene]; 646 G4Scene* scene = sceneList [iScene]; 667 if (sceneName == scene -> GetName ()) brea 647 if (sceneName == scene -> GetName ()) break; 668 } 648 } 669 if (iScene >= nScenes ) { 649 if (iScene >= nScenes ) { 670 if (verbosity >= G4VisManager::warnings) { 650 if (verbosity >= G4VisManager::warnings) { 671 G4warn << "WARNING: Scene \"" << sceneNa << 651 G4cout << "WARNING: Scene \"" << sceneName << "\" not found." 672 "\n /vis/scene/list to see scenes." 652 "\n /vis/scene/list to see scenes." 673 << G4endl; 653 << G4endl; 674 } 654 } 675 return; 655 return; 676 } 656 } 677 657 678 // Store current context... 658 // Store current context... 679 G4VSceneHandler* pCurrentSceneHandler = 659 G4VSceneHandler* pCurrentSceneHandler = 680 fpVisManager -> GetCurrentSceneHandler(); 660 fpVisManager -> GetCurrentSceneHandler(); 681 if (!pCurrentSceneHandler) { 661 if (!pCurrentSceneHandler) { 682 if (verbosity >= G4VisManager::warnings) { 662 if (verbosity >= G4VisManager::warnings) { 683 G4warn << "WARNING: No current scene han << 663 G4cout << "WARNING: No current scene handler." 684 << G4endl; 664 << G4endl; 685 } 665 } 686 return; 666 return; 687 } 667 } 688 G4VViewer* pCurrentViewer = fpVisManager -> 668 G4VViewer* pCurrentViewer = fpVisManager -> GetCurrentViewer(); 689 if (!pCurrentViewer) { 669 if (!pCurrentViewer) { 690 if (verbosity >= G4VisManager::warnings) { 670 if (verbosity >= G4VisManager::warnings) { 691 G4warn << "WARNING: No current viewer." << 671 G4cout << "WARNING: No current viewer." 692 << G4endl; 672 << G4endl; 693 } 673 } 694 return; 674 return; 695 } 675 } 696 G4Scene* pCurrentScene = fpVisManager -> Get 676 G4Scene* pCurrentScene = fpVisManager -> GetCurrentScene(); 697 if (!pCurrentScene) { 677 if (!pCurrentScene) { 698 if (verbosity >= G4VisManager::warnings) { 678 if (verbosity >= G4VisManager::warnings) { 699 G4warn << "WARNING: No current scene." << 679 G4cout << "WARNING: No current scene." 700 << G4endl; 680 << G4endl; 701 } 681 } 702 return; 682 return; 703 } 683 } 704 684 705 G4VisManager::Verbosity currentVerbosity = f 685 G4VisManager::Verbosity currentVerbosity = fpVisManager -> GetVerbosity(); 706 686 707 // Suppress messages during this process (on 687 // Suppress messages during this process (only print errors)... 708 //fpVisManager -> SetVerboseLevel(G4VisManag 688 //fpVisManager -> SetVerboseLevel(G4VisManager::errors); 709 689 710 // For each scene handler, if it contains th 690 // For each scene handler, if it contains the scene, clear and 711 // rebuild the graphical database, then for 691 // rebuild the graphical database, then for each viewer set (make 712 // current), clear, (re)draw, and show. 692 // current), clear, (re)draw, and show. 713 const std::size_t nSceneHandlers = sceneHand << 693 const G4int nSceneHandlers = sceneHandlerList.size (); 714 for (std::size_t iSH = 0; iSH < nSceneHandle << 694 for (G4int iSH = 0; iSH < nSceneHandlers; iSH++) { 715 G4VSceneHandler* aSceneHandler = sceneHand 695 G4VSceneHandler* aSceneHandler = sceneHandlerList [iSH]; 716 G4Scene* aScene = aSceneHandler -> GetScen 696 G4Scene* aScene = aSceneHandler -> GetScene (); 717 if (aScene) { 697 if (aScene) { 718 const G4String& aSceneName = aScene -> G 698 const G4String& aSceneName = aScene -> GetName (); 719 if (sceneName == aSceneName) { 699 if (sceneName == aSceneName) { 720 aScene->CalculateExtent(); // Check and rec 700 aScene->CalculateExtent(); // Check and recalculate extent 721 G4ViewerList& viewerList = aSceneHandler -> 701 G4ViewerList& viewerList = aSceneHandler -> SetViewerList (); 722 const std::size_t nViewers = viewerList.size << 702 const G4int nViewers = viewerList.size (); 723 for (std::size_t iV = 0; iV < nViewers; ++iV << 703 for (G4int iV = 0; iV < nViewers; iV++) { 724 G4VViewer* aViewer = viewerList [iV]; 704 G4VViewer* aViewer = viewerList [iV]; 725 // Force rebuild of graphical database, if 705 // Force rebuild of graphical database, if any. 726 aViewer -> NeedKernelVisit(); 706 aViewer -> NeedKernelVisit(); 727 if (aViewer->GetViewParameters().IsAutoRef 707 if (aViewer->GetViewParameters().IsAutoRefresh()) { 728 aSceneHandler -> SetCurrentViewer (aView 708 aSceneHandler -> SetCurrentViewer (aViewer); 729 // Ensure consistency of vis manager... 709 // Ensure consistency of vis manager... 730 fpVisManager -> SetCurrentViewer(aViewer 710 fpVisManager -> SetCurrentViewer(aViewer); 731 fpVisManager -> SetCurrentSceneHandler(a 711 fpVisManager -> SetCurrentSceneHandler(aSceneHandler); 732 fpVisManager -> SetCurrentScene(aScene); 712 fpVisManager -> SetCurrentScene(aScene); 733 aViewer -> SetView (); 713 aViewer -> SetView (); 734 aViewer -> ClearView (); 714 aViewer -> ClearView (); 735 aViewer -> DrawView (); 715 aViewer -> DrawView (); 736 if (flush) aViewer -> ShowView (); 716 if (flush) aViewer -> ShowView (); 737 if (verbosity >= G4VisManager::confirmat 717 if (verbosity >= G4VisManager::confirmations) { 738 G4cout << "Viewer \"" << aViewer -> Ge 718 G4cout << "Viewer \"" << aViewer -> GetName () 739 << "\" of scene handler \"" << aScene 719 << "\" of scene handler \"" << aSceneHandler -> GetName () 740 << "\"\n "; 720 << "\"\n "; 741 if (flush) G4cout << "flushed"; 721 if (flush) G4cout << "flushed"; 742 else G4cout << "refreshed"; 722 else G4cout << "refreshed"; 743 G4cout << " at request of scene \"" << 723 G4cout << " at request of scene \"" << sceneName 744 << "\"." << G4endl; 724 << "\"." << G4endl; 745 } 725 } 746 } else { 726 } else { 747 if (verbosity >= G4VisManager::confirmat 727 if (verbosity >= G4VisManager::confirmations) { 748 G4cout << "NOTE: The scene, \"" 728 G4cout << "NOTE: The scene, \"" 749 << sceneName 729 << sceneName 750 << "\", of viewer \"" 730 << "\", of viewer \"" 751 << aViewer -> GetName () 731 << aViewer -> GetName () 752 << "\"\n of scene handler \"" 732 << "\"\n of scene handler \"" 753 << aSceneHandler -> GetName () 733 << aSceneHandler -> GetName () 754 << "\" has changed. To see effect," 734 << "\" has changed. To see effect," 755 << "\n \"/vis/viewer/select " 735 << "\n \"/vis/viewer/select " 756 << aViewer -> GetShortName () 736 << aViewer -> GetShortName () 757 << "\" and \"/vis/viewer/rebuild\"." 737 << "\" and \"/vis/viewer/rebuild\"." 758 << G4endl; 738 << G4endl; 759 } 739 } 760 } 740 } 761 } 741 } 762 } 742 } 763 } 743 } 764 else { 744 else { 765 if (verbosity >= G4VisManager::warnings) 745 if (verbosity >= G4VisManager::warnings) { 766 G4warn << "WARNING: G4VisCommandSceneNotifyH << 746 G4cout << "WARNING: G4VisCommandSceneNotifyHandlers: scene handler \"" 767 << aSceneHandler->GetName() 747 << aSceneHandler->GetName() 768 << "\" has a null scene." 748 << "\" has a null scene." 769 << G4endl; 749 << G4endl; 770 } 750 } 771 } 751 } 772 } 752 } 773 753 774 // Reclaim original context - but set viewer 754 // Reclaim original context - but set viewer first, then scene 775 // handler, because the latter might have be 755 // handler, because the latter might have been created very recently 776 // and, not yet having a viewer, the current 756 // and, not yet having a viewer, the current viewer will, 777 // temporarily, refer to another scene handl 757 // temporarily, refer to another scene handler. SetCurrentViewer 778 // actually resets the scene handler, which 758 // actually resets the scene handler, which is what we don't want, 779 // so we set it again on the next line... 759 // so we set it again on the next line... 780 fpVisManager -> SetCurrentViewer(pCurrentVie 760 fpVisManager -> SetCurrentViewer(pCurrentViewer); 781 fpVisManager -> SetCurrentSceneHandler(pCurr 761 fpVisManager -> SetCurrentSceneHandler(pCurrentSceneHandler); 782 fpVisManager -> SetCurrentScene(pCurrentScen 762 fpVisManager -> SetCurrentScene(pCurrentScene); 783 fpVisManager -> SetVerboseLevel(currentVerbo 763 fpVisManager -> SetVerboseLevel(currentVerbosity); 784 // Take care of special case of scene handle 764 // Take care of special case of scene handler with no viewer yet. 785 if (pCurrentSceneHandler) { 765 if (pCurrentSceneHandler) { 786 G4ViewerList& viewerList = pCurrentSceneHa 766 G4ViewerList& viewerList = pCurrentSceneHandler -> SetViewerList (); 787 const std::size_t nViewers = viewerList.si << 767 const G4int nViewers = viewerList.size (); 788 if (nViewers) { 768 if (nViewers) { 789 pCurrentSceneHandler -> SetCurrentViewer 769 pCurrentSceneHandler -> SetCurrentViewer (pCurrentViewer); 790 // JA: I don't think we need this. SetVi << 770 if (pCurrentViewer && pCurrentSceneHandler->GetScene()) { 791 // if (pCurrentViewer && pCurrentSceneHa << 771 pCurrentViewer -> SetView (); 792 // pCurrentViewer -> SetView (); << 793 // } << 794 } << 795 } << 796 } << 797 << 798 ////////////// /vis/scene/removeModel //////// << 799 << 800 G4VisCommandSceneRemoveModel::G4VisCommandScen << 801 G4bool omitable; << 802 fpCommand = new G4UIcommand ("/vis/scene/rem << 803 fpCommand -> SetGuidance("Remove model."); << 804 fpCommand -> SetGuidance << 805 ("Attempts to match search string to name of << 806 fpCommand -> SetGuidance << 807 ("Use \"/vis/scene/list\" to see model names << 808 G4UIparameter* parameter; << 809 parameter = new G4UIparameter ("search-strin << 810 fpCommand -> SetParameter (parameter); << 811 } << 812 << 813 G4VisCommandSceneRemoveModel::~G4VisCommandSce << 814 delete fpCommand; << 815 } << 816 << 817 G4String G4VisCommandSceneRemoveModel::GetCurr << 818 return ""; << 819 } << 820 << 821 void G4VisCommandSceneRemoveModel::SetNewValue << 822 G4String newValue) { << 823 << 824 G4VisManager::Verbosity verbosity = fpVisMan << 825 << 826 G4String searchString; << 827 std::istringstream is (newValue); << 828 is >> searchString; << 829 << 830 G4Scene* pScene = fpVisManager->GetCurrentSc << 831 if (!pScene) { << 832 if (verbosity >= G4VisManager::errors) { << 833 G4warn << "ERROR: No current scene. Ple << 834 } << 835 return; << 836 } << 837 << 838 G4VSceneHandler* pSceneHandler = fpVisManage << 839 if (!pSceneHandler) { << 840 if (verbosity >= G4VisManager::errors) { << 841 G4warn << "ERROR: No current sceneHandle << 842 } << 843 return; << 844 } << 845 << 846 G4bool any = false; << 847 << 848 std::vector<G4Scene::Model>& runDurationMode << 849 pScene->SetRunDurationModelList(); << 850 for (size_t i = 0; i < runDurationModelList. << 851 const G4String& modelName = << 852 runDurationModelList[i].fpModel->GetGlobal << 853 if (modelName.find(searchString) != std::s << 854 runDurationModelList.erase(runDurationMo << 855 any = true; << 856 if (verbosity >= G4VisManager::warnings) << 857 G4warn << "Model \"" << modelName << "\" rem << 858 } << 859 break; // Allow only one model at a tim << 860 } << 861 } << 862 << 863 std::vector<G4Scene::Model>& endOfEventModel << 864 pScene->SetEndOfEventModelList(); << 865 for (size_t i = 0; i < endOfEventModelList.s << 866 const G4String& modelName = << 867 endOfEventModelList[i].fpModel->GetGlobalD << 868 if (modelName.find(searchString) != std::s << 869 endOfEventModelList.erase(endOfEventMode << 870 any = true; << 871 if (verbosity >= G4VisManager::warnings) << 872 G4warn << "Model \"" << modelName << "\" rem << 873 } 772 } 874 break; // Allow only one model at a tim << 875 } 773 } 876 } 774 } 877 << 878 std::vector<G4Scene::Model>& endOfRunModelLi << 879 pScene->SetEndOfRunModelList(); << 880 for (size_t i = 0; i < endOfRunModelList.siz << 881 const G4String& modelName = << 882 endOfRunModelList[i].fpModel->GetGlobalDes << 883 if (modelName.find(searchString) != std::s << 884 endOfRunModelList.erase(endOfRunModelLis << 885 any = true; << 886 if (verbosity >= G4VisManager::warnings) << 887 G4warn << "Model \"" << modelName << "\" rem << 888 } << 889 break; // Allow only one model at a tim << 890 } << 891 } << 892 << 893 if (!any) { << 894 if (verbosity >= G4VisManager::warnings) { << 895 G4warn << "WARNING: No match found." << << 896 } << 897 return; << 898 } << 899 << 900 CheckSceneAndNotifyHandlers (pScene); << 901 } 775 } 902 776 903 ////////////// /vis/scene/select ///////////// 777 ////////////// /vis/scene/select /////////////////////////////////////// 904 778 905 G4VisCommandSceneSelect::G4VisCommandSceneSele 779 G4VisCommandSceneSelect::G4VisCommandSceneSelect () { 906 G4bool omitable; 780 G4bool omitable; 907 fpCommand = new G4UIcmdWithAString ("/vis/sc 781 fpCommand = new G4UIcmdWithAString ("/vis/scene/select", this); 908 fpCommand -> SetGuidance ("Selects a scene") 782 fpCommand -> SetGuidance ("Selects a scene"); 909 fpCommand -> SetGuidance << 783 fpCommand -> SetGuidance 910 ("Makes the scene current. \"/vis/scene/lis << 784 ("Makes the scene current. \"/vis/scene/list\" to see" 911 "\n possible scene names."); << 785 "\n possible scene names."); 912 fpCommand -> SetParameterName ("scene-name", 786 fpCommand -> SetParameterName ("scene-name", omitable = false); 913 } 787 } 914 788 915 G4VisCommandSceneSelect::~G4VisCommandSceneSel 789 G4VisCommandSceneSelect::~G4VisCommandSceneSelect () { 916 delete fpCommand; 790 delete fpCommand; 917 } 791 } 918 792 919 G4String G4VisCommandSceneSelect::GetCurrentVa 793 G4String G4VisCommandSceneSelect::GetCurrentValue (G4UIcommand*) { 920 return ""; 794 return ""; 921 } 795 } 922 796 923 void G4VisCommandSceneSelect::SetNewValue (G4U 797 void G4VisCommandSceneSelect::SetNewValue (G4UIcommand*, G4String newValue) { 924 798 925 G4VisManager::Verbosity verbosity = fpVisMan 799 G4VisManager::Verbosity verbosity = fpVisManager->GetVerbosity(); 926 800 927 G4String& selectName = newValue; 801 G4String& selectName = newValue; 928 G4SceneList& sceneList = fpVisManager -> Set 802 G4SceneList& sceneList = fpVisManager -> SetSceneList (); 929 std::size_t iScene, nScenes = sceneList.size << 803 G4int iScene, nScenes = sceneList.size (); 930 for (iScene = 0; iScene < nScenes; ++iScene) << 804 for (iScene = 0; iScene < nScenes; iScene++) { 931 if (sceneList [iScene] -> GetName () == se 805 if (sceneList [iScene] -> GetName () == selectName) break; 932 } 806 } 933 if (iScene >= nScenes) { 807 if (iScene >= nScenes) { 934 if (verbosity >= G4VisManager::warnings) { 808 if (verbosity >= G4VisManager::warnings) { 935 G4warn << "WARNING: Scene \"" << selectN << 809 G4cout << "WARNING: Scene \"" << selectName 936 << "\" not found - \"/vis/scene/list\" t << 810 << "\" not found - \"/vis/scene/list\" to see possibilities." 937 << G4endl; << 811 << G4endl; 938 } 812 } 939 return; 813 return; 940 } 814 } 941 815 942 if (verbosity >= G4VisManager::confirmations 816 if (verbosity >= G4VisManager::confirmations) { 943 G4cout << "Scene \"" << selectName 817 G4cout << "Scene \"" << selectName 944 << "\" selected." << G4endl; << 818 << "\" selected." << G4endl; 945 } 819 } 946 820 947 CheckSceneAndNotifyHandlers (sceneList [iSce 821 CheckSceneAndNotifyHandlers (sceneList [iScene]); 948 } << 949 << 950 ////////////// /vis/scene/showExtents //////// << 951 << 952 G4VisCommandSceneShowExtents::G4VisCommandScen << 953 fpCommand = new G4UIcmdWithoutParameter ("/v << 954 fpCommand -> SetGuidance ("Prints and draws << 955 } << 956 << 957 G4VisCommandSceneShowExtents::~G4VisCommandSce << 958 delete fpCommand; << 959 } << 960 << 961 G4String G4VisCommandSceneShowExtents::GetCurr << 962 return ""; << 963 } << 964 << 965 void G4VisCommandSceneShowExtents::SetNewValue << 966 << 967 G4VisManager::Verbosity verbosity = fpVisMan << 968 << 969 G4VSceneHandler* pCurrentSceneHandler = << 970 fpVisManager -> GetCurrentSceneHandler(); << 971 if (!pCurrentSceneHandler) { << 972 if (verbosity >= G4VisManager::warnings) { << 973 G4warn << "WARNING: No current scene han << 974 << G4endl; << 975 } << 976 return; << 977 } << 978 G4VViewer* pCurrentViewer = fpVisManager -> << 979 if (!pCurrentViewer) { << 980 if (verbosity >= G4VisManager::warnings) { << 981 G4warn << "WARNING: No current viewer." << 982 << G4endl; << 983 } << 984 return; << 985 } << 986 G4Scene* pCurrentScene = fpVisManager -> Get << 987 if (!pCurrentScene) { << 988 if (verbosity >= G4VisManager::warnings) { << 989 G4warn << "WARNING: No current scene." << 990 << G4endl; << 991 } << 992 return; << 993 } << 994 << 995 G4cout << "\n Run-duration models:"; << 996 std::size_t nRunModels = pCurrentScene -> Ge << 997 if (nRunModels == 0) { << 998 G4cout << " none."; << 999 } << 1000 for (std::size_t i = 0; i < nRunModels; ++i << 1001 if (pCurrentScene -> GetRunDurationModelL << 1002 G4cout << "\n Active: "; << 1003 else G4cout << "\n Inactive: "; << 1004 G4VModel* pModel = pCurrentScene -> GetRu << 1005 const G4VisExtent& transformedExtent = pM << 1006 G4cout << pModel -> GetGlobalDescription << 1007 << "\n" << transformedExtent; << 1008 DrawExtent(transformedExtent); << 1009 } << 1010 G4cout << "\n End-of-event models:"; << 1011 std::size_t nEOEModels = pCurrentScene -> G << 1012 if (nEOEModels == 0) { << 1013 G4cout << " none."; << 1014 } << 1015 for (std::size_t i = 0; i < nEOEModels; ++i << 1016 if (pCurrentScene -> GetEndOfEventModelLi << 1017 G4cout << "\n Active: "; << 1018 else G4cout << "\n Inactive: "; << 1019 G4VModel* pModel = pCurrentScene -> GetEn << 1020 const G4VisExtent& transformedExtent = pM << 1021 G4cout << pModel -> GetGlobalDescription << 1022 << "\n" << transformedExtent; << 1023 DrawExtent(transformedExtent); << 1024 } << 1025 G4cout << "\n End-of-run models:"; << 1026 std::size_t nEORModels = pCurrentScene -> G << 1027 if (nEORModels == 0) { << 1028 G4cout << " none."; << 1029 } << 1030 for (std::size_t i = 0; i < nEORModels; ++i << 1031 if (pCurrentScene -> GetEndOfRunModelList << 1032 G4cout << "\n Active: "; << 1033 else G4cout << "\n Inactive: "; << 1034 G4VModel* pModel = pCurrentScene -> GetEn << 1035 const G4VisExtent& transformedExtent = pM << 1036 G4cout << pModel -> GetGlobalDescription << 1037 << "\n" << transformedExtent; << 1038 DrawExtent(transformedExtent); << 1039 } << 1040 G4cout << "\n Overall extent:\n"; << 1041 DrawExtent(pCurrentScene->GetExtent()); << 1042 G4cout << G4endl; << 1043 } 822 } 1044 823