Geant4 Cross Reference |
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Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitatio 16 // * for the full disclaimer and the limitation of liability. * 17 // * 17 // * * 18 // * This code implementation is the result 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboratio 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distri 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you ag 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publicati 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Sof 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************* 24 // ******************************************************************** 25 // 25 // 26 // 26 // >> 27 // $Id: G4VisCommandsScene.cc 87360 2014-12-01 16:07:16Z gcosmo $ 27 28 28 // /vis/scene commands - John Allison 9th Aug 29 // /vis/scene commands - John Allison 9th August 1998 29 30 30 #include "G4VisCommandsScene.hh" 31 #include "G4VisCommandsScene.hh" 31 32 32 #include "G4VisManager.hh" 33 #include "G4VisManager.hh" 33 #include "G4TransportationManager.hh" 34 #include "G4TransportationManager.hh" 34 #include "G4RunManager.hh" 35 #include "G4RunManager.hh" 35 #include "G4RunManagerFactory.hh" << 36 #ifdef G4MULTITHREADED >> 37 #include "G4MTRunManager.hh" >> 38 #endif 36 #include "G4Run.hh" 39 #include "G4Run.hh" 37 #include "G4PhysicalVolumeModel.hh" 40 #include "G4PhysicalVolumeModel.hh" 38 #include "G4ApplicationState.hh" 41 #include "G4ApplicationState.hh" 39 #include "G4UImanager.hh" 42 #include "G4UImanager.hh" 40 #include "G4UIcommand.hh" 43 #include "G4UIcommand.hh" 41 #include "G4UIcmdWithAString.hh" 44 #include "G4UIcmdWithAString.hh" 42 #include "G4UIcmdWithoutParameter.hh" << 43 #include "G4ios.hh" 45 #include "G4ios.hh" 44 #include <sstream> 46 #include <sstream> 45 47 46 #define G4warn G4cout << 47 << 48 G4VVisCommandScene::G4VVisCommandScene () {} 48 G4VVisCommandScene::G4VVisCommandScene () {} 49 49 50 G4VVisCommandScene::~G4VVisCommandScene () {} 50 G4VVisCommandScene::~G4VVisCommandScene () {} 51 51 52 G4String G4VVisCommandScene::CurrentSceneName 52 G4String G4VVisCommandScene::CurrentSceneName () { 53 const G4Scene* pScene = fpVisManager -> GetC 53 const G4Scene* pScene = fpVisManager -> GetCurrentScene (); 54 G4String currentSceneName = "none"; 54 G4String currentSceneName = "none"; 55 if (pScene) currentSceneName = pScene -> Get 55 if (pScene) currentSceneName = pScene -> GetName (); 56 return currentSceneName; 56 return currentSceneName; 57 } 57 } 58 58 59 ////////////// /vis/scene/activateModel ////// 59 ////////////// /vis/scene/activateModel //////////////////////////// 60 60 61 G4VisCommandSceneActivateModel::G4VisCommandSc 61 G4VisCommandSceneActivateModel::G4VisCommandSceneActivateModel () { 62 G4bool omitable; 62 G4bool omitable; 63 fpCommand = new G4UIcommand ("/vis/scene/act 63 fpCommand = new G4UIcommand ("/vis/scene/activateModel", this); 64 fpCommand -> SetGuidance 64 fpCommand -> SetGuidance 65 ("Activate or de-activate model."); 65 ("Activate or de-activate model."); 66 fpCommand -> SetGuidance 66 fpCommand -> SetGuidance 67 ("Attempts to match search string to name 67 ("Attempts to match search string to name of model - use unique sub-string."); 68 fpCommand -> SetGuidance 68 fpCommand -> SetGuidance 69 ("Use \"/vis/scene/list\" to see model nam 69 ("Use \"/vis/scene/list\" to see model names."); 70 fpCommand -> SetGuidance 70 fpCommand -> SetGuidance 71 ("If name == \"all\" (default), all models 71 ("If name == \"all\" (default), all models are activated."); 72 G4UIparameter* parameter; 72 G4UIparameter* parameter; 73 parameter = new G4UIparameter ("search-strin 73 parameter = new G4UIparameter ("search-string", 's', omitable = true); 74 parameter -> SetDefaultValue ("all"); 74 parameter -> SetDefaultValue ("all"); 75 fpCommand -> SetParameter (parameter); 75 fpCommand -> SetParameter (parameter); 76 parameter = new G4UIparameter ("activate", ' 76 parameter = new G4UIparameter ("activate", 'b', omitable = true); 77 parameter -> SetDefaultValue (true); 77 parameter -> SetDefaultValue (true); 78 fpCommand -> SetParameter (parameter); 78 fpCommand -> SetParameter (parameter); 79 } 79 } 80 80 81 G4VisCommandSceneActivateModel::~G4VisCommandS 81 G4VisCommandSceneActivateModel::~G4VisCommandSceneActivateModel () { 82 delete fpCommand; 82 delete fpCommand; 83 } 83 } 84 84 85 G4String G4VisCommandSceneActivateModel::GetCu 85 G4String G4VisCommandSceneActivateModel::GetCurrentValue(G4UIcommand*) { 86 return ""; 86 return ""; 87 } 87 } 88 88 89 void G4VisCommandSceneActivateModel::SetNewVal 89 void G4VisCommandSceneActivateModel::SetNewValue (G4UIcommand*, 90 G4String newValue) { 90 G4String newValue) { 91 91 92 G4VisManager::Verbosity verbosity = fpVisMan 92 G4VisManager::Verbosity verbosity = fpVisManager->GetVerbosity(); 93 93 94 G4String searchString, activateString; 94 G4String searchString, activateString; 95 std::istringstream is (newValue); 95 std::istringstream is (newValue); 96 // Need to handle the possibility that the s << 96 is >> searchString >> activateString; 97 // contains embedded blanks within quotation << 98 // (This arises if the search string is auto << 99 // global description, as in G4UIQt, clickin << 100 auto lastQuotationMark = newValue.find_last_ << 101 if (lastQuotationMark != std::string::npos) << 102 auto firstQuotationMark = newValue.find_fi << 103 if (lastQuotationMark != firstQuotationMar << 104 // Note: there must not be more quotatio << 105 searchString = newValue.substr << 106 (firstQuotationMark + 1, lastQuotationMa << 107 activateString = newValue.substr(lastQuo << 108 // Perhaps we ought to check number of q << 109 G4int nQuotes = 0; << 110 for (auto c : newValue) { << 111 if (c == '"') nQuotes++; << 112 } << 113 if (nQuotes > 2) { << 114 G4ExceptionDescription ed; << 115 ed << "More than 2 quotation marks in << 116 G4Exception("G4VisCommandSceneActivate << 117 } << 118 } << 119 } << 120 else { << 121 // None or one quotation marks - just inpu << 122 is >> searchString >> activateString; << 123 } << 124 G4bool activate = G4UIcommand::ConvertToBool 97 G4bool activate = G4UIcommand::ConvertToBool(activateString); 125 98 126 G4Scene* pScene = fpVisManager->GetCurrentSc 99 G4Scene* pScene = fpVisManager->GetCurrentScene(); 127 if (!pScene) { 100 if (!pScene) { 128 if (verbosity >= G4VisManager::errors) { 101 if (verbosity >= G4VisManager::errors) { 129 G4warn << "ERROR: No current scene. Ple << 102 G4cerr << "ERROR: No current scene. Please create one." << G4endl; 130 } 103 } 131 return; 104 return; 132 } 105 } 133 106 134 G4VSceneHandler* pSceneHandler = fpVisManage 107 G4VSceneHandler* pSceneHandler = fpVisManager->GetCurrentSceneHandler(); 135 if (!pSceneHandler) { 108 if (!pSceneHandler) { 136 if (verbosity >= G4VisManager::errors) { 109 if (verbosity >= G4VisManager::errors) { 137 G4warn << "ERROR: No current sceneHandle << 110 G4cerr << "ERROR: No current sceneHandler. Please create one." << G4endl; 138 } 111 } 139 return; 112 return; 140 } 113 } 141 114 142 if (searchString == "all" && !activate) { 115 if (searchString == "all" && !activate) { 143 if (verbosity >= G4VisManager::warnings) { 116 if (verbosity >= G4VisManager::warnings) { 144 G4warn << << 117 G4cout << 145 "WARNING: You are not allowed to de-activate 118 "WARNING: You are not allowed to de-activate all models." 146 "\n Command ignored." 119 "\n Command ignored." 147 << G4endl; 120 << G4endl; 148 } 121 } 149 return; 122 return; 150 } 123 } 151 124 152 G4bool any = false; 125 G4bool any = false; 153 126 154 std::vector<G4Scene::Model>& runDurationMode 127 std::vector<G4Scene::Model>& runDurationModelList = 155 pScene->SetRunDurationModelList(); 128 pScene->SetRunDurationModelList(); 156 for (size_t i = 0; i < runDurationModelList. 129 for (size_t i = 0; i < runDurationModelList.size(); i++) { 157 const G4String& modelName = runDurationMod << 130 const G4String& modelName = 158 if (searchString == "all" || modelName.fin << 131 runDurationModelList[i].fpModel->GetGlobalDescription(); >> 132 if (searchString == "all" || modelName.find(searchString) >> 133 != std::string::npos) { 159 any = true; 134 any = true; 160 runDurationModelList[i].fActive = activa 135 runDurationModelList[i].fActive = activate; 161 if (verbosity >= G4VisManager::warnings) 136 if (verbosity >= G4VisManager::warnings) { 162 G4warn << "Model \"" << modelName; << 137 G4cout << "Model \"" << modelName; 163 if (activate) G4warn << "\" activated."; << 138 if (activate) G4cout << "\" activated."; 164 else G4warn << "\" de-activated."; << 139 else G4cout << "\" de-activated."; 165 G4warn << G4endl; << 140 G4cout << G4endl; 166 } 141 } 167 } 142 } 168 } 143 } 169 144 170 std::vector<G4Scene::Model>& endOfEventModel 145 std::vector<G4Scene::Model>& endOfEventModelList = 171 pScene->SetEndOfEventModelList(); 146 pScene->SetEndOfEventModelList(); 172 for (size_t i = 0; i < endOfEventModelList.s 147 for (size_t i = 0; i < endOfEventModelList.size(); i++) { 173 const G4String& modelName = endOfEventMode << 148 const G4String& modelName = 174 if (searchString == "all" || modelName.fin << 149 endOfEventModelList[i].fpModel->GetGlobalDescription(); >> 150 if (searchString == "all" || modelName.find(searchString) >> 151 != std::string::npos) { 175 any = true; 152 any = true; 176 endOfEventModelList[i].fActive = activat 153 endOfEventModelList[i].fActive = activate; 177 if (verbosity >= G4VisManager::warnings) 154 if (verbosity >= G4VisManager::warnings) { 178 G4warn << "Model \"" << modelName; << 155 G4cout << "Model \"" << modelName; 179 if (activate) G4warn << "\" activated."; << 156 if (activate) G4cout << "\" activated."; 180 else G4warn << "\" de-activated."; << 157 else G4cout << "\" de-activated."; 181 G4warn << G4endl; << 158 G4cout << G4endl; 182 } 159 } 183 } 160 } 184 } 161 } 185 162 186 std::vector<G4Scene::Model>& endOfRunModelLi 163 std::vector<G4Scene::Model>& endOfRunModelList = 187 pScene->SetEndOfRunModelList(); 164 pScene->SetEndOfRunModelList(); 188 for (size_t i = 0; i < endOfRunModelList.siz 165 for (size_t i = 0; i < endOfRunModelList.size(); i++) { 189 const G4String& modelName = endOfRunModelL << 166 const G4String& modelName = 190 if (searchString == "all" || modelName.fin << 167 endOfRunModelList[i].fpModel->GetGlobalDescription(); >> 168 if (searchString == "all" || modelName.find(searchString) >> 169 != std::string::npos) { 191 any = true; 170 any = true; 192 endOfRunModelList[i].fActive = activate; 171 endOfRunModelList[i].fActive = activate; 193 if (verbosity >= G4VisManager::warnings) 172 if (verbosity >= G4VisManager::warnings) { 194 G4warn << "Model \"" << modelName; << 173 G4cout << "Model \"" << modelName; 195 if (activate) G4warn << "\" activated."; << 174 if (activate) G4cout << "\" activated."; 196 else G4warn << "\" de-activated."; << 175 else G4cout << "\" de-activated."; 197 G4warn << G4endl; << 176 G4cout << G4endl; 198 } 177 } 199 } 178 } 200 } 179 } 201 180 202 if (!any) { 181 if (!any) { 203 if (verbosity >= G4VisManager::warnings) { 182 if (verbosity >= G4VisManager::warnings) { 204 G4warn << "WARNING: No match found." << << 183 G4cout << "WARNING: No match found." << G4endl; 205 } 184 } 206 return; 185 return; 207 } 186 } 208 187 209 CheckSceneAndNotifyHandlers (pScene); << 188 const G4String& currentSceneName = pScene -> GetName (); >> 189 UpdateVisManagerScene (currentSceneName); 210 } 190 } 211 191 212 ////////////// /vis/scene/create ///////////// 192 ////////////// /vis/scene/create /////////////////////////////////////// 213 193 214 G4VisCommandSceneCreate::G4VisCommandSceneCrea 194 G4VisCommandSceneCreate::G4VisCommandSceneCreate (): fId (0) { 215 G4bool omitable; 195 G4bool omitable; 216 fpCommand = new G4UIcmdWithAString ("/vis/sc 196 fpCommand = new G4UIcmdWithAString ("/vis/scene/create", this); 217 fpCommand -> SetGuidance 197 fpCommand -> SetGuidance 218 ("Creates an empty scene."); 198 ("Creates an empty scene."); 219 fpCommand -> SetGuidance 199 fpCommand -> SetGuidance 220 ("Invents a name if not supplied. This sc 200 ("Invents a name if not supplied. This scene becomes current."); 221 fpCommand -> SetParameterName ("scene-name", 201 fpCommand -> SetParameterName ("scene-name", omitable = true); 222 } 202 } 223 203 224 G4VisCommandSceneCreate::~G4VisCommandSceneCre 204 G4VisCommandSceneCreate::~G4VisCommandSceneCreate () { 225 delete fpCommand; 205 delete fpCommand; 226 } 206 } 227 207 228 G4String G4VisCommandSceneCreate::NextName () 208 G4String G4VisCommandSceneCreate::NextName () { 229 std::ostringstream oss; 209 std::ostringstream oss; 230 oss << "scene-" << fId; 210 oss << "scene-" << fId; 231 return oss.str(); 211 return oss.str(); 232 } 212 } 233 213 234 G4String G4VisCommandSceneCreate::GetCurrentVa 214 G4String G4VisCommandSceneCreate::GetCurrentValue (G4UIcommand*) { 235 return ""; 215 return ""; 236 } 216 } 237 217 238 void G4VisCommandSceneCreate::SetNewValue (G4U 218 void G4VisCommandSceneCreate::SetNewValue (G4UIcommand*, G4String newValue) { 239 219 240 G4VisManager::Verbosity verbosity = fpVisMan 220 G4VisManager::Verbosity verbosity = fpVisManager->GetVerbosity(); 241 221 242 G4String& newName = newValue; 222 G4String& newName = newValue; 243 G4String nextName = NextName (); 223 G4String nextName = NextName (); 244 224 245 if (newName == "") { 225 if (newName == "") { 246 newName = nextName; 226 newName = nextName; 247 } 227 } 248 if (newName == nextName) fId++; 228 if (newName == nextName) fId++; 249 229 250 G4SceneList& sceneList = fpVisManager -> Set 230 G4SceneList& sceneList = fpVisManager -> SetSceneList (); 251 std::size_t iScene, nScenes = sceneList.size << 231 G4int iScene, nScenes = sceneList.size (); 252 for (iScene = 0; iScene < nScenes; ++iScene) << 232 for (iScene = 0; iScene < nScenes; iScene++) { 253 if (sceneList [iScene] -> GetName () == ne 233 if (sceneList [iScene] -> GetName () == newName) break; 254 } 234 } 255 if (iScene < nScenes) { 235 if (iScene < nScenes) { 256 if (verbosity >= G4VisManager::warnings) { 236 if (verbosity >= G4VisManager::warnings) { 257 G4warn << "WARNING: Scene \"" << newName << 237 G4cout << "WARNING: Scene \"" << newName << "\" already exists." 258 << "\n New scene not created." 238 << "\n New scene not created." 259 << G4endl; 239 << G4endl; 260 } 240 } 261 } else { 241 } else { 262 242 263 // Add empty scene data object to list... 243 // Add empty scene data object to list... 264 G4Scene* pScene = new G4Scene (newName); 244 G4Scene* pScene = new G4Scene (newName); 265 sceneList.push_back (pScene); 245 sceneList.push_back (pScene); 266 fpVisManager -> SetCurrentScene (pScene); 246 fpVisManager -> SetCurrentScene (pScene); 267 247 268 if (verbosity >= G4VisManager::confirmatio 248 if (verbosity >= G4VisManager::confirmations) { 269 G4cout << "New empty scene \"" << newNam 249 G4cout << "New empty scene \"" << newName << "\" created." << G4endl; 270 } 250 } 271 } 251 } 272 } 252 } 273 253 274 ////////////// /vis/scene/endOfEventAction /// 254 ////////////// /vis/scene/endOfEventAction //////////////////////////// 275 255 276 G4VisCommandSceneEndOfEventAction::G4VisComman 256 G4VisCommandSceneEndOfEventAction::G4VisCommandSceneEndOfEventAction () { 277 G4bool omitable; 257 G4bool omitable; 278 fpCommand = new G4UIcommand ("/vis/scene/end 258 fpCommand = new G4UIcommand ("/vis/scene/endOfEventAction", this); 279 fpCommand -> SetGuidance 259 fpCommand -> SetGuidance 280 ("Accumulate or refresh the viewer for eac 260 ("Accumulate or refresh the viewer for each new event."); 281 fpCommand -> SetGuidance 261 fpCommand -> SetGuidance 282 ("\"accumulate\": viewer accumulates hits, 262 ("\"accumulate\": viewer accumulates hits, etc., event by event, or"); 283 fpCommand -> SetGuidance 263 fpCommand -> SetGuidance 284 ("\"refresh\": viewer shows them at end of 264 ("\"refresh\": viewer shows them at end of event or, for direct-screen" 285 "\n viewers, refreshes the screen just b 265 "\n viewers, refreshes the screen just before drawing the next event."); 286 G4UIparameter* parameter; 266 G4UIparameter* parameter; 287 parameter = new G4UIparameter ("action", 's' 267 parameter = new G4UIparameter ("action", 's', omitable = true); 288 parameter -> SetParameterCandidates ("accumu 268 parameter -> SetParameterCandidates ("accumulate refresh"); 289 parameter -> SetDefaultValue ("refresh"); 269 parameter -> SetDefaultValue ("refresh"); 290 fpCommand -> SetParameter (parameter); 270 fpCommand -> SetParameter (parameter); 291 parameter = new G4UIparameter ("maxNumber", 271 parameter = new G4UIparameter ("maxNumber", 'i', omitable = true); 292 parameter -> SetDefaultValue (100); 272 parameter -> SetDefaultValue (100); 293 parameter -> SetGuidance 273 parameter -> SetGuidance 294 ("Maximum number of events kept. Unlimited 274 ("Maximum number of events kept. Unlimited if negative."); 295 fpCommand -> SetParameter (parameter); 275 fpCommand -> SetParameter (parameter); 296 } 276 } 297 277 298 G4VisCommandSceneEndOfEventAction::~G4VisComma 278 G4VisCommandSceneEndOfEventAction::~G4VisCommandSceneEndOfEventAction () { 299 delete fpCommand; 279 delete fpCommand; 300 } 280 } 301 281 302 G4String G4VisCommandSceneEndOfEventAction::Ge 282 G4String G4VisCommandSceneEndOfEventAction::GetCurrentValue(G4UIcommand*) { 303 return ""; 283 return ""; 304 } 284 } 305 285 306 void G4VisCommandSceneEndOfEventAction::SetNew 286 void G4VisCommandSceneEndOfEventAction::SetNewValue (G4UIcommand*, 307 G4String newValue) { 287 G4String newValue) { 308 288 309 G4VisManager::Verbosity verbosity = fpVisMan 289 G4VisManager::Verbosity verbosity = fpVisManager->GetVerbosity(); 310 290 311 G4String action; 291 G4String action; 312 G4int maxNumberOfKeptEvents; 292 G4int maxNumberOfKeptEvents; 313 std::istringstream is (newValue); 293 std::istringstream is (newValue); 314 is >> action >> maxNumberOfKeptEvents; 294 is >> action >> maxNumberOfKeptEvents; 315 295 316 G4Scene* pScene = fpVisManager->GetCurrentSc 296 G4Scene* pScene = fpVisManager->GetCurrentScene(); 317 if (!pScene) { 297 if (!pScene) { 318 if (verbosity >= G4VisManager::errors) { 298 if (verbosity >= G4VisManager::errors) { 319 G4warn << "ERROR: No current scene. Ple << 299 G4cerr << "ERROR: No current scene. Please create one." << G4endl; 320 } 300 } 321 return; 301 return; 322 } 302 } 323 303 324 G4VSceneHandler* pSceneHandler = fpVisManage 304 G4VSceneHandler* pSceneHandler = fpVisManager->GetCurrentSceneHandler(); 325 if (!pSceneHandler) { 305 if (!pSceneHandler) { 326 if (verbosity >= G4VisManager::errors) { 306 if (verbosity >= G4VisManager::errors) { 327 G4warn << "ERROR: No current sceneHandle << 307 G4cerr << "ERROR: No current sceneHandler. Please create one." << G4endl; 328 } 308 } 329 return; 309 return; 330 } 310 } 331 311 332 if (action == "accumulate") { 312 if (action == "accumulate") { 333 pScene->SetRefreshAtEndOfEvent(false); 313 pScene->SetRefreshAtEndOfEvent(false); 334 pScene->SetMaxNumberOfKeptEvents(maxNumber 314 pScene->SetMaxNumberOfKeptEvents(maxNumberOfKeptEvents); 335 } 315 } 336 else if (action == "refresh") { 316 else if (action == "refresh") { 337 if (!pScene->GetRefreshAtEndOfRun()) { 317 if (!pScene->GetRefreshAtEndOfRun()) { 338 if (verbosity >= G4VisManager::errors) { 318 if (verbosity >= G4VisManager::errors) { 339 G4warn << << 319 G4cerr << 340 "ERROR: Cannot refresh events unless runs 320 "ERROR: Cannot refresh events unless runs refresh too." 341 "\n Use \"/vis/scene/endOfRun refresh\"." 321 "\n Use \"/vis/scene/endOfRun refresh\"." 342 << G4endl; 322 << G4endl; 343 } 323 } 344 } else { 324 } else { 345 pScene->SetRefreshAtEndOfEvent(true); 325 pScene->SetRefreshAtEndOfEvent(true); 346 pScene->SetMaxNumberOfKeptEvents(maxNumb 326 pScene->SetMaxNumberOfKeptEvents(maxNumberOfKeptEvents); 347 pSceneHandler->SetMarkForClearingTransie 327 pSceneHandler->SetMarkForClearingTransientStore(true); 348 } 328 } 349 } 329 } 350 else { 330 else { 351 if (verbosity >= G4VisManager::errors) { 331 if (verbosity >= G4VisManager::errors) { 352 G4warn << << 332 G4cerr << 353 "ERROR: unrecognised parameter \"" << action 333 "ERROR: unrecognised parameter \"" << action << "\"." 354 << G4endl; 334 << G4endl; 355 } 335 } 356 return; 336 return; 357 } 337 } 358 338 359 // Change of transients behaviour, so... 339 // Change of transients behaviour, so... 360 fpVisManager->ResetTransientsDrawnFlags(); 340 fpVisManager->ResetTransientsDrawnFlags(); 361 341 362 // Are there any events currently kept... 342 // Are there any events currently kept... 363 size_t nCurrentlyKept = 0; << 343 size_t nCurrentlyKept = 0; 364 G4RunManager* runManager = G4RunManagerFacto << 344 G4RunManager* runManager = G4RunManager::GetRunManager(); 365 if(runManager) << 345 #ifdef G4MULTITHREADED 366 { << 346 if(G4Threading::IsMultithreadedApplication()) >> 347 { runManager = G4MTRunManager::GetMasterRunManager(); } >> 348 #endif >> 349 if (runManager) { 367 const G4Run* currentRun = runManager->GetC 350 const G4Run* currentRun = runManager->GetCurrentRun(); 368 if(currentRun) << 351 if (currentRun) { 369 { << 352 const std::vector<const G4Event*>* events = 370 const std::vector<const G4Event*>* event << 353 currentRun->GetEventVector(); 371 if(events) << 354 if (events) nCurrentlyKept = events->size(); 372 nCurrentlyKept = events->size(); << 373 } 355 } 374 } 356 } 375 357 376 if (verbosity >= G4VisManager::confirmations 358 if (verbosity >= G4VisManager::confirmations) { 377 G4cout << "End of event action set to "; 359 G4cout << "End of event action set to "; 378 if (pScene->GetRefreshAtEndOfEvent()) G4co 360 if (pScene->GetRefreshAtEndOfEvent()) G4cout << "\"refresh\"."; 379 else { 361 else { 380 G4cout << "\"accumulate\"." 362 G4cout << "\"accumulate\"." 381 "\n Maximum number of events to be kept: " 363 "\n Maximum number of events to be kept: " 382 << maxNumberOfKeptEvents 364 << maxNumberOfKeptEvents 383 << " (unlimited if negative)." 365 << " (unlimited if negative)." 384 "\n This may be changed with, e.g., " 366 "\n This may be changed with, e.g., " 385 "\"/vis/scene/endOfEventAction accumulate 10 367 "\"/vis/scene/endOfEventAction accumulate 1000\"."; 386 } 368 } 387 G4cout << G4endl; 369 G4cout << G4endl; 388 } 370 } 389 371 390 if (!pScene->GetRefreshAtEndOfEvent() && 372 if (!pScene->GetRefreshAtEndOfEvent() && 391 maxNumberOfKeptEvents != 0 && 373 maxNumberOfKeptEvents != 0 && 392 verbosity >= G4VisManager::warnings) { 374 verbosity >= G4VisManager::warnings) { 393 G4warn << "WARNING: "; << 375 G4cout << "WARNING: "; 394 if (nCurrentlyKept) { 376 if (nCurrentlyKept) { 395 G4warn << << 377 G4cout << 396 "\n There are currently " << nCurrentlyKept 378 "\n There are currently " << nCurrentlyKept 397 << " events kept for refreshing and/or 379 << " events kept for refreshing and/or reviewing."; 398 } else { 380 } else { 399 G4warn << "The vis manager will keep "; << 381 G4cout << "The vis manager will keep "; 400 if (maxNumberOfKeptEvents < 0) G4warn << << 382 if (maxNumberOfKeptEvents < 0) G4cout << "an unlimited number of"; 401 else G4warn << "up to " << maxNumberOfKe << 383 else G4cout << "up to " << maxNumberOfKeptEvents; 402 G4warn << " events."; << 384 G4cout << " events."; 403 if (maxNumberOfKeptEvents > 1 || maxNumb 385 if (maxNumberOfKeptEvents > 1 || maxNumberOfKeptEvents < 0) 404 G4warn << << 386 G4cout << 405 "\n This may use a lot of memory." 387 "\n This may use a lot of memory." 406 "\n It may be changed with, e.g., " 388 "\n It may be changed with, e.g., " 407 "\"/vis/scene/endOfEventAction accumulate 389 "\"/vis/scene/endOfEventAction accumulate 10\"."; 408 } 390 } 409 G4warn << G4endl; << 391 G4cout << G4endl; 410 } 392 } 411 } 393 } 412 394 413 ////////////// /vis/scene/endOfRunAction ///// 395 ////////////// /vis/scene/endOfRunAction //////////////////////////// 414 396 415 G4VisCommandSceneEndOfRunAction::G4VisCommandS 397 G4VisCommandSceneEndOfRunAction::G4VisCommandSceneEndOfRunAction () { 416 G4bool omitable; 398 G4bool omitable; 417 fpCommand = new G4UIcmdWithAString ("/vis/sc 399 fpCommand = new G4UIcmdWithAString ("/vis/scene/endOfRunAction", this); 418 fpCommand -> SetGuidance 400 fpCommand -> SetGuidance 419 ("Accumulate or refresh the viewer for eac 401 ("Accumulate or refresh the viewer for each new run."); 420 fpCommand -> SetGuidance 402 fpCommand -> SetGuidance 421 ("\"accumulate\": viewer accumulates hits, 403 ("\"accumulate\": viewer accumulates hits, etc., run by run, or"); 422 fpCommand -> SetGuidance 404 fpCommand -> SetGuidance 423 ("\"refresh\": viewer shows them at end of 405 ("\"refresh\": viewer shows them at end of run or, for direct-screen" 424 "\n viewers, refreshes the screen just b 406 "\n viewers, refreshes the screen just before drawing the first" 425 "\n event of the next run."); 407 "\n event of the next run."); 426 fpCommand -> SetGuidance ("The detector rema 408 fpCommand -> SetGuidance ("The detector remains or is redrawn."); 427 fpCommand -> SetParameterName ("action", omi 409 fpCommand -> SetParameterName ("action", omitable = true); 428 fpCommand -> SetCandidates ("accumulate refr 410 fpCommand -> SetCandidates ("accumulate refresh"); 429 fpCommand -> SetDefaultValue ("refresh"); 411 fpCommand -> SetDefaultValue ("refresh"); 430 } 412 } 431 413 432 G4VisCommandSceneEndOfRunAction::~G4VisCommand 414 G4VisCommandSceneEndOfRunAction::~G4VisCommandSceneEndOfRunAction () { 433 delete fpCommand; 415 delete fpCommand; 434 } 416 } 435 417 436 G4String G4VisCommandSceneEndOfRunAction::GetC 418 G4String G4VisCommandSceneEndOfRunAction::GetCurrentValue(G4UIcommand*) { 437 return ""; 419 return ""; 438 } 420 } 439 421 440 void G4VisCommandSceneEndOfRunAction::SetNewVa 422 void G4VisCommandSceneEndOfRunAction::SetNewValue (G4UIcommand*, 441 G4String newValue) { 423 G4String newValue) { 442 424 443 G4VisManager::Verbosity verbosity = fpVisMan 425 G4VisManager::Verbosity verbosity = fpVisManager->GetVerbosity(); 444 426 445 G4String action; 427 G4String action; 446 std::istringstream is (newValue); 428 std::istringstream is (newValue); 447 is >> action; 429 is >> action; 448 430 449 G4Scene* pScene = fpVisManager->GetCurrentSc 431 G4Scene* pScene = fpVisManager->GetCurrentScene(); 450 if (!pScene) { 432 if (!pScene) { 451 if (verbosity >= G4VisManager::errors) { 433 if (verbosity >= G4VisManager::errors) { 452 G4warn << "ERROR: No current scene. Ple << 434 G4cerr << "ERROR: No current scene. Please create one." << G4endl; 453 } 435 } 454 return; 436 return; 455 } 437 } 456 438 457 G4VSceneHandler* pSceneHandler = fpVisManage 439 G4VSceneHandler* pSceneHandler = fpVisManager->GetCurrentSceneHandler(); 458 if (!pSceneHandler) { 440 if (!pSceneHandler) { 459 if (verbosity >= G4VisManager::errors) { 441 if (verbosity >= G4VisManager::errors) { 460 G4warn << "ERROR: No current sceneHandle << 442 G4cerr << "ERROR: No current sceneHandler. Please create one." << G4endl; 461 } 443 } 462 return; 444 return; 463 } 445 } 464 446 465 if (action == "accumulate") { 447 if (action == "accumulate") { 466 if (pScene->GetRefreshAtEndOfEvent()) { 448 if (pScene->GetRefreshAtEndOfEvent()) { 467 if (verbosity >= G4VisManager::errors) { 449 if (verbosity >= G4VisManager::errors) { 468 G4warn << << 450 G4cerr << 469 "ERROR: Cannot accumulate runs unless even 451 "ERROR: Cannot accumulate runs unless events accumulate too." 470 "\n Use \"/vis/scene/endOfEventAction acc 452 "\n Use \"/vis/scene/endOfEventAction accumulate\"." 471 << G4endl; 453 << G4endl; 472 } 454 } 473 } 455 } 474 else { 456 else { 475 pScene->SetRefreshAtEndOfRun(false); 457 pScene->SetRefreshAtEndOfRun(false); 476 } 458 } 477 } 459 } 478 else if (action == "refresh") { 460 else if (action == "refresh") { 479 pScene->SetRefreshAtEndOfRun(true); 461 pScene->SetRefreshAtEndOfRun(true); 480 pSceneHandler->SetMarkForClearingTransient 462 pSceneHandler->SetMarkForClearingTransientStore(true); 481 } 463 } 482 else { 464 else { 483 if (verbosity >= G4VisManager::errors) { 465 if (verbosity >= G4VisManager::errors) { 484 G4warn << << 466 G4cerr << 485 "ERROR: unrecognised parameter \"" << action 467 "ERROR: unrecognised parameter \"" << action << "\"." 486 << G4endl; 468 << G4endl; 487 } 469 } 488 return; 470 return; 489 } 471 } 490 472 491 // Change of transients behaviour, so... 473 // Change of transients behaviour, so... 492 fpVisManager->ResetTransientsDrawnFlags(); 474 fpVisManager->ResetTransientsDrawnFlags(); 493 475 494 if (verbosity >= G4VisManager::confirmations 476 if (verbosity >= G4VisManager::confirmations) { 495 G4cout << "End of run action set to \""; 477 G4cout << "End of run action set to \""; 496 if (pScene->GetRefreshAtEndOfRun()) G4cout 478 if (pScene->GetRefreshAtEndOfRun()) G4cout << "refresh"; 497 else G4cout << "accumulate"; 479 else G4cout << "accumulate"; 498 G4cout << "\"" << G4endl; 480 G4cout << "\"" << G4endl; 499 } 481 } 500 } 482 } 501 483 502 ////////////// /vis/scene/list /////////////// 484 ////////////// /vis/scene/list /////////////////////////////////////// 503 485 504 G4VisCommandSceneList::G4VisCommandSceneList ( 486 G4VisCommandSceneList::G4VisCommandSceneList () { 505 G4bool omitable; 487 G4bool omitable; 506 fpCommand = new G4UIcommand ("/vis/scene/lis 488 fpCommand = new G4UIcommand ("/vis/scene/list", this); 507 fpCommand -> SetGuidance ("Lists scene(s).") 489 fpCommand -> SetGuidance ("Lists scene(s)."); 508 fpCommand -> SetGuidance 490 fpCommand -> SetGuidance 509 ("\"help /vis/verbose\" for definition of 491 ("\"help /vis/verbose\" for definition of verbosity."); 510 G4UIparameter* parameter; 492 G4UIparameter* parameter; 511 parameter = new G4UIparameter ("scene-name", 493 parameter = new G4UIparameter ("scene-name", 's', omitable = true); 512 parameter -> SetDefaultValue ("all"); 494 parameter -> SetDefaultValue ("all"); 513 fpCommand -> SetParameter (parameter); 495 fpCommand -> SetParameter (parameter); 514 parameter = new G4UIparameter ("verbosity", 496 parameter = new G4UIparameter ("verbosity", 's', omitable = true); 515 parameter -> SetDefaultValue ("warnings"); 497 parameter -> SetDefaultValue ("warnings"); 516 fpCommand -> SetParameter (parameter); 498 fpCommand -> SetParameter (parameter); 517 } 499 } 518 500 519 G4VisCommandSceneList::~G4VisCommandSceneList 501 G4VisCommandSceneList::~G4VisCommandSceneList () { 520 delete fpCommand; 502 delete fpCommand; 521 } 503 } 522 504 523 G4String G4VisCommandSceneList::GetCurrentValu 505 G4String G4VisCommandSceneList::GetCurrentValue (G4UIcommand*) { 524 return ""; 506 return ""; 525 } 507 } 526 508 527 void G4VisCommandSceneList::SetNewValue (G4UIc 509 void G4VisCommandSceneList::SetNewValue (G4UIcommand*, G4String newValue) { 528 G4String name, verbosityString; 510 G4String name, verbosityString; 529 std::istringstream is (newValue); 511 std::istringstream is (newValue); 530 is >> name >> verbosityString; 512 is >> name >> verbosityString; 531 G4VisManager::Verbosity verbosity = 513 G4VisManager::Verbosity verbosity = 532 fpVisManager->GetVerbosityValue(verbosityS 514 fpVisManager->GetVerbosityValue(verbosityString); 533 const G4Scene* currentScene = fpVisManager - 515 const G4Scene* currentScene = fpVisManager -> GetCurrentScene (); 534 G4String currentName; 516 G4String currentName; 535 if (currentScene) currentName = currentScene 517 if (currentScene) currentName = currentScene->GetName(); 536 518 537 G4SceneList& sceneList = fpVisManager -> Set 519 G4SceneList& sceneList = fpVisManager -> SetSceneList (); 538 std::size_t iScene, nScenes = sceneList.size << 520 G4int iScene, nScenes = sceneList.size (); 539 G4bool found = false; 521 G4bool found = false; 540 for (iScene = 0; iScene < nScenes; ++iScene) << 522 for (iScene = 0; iScene < nScenes; iScene++) { 541 G4Scene* pScene = sceneList [iScene]; 523 G4Scene* pScene = sceneList [iScene]; 542 const G4String& iName = pScene -> GetName 524 const G4String& iName = pScene -> GetName (); 543 if (name != "all") { 525 if (name != "all") { 544 if (name != iName) continue; 526 if (name != iName) continue; 545 } 527 } 546 found = true; 528 found = true; 547 if (iName == currentName) { 529 if (iName == currentName) { 548 G4cout << " (current)"; 530 G4cout << " (current)"; 549 } 531 } 550 else { 532 else { 551 G4cout << " "; 533 G4cout << " "; 552 } 534 } 553 G4cout << " scene \"" << iName << "\""; 535 G4cout << " scene \"" << iName << "\""; 554 if (verbosity >= G4VisManager::warnings) { 536 if (verbosity >= G4VisManager::warnings) { 555 std::size_t i; << 537 G4int i; 556 G4cout << "\n Run-duration models:"; 538 G4cout << "\n Run-duration models:"; 557 std::size_t nRunModels = pScene -> GetRu << 539 G4int nRunModels = pScene -> GetRunDurationModelList ().size (); 558 if (nRunModels == 0) { 540 if (nRunModels == 0) { 559 G4cout << " none."; 541 G4cout << " none."; 560 } 542 } 561 for (i = 0; i < nRunModels; ++i) { << 543 for (i = 0; i < nRunModels; i++) { 562 if (pScene -> GetRunDurationModelList()[i].f 544 if (pScene -> GetRunDurationModelList()[i].fActive) 563 G4cout << "\n Active: "; 545 G4cout << "\n Active: "; 564 else G4cout << "\n Inactive: "; 546 else G4cout << "\n Inactive: "; 565 G4VModel* pModel = pScene -> GetRunDurationM 547 G4VModel* pModel = pScene -> GetRunDurationModelList()[i].fpModel; 566 G4cout << pModel -> GetGlobalDescription (); 548 G4cout << pModel -> GetGlobalDescription (); 567 } 549 } 568 G4cout << "\n End-of-event models:"; 550 G4cout << "\n End-of-event models:"; 569 std::size_t nEOEModels = pScene -> GetEn << 551 G4int nEOEModels = pScene -> GetEndOfEventModelList ().size (); 570 if (nEOEModels == 0) { 552 if (nEOEModels == 0) { 571 G4cout << " none."; 553 G4cout << " none."; 572 } 554 } 573 for (i = 0; i < nEOEModels; ++i) { << 555 for (i = 0; i < nEOEModels; i++) { 574 if (pScene -> GetEndOfEventModelList()[i].fA 556 if (pScene -> GetEndOfEventModelList()[i].fActive) 575 G4cout << "\n Active: "; 557 G4cout << "\n Active: "; 576 else G4cout << "\n Inactive: "; 558 else G4cout << "\n Inactive: "; 577 G4VModel* pModel = pScene -> GetEndOfEventMo 559 G4VModel* pModel = pScene -> GetEndOfEventModelList()[i].fpModel; 578 G4cout << pModel -> GetGlobalDescription (); 560 G4cout << pModel -> GetGlobalDescription (); 579 } 561 } 580 G4cout << "\n End-of-run models:"; 562 G4cout << "\n End-of-run models:"; 581 std::size_t nEORModels = pScene -> GetEn << 563 G4int nEORModels = pScene -> GetEndOfRunModelList ().size (); 582 if (nEORModels == 0) { 564 if (nEORModels == 0) { 583 G4cout << " none."; 565 G4cout << " none."; 584 } 566 } 585 for (i = 0; i < nEORModels; ++i) { << 567 for (i = 0; i < nEORModels; i++) { 586 if (pScene -> GetEndOfRunModelList()[i].fAct 568 if (pScene -> GetEndOfRunModelList()[i].fActive) 587 G4cout << "\n Active: "; 569 G4cout << "\n Active: "; 588 else G4cout << "\n Inactive: "; 570 else G4cout << "\n Inactive: "; 589 G4VModel* pModel = pScene -> GetEndOfRunMode 571 G4VModel* pModel = pScene -> GetEndOfRunModelList()[i].fpModel; 590 G4cout << pModel -> GetGlobalDescription (); 572 G4cout << pModel -> GetGlobalDescription (); 591 } 573 } 592 } 574 } 593 if (verbosity >= G4VisManager::parameters) 575 if (verbosity >= G4VisManager::parameters) { 594 G4cout << "\n " << *sceneList [iScene]; 576 G4cout << "\n " << *sceneList [iScene]; 595 } 577 } 596 G4cout << G4endl; 578 G4cout << G4endl; 597 } 579 } 598 if (!found) { 580 if (!found) { 599 G4warn << "No scenes found"; << 581 G4cout << "No scenes found"; 600 if (name != "all") { 582 if (name != "all") { 601 G4warn << " of name \"" << name << "\""; << 583 G4cout << " of name \"" << name << "\""; 602 } 584 } 603 G4warn << "." << G4endl; << 585 G4cout << "." << G4endl; 604 } 586 } 605 } 587 } 606 588 607 ////////////// /vis/scene/notifyHandlers ///// 589 ////////////// /vis/scene/notifyHandlers ///////////////////////// 608 590 609 G4VisCommandSceneNotifyHandlers::G4VisCommandS 591 G4VisCommandSceneNotifyHandlers::G4VisCommandSceneNotifyHandlers () { 610 G4bool omitable; 592 G4bool omitable; 611 fpCommand = new G4UIcommand ("/vis/scene/not 593 fpCommand = new G4UIcommand ("/vis/scene/notifyHandlers", this); 612 fpCommand -> SetGuidance 594 fpCommand -> SetGuidance 613 ("Notifies scene handlers and forces re-re 595 ("Notifies scene handlers and forces re-rendering."); 614 fpCommand -> SetGuidance 596 fpCommand -> SetGuidance 615 ("Notifies the handler(s) of the specified 597 ("Notifies the handler(s) of the specified scene and forces a" 616 "\nreconstruction of any graphical databa 598 "\nreconstruction of any graphical databases." 617 "\nClears and refreshes all viewers of cu 599 "\nClears and refreshes all viewers of current scene." 618 "\n The default action \"refresh\" does 600 "\n The default action \"refresh\" does not issue \"update\" (see" 619 "\n /vis/viewer/update)." 601 "\n /vis/viewer/update)." 620 "\nIf \"flush\" is specified, it issues a 602 "\nIf \"flush\" is specified, it issues an \"update\" as well as" 621 "\n \"refresh\" - \"update\" and initiat 603 "\n \"refresh\" - \"update\" and initiates post-processing" 622 "\n for graphics systems which need it." 604 "\n for graphics systems which need it."); 623 fpCommand -> SetGuidance 605 fpCommand -> SetGuidance 624 ("The default for <scene-name> is the curr 606 ("The default for <scene-name> is the current scene name."); 625 fpCommand -> SetGuidance 607 fpCommand -> SetGuidance 626 ("This command does not change current sce 608 ("This command does not change current scene, scene handler or viewer."); 627 G4UIparameter* parameter; 609 G4UIparameter* parameter; 628 parameter = new G4UIparameter ("scene-name", 610 parameter = new G4UIparameter ("scene-name", 's', 629 omitable = true); 611 omitable = true); 630 parameter -> SetCurrentAsDefault(true); 612 parameter -> SetCurrentAsDefault(true); 631 fpCommand -> SetParameter (parameter); 613 fpCommand -> SetParameter (parameter); 632 parameter = new G4UIparameter ("refresh-flus 614 parameter = new G4UIparameter ("refresh-flush", 's', 633 omitable = true); 615 omitable = true); 634 parameter -> SetDefaultValue("refresh"); 616 parameter -> SetDefaultValue("refresh"); 635 parameter -> SetParameterCandidates("r refre 617 parameter -> SetParameterCandidates("r refresh f flush"); 636 fpCommand -> SetParameter (parameter); 618 fpCommand -> SetParameter (parameter); 637 } 619 } 638 620 639 G4VisCommandSceneNotifyHandlers::~G4VisCommand 621 G4VisCommandSceneNotifyHandlers::~G4VisCommandSceneNotifyHandlers () { 640 delete fpCommand; 622 delete fpCommand; 641 } 623 } 642 624 643 G4String G4VisCommandSceneNotifyHandlers::GetC 625 G4String G4VisCommandSceneNotifyHandlers::GetCurrentValue(G4UIcommand*) { 644 return CurrentSceneName (); 626 return CurrentSceneName (); 645 } 627 } 646 628 647 void G4VisCommandSceneNotifyHandlers::SetNewVa 629 void G4VisCommandSceneNotifyHandlers::SetNewValue (G4UIcommand*, 648 G4String newValue) { 630 G4String newValue) { 649 631 650 G4VisManager::Verbosity verbosity = fpVisMan 632 G4VisManager::Verbosity verbosity = fpVisManager->GetVerbosity(); 651 633 652 G4String sceneName, refresh_flush; 634 G4String sceneName, refresh_flush; 653 std::istringstream is (newValue); 635 std::istringstream is (newValue); 654 is >> sceneName >> refresh_flush; 636 is >> sceneName >> refresh_flush; 655 G4bool flush = false; 637 G4bool flush = false; 656 if (refresh_flush[0] == 'f') flush = true; << 638 if (refresh_flush(0) == 'f') flush = true; 657 639 658 const G4SceneList& sceneList = fpVisManager 640 const G4SceneList& sceneList = fpVisManager -> GetSceneList (); 659 G4SceneHandlerList& sceneHandlerList = 641 G4SceneHandlerList& sceneHandlerList = 660 fpVisManager -> SetAvailableSceneHandlers 642 fpVisManager -> SetAvailableSceneHandlers (); 661 643 662 // Check scene name. 644 // Check scene name. 663 const std::size_t nScenes = sceneList.size ( << 645 const G4int nScenes = sceneList.size (); 664 std::size_t iScene; << 646 G4int iScene; 665 for (iScene = 0; iScene < nScenes; ++iScene) << 647 for (iScene = 0; iScene < nScenes; iScene++) { 666 G4Scene* scene = sceneList [iScene]; 648 G4Scene* scene = sceneList [iScene]; 667 if (sceneName == scene -> GetName ()) brea 649 if (sceneName == scene -> GetName ()) break; 668 } 650 } 669 if (iScene >= nScenes ) { 651 if (iScene >= nScenes ) { 670 if (verbosity >= G4VisManager::warnings) { 652 if (verbosity >= G4VisManager::warnings) { 671 G4warn << "WARNING: Scene \"" << sceneNa << 653 G4cout << "WARNING: Scene \"" << sceneName << "\" not found." 672 "\n /vis/scene/list to see scenes." 654 "\n /vis/scene/list to see scenes." 673 << G4endl; 655 << G4endl; 674 } 656 } 675 return; 657 return; 676 } 658 } 677 659 678 // Store current context... 660 // Store current context... 679 G4VSceneHandler* pCurrentSceneHandler = 661 G4VSceneHandler* pCurrentSceneHandler = 680 fpVisManager -> GetCurrentSceneHandler(); 662 fpVisManager -> GetCurrentSceneHandler(); 681 if (!pCurrentSceneHandler) { 663 if (!pCurrentSceneHandler) { 682 if (verbosity >= G4VisManager::warnings) { 664 if (verbosity >= G4VisManager::warnings) { 683 G4warn << "WARNING: No current scene han << 665 G4cout << "WARNING: No current scene handler." 684 << G4endl; 666 << G4endl; 685 } 667 } 686 return; 668 return; 687 } 669 } 688 G4VViewer* pCurrentViewer = fpVisManager -> 670 G4VViewer* pCurrentViewer = fpVisManager -> GetCurrentViewer(); 689 if (!pCurrentViewer) { 671 if (!pCurrentViewer) { 690 if (verbosity >= G4VisManager::warnings) { 672 if (verbosity >= G4VisManager::warnings) { 691 G4warn << "WARNING: No current viewer." << 673 G4cout << "WARNING: No current viewer." 692 << G4endl; 674 << G4endl; 693 } 675 } 694 return; 676 return; 695 } 677 } 696 G4Scene* pCurrentScene = fpVisManager -> Get 678 G4Scene* pCurrentScene = fpVisManager -> GetCurrentScene(); 697 if (!pCurrentScene) { 679 if (!pCurrentScene) { 698 if (verbosity >= G4VisManager::warnings) { 680 if (verbosity >= G4VisManager::warnings) { 699 G4warn << "WARNING: No current scene." << 681 G4cout << "WARNING: No current scene." 700 << G4endl; 682 << G4endl; 701 } 683 } 702 return; 684 return; 703 } 685 } 704 686 705 G4VisManager::Verbosity currentVerbosity = f 687 G4VisManager::Verbosity currentVerbosity = fpVisManager -> GetVerbosity(); 706 688 707 // Suppress messages during this process (on 689 // Suppress messages during this process (only print errors)... 708 //fpVisManager -> SetVerboseLevel(G4VisManag 690 //fpVisManager -> SetVerboseLevel(G4VisManager::errors); 709 691 710 // For each scene handler, if it contains th 692 // For each scene handler, if it contains the scene, clear and 711 // rebuild the graphical database, then for 693 // rebuild the graphical database, then for each viewer set (make 712 // current), clear, (re)draw, and show. 694 // current), clear, (re)draw, and show. 713 const std::size_t nSceneHandlers = sceneHand << 695 const G4int nSceneHandlers = sceneHandlerList.size (); 714 for (std::size_t iSH = 0; iSH < nSceneHandle << 696 for (G4int iSH = 0; iSH < nSceneHandlers; iSH++) { 715 G4VSceneHandler* aSceneHandler = sceneHand 697 G4VSceneHandler* aSceneHandler = sceneHandlerList [iSH]; 716 G4Scene* aScene = aSceneHandler -> GetScen 698 G4Scene* aScene = aSceneHandler -> GetScene (); 717 if (aScene) { 699 if (aScene) { 718 const G4String& aSceneName = aScene -> G 700 const G4String& aSceneName = aScene -> GetName (); 719 if (sceneName == aSceneName) { 701 if (sceneName == aSceneName) { 720 aScene->CalculateExtent(); // Check and rec 702 aScene->CalculateExtent(); // Check and recalculate extent 721 G4ViewerList& viewerList = aSceneHandler -> 703 G4ViewerList& viewerList = aSceneHandler -> SetViewerList (); 722 const std::size_t nViewers = viewerList.size << 704 const G4int nViewers = viewerList.size (); 723 for (std::size_t iV = 0; iV < nViewers; ++iV << 705 for (G4int iV = 0; iV < nViewers; iV++) { 724 G4VViewer* aViewer = viewerList [iV]; 706 G4VViewer* aViewer = viewerList [iV]; 725 // Force rebuild of graphical database, if 707 // Force rebuild of graphical database, if any. 726 aViewer -> NeedKernelVisit(); 708 aViewer -> NeedKernelVisit(); 727 if (aViewer->GetViewParameters().IsAutoRef 709 if (aViewer->GetViewParameters().IsAutoRefresh()) { 728 aSceneHandler -> SetCurrentViewer (aView 710 aSceneHandler -> SetCurrentViewer (aViewer); 729 // Ensure consistency of vis manager... 711 // Ensure consistency of vis manager... 730 fpVisManager -> SetCurrentViewer(aViewer 712 fpVisManager -> SetCurrentViewer(aViewer); 731 fpVisManager -> SetCurrentSceneHandler(a 713 fpVisManager -> SetCurrentSceneHandler(aSceneHandler); 732 fpVisManager -> SetCurrentScene(aScene); 714 fpVisManager -> SetCurrentScene(aScene); 733 aViewer -> SetView (); 715 aViewer -> SetView (); 734 aViewer -> ClearView (); 716 aViewer -> ClearView (); 735 aViewer -> DrawView (); 717 aViewer -> DrawView (); 736 if (flush) aViewer -> ShowView (); 718 if (flush) aViewer -> ShowView (); 737 if (verbosity >= G4VisManager::confirmat 719 if (verbosity >= G4VisManager::confirmations) { 738 G4cout << "Viewer \"" << aViewer -> Ge 720 G4cout << "Viewer \"" << aViewer -> GetName () 739 << "\" of scene handler \"" << aScene 721 << "\" of scene handler \"" << aSceneHandler -> GetName () 740 << "\"\n "; 722 << "\"\n "; 741 if (flush) G4cout << "flushed"; 723 if (flush) G4cout << "flushed"; 742 else G4cout << "refreshed"; 724 else G4cout << "refreshed"; 743 G4cout << " at request of scene \"" << 725 G4cout << " at request of scene \"" << sceneName 744 << "\"." << G4endl; 726 << "\"." << G4endl; 745 } 727 } 746 } else { 728 } else { 747 if (verbosity >= G4VisManager::confirmat 729 if (verbosity >= G4VisManager::confirmations) { 748 G4cout << "NOTE: The scene, \"" 730 G4cout << "NOTE: The scene, \"" 749 << sceneName 731 << sceneName 750 << "\", of viewer \"" 732 << "\", of viewer \"" 751 << aViewer -> GetName () 733 << aViewer -> GetName () 752 << "\"\n of scene handler \"" 734 << "\"\n of scene handler \"" 753 << aSceneHandler -> GetName () 735 << aSceneHandler -> GetName () 754 << "\" has changed. To see effect," 736 << "\" has changed. To see effect," 755 << "\n \"/vis/viewer/select " 737 << "\n \"/vis/viewer/select " 756 << aViewer -> GetShortName () 738 << aViewer -> GetShortName () 757 << "\" and \"/vis/viewer/rebuild\"." 739 << "\" and \"/vis/viewer/rebuild\"." 758 << G4endl; 740 << G4endl; 759 } 741 } 760 } 742 } 761 } 743 } 762 } 744 } 763 } 745 } 764 else { 746 else { 765 if (verbosity >= G4VisManager::warnings) 747 if (verbosity >= G4VisManager::warnings) { 766 G4warn << "WARNING: G4VisCommandSceneNotifyH << 748 G4cout << "WARNING: G4VisCommandSceneNotifyHandlers: scene handler \"" 767 << aSceneHandler->GetName() 749 << aSceneHandler->GetName() 768 << "\" has a null scene." 750 << "\" has a null scene." 769 << G4endl; 751 << G4endl; 770 } 752 } 771 } 753 } 772 } 754 } 773 755 774 // Reclaim original context - but set viewer 756 // Reclaim original context - but set viewer first, then scene 775 // handler, because the latter might have be 757 // handler, because the latter might have been created very recently 776 // and, not yet having a viewer, the current 758 // and, not yet having a viewer, the current viewer will, 777 // temporarily, refer to another scene handl 759 // temporarily, refer to another scene handler. SetCurrentViewer 778 // actually resets the scene handler, which 760 // actually resets the scene handler, which is what we don't want, 779 // so we set it again on the next line... 761 // so we set it again on the next line... 780 fpVisManager -> SetCurrentViewer(pCurrentVie 762 fpVisManager -> SetCurrentViewer(pCurrentViewer); 781 fpVisManager -> SetCurrentSceneHandler(pCurr 763 fpVisManager -> SetCurrentSceneHandler(pCurrentSceneHandler); 782 fpVisManager -> SetCurrentScene(pCurrentScen 764 fpVisManager -> SetCurrentScene(pCurrentScene); 783 fpVisManager -> SetVerboseLevel(currentVerbo 765 fpVisManager -> SetVerboseLevel(currentVerbosity); 784 // Take care of special case of scene handle 766 // Take care of special case of scene handler with no viewer yet. 785 if (pCurrentSceneHandler) { 767 if (pCurrentSceneHandler) { 786 G4ViewerList& viewerList = pCurrentSceneHa 768 G4ViewerList& viewerList = pCurrentSceneHandler -> SetViewerList (); 787 const std::size_t nViewers = viewerList.si << 769 const G4int nViewers = viewerList.size (); 788 if (nViewers) { 770 if (nViewers) { 789 pCurrentSceneHandler -> SetCurrentViewer 771 pCurrentSceneHandler -> SetCurrentViewer (pCurrentViewer); 790 // JA: I don't think we need this. SetVi << 772 if (pCurrentViewer && pCurrentSceneHandler->GetScene()) { 791 // if (pCurrentViewer && pCurrentSceneHa << 773 pCurrentViewer -> SetView (); 792 // pCurrentViewer -> SetView (); << 793 // } << 794 } << 795 } << 796 } << 797 << 798 ////////////// /vis/scene/removeModel //////// << 799 << 800 G4VisCommandSceneRemoveModel::G4VisCommandScen << 801 G4bool omitable; << 802 fpCommand = new G4UIcommand ("/vis/scene/rem << 803 fpCommand -> SetGuidance("Remove model."); << 804 fpCommand -> SetGuidance << 805 ("Attempts to match search string to name of << 806 fpCommand -> SetGuidance << 807 ("Use \"/vis/scene/list\" to see model names << 808 G4UIparameter* parameter; << 809 parameter = new G4UIparameter ("search-strin << 810 fpCommand -> SetParameter (parameter); << 811 } << 812 << 813 G4VisCommandSceneRemoveModel::~G4VisCommandSce << 814 delete fpCommand; << 815 } << 816 << 817 G4String G4VisCommandSceneRemoveModel::GetCurr << 818 return ""; << 819 } << 820 << 821 void G4VisCommandSceneRemoveModel::SetNewValue << 822 G4String newValue) { << 823 << 824 G4VisManager::Verbosity verbosity = fpVisMan << 825 << 826 G4String searchString; << 827 std::istringstream is (newValue); << 828 is >> searchString; << 829 << 830 G4Scene* pScene = fpVisManager->GetCurrentSc << 831 if (!pScene) { << 832 if (verbosity >= G4VisManager::errors) { << 833 G4warn << "ERROR: No current scene. Ple << 834 } << 835 return; << 836 } << 837 << 838 G4VSceneHandler* pSceneHandler = fpVisManage << 839 if (!pSceneHandler) { << 840 if (verbosity >= G4VisManager::errors) { << 841 G4warn << "ERROR: No current sceneHandle << 842 } << 843 return; << 844 } << 845 << 846 G4bool any = false; << 847 << 848 std::vector<G4Scene::Model>& runDurationMode << 849 pScene->SetRunDurationModelList(); << 850 for (size_t i = 0; i < runDurationModelList. << 851 const G4String& modelName = << 852 runDurationModelList[i].fpModel->GetGlobal << 853 if (modelName.find(searchString) != std::s << 854 runDurationModelList.erase(runDurationMo << 855 any = true; << 856 if (verbosity >= G4VisManager::warnings) << 857 G4warn << "Model \"" << modelName << "\" rem << 858 } << 859 break; // Allow only one model at a tim << 860 } << 861 } << 862 << 863 std::vector<G4Scene::Model>& endOfEventModel << 864 pScene->SetEndOfEventModelList(); << 865 for (size_t i = 0; i < endOfEventModelList.s << 866 const G4String& modelName = << 867 endOfEventModelList[i].fpModel->GetGlobalD << 868 if (modelName.find(searchString) != std::s << 869 endOfEventModelList.erase(endOfEventMode << 870 any = true; << 871 if (verbosity >= G4VisManager::warnings) << 872 G4warn << "Model \"" << modelName << "\" rem << 873 } 774 } 874 break; // Allow only one model at a tim << 875 } 775 } 876 } 776 } 877 << 878 std::vector<G4Scene::Model>& endOfRunModelLi << 879 pScene->SetEndOfRunModelList(); << 880 for (size_t i = 0; i < endOfRunModelList.siz << 881 const G4String& modelName = << 882 endOfRunModelList[i].fpModel->GetGlobalDes << 883 if (modelName.find(searchString) != std::s << 884 endOfRunModelList.erase(endOfRunModelLis << 885 any = true; << 886 if (verbosity >= G4VisManager::warnings) << 887 G4warn << "Model \"" << modelName << "\" rem << 888 } << 889 break; // Allow only one model at a tim << 890 } << 891 } << 892 << 893 if (!any) { << 894 if (verbosity >= G4VisManager::warnings) { << 895 G4warn << "WARNING: No match found." << << 896 } << 897 return; << 898 } << 899 << 900 CheckSceneAndNotifyHandlers (pScene); << 901 } 777 } 902 778 903 ////////////// /vis/scene/select ///////////// 779 ////////////// /vis/scene/select /////////////////////////////////////// 904 780 905 G4VisCommandSceneSelect::G4VisCommandSceneSele 781 G4VisCommandSceneSelect::G4VisCommandSceneSelect () { 906 G4bool omitable; 782 G4bool omitable; 907 fpCommand = new G4UIcmdWithAString ("/vis/sc 783 fpCommand = new G4UIcmdWithAString ("/vis/scene/select", this); 908 fpCommand -> SetGuidance ("Selects a scene") 784 fpCommand -> SetGuidance ("Selects a scene"); 909 fpCommand -> SetGuidance << 785 fpCommand -> SetGuidance 910 ("Makes the scene current. \"/vis/scene/lis << 786 ("Makes the scene current. \"/vis/scene/list\" to see" 911 "\n possible scene names."); << 787 "\n possible scene names."); 912 fpCommand -> SetParameterName ("scene-name", 788 fpCommand -> SetParameterName ("scene-name", omitable = false); 913 } 789 } 914 790 915 G4VisCommandSceneSelect::~G4VisCommandSceneSel 791 G4VisCommandSceneSelect::~G4VisCommandSceneSelect () { 916 delete fpCommand; 792 delete fpCommand; 917 } 793 } 918 794 919 G4String G4VisCommandSceneSelect::GetCurrentVa 795 G4String G4VisCommandSceneSelect::GetCurrentValue (G4UIcommand*) { 920 return ""; 796 return ""; 921 } 797 } 922 798 923 void G4VisCommandSceneSelect::SetNewValue (G4U 799 void G4VisCommandSceneSelect::SetNewValue (G4UIcommand*, G4String newValue) { 924 800 925 G4VisManager::Verbosity verbosity = fpVisMan 801 G4VisManager::Verbosity verbosity = fpVisManager->GetVerbosity(); 926 802 927 G4String& selectName = newValue; 803 G4String& selectName = newValue; 928 G4SceneList& sceneList = fpVisManager -> Set 804 G4SceneList& sceneList = fpVisManager -> SetSceneList (); 929 std::size_t iScene, nScenes = sceneList.size << 805 G4int iScene, nScenes = sceneList.size (); 930 for (iScene = 0; iScene < nScenes; ++iScene) << 806 for (iScene = 0; iScene < nScenes; iScene++) { 931 if (sceneList [iScene] -> GetName () == se 807 if (sceneList [iScene] -> GetName () == selectName) break; 932 } 808 } 933 if (iScene >= nScenes) { 809 if (iScene >= nScenes) { 934 if (verbosity >= G4VisManager::warnings) { 810 if (verbosity >= G4VisManager::warnings) { 935 G4warn << "WARNING: Scene \"" << selectN << 811 G4cout << "WARNING: Scene \"" << selectName 936 << "\" not found - \"/vis/scene/list\" t << 812 << "\" not found - \"/vis/scene/list\" to see possibilities." 937 << G4endl; << 813 << G4endl; 938 } 814 } 939 return; 815 return; 940 } 816 } 941 817 942 if (verbosity >= G4VisManager::confirmations 818 if (verbosity >= G4VisManager::confirmations) { 943 G4cout << "Scene \"" << selectName 819 G4cout << "Scene \"" << selectName 944 << "\" selected." << G4endl; << 820 << "\" selected." << G4endl; 945 } << 946 << 947 CheckSceneAndNotifyHandlers (sceneList [iSce << 948 } << 949 << 950 ////////////// /vis/scene/showExtents //////// << 951 << 952 G4VisCommandSceneShowExtents::G4VisCommandScen << 953 fpCommand = new G4UIcmdWithoutParameter ("/v << 954 fpCommand -> SetGuidance ("Prints and draws << 955 } << 956 << 957 G4VisCommandSceneShowExtents::~G4VisCommandSce << 958 delete fpCommand; << 959 } << 960 << 961 G4String G4VisCommandSceneShowExtents::GetCurr << 962 return ""; << 963 } << 964 << 965 void G4VisCommandSceneShowExtents::SetNewValue << 966 << 967 G4VisManager::Verbosity verbosity = fpVisMan << 968 << 969 G4VSceneHandler* pCurrentSceneHandler = << 970 fpVisManager -> GetCurrentSceneHandler(); << 971 if (!pCurrentSceneHandler) { << 972 if (verbosity >= G4VisManager::warnings) { << 973 G4warn << "WARNING: No current scene han << 974 << G4endl; << 975 } << 976 return; << 977 } << 978 G4VViewer* pCurrentViewer = fpVisManager -> << 979 if (!pCurrentViewer) { << 980 if (verbosity >= G4VisManager::warnings) { << 981 G4warn << "WARNING: No current viewer." << 982 << G4endl; << 983 } << 984 return; << 985 } 821 } 986 G4Scene* pCurrentScene = fpVisManager -> Get << 822 UpdateVisManagerScene (selectName); 987 if (!pCurrentScene) { << 988 if (verbosity >= G4VisManager::warnings) { << 989 G4warn << "WARNING: No current scene." << 990 << G4endl; << 991 } << 992 return; << 993 } << 994 << 995 G4cout << "\n Run-duration models:"; << 996 std::size_t nRunModels = pCurrentScene -> Ge << 997 if (nRunModels == 0) { << 998 G4cout << " none."; << 999 } << 1000 for (std::size_t i = 0; i < nRunModels; ++i << 1001 if (pCurrentScene -> GetRunDurationModelL << 1002 G4cout << "\n Active: "; << 1003 else G4cout << "\n Inactive: "; << 1004 G4VModel* pModel = pCurrentScene -> GetRu << 1005 const G4VisExtent& transformedExtent = pM << 1006 G4cout << pModel -> GetGlobalDescription << 1007 << "\n" << transformedExtent; << 1008 DrawExtent(transformedExtent); << 1009 } << 1010 G4cout << "\n End-of-event models:"; << 1011 std::size_t nEOEModels = pCurrentScene -> G << 1012 if (nEOEModels == 0) { << 1013 G4cout << " none."; << 1014 } << 1015 for (std::size_t i = 0; i < nEOEModels; ++i << 1016 if (pCurrentScene -> GetEndOfEventModelLi << 1017 G4cout << "\n Active: "; << 1018 else G4cout << "\n Inactive: "; << 1019 G4VModel* pModel = pCurrentScene -> GetEn << 1020 const G4VisExtent& transformedExtent = pM << 1021 G4cout << pModel -> GetGlobalDescription << 1022 << "\n" << transformedExtent; << 1023 DrawExtent(transformedExtent); << 1024 } << 1025 G4cout << "\n End-of-run models:"; << 1026 std::size_t nEORModels = pCurrentScene -> G << 1027 if (nEORModels == 0) { << 1028 G4cout << " none."; << 1029 } << 1030 for (std::size_t i = 0; i < nEORModels; ++i << 1031 if (pCurrentScene -> GetEndOfRunModelList << 1032 G4cout << "\n Active: "; << 1033 else G4cout << "\n Inactive: "; << 1034 G4VModel* pModel = pCurrentScene -> GetEn << 1035 const G4VisExtent& transformedExtent = pM << 1036 G4cout << pModel -> GetGlobalDescription << 1037 << "\n" << transformedExtent; << 1038 DrawExtent(transformedExtent); << 1039 } << 1040 G4cout << "\n Overall extent:\n"; << 1041 DrawExtent(pCurrentScene->GetExtent()); << 1042 G4cout << G4endl; << 1043 } 823 } 1044 824