Geant4 Cross Reference

Cross-Referencing   Geant4
Geant4/visualization/management/src/G4VisCommandsScene.cc

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Diff markup

Differences between /visualization/management/src/G4VisCommandsScene.cc (Version 11.3.0) and /visualization/management/src/G4VisCommandsScene.cc (Version 10.2.p3)


  1 //                                                  1 //
  2 // *******************************************      2 // ********************************************************************
  3 // * License and Disclaimer                         3 // * License and Disclaimer                                           *
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 25 //                                                 25 //
 26 //                                                 26 //
                                                   >>  27 // $Id: G4VisCommandsScene.cc 87360 2014-12-01 16:07:16Z gcosmo $
 27                                                    28 
 28 // /vis/scene commands - John Allison  9th Aug     29 // /vis/scene commands - John Allison  9th August 1998
 29                                                    30 
 30 #include "G4VisCommandsScene.hh"                   31 #include "G4VisCommandsScene.hh"
 31                                                    32 
 32 #include "G4VisManager.hh"                         33 #include "G4VisManager.hh"
 33 #include "G4TransportationManager.hh"              34 #include "G4TransportationManager.hh"
 34 #include "G4RunManager.hh"                         35 #include "G4RunManager.hh"
 35 #include "G4RunManagerFactory.hh"              <<  36 #ifdef G4MULTITHREADED
                                                   >>  37 #include "G4MTRunManager.hh"
                                                   >>  38 #endif
 36 #include "G4Run.hh"                                39 #include "G4Run.hh"
 37 #include "G4PhysicalVolumeModel.hh"                40 #include "G4PhysicalVolumeModel.hh"
 38 #include "G4ApplicationState.hh"                   41 #include "G4ApplicationState.hh"
 39 #include "G4UImanager.hh"                          42 #include "G4UImanager.hh"
 40 #include "G4UIcommand.hh"                          43 #include "G4UIcommand.hh"
 41 #include "G4UIcmdWithAString.hh"                   44 #include "G4UIcmdWithAString.hh"
 42 #include "G4UIcmdWithoutParameter.hh"          << 
 43 #include "G4ios.hh"                                45 #include "G4ios.hh"
 44 #include <sstream>                                 46 #include <sstream>
 45                                                    47 
 46 #define G4warn G4cout                          << 
 47                                                << 
 48 G4VVisCommandScene::G4VVisCommandScene () {}       48 G4VVisCommandScene::G4VVisCommandScene () {}
 49                                                    49 
 50 G4VVisCommandScene::~G4VVisCommandScene () {}      50 G4VVisCommandScene::~G4VVisCommandScene () {}
 51                                                    51 
 52 G4String G4VVisCommandScene::CurrentSceneName      52 G4String G4VVisCommandScene::CurrentSceneName () {
 53   const G4Scene* pScene = fpVisManager -> GetC     53   const G4Scene* pScene = fpVisManager -> GetCurrentScene ();
 54   G4String currentSceneName = "none";              54   G4String currentSceneName = "none";
 55   if (pScene) currentSceneName = pScene -> Get     55   if (pScene) currentSceneName = pScene -> GetName ();
 56   return currentSceneName;                         56   return currentSceneName;
 57 }                                                  57 }
 58                                                    58 
 59 ////////////// /vis/scene/activateModel //////     59 ////////////// /vis/scene/activateModel ////////////////////////////
 60                                                    60 
 61 G4VisCommandSceneActivateModel::G4VisCommandSc     61 G4VisCommandSceneActivateModel::G4VisCommandSceneActivateModel () {
 62   G4bool omitable;                                 62   G4bool omitable;
 63   fpCommand = new G4UIcommand ("/vis/scene/act     63   fpCommand = new G4UIcommand ("/vis/scene/activateModel", this);
 64   fpCommand -> SetGuidance                         64   fpCommand -> SetGuidance
 65     ("Activate or de-activate model.");            65     ("Activate or de-activate model.");
 66   fpCommand -> SetGuidance                         66   fpCommand -> SetGuidance
 67     ("Attempts to match search string to name      67     ("Attempts to match search string to name of model - use unique sub-string.");
 68   fpCommand -> SetGuidance                         68   fpCommand -> SetGuidance
 69     ("Use \"/vis/scene/list\" to see model nam     69     ("Use \"/vis/scene/list\" to see model names.");
 70   fpCommand -> SetGuidance                         70   fpCommand -> SetGuidance
 71     ("If name == \"all\" (default), all models     71     ("If name == \"all\" (default), all models are activated.");
 72   G4UIparameter* parameter;                        72   G4UIparameter* parameter;
 73   parameter = new G4UIparameter ("search-strin     73   parameter = new G4UIparameter ("search-string", 's', omitable = true);
 74   parameter -> SetDefaultValue ("all");            74   parameter -> SetDefaultValue ("all");
 75   fpCommand -> SetParameter (parameter);           75   fpCommand -> SetParameter (parameter);
 76   parameter = new G4UIparameter ("activate", '     76   parameter = new G4UIparameter ("activate", 'b', omitable = true);
 77   parameter -> SetDefaultValue (true);             77   parameter -> SetDefaultValue (true);
 78   fpCommand -> SetParameter (parameter);           78   fpCommand -> SetParameter (parameter);
 79 }                                                  79 }
 80                                                    80 
 81 G4VisCommandSceneActivateModel::~G4VisCommandS     81 G4VisCommandSceneActivateModel::~G4VisCommandSceneActivateModel () {
 82   delete fpCommand;                                82   delete fpCommand;
 83 }                                                  83 }
 84                                                    84 
 85 G4String G4VisCommandSceneActivateModel::GetCu     85 G4String G4VisCommandSceneActivateModel::GetCurrentValue(G4UIcommand*) {
 86   return "";                                       86   return "";
 87 }                                                  87 }
 88                                                    88 
 89 void G4VisCommandSceneActivateModel::SetNewVal     89 void G4VisCommandSceneActivateModel::SetNewValue (G4UIcommand*,
 90                  G4String newValue) {              90                  G4String newValue) {
 91                                                    91 
 92   G4VisManager::Verbosity verbosity = fpVisMan     92   G4VisManager::Verbosity verbosity = fpVisManager->GetVerbosity();
 93                                                    93 
 94   G4String searchString, activateString;           94   G4String searchString, activateString;
 95   std::istringstream is (newValue);                95   std::istringstream is (newValue);
 96   // Need to handle the possibility that the s <<  96   is >> searchString >> activateString;
 97   // contains embedded blanks within quotation << 
 98   // (This arises if the search string is auto << 
 99   // global description, as in G4UIQt, clickin << 
100   auto lastQuotationMark = newValue.find_last_ << 
101   if (lastQuotationMark != std::string::npos)  << 
102     auto firstQuotationMark = newValue.find_fi << 
103     if (lastQuotationMark != firstQuotationMar << 
104       // Note: there must not be more quotatio << 
105       searchString = newValue.substr           << 
106       (firstQuotationMark + 1, lastQuotationMa << 
107       activateString = newValue.substr(lastQuo << 
108       // Perhaps we ought to check number of q << 
109       G4int nQuotes = 0;                       << 
110       for (auto c : newValue) {                << 
111         if (c == '"') nQuotes++;               << 
112       }                                        << 
113       if (nQuotes > 2) {                       << 
114         G4ExceptionDescription ed;             << 
115         ed << "More than 2 quotation marks in  << 
116         G4Exception("G4VisCommandSceneActivate << 
117       }                                        << 
118     }                                          << 
119   }                                            << 
120   else {                                       << 
121     // None or one quotation marks - just inpu << 
122     is >> searchString >> activateString;      << 
123   }                                            << 
124   G4bool activate = G4UIcommand::ConvertToBool     97   G4bool activate = G4UIcommand::ConvertToBool(activateString);
125                                                    98 
126   G4Scene* pScene = fpVisManager->GetCurrentSc     99   G4Scene* pScene = fpVisManager->GetCurrentScene();
127   if (!pScene) {                                  100   if (!pScene) {
128     if (verbosity >= G4VisManager::errors) {      101     if (verbosity >= G4VisManager::errors) {
129       G4warn << "ERROR: No current scene.  Ple << 102       G4cerr << "ERROR: No current scene.  Please create one." << G4endl;
130     }                                             103     }
131     return;                                       104     return;
132   }                                               105   }
133                                                   106 
134   G4VSceneHandler* pSceneHandler = fpVisManage    107   G4VSceneHandler* pSceneHandler = fpVisManager->GetCurrentSceneHandler();
135   if (!pSceneHandler) {                           108   if (!pSceneHandler) {
136     if (verbosity >= G4VisManager::errors) {      109     if (verbosity >= G4VisManager::errors) {
137       G4warn << "ERROR: No current sceneHandle << 110       G4cerr << "ERROR: No current sceneHandler.  Please create one." << G4endl;
138     }                                             111     }
139     return;                                       112     return;
140   }                                               113   }
141                                                   114 
142   if (searchString == "all" && !activate) {       115   if (searchString == "all" && !activate) {
143     if (verbosity >= G4VisManager::warnings) {    116     if (verbosity >= G4VisManager::warnings) {
144       G4warn <<                                << 117       G4cout <<
145   "WARNING: You are not allowed to de-activate    118   "WARNING: You are not allowed to de-activate all models."
146   "\n  Command ignored."                          119   "\n  Command ignored."
147        << G4endl;                                 120        << G4endl;
148     }                                             121     }
149     return;                                       122     return;
150   }                                               123   }
151                                                   124 
152   G4bool any = false;                             125   G4bool any = false;
153                                                   126 
154   std::vector<G4Scene::Model>& runDurationMode    127   std::vector<G4Scene::Model>& runDurationModelList =
155     pScene->SetRunDurationModelList();            128     pScene->SetRunDurationModelList();
156   for (size_t i = 0; i < runDurationModelList.    129   for (size_t i = 0; i < runDurationModelList.size(); i++) {
157     const G4String& modelName = runDurationMod << 130     const G4String& modelName =
158     if (searchString == "all" || modelName.fin << 131       runDurationModelList[i].fpModel->GetGlobalDescription();
                                                   >> 132     if (searchString == "all" || modelName.find(searchString)
                                                   >> 133   != std::string::npos) {
159       any = true;                                 134       any = true;
160       runDurationModelList[i].fActive = activa    135       runDurationModelList[i].fActive = activate;
161       if (verbosity >= G4VisManager::warnings)    136       if (verbosity >= G4VisManager::warnings) {
162   G4warn << "Model \"" << modelName;           << 137   G4cout << "Model \"" << modelName;
163   if (activate) G4warn << "\" activated.";     << 138   if (activate) G4cout << "\" activated.";
164   else  G4warn << "\" de-activated.";          << 139   else  G4cout << "\" de-activated.";
165   G4warn << G4endl;                            << 140   G4cout << G4endl;
166       }                                           141       }
167     }                                             142     }
168   }                                               143   }
169                                                   144 
170   std::vector<G4Scene::Model>& endOfEventModel    145   std::vector<G4Scene::Model>& endOfEventModelList =
171     pScene->SetEndOfEventModelList();             146     pScene->SetEndOfEventModelList();
172   for (size_t i = 0; i < endOfEventModelList.s    147   for (size_t i = 0; i < endOfEventModelList.size(); i++) {
173     const G4String& modelName = endOfEventMode << 148     const G4String& modelName =
174     if (searchString == "all" || modelName.fin << 149       endOfEventModelList[i].fpModel->GetGlobalDescription();
                                                   >> 150     if (searchString == "all" || modelName.find(searchString)
                                                   >> 151   != std::string::npos) {
175       any = true;                                 152       any = true;
176       endOfEventModelList[i].fActive = activat    153       endOfEventModelList[i].fActive = activate;
177       if (verbosity >= G4VisManager::warnings)    154       if (verbosity >= G4VisManager::warnings) {
178   G4warn << "Model \"" << modelName;           << 155   G4cout << "Model \"" << modelName;
179   if (activate) G4warn << "\" activated.";     << 156   if (activate) G4cout << "\" activated.";
180   else  G4warn << "\" de-activated.";          << 157   else  G4cout << "\" de-activated.";
181   G4warn << G4endl;                            << 158   G4cout << G4endl;
182       }                                           159       }
183     }                                             160     }
184   }                                               161   }
185                                                   162 
186   std::vector<G4Scene::Model>& endOfRunModelLi    163   std::vector<G4Scene::Model>& endOfRunModelList =
187     pScene->SetEndOfRunModelList();               164     pScene->SetEndOfRunModelList();
188   for (size_t i = 0; i < endOfRunModelList.siz    165   for (size_t i = 0; i < endOfRunModelList.size(); i++) {
189     const G4String& modelName = endOfRunModelL << 166     const G4String& modelName =
190     if (searchString == "all" || modelName.fin << 167       endOfRunModelList[i].fpModel->GetGlobalDescription();
                                                   >> 168     if (searchString == "all" || modelName.find(searchString)
                                                   >> 169   != std::string::npos) {
191       any = true;                                 170       any = true;
192       endOfRunModelList[i].fActive = activate;    171       endOfRunModelList[i].fActive = activate;
193       if (verbosity >= G4VisManager::warnings)    172       if (verbosity >= G4VisManager::warnings) {
194   G4warn << "Model \"" << modelName;           << 173   G4cout << "Model \"" << modelName;
195   if (activate) G4warn << "\" activated.";     << 174   if (activate) G4cout << "\" activated.";
196   else  G4warn << "\" de-activated.";          << 175   else  G4cout << "\" de-activated.";
197   G4warn << G4endl;                            << 176   G4cout << G4endl;
198       }                                           177       }
199     }                                             178     }
200   }                                               179   }
201                                                   180 
202   if (!any) {                                     181   if (!any) {
203     if (verbosity >= G4VisManager::warnings) {    182     if (verbosity >= G4VisManager::warnings) {
204       G4warn << "WARNING: No match found." <<  << 183       G4cout << "WARNING: No match found." << G4endl;
205     }                                             184     }
206     return;                                       185     return;
207   }                                               186   }
208                                                   187 
209   CheckSceneAndNotifyHandlers (pScene);        << 188   const G4String& currentSceneName = pScene -> GetName ();
                                                   >> 189   UpdateVisManagerScene (currentSceneName);
210 }                                                 190 }
211                                                   191 
212 ////////////// /vis/scene/create /////////////    192 ////////////// /vis/scene/create ///////////////////////////////////////
213                                                   193 
214 G4VisCommandSceneCreate::G4VisCommandSceneCrea    194 G4VisCommandSceneCreate::G4VisCommandSceneCreate (): fId (0) {
215   G4bool omitable;                                195   G4bool omitable;
216   fpCommand = new G4UIcmdWithAString ("/vis/sc    196   fpCommand = new G4UIcmdWithAString ("/vis/scene/create", this);
217   fpCommand -> SetGuidance                        197   fpCommand -> SetGuidance
218     ("Creates an empty scene.");                  198     ("Creates an empty scene.");
219   fpCommand -> SetGuidance                        199   fpCommand -> SetGuidance
220     ("Invents a name if not supplied.  This sc    200     ("Invents a name if not supplied.  This scene becomes current.");
221   fpCommand -> SetParameterName ("scene-name",    201   fpCommand -> SetParameterName ("scene-name", omitable = true);
222 }                                                 202 }
223                                                   203 
224 G4VisCommandSceneCreate::~G4VisCommandSceneCre    204 G4VisCommandSceneCreate::~G4VisCommandSceneCreate () {
225   delete fpCommand;                               205   delete fpCommand;
226 }                                                 206 }
227                                                   207 
228 G4String G4VisCommandSceneCreate::NextName ()     208 G4String G4VisCommandSceneCreate::NextName () {
229   std::ostringstream oss;                         209   std::ostringstream oss;
230   oss << "scene-" << fId;                         210   oss << "scene-" << fId;
231   return oss.str();                               211   return oss.str();
232 }                                                 212 }
233                                                   213 
234 G4String G4VisCommandSceneCreate::GetCurrentVa    214 G4String G4VisCommandSceneCreate::GetCurrentValue (G4UIcommand*) {
235   return "";                                      215   return "";
236 }                                                 216 }
237                                                   217 
238 void G4VisCommandSceneCreate::SetNewValue (G4U    218 void G4VisCommandSceneCreate::SetNewValue (G4UIcommand*, G4String newValue) {
239                                                   219 
240   G4VisManager::Verbosity verbosity = fpVisMan    220   G4VisManager::Verbosity verbosity = fpVisManager->GetVerbosity();
241                                                   221 
242   G4String& newName = newValue;                   222   G4String& newName = newValue;
243   G4String nextName = NextName ();                223   G4String nextName = NextName ();
244                                                   224 
245   if (newName == "") {                            225   if (newName == "") {
246     newName = nextName;                           226     newName = nextName;
247   }                                               227   }
248   if (newName == nextName) fId++;                 228   if (newName == nextName) fId++;
249                                                   229 
250   G4SceneList& sceneList = fpVisManager -> Set    230   G4SceneList& sceneList = fpVisManager -> SetSceneList ();
251   std::size_t iScene, nScenes = sceneList.size << 231   G4int iScene, nScenes = sceneList.size ();
252   for (iScene = 0; iScene < nScenes; ++iScene) << 232   for (iScene = 0; iScene < nScenes; iScene++) {
253     if (sceneList [iScene] -> GetName () == ne    233     if (sceneList [iScene] -> GetName () == newName) break;
254   }                                               234   }
255   if (iScene < nScenes) {                         235   if (iScene < nScenes) {
256     if (verbosity >= G4VisManager::warnings) {    236     if (verbosity >= G4VisManager::warnings) {
257       G4warn << "WARNING: Scene \"" << newName << 237       G4cout << "WARNING: Scene \"" << newName << "\" already exists."
258        << "\n  New scene not created."            238        << "\n  New scene not created."
259        << G4endl;                                 239        << G4endl;
260     }                                             240     }
261   } else {                                        241   } else {
262                                                   242 
263     // Add empty scene data object to list...     243     // Add empty scene data object to list...
264     G4Scene* pScene = new G4Scene (newName);      244     G4Scene* pScene = new G4Scene (newName);
265     sceneList.push_back (pScene);                 245     sceneList.push_back (pScene);
266     fpVisManager -> SetCurrentScene (pScene);     246     fpVisManager -> SetCurrentScene (pScene);
267                                                   247 
268     if (verbosity >= G4VisManager::confirmatio    248     if (verbosity >= G4VisManager::confirmations) {
269       G4cout << "New empty scene \"" << newNam    249       G4cout << "New empty scene \"" << newName << "\" created." << G4endl;
270     }                                             250     }
271   }                                               251   }
272 }                                                 252 }
273                                                   253 
274 ////////////// /vis/scene/endOfEventAction ///    254 ////////////// /vis/scene/endOfEventAction ////////////////////////////
275                                                   255 
276 G4VisCommandSceneEndOfEventAction::G4VisComman    256 G4VisCommandSceneEndOfEventAction::G4VisCommandSceneEndOfEventAction () {
277   G4bool omitable;                                257   G4bool omitable;
278   fpCommand = new G4UIcommand ("/vis/scene/end    258   fpCommand = new G4UIcommand ("/vis/scene/endOfEventAction", this);
279   fpCommand -> SetGuidance                        259   fpCommand -> SetGuidance
280     ("Accumulate or refresh the viewer for eac    260     ("Accumulate or refresh the viewer for each new event.");
281   fpCommand -> SetGuidance                        261   fpCommand -> SetGuidance
282     ("\"accumulate\": viewer accumulates hits,    262     ("\"accumulate\": viewer accumulates hits, etc., event by event, or");
283   fpCommand -> SetGuidance                        263   fpCommand -> SetGuidance
284     ("\"refresh\": viewer shows them at end of    264     ("\"refresh\": viewer shows them at end of event or, for direct-screen"
285      "\n  viewers, refreshes the screen just b    265      "\n  viewers, refreshes the screen just before drawing the next event.");
286   G4UIparameter* parameter;                       266   G4UIparameter* parameter;
287   parameter = new G4UIparameter ("action", 's'    267   parameter = new G4UIparameter ("action", 's', omitable = true);
288   parameter -> SetParameterCandidates ("accumu    268   parameter -> SetParameterCandidates ("accumulate refresh");
289   parameter -> SetDefaultValue ("refresh");       269   parameter -> SetDefaultValue ("refresh");
290   fpCommand -> SetParameter (parameter);          270   fpCommand -> SetParameter (parameter);
291   parameter = new G4UIparameter ("maxNumber",     271   parameter = new G4UIparameter ("maxNumber", 'i', omitable = true);
292   parameter -> SetDefaultValue (100);             272   parameter -> SetDefaultValue (100);
293   parameter -> SetGuidance                        273   parameter -> SetGuidance
294   ("Maximum number of events kept.  Unlimited     274   ("Maximum number of events kept.  Unlimited if negative.");
295   fpCommand -> SetParameter (parameter);          275   fpCommand -> SetParameter (parameter);
296 }                                                 276 }
297                                                   277 
298 G4VisCommandSceneEndOfEventAction::~G4VisComma    278 G4VisCommandSceneEndOfEventAction::~G4VisCommandSceneEndOfEventAction () {
299   delete fpCommand;                               279   delete fpCommand;
300 }                                                 280 }
301                                                   281 
302 G4String G4VisCommandSceneEndOfEventAction::Ge    282 G4String G4VisCommandSceneEndOfEventAction::GetCurrentValue(G4UIcommand*) {
303   return "";                                      283   return "";
304 }                                                 284 }
305                                                   285 
306 void G4VisCommandSceneEndOfEventAction::SetNew    286 void G4VisCommandSceneEndOfEventAction::SetNewValue (G4UIcommand*,
307                  G4String newValue) {             287                  G4String newValue) {
308                                                   288 
309   G4VisManager::Verbosity verbosity = fpVisMan    289   G4VisManager::Verbosity verbosity = fpVisManager->GetVerbosity();
310                                                   290 
311   G4String action;                                291   G4String action;
312   G4int maxNumberOfKeptEvents;                    292   G4int maxNumberOfKeptEvents;
313   std::istringstream is (newValue);               293   std::istringstream is (newValue);
314   is >> action >> maxNumberOfKeptEvents;          294   is >> action >> maxNumberOfKeptEvents;
315                                                   295 
316   G4Scene* pScene = fpVisManager->GetCurrentSc    296   G4Scene* pScene = fpVisManager->GetCurrentScene();
317   if (!pScene) {                                  297   if (!pScene) {
318     if (verbosity >= G4VisManager::errors) {      298     if (verbosity >= G4VisManager::errors) {
319       G4warn << "ERROR: No current scene.  Ple << 299       G4cerr << "ERROR: No current scene.  Please create one." << G4endl;
320     }                                             300     }
321     return;                                       301     return;
322   }                                               302   }
323                                                   303 
324   G4VSceneHandler* pSceneHandler = fpVisManage    304   G4VSceneHandler* pSceneHandler = fpVisManager->GetCurrentSceneHandler();
325   if (!pSceneHandler) {                           305   if (!pSceneHandler) {
326     if (verbosity >= G4VisManager::errors) {      306     if (verbosity >= G4VisManager::errors) {
327       G4warn << "ERROR: No current sceneHandle << 307       G4cerr << "ERROR: No current sceneHandler.  Please create one." << G4endl;
328     }                                             308     }
329     return;                                       309     return;
330   }                                               310   }
331                                                   311 
332   if (action == "accumulate") {                   312   if (action == "accumulate") {
333     pScene->SetRefreshAtEndOfEvent(false);        313     pScene->SetRefreshAtEndOfEvent(false);
334     pScene->SetMaxNumberOfKeptEvents(maxNumber    314     pScene->SetMaxNumberOfKeptEvents(maxNumberOfKeptEvents);
335   }                                               315   }
336   else if (action == "refresh") {                 316   else if (action == "refresh") {
337     if (!pScene->GetRefreshAtEndOfRun()) {        317     if (!pScene->GetRefreshAtEndOfRun()) {
338       if (verbosity >= G4VisManager::errors) {    318       if (verbosity >= G4VisManager::errors) {
339   G4warn <<                                    << 319   G4cerr <<
340     "ERROR: Cannot refresh events unless runs     320     "ERROR: Cannot refresh events unless runs refresh too."
341     "\n  Use \"/vis/scene/endOfRun refresh\"."    321     "\n  Use \"/vis/scene/endOfRun refresh\"."
342          << G4endl;                               322          << G4endl;
343       }                                           323       }
344     } else {                                      324     } else {
345       pScene->SetRefreshAtEndOfEvent(true);       325       pScene->SetRefreshAtEndOfEvent(true);
346       pScene->SetMaxNumberOfKeptEvents(maxNumb    326       pScene->SetMaxNumberOfKeptEvents(maxNumberOfKeptEvents);
347       pSceneHandler->SetMarkForClearingTransie    327       pSceneHandler->SetMarkForClearingTransientStore(true);
348     }                                             328     }
349   }                                               329   }
350   else {                                          330   else {
351     if (verbosity >= G4VisManager::errors) {      331     if (verbosity >= G4VisManager::errors) {
352       G4warn <<                                << 332       G4cerr <<
353   "ERROR: unrecognised parameter \"" << action    333   "ERROR: unrecognised parameter \"" << action << "\"."
354              << G4endl;                           334              << G4endl;
355     }                                             335     }
356     return;                                       336     return;
357   }                                               337   }
358                                                   338 
359   // Change of transients behaviour, so...        339   // Change of transients behaviour, so...
360   fpVisManager->ResetTransientsDrawnFlags();      340   fpVisManager->ResetTransientsDrawnFlags();
361                                                   341 
362   // Are there any events currently kept...       342   // Are there any events currently kept...
363   size_t nCurrentlyKept    = 0;                << 343   size_t nCurrentlyKept = 0;
364   G4RunManager* runManager = G4RunManagerFacto << 344   G4RunManager* runManager = G4RunManager::GetRunManager();
365   if(runManager)                               << 345 #ifdef G4MULTITHREADED
366   {                                            << 346   if(G4Threading::IsMultithreadedApplication())
                                                   >> 347   { runManager = G4MTRunManager::GetMasterRunManager(); }
                                                   >> 348 #endif
                                                   >> 349   if (runManager) {
367     const G4Run* currentRun = runManager->GetC    350     const G4Run* currentRun = runManager->GetCurrentRun();
368     if(currentRun)                             << 351     if (currentRun) {
369     {                                          << 352       const std::vector<const G4Event*>* events =
370       const std::vector<const G4Event*>* event << 353   currentRun->GetEventVector();
371       if(events)                               << 354       if (events) nCurrentlyKept = events->size();
372         nCurrentlyKept = events->size();       << 
373     }                                             355     }
374   }                                               356   }
375                                                   357 
376   if (verbosity >= G4VisManager::confirmations    358   if (verbosity >= G4VisManager::confirmations) {
377     G4cout << "End of event action set to ";      359     G4cout << "End of event action set to ";
378     if (pScene->GetRefreshAtEndOfEvent()) G4co    360     if (pScene->GetRefreshAtEndOfEvent()) G4cout << "\"refresh\".";
379     else {                                        361     else {
380       G4cout << "\"accumulate\"."                 362       G4cout << "\"accumulate\"."
381   "\n  Maximum number of events to be kept: "     363   "\n  Maximum number of events to be kept: "
382        << maxNumberOfKeptEvents                   364        << maxNumberOfKeptEvents
383        << " (unlimited if negative)."             365        << " (unlimited if negative)."
384   "\n  This may be changed with, e.g., "          366   "\n  This may be changed with, e.g., "
385   "\"/vis/scene/endOfEventAction accumulate 10    367   "\"/vis/scene/endOfEventAction accumulate 1000\".";
386     }                                             368     }
387     G4cout << G4endl;                             369     G4cout << G4endl;
388   }                                               370   }
389                                                   371 
390   if (!pScene->GetRefreshAtEndOfEvent() &&        372   if (!pScene->GetRefreshAtEndOfEvent() &&
391       maxNumberOfKeptEvents != 0 &&               373       maxNumberOfKeptEvents != 0 &&
392       verbosity >= G4VisManager::warnings) {      374       verbosity >= G4VisManager::warnings) {
393     G4warn << "WARNING: ";                     << 375     G4cout << "WARNING: ";
394     if (nCurrentlyKept) {                         376     if (nCurrentlyKept) {
395       G4warn <<                                << 377       G4cout <<
396   "\n  There are currently " << nCurrentlyKept    378   "\n  There are currently " << nCurrentlyKept
397        << " events kept for refreshing and/or     379        << " events kept for refreshing and/or reviewing.";
398     } else {                                      380     } else {
399       G4warn << "The vis manager will keep ";  << 381       G4cout << "The vis manager will keep ";
400       if (maxNumberOfKeptEvents < 0) G4warn << << 382       if (maxNumberOfKeptEvents < 0) G4cout << "an unlimited number of";
401       else G4warn << "up to " << maxNumberOfKe << 383       else G4cout << "up to " << maxNumberOfKeptEvents;
402       G4warn << " events.";                    << 384       G4cout << " events.";
403       if (maxNumberOfKeptEvents > 1 || maxNumb    385       if (maxNumberOfKeptEvents > 1 || maxNumberOfKeptEvents < 0)
404   G4warn <<                                    << 386   G4cout <<
405     "\n  This may use a lot of memory."           387     "\n  This may use a lot of memory."
406     "\n  It may be changed with, e.g., "          388     "\n  It may be changed with, e.g., "
407     "\"/vis/scene/endOfEventAction accumulate     389     "\"/vis/scene/endOfEventAction accumulate 10\".";
408     }                                             390     }
409     G4warn << G4endl;                          << 391     G4cout << G4endl;
410   }                                               392   }
411 }                                                 393 }
412                                                   394 
413 ////////////// /vis/scene/endOfRunAction /////    395 ////////////// /vis/scene/endOfRunAction ////////////////////////////
414                                                   396 
415 G4VisCommandSceneEndOfRunAction::G4VisCommandS    397 G4VisCommandSceneEndOfRunAction::G4VisCommandSceneEndOfRunAction () {
416   G4bool omitable;                                398   G4bool omitable;
417   fpCommand = new G4UIcmdWithAString ("/vis/sc    399   fpCommand = new G4UIcmdWithAString ("/vis/scene/endOfRunAction", this);
418   fpCommand -> SetGuidance                        400   fpCommand -> SetGuidance
419     ("Accumulate or refresh the viewer for eac    401     ("Accumulate or refresh the viewer for each new run.");
420   fpCommand -> SetGuidance                        402   fpCommand -> SetGuidance
421     ("\"accumulate\": viewer accumulates hits,    403     ("\"accumulate\": viewer accumulates hits, etc., run by run, or");
422   fpCommand -> SetGuidance                        404   fpCommand -> SetGuidance
423     ("\"refresh\": viewer shows them at end of    405     ("\"refresh\": viewer shows them at end of run or, for direct-screen"
424      "\n  viewers, refreshes the screen just b    406      "\n  viewers, refreshes the screen just before drawing the first"
425      "\n  event of the next run.");               407      "\n  event of the next run.");
426   fpCommand -> SetGuidance ("The detector rema    408   fpCommand -> SetGuidance ("The detector remains or is redrawn.");
427   fpCommand -> SetParameterName ("action", omi    409   fpCommand -> SetParameterName ("action", omitable = true);
428   fpCommand -> SetCandidates ("accumulate refr    410   fpCommand -> SetCandidates ("accumulate refresh");
429   fpCommand -> SetDefaultValue ("refresh");       411   fpCommand -> SetDefaultValue ("refresh");
430 }                                                 412 }
431                                                   413 
432 G4VisCommandSceneEndOfRunAction::~G4VisCommand    414 G4VisCommandSceneEndOfRunAction::~G4VisCommandSceneEndOfRunAction () {
433   delete fpCommand;                               415   delete fpCommand;
434 }                                                 416 }
435                                                   417 
436 G4String G4VisCommandSceneEndOfRunAction::GetC    418 G4String G4VisCommandSceneEndOfRunAction::GetCurrentValue(G4UIcommand*) {
437   return "";                                      419   return "";
438 }                                                 420 }
439                                                   421 
440 void G4VisCommandSceneEndOfRunAction::SetNewVa    422 void G4VisCommandSceneEndOfRunAction::SetNewValue (G4UIcommand*,
441                  G4String newValue) {             423                  G4String newValue) {
442                                                   424 
443   G4VisManager::Verbosity verbosity = fpVisMan    425   G4VisManager::Verbosity verbosity = fpVisManager->GetVerbosity();
444                                                   426 
445   G4String action;                                427   G4String action;
446   std::istringstream is (newValue);               428   std::istringstream is (newValue);
447   is >> action;                                   429   is >> action;
448                                                   430 
449   G4Scene* pScene = fpVisManager->GetCurrentSc    431   G4Scene* pScene = fpVisManager->GetCurrentScene();
450   if (!pScene) {                                  432   if (!pScene) {
451     if (verbosity >= G4VisManager::errors) {      433     if (verbosity >= G4VisManager::errors) {
452       G4warn << "ERROR: No current scene.  Ple << 434       G4cerr << "ERROR: No current scene.  Please create one." << G4endl;
453     }                                             435     }
454     return;                                       436     return;
455   }                                               437   }
456                                                   438 
457   G4VSceneHandler* pSceneHandler = fpVisManage    439   G4VSceneHandler* pSceneHandler = fpVisManager->GetCurrentSceneHandler();
458   if (!pSceneHandler) {                           440   if (!pSceneHandler) {
459     if (verbosity >= G4VisManager::errors) {      441     if (verbosity >= G4VisManager::errors) {
460       G4warn << "ERROR: No current sceneHandle << 442       G4cerr << "ERROR: No current sceneHandler.  Please create one." << G4endl;
461     }                                             443     }
462     return;                                       444     return;
463   }                                               445   }
464                                                   446 
465   if (action == "accumulate") {                   447   if (action == "accumulate") {
466     if (pScene->GetRefreshAtEndOfEvent()) {       448     if (pScene->GetRefreshAtEndOfEvent()) {
467       if (verbosity >= G4VisManager::errors) {    449       if (verbosity >= G4VisManager::errors) {
468   G4warn <<                                    << 450   G4cerr <<
469     "ERROR: Cannot accumulate runs unless even    451     "ERROR: Cannot accumulate runs unless events accumulate too."
470     "\n  Use \"/vis/scene/endOfEventAction acc    452     "\n  Use \"/vis/scene/endOfEventAction accumulate\"."
471          << G4endl;                               453          << G4endl;
472       }                                           454       }
473     }                                             455     }
474     else {                                        456     else {
475       pScene->SetRefreshAtEndOfRun(false);        457       pScene->SetRefreshAtEndOfRun(false);
476     }                                             458     }
477   }                                               459   }
478   else if (action == "refresh") {                 460   else if (action == "refresh") {
479     pScene->SetRefreshAtEndOfRun(true);           461     pScene->SetRefreshAtEndOfRun(true);
480     pSceneHandler->SetMarkForClearingTransient    462     pSceneHandler->SetMarkForClearingTransientStore(true);
481   }                                               463   }
482   else {                                          464   else {
483     if (verbosity >= G4VisManager::errors) {      465     if (verbosity >= G4VisManager::errors) {
484       G4warn <<                                << 466       G4cerr <<
485   "ERROR: unrecognised parameter \"" << action    467   "ERROR: unrecognised parameter \"" << action << "\"."
486              << G4endl;                           468              << G4endl;
487     }                                             469     }
488     return;                                       470     return;
489   }                                               471   }
490                                                   472 
491   // Change of transients behaviour, so...        473   // Change of transients behaviour, so...
492   fpVisManager->ResetTransientsDrawnFlags();      474   fpVisManager->ResetTransientsDrawnFlags();
493                                                   475 
494   if (verbosity >= G4VisManager::confirmations    476   if (verbosity >= G4VisManager::confirmations) {
495     G4cout << "End of run action set to \"";      477     G4cout << "End of run action set to \"";
496     if (pScene->GetRefreshAtEndOfRun()) G4cout    478     if (pScene->GetRefreshAtEndOfRun()) G4cout << "refresh";
497     else G4cout << "accumulate";                  479     else G4cout << "accumulate";
498     G4cout << "\"" << G4endl;                     480     G4cout << "\"" << G4endl;
499   }                                               481   }
500 }                                                 482 }
501                                                   483 
502 ////////////// /vis/scene/list ///////////////    484 ////////////// /vis/scene/list ///////////////////////////////////////
503                                                   485 
504 G4VisCommandSceneList::G4VisCommandSceneList (    486 G4VisCommandSceneList::G4VisCommandSceneList () {
505   G4bool omitable;                                487   G4bool omitable;
506   fpCommand = new G4UIcommand ("/vis/scene/lis    488   fpCommand = new G4UIcommand ("/vis/scene/list", this);
507   fpCommand -> SetGuidance ("Lists scene(s).")    489   fpCommand -> SetGuidance ("Lists scene(s).");
508   fpCommand -> SetGuidance                        490   fpCommand -> SetGuidance
509     ("\"help /vis/verbose\" for definition of     491     ("\"help /vis/verbose\" for definition of verbosity.");
510   G4UIparameter* parameter;                       492   G4UIparameter* parameter;
511   parameter = new G4UIparameter ("scene-name",    493   parameter = new G4UIparameter ("scene-name", 's', omitable = true);
512   parameter -> SetDefaultValue ("all");           494   parameter -> SetDefaultValue ("all");
513   fpCommand -> SetParameter (parameter);          495   fpCommand -> SetParameter (parameter);
514   parameter = new G4UIparameter ("verbosity",     496   parameter = new G4UIparameter ("verbosity", 's', omitable = true);
515   parameter -> SetDefaultValue ("warnings");      497   parameter -> SetDefaultValue ("warnings");
516   fpCommand -> SetParameter (parameter);          498   fpCommand -> SetParameter (parameter);
517 }                                                 499 }
518                                                   500 
519 G4VisCommandSceneList::~G4VisCommandSceneList     501 G4VisCommandSceneList::~G4VisCommandSceneList () {
520   delete fpCommand;                               502   delete fpCommand;
521 }                                                 503 }
522                                                   504 
523 G4String G4VisCommandSceneList::GetCurrentValu    505 G4String G4VisCommandSceneList::GetCurrentValue (G4UIcommand*) {
524   return "";                                      506   return "";
525 }                                                 507 }
526                                                   508 
527 void G4VisCommandSceneList::SetNewValue (G4UIc    509 void G4VisCommandSceneList::SetNewValue (G4UIcommand*, G4String newValue) {
528   G4String name, verbosityString;                 510   G4String name, verbosityString;
529   std::istringstream is (newValue);               511   std::istringstream is (newValue);
530   is >> name >> verbosityString;                  512   is >> name >> verbosityString;
531   G4VisManager::Verbosity verbosity =             513   G4VisManager::Verbosity verbosity =
532     fpVisManager->GetVerbosityValue(verbosityS    514     fpVisManager->GetVerbosityValue(verbosityString);
533   const G4Scene* currentScene = fpVisManager -    515   const G4Scene* currentScene = fpVisManager -> GetCurrentScene ();
534   G4String currentName;                           516   G4String currentName;
535   if (currentScene) currentName = currentScene    517   if (currentScene) currentName = currentScene->GetName();
536                                                   518 
537   G4SceneList& sceneList = fpVisManager -> Set    519   G4SceneList& sceneList = fpVisManager -> SetSceneList ();
538   std::size_t iScene, nScenes = sceneList.size << 520   G4int iScene, nScenes = sceneList.size ();
539   G4bool found = false;                           521   G4bool found = false;
540   for (iScene = 0; iScene < nScenes; ++iScene) << 522   for (iScene = 0; iScene < nScenes; iScene++) {
541     G4Scene* pScene = sceneList [iScene];         523     G4Scene* pScene = sceneList [iScene];
542     const G4String& iName = pScene -> GetName     524     const G4String& iName = pScene -> GetName ();
543     if (name != "all") {                          525     if (name != "all") {
544       if (name != iName) continue;                526       if (name != iName) continue;
545     }                                             527     }
546     found = true;                                 528     found = true;
547     if (iName == currentName) {                   529     if (iName == currentName) {
548       G4cout << "  (current)";                    530       G4cout << "  (current)";
549     }                                             531     }
550     else {                                        532     else {
551       G4cout << "           ";                    533       G4cout << "           ";
552     }                                             534     }
553     G4cout << " scene \"" << iName << "\"";       535     G4cout << " scene \"" << iName << "\"";
554     if (verbosity >= G4VisManager::warnings) {    536     if (verbosity >= G4VisManager::warnings) {
555       std::size_t i;                           << 537       G4int i;
556       G4cout << "\n  Run-duration models:";       538       G4cout << "\n  Run-duration models:";
557       std::size_t nRunModels = pScene -> GetRu << 539       G4int nRunModels = pScene -> GetRunDurationModelList ().size ();
558       if (nRunModels == 0) {                      540       if (nRunModels == 0) {
559   G4cout << " none.";                             541   G4cout << " none.";
560       }                                           542       }
561       for (i = 0; i < nRunModels; ++i) {       << 543       for (i = 0; i < nRunModels; i++) {
562   if (pScene -> GetRunDurationModelList()[i].f    544   if (pScene -> GetRunDurationModelList()[i].fActive)
563     G4cout << "\n   Active:   ";                  545     G4cout << "\n   Active:   ";
564   else G4cout << "\n   Inactive: ";               546   else G4cout << "\n   Inactive: ";
565   G4VModel* pModel = pScene -> GetRunDurationM    547   G4VModel* pModel = pScene -> GetRunDurationModelList()[i].fpModel;
566   G4cout << pModel -> GetGlobalDescription ();    548   G4cout << pModel -> GetGlobalDescription ();
567       }                                           549       }
568       G4cout << "\n  End-of-event models:";       550       G4cout << "\n  End-of-event models:";
569       std::size_t nEOEModels = pScene -> GetEn << 551       G4int nEOEModels = pScene -> GetEndOfEventModelList ().size ();
570       if (nEOEModels == 0) {                      552       if (nEOEModels == 0) {
571   G4cout << " none.";                             553   G4cout << " none.";
572       }                                           554       }
573       for (i = 0; i < nEOEModels; ++i) {       << 555       for (i = 0; i < nEOEModels; i++) {
574   if (pScene -> GetEndOfEventModelList()[i].fA    556   if (pScene -> GetEndOfEventModelList()[i].fActive)
575     G4cout << "\n   Active:   ";                  557     G4cout << "\n   Active:   ";
576   else G4cout << "\n   Inactive: ";               558   else G4cout << "\n   Inactive: ";
577   G4VModel* pModel = pScene -> GetEndOfEventMo    559   G4VModel* pModel = pScene -> GetEndOfEventModelList()[i].fpModel;
578   G4cout << pModel -> GetGlobalDescription ();    560   G4cout << pModel -> GetGlobalDescription ();
579       }                                           561       }
580       G4cout << "\n  End-of-run models:";         562       G4cout << "\n  End-of-run models:";
581       std::size_t nEORModels = pScene -> GetEn << 563       G4int nEORModels = pScene -> GetEndOfRunModelList ().size ();
582       if (nEORModels == 0) {                      564       if (nEORModels == 0) {
583   G4cout << " none.";                             565   G4cout << " none.";
584       }                                           566       }
585       for (i = 0; i < nEORModels; ++i) {       << 567       for (i = 0; i < nEORModels; i++) {
586   if (pScene -> GetEndOfRunModelList()[i].fAct    568   if (pScene -> GetEndOfRunModelList()[i].fActive)
587     G4cout << "\n   Active:   ";                  569     G4cout << "\n   Active:   ";
588   else G4cout << "\n   Inactive: ";               570   else G4cout << "\n   Inactive: ";
589   G4VModel* pModel = pScene -> GetEndOfRunMode    571   G4VModel* pModel = pScene -> GetEndOfRunModelList()[i].fpModel;
590   G4cout << pModel -> GetGlobalDescription ();    572   G4cout << pModel -> GetGlobalDescription ();
591       }                                           573       }
592     }                                             574     }
593     if (verbosity >= G4VisManager::parameters)    575     if (verbosity >= G4VisManager::parameters) {
594       G4cout << "\n  " << *sceneList [iScene];    576       G4cout << "\n  " << *sceneList [iScene];
595     }                                             577     }
596     G4cout << G4endl;                             578     G4cout << G4endl;
597   }                                               579   }
598   if (!found) {                                   580   if (!found) {
599     G4warn << "No scenes found";               << 581     G4cout << "No scenes found";
600     if (name != "all") {                          582     if (name != "all") {
601       G4warn << " of name \"" << name << "\""; << 583       G4cout << " of name \"" << name << "\"";
602     }                                             584     }
603     G4warn << "." << G4endl;                   << 585     G4cout << "." << G4endl;
604   }                                               586   }
605 }                                                 587 }
606                                                   588 
607 ////////////// /vis/scene/notifyHandlers /////    589 ////////////// /vis/scene/notifyHandlers /////////////////////////
608                                                   590 
609 G4VisCommandSceneNotifyHandlers::G4VisCommandS    591 G4VisCommandSceneNotifyHandlers::G4VisCommandSceneNotifyHandlers () {
610   G4bool omitable;                                592   G4bool omitable;
611   fpCommand = new G4UIcommand ("/vis/scene/not    593   fpCommand = new G4UIcommand ("/vis/scene/notifyHandlers", this);
612   fpCommand -> SetGuidance                        594   fpCommand -> SetGuidance
613     ("Notifies scene handlers and forces re-re    595     ("Notifies scene handlers and forces re-rendering.");
614   fpCommand -> SetGuidance                        596   fpCommand -> SetGuidance
615     ("Notifies the handler(s) of the specified    597     ("Notifies the handler(s) of the specified scene and forces a"
616      "\nreconstruction of any graphical databa    598      "\nreconstruction of any graphical databases."
617      "\nClears and refreshes all viewers of cu    599      "\nClears and refreshes all viewers of current scene."
618      "\n  The default action \"refresh\" does     600      "\n  The default action \"refresh\" does not issue \"update\" (see"
619      "\n    /vis/viewer/update)."                 601      "\n    /vis/viewer/update)."
620      "\nIf \"flush\" is specified, it issues a    602      "\nIf \"flush\" is specified, it issues an \"update\" as well as"
621      "\n  \"refresh\" - \"update\" and initiat    603      "\n  \"refresh\" - \"update\" and initiates post-processing"
622      "\n  for graphics systems which need it."    604      "\n  for graphics systems which need it.");
623   fpCommand -> SetGuidance                        605   fpCommand -> SetGuidance 
624     ("The default for <scene-name> is the curr    606     ("The default for <scene-name> is the current scene name.");
625   fpCommand -> SetGuidance                        607   fpCommand -> SetGuidance
626     ("This command does not change current sce    608     ("This command does not change current scene, scene handler or viewer.");
627   G4UIparameter* parameter;                       609   G4UIparameter* parameter;
628   parameter = new G4UIparameter ("scene-name",    610   parameter = new G4UIparameter ("scene-name", 's',
629          omitable = true);                        611          omitable = true);
630   parameter -> SetCurrentAsDefault(true);         612   parameter -> SetCurrentAsDefault(true);
631   fpCommand -> SetParameter (parameter);          613   fpCommand -> SetParameter (parameter);
632   parameter = new G4UIparameter ("refresh-flus    614   parameter = new G4UIparameter ("refresh-flush", 's',
633          omitable = true);                        615          omitable = true);
634   parameter -> SetDefaultValue("refresh");        616   parameter -> SetDefaultValue("refresh");
635   parameter -> SetParameterCandidates("r refre    617   parameter -> SetParameterCandidates("r refresh f flush");
636   fpCommand -> SetParameter (parameter);          618   fpCommand -> SetParameter (parameter);
637 }                                                 619 }
638                                                   620 
639 G4VisCommandSceneNotifyHandlers::~G4VisCommand    621 G4VisCommandSceneNotifyHandlers::~G4VisCommandSceneNotifyHandlers () {
640   delete fpCommand;                               622   delete fpCommand;
641 }                                                 623 }
642                                                   624 
643 G4String G4VisCommandSceneNotifyHandlers::GetC    625 G4String G4VisCommandSceneNotifyHandlers::GetCurrentValue(G4UIcommand*) {
644   return CurrentSceneName ();                     626   return CurrentSceneName ();
645 }                                                 627 }
646                                                   628 
647 void G4VisCommandSceneNotifyHandlers::SetNewVa    629 void G4VisCommandSceneNotifyHandlers::SetNewValue (G4UIcommand*,
648                G4String newValue) {               630                G4String newValue) {
649                                                   631 
650   G4VisManager::Verbosity verbosity = fpVisMan    632   G4VisManager::Verbosity verbosity = fpVisManager->GetVerbosity();
651                                                   633 
652   G4String sceneName, refresh_flush;              634   G4String sceneName, refresh_flush;
653   std::istringstream is (newValue);               635   std::istringstream is (newValue);
654   is >> sceneName >> refresh_flush;               636   is >> sceneName >> refresh_flush;
655   G4bool flush = false;                           637   G4bool flush = false;
656   if (refresh_flush[0] == 'f') flush = true;   << 638   if (refresh_flush(0) == 'f') flush = true;
657                                                   639 
658   const G4SceneList& sceneList = fpVisManager     640   const G4SceneList& sceneList = fpVisManager -> GetSceneList ();
659   G4SceneHandlerList& sceneHandlerList =          641   G4SceneHandlerList& sceneHandlerList =
660     fpVisManager -> SetAvailableSceneHandlers     642     fpVisManager -> SetAvailableSceneHandlers ();
661                                                   643 
662   // Check scene name.                            644   // Check scene name.
663   const std::size_t nScenes = sceneList.size ( << 645   const G4int nScenes = sceneList.size ();
664   std::size_t iScene;                          << 646   G4int iScene;
665   for (iScene = 0; iScene < nScenes; ++iScene) << 647   for (iScene = 0; iScene < nScenes; iScene++) {
666     G4Scene* scene = sceneList [iScene];          648     G4Scene* scene = sceneList [iScene];
667     if (sceneName == scene -> GetName ()) brea    649     if (sceneName == scene -> GetName ()) break;
668   }                                               650   }
669   if (iScene >= nScenes ) {                       651   if (iScene >= nScenes ) {
670     if (verbosity >= G4VisManager::warnings) {    652     if (verbosity >= G4VisManager::warnings) {
671       G4warn << "WARNING: Scene \"" << sceneNa << 653       G4cout << "WARNING: Scene \"" << sceneName << "\" not found."
672   "\n  /vis/scene/list to see scenes."            654   "\n  /vis/scene/list to see scenes."
673        << G4endl;                                 655        << G4endl;
674     }                                             656     }
675     return;                                       657     return;
676   }                                               658   }
677                                                   659 
678   // Store current context...                     660   // Store current context...
679   G4VSceneHandler* pCurrentSceneHandler =         661   G4VSceneHandler* pCurrentSceneHandler =
680     fpVisManager -> GetCurrentSceneHandler();     662     fpVisManager -> GetCurrentSceneHandler();
681   if (!pCurrentSceneHandler) {                    663   if (!pCurrentSceneHandler) {
682     if (verbosity >= G4VisManager::warnings) {    664     if (verbosity >= G4VisManager::warnings) {
683       G4warn << "WARNING: No current scene han << 665       G4cout << "WARNING: No current scene handler."
684        << G4endl;                                 666        << G4endl;
685     }                                             667     }
686     return;                                       668     return;
687   }                                               669   }
688   G4VViewer* pCurrentViewer = fpVisManager ->     670   G4VViewer* pCurrentViewer = fpVisManager -> GetCurrentViewer();
689   if (!pCurrentViewer) {                          671   if (!pCurrentViewer) {
690     if (verbosity >= G4VisManager::warnings) {    672     if (verbosity >= G4VisManager::warnings) {
691       G4warn << "WARNING: No current viewer."  << 673       G4cout << "WARNING: No current viewer."
692        << G4endl;                                 674        << G4endl;
693     }                                             675     }
694     return;                                       676     return;
695   }                                               677   }
696   G4Scene* pCurrentScene = fpVisManager -> Get    678   G4Scene* pCurrentScene = fpVisManager -> GetCurrentScene();
697   if (!pCurrentScene) {                           679   if (!pCurrentScene) {
698     if (verbosity >= G4VisManager::warnings) {    680     if (verbosity >= G4VisManager::warnings) {
699       G4warn << "WARNING: No current scene."   << 681       G4cout << "WARNING: No current scene."
700        << G4endl;                                 682        << G4endl;
701     }                                             683     }
702     return;                                       684     return;
703   }                                               685   }
704                                                   686 
705   G4VisManager::Verbosity currentVerbosity = f    687   G4VisManager::Verbosity currentVerbosity = fpVisManager -> GetVerbosity();
706                                                   688 
707   // Suppress messages during this process (on    689   // Suppress messages during this process (only print errors)...
708   //fpVisManager -> SetVerboseLevel(G4VisManag    690   //fpVisManager -> SetVerboseLevel(G4VisManager::errors);
709                                                   691 
710   // For each scene handler, if it contains th    692   // For each scene handler, if it contains the scene, clear and
711   // rebuild the graphical database, then for     693   // rebuild the graphical database, then for each viewer set (make
712   // current), clear, (re)draw, and show.         694   // current), clear, (re)draw, and show.
713   const std::size_t nSceneHandlers = sceneHand << 695   const G4int nSceneHandlers = sceneHandlerList.size ();
714   for (std::size_t iSH = 0; iSH < nSceneHandle << 696   for (G4int iSH = 0; iSH < nSceneHandlers; iSH++) {
715     G4VSceneHandler* aSceneHandler = sceneHand    697     G4VSceneHandler* aSceneHandler = sceneHandlerList [iSH];
716     G4Scene* aScene = aSceneHandler -> GetScen    698     G4Scene* aScene = aSceneHandler -> GetScene ();
717     if (aScene) {                                 699     if (aScene) {
718       const G4String& aSceneName = aScene -> G    700       const G4String& aSceneName = aScene -> GetName ();
719       if (sceneName == aSceneName) {              701       if (sceneName == aSceneName) {
720   aScene->CalculateExtent();  // Check and rec    702   aScene->CalculateExtent();  // Check and recalculate extent
721   G4ViewerList& viewerList = aSceneHandler ->     703   G4ViewerList& viewerList = aSceneHandler -> SetViewerList ();
722   const std::size_t nViewers = viewerList.size << 704   const G4int nViewers = viewerList.size ();
723   for (std::size_t iV = 0; iV < nViewers; ++iV << 705   for (G4int iV = 0; iV < nViewers; iV++) {
724     G4VViewer* aViewer = viewerList [iV];         706     G4VViewer* aViewer = viewerList [iV];
725     // Force rebuild of graphical database, if    707     // Force rebuild of graphical database, if any.
726     aViewer -> NeedKernelVisit();                 708     aViewer -> NeedKernelVisit();
727     if (aViewer->GetViewParameters().IsAutoRef    709     if (aViewer->GetViewParameters().IsAutoRefresh()) {
728       aSceneHandler -> SetCurrentViewer (aView    710       aSceneHandler -> SetCurrentViewer (aViewer);
729       // Ensure consistency of vis manager...     711       // Ensure consistency of vis manager...
730       fpVisManager -> SetCurrentViewer(aViewer    712       fpVisManager -> SetCurrentViewer(aViewer);
731       fpVisManager -> SetCurrentSceneHandler(a    713       fpVisManager -> SetCurrentSceneHandler(aSceneHandler);
732       fpVisManager -> SetCurrentScene(aScene);    714       fpVisManager -> SetCurrentScene(aScene);
733       aViewer -> SetView ();                      715       aViewer -> SetView ();
734       aViewer -> ClearView ();                    716       aViewer -> ClearView ();
735       aViewer -> DrawView ();                     717       aViewer -> DrawView ();
736       if (flush) aViewer -> ShowView ();          718       if (flush) aViewer -> ShowView ();
737       if (verbosity >= G4VisManager::confirmat    719       if (verbosity >= G4VisManager::confirmations) {
738         G4cout << "Viewer \"" << aViewer -> Ge    720         G4cout << "Viewer \"" << aViewer -> GetName ()
739          << "\" of scene handler \"" << aScene    721          << "\" of scene handler \"" << aSceneHandler -> GetName ()
740          << "\"\n  ";                             722          << "\"\n  ";
741         if (flush) G4cout << "flushed";           723         if (flush) G4cout << "flushed";
742         else G4cout << "refreshed";               724         else G4cout << "refreshed";
743         G4cout << " at request of scene \"" <<    725         G4cout << " at request of scene \"" << sceneName
744          << "\"." << G4endl;                      726          << "\"." << G4endl;
745       }                                           727       }
746     } else {                                      728     } else {
747       if (verbosity >= G4VisManager::confirmat    729       if (verbosity >= G4VisManager::confirmations) {
748         G4cout << "NOTE: The scene, \""           730         G4cout << "NOTE: The scene, \""
749          << sceneName                             731          << sceneName
750          << "\", of viewer \""                    732          << "\", of viewer \""
751          << aViewer -> GetName ()                 733          << aViewer -> GetName ()
752          << "\"\n  of scene handler \""           734          << "\"\n  of scene handler \""
753          << aSceneHandler -> GetName ()           735          << aSceneHandler -> GetName ()
754          << "\"  has changed.  To see effect,"    736          << "\"  has changed.  To see effect,"
755          << "\n  \"/vis/viewer/select "           737          << "\n  \"/vis/viewer/select "
756          << aViewer -> GetShortName ()            738          << aViewer -> GetShortName ()
757          << "\" and \"/vis/viewer/rebuild\"."     739          << "\" and \"/vis/viewer/rebuild\"."
758          << G4endl;                               740          << G4endl;
759       }                                           741       }
760     }                                             742     }
761   }                                               743   }
762       }                                           744       }
763     }                                             745     }
764     else {                                        746     else {
765       if (verbosity >= G4VisManager::warnings)    747       if (verbosity >= G4VisManager::warnings) {
766   G4warn << "WARNING: G4VisCommandSceneNotifyH << 748   G4cout << "WARNING: G4VisCommandSceneNotifyHandlers: scene handler \""
767          << aSceneHandler->GetName()              749          << aSceneHandler->GetName()
768          << "\" has a null scene."                750          << "\" has a null scene."
769          << G4endl;                               751          << G4endl;
770       }                                           752       }
771     }                                             753     }
772   }                                               754   }
773                                                   755 
774   // Reclaim original context - but set viewer    756   // Reclaim original context - but set viewer first, then scene
775   // handler, because the latter might have be    757   // handler, because the latter might have been created very recently
776   // and, not yet having a viewer, the current    758   // and, not yet having a viewer, the current viewer will,
777   // temporarily, refer to another scene handl    759   // temporarily, refer to another scene handler.  SetCurrentViewer
778   // actually resets the scene handler, which     760   // actually resets the scene handler, which is what we don't want,
779   // so we set it again on the next line...       761   // so we set it again on the next line...
780   fpVisManager -> SetCurrentViewer(pCurrentVie    762   fpVisManager -> SetCurrentViewer(pCurrentViewer);
781   fpVisManager -> SetCurrentSceneHandler(pCurr    763   fpVisManager -> SetCurrentSceneHandler(pCurrentSceneHandler);
782   fpVisManager -> SetCurrentScene(pCurrentScen    764   fpVisManager -> SetCurrentScene(pCurrentScene);
783   fpVisManager -> SetVerboseLevel(currentVerbo    765   fpVisManager -> SetVerboseLevel(currentVerbosity);
784   // Take care of special case of scene handle    766   // Take care of special case of scene handler with no viewer yet.  
785   if (pCurrentSceneHandler) {                     767   if (pCurrentSceneHandler) {
786     G4ViewerList& viewerList = pCurrentSceneHa    768     G4ViewerList& viewerList = pCurrentSceneHandler -> SetViewerList ();
787     const std::size_t nViewers = viewerList.si << 769     const G4int nViewers = viewerList.size ();
788     if (nViewers) {                               770     if (nViewers) {
789       pCurrentSceneHandler -> SetCurrentViewer    771       pCurrentSceneHandler -> SetCurrentViewer (pCurrentViewer);
790       // JA: I don't think we need this. SetVi << 772       if (pCurrentViewer && pCurrentSceneHandler->GetScene()) {
791       // if (pCurrentViewer && pCurrentSceneHa << 773   pCurrentViewer -> SetView ();
792       //   pCurrentViewer -> SetView ();       << 
793       // }                                     << 
794     }                                          << 
795   }                                            << 
796 }                                              << 
797                                                << 
798 ////////////// /vis/scene/removeModel //////// << 
799                                                << 
800 G4VisCommandSceneRemoveModel::G4VisCommandScen << 
801   G4bool omitable;                             << 
802   fpCommand = new G4UIcommand ("/vis/scene/rem << 
803   fpCommand -> SetGuidance("Remove model.");   << 
804   fpCommand -> SetGuidance                     << 
805   ("Attempts to match search string to name of << 
806   fpCommand -> SetGuidance                     << 
807   ("Use \"/vis/scene/list\" to see model names << 
808   G4UIparameter* parameter;                    << 
809   parameter = new G4UIparameter ("search-strin << 
810   fpCommand -> SetParameter (parameter);       << 
811 }                                              << 
812                                                << 
813 G4VisCommandSceneRemoveModel::~G4VisCommandSce << 
814   delete fpCommand;                            << 
815 }                                              << 
816                                                << 
817 G4String G4VisCommandSceneRemoveModel::GetCurr << 
818   return "";                                   << 
819 }                                              << 
820                                                << 
821 void G4VisCommandSceneRemoveModel::SetNewValue << 
822               G4String newValue) {             << 
823                                                << 
824   G4VisManager::Verbosity verbosity = fpVisMan << 
825                                                << 
826   G4String searchString;                       << 
827   std::istringstream is (newValue);            << 
828   is >> searchString;                          << 
829                                                << 
830   G4Scene* pScene = fpVisManager->GetCurrentSc << 
831   if (!pScene) {                               << 
832     if (verbosity >= G4VisManager::errors) {   << 
833       G4warn << "ERROR: No current scene.  Ple << 
834     }                                          << 
835     return;                                    << 
836   }                                            << 
837                                                << 
838   G4VSceneHandler* pSceneHandler = fpVisManage << 
839   if (!pSceneHandler) {                        << 
840     if (verbosity >= G4VisManager::errors) {   << 
841       G4warn << "ERROR: No current sceneHandle << 
842     }                                          << 
843     return;                                    << 
844   }                                            << 
845                                                << 
846   G4bool any = false;                          << 
847                                                << 
848   std::vector<G4Scene::Model>& runDurationMode << 
849   pScene->SetRunDurationModelList();           << 
850   for (size_t i = 0; i < runDurationModelList. << 
851     const G4String& modelName =                << 
852     runDurationModelList[i].fpModel->GetGlobal << 
853     if (modelName.find(searchString) != std::s << 
854       runDurationModelList.erase(runDurationMo << 
855       any = true;                              << 
856       if (verbosity >= G4VisManager::warnings) << 
857   G4warn << "Model \"" << modelName << "\" rem << 
858       }                                        << 
859       break;  // Allow only one model at a tim << 
860     }                                          << 
861   }                                            << 
862                                                << 
863   std::vector<G4Scene::Model>& endOfEventModel << 
864   pScene->SetEndOfEventModelList();            << 
865   for (size_t i = 0; i < endOfEventModelList.s << 
866     const G4String& modelName =                << 
867     endOfEventModelList[i].fpModel->GetGlobalD << 
868     if (modelName.find(searchString) != std::s << 
869       endOfEventModelList.erase(endOfEventMode << 
870       any = true;                              << 
871       if (verbosity >= G4VisManager::warnings) << 
872   G4warn << "Model \"" << modelName << "\" rem << 
873       }                                           774       }
874       break;  // Allow only one model at a tim << 
875     }                                             775     }
876   }                                               776   }
877                                                << 
878   std::vector<G4Scene::Model>& endOfRunModelLi << 
879   pScene->SetEndOfRunModelList();              << 
880   for (size_t i = 0; i < endOfRunModelList.siz << 
881     const G4String& modelName =                << 
882     endOfRunModelList[i].fpModel->GetGlobalDes << 
883     if (modelName.find(searchString) != std::s << 
884       endOfRunModelList.erase(endOfRunModelLis << 
885       any = true;                              << 
886       if (verbosity >= G4VisManager::warnings) << 
887   G4warn << "Model \"" << modelName << "\" rem << 
888       }                                        << 
889       break;  // Allow only one model at a tim << 
890     }                                          << 
891   }                                            << 
892                                                << 
893   if (!any) {                                  << 
894     if (verbosity >= G4VisManager::warnings) { << 
895       G4warn << "WARNING: No match found." <<  << 
896     }                                          << 
897     return;                                    << 
898   }                                            << 
899                                                << 
900   CheckSceneAndNotifyHandlers (pScene);        << 
901 }                                                 777 }
902                                                   778 
903 ////////////// /vis/scene/select /////////////    779 ////////////// /vis/scene/select ///////////////////////////////////////
904                                                   780 
905 G4VisCommandSceneSelect::G4VisCommandSceneSele    781 G4VisCommandSceneSelect::G4VisCommandSceneSelect () {
906   G4bool omitable;                                782   G4bool omitable;
907   fpCommand = new G4UIcmdWithAString ("/vis/sc    783   fpCommand = new G4UIcmdWithAString ("/vis/scene/select", this);
908   fpCommand -> SetGuidance ("Selects a scene")    784   fpCommand -> SetGuidance ("Selects a scene");
909   fpCommand -> SetGuidance                     << 785   fpCommand -> SetGuidance 
910   ("Makes the scene current.  \"/vis/scene/lis << 786     ("Makes the scene current.  \"/vis/scene/list\" to see"
911    "\n possible scene names.");                << 787      "\n possible scene names.");
912   fpCommand -> SetParameterName ("scene-name",    788   fpCommand -> SetParameterName ("scene-name", omitable = false);
913 }                                                 789 }
914                                                   790 
915 G4VisCommandSceneSelect::~G4VisCommandSceneSel    791 G4VisCommandSceneSelect::~G4VisCommandSceneSelect () {
916   delete fpCommand;                               792   delete fpCommand;
917 }                                                 793 }
918                                                   794 
919 G4String G4VisCommandSceneSelect::GetCurrentVa    795 G4String G4VisCommandSceneSelect::GetCurrentValue (G4UIcommand*) {
920   return "";                                      796   return "";
921 }                                                 797 }
922                                                   798 
923 void G4VisCommandSceneSelect::SetNewValue (G4U    799 void G4VisCommandSceneSelect::SetNewValue (G4UIcommand*, G4String newValue) {
924                                                   800 
925   G4VisManager::Verbosity verbosity = fpVisMan    801   G4VisManager::Verbosity verbosity = fpVisManager->GetVerbosity();
926                                                   802 
927   G4String& selectName = newValue;                803   G4String& selectName = newValue;
928   G4SceneList& sceneList = fpVisManager -> Set    804   G4SceneList& sceneList = fpVisManager -> SetSceneList ();
929   std::size_t iScene, nScenes = sceneList.size << 805   G4int iScene, nScenes = sceneList.size ();
930   for (iScene = 0; iScene < nScenes; ++iScene) << 806   for (iScene = 0; iScene < nScenes; iScene++) {
931     if (sceneList [iScene] -> GetName () == se    807     if (sceneList [iScene] -> GetName () == selectName) break;
932   }                                               808   }
933   if (iScene >= nScenes) {                        809   if (iScene >= nScenes) {
934     if (verbosity >= G4VisManager::warnings) {    810     if (verbosity >= G4VisManager::warnings) {
935       G4warn << "WARNING: Scene \"" << selectN << 811       G4cout << "WARNING: Scene \"" << selectName
936       << "\" not found - \"/vis/scene/list\" t << 812        << "\" not found - \"/vis/scene/list\" to see possibilities."
937       << G4endl;                               << 813        << G4endl;
938     }                                             814     }
939     return;                                       815     return;
940   }                                               816   }
941                                                   817 
942   if (verbosity >= G4VisManager::confirmations    818   if (verbosity >= G4VisManager::confirmations) {
943     G4cout << "Scene \"" << selectName            819     G4cout << "Scene \"" << selectName
944     << "\" selected." << G4endl;               << 820      << "\" selected." << G4endl;
945   }                                            << 
946                                                << 
947   CheckSceneAndNotifyHandlers (sceneList [iSce << 
948 }                                              << 
949                                                << 
950 ////////////// /vis/scene/showExtents //////// << 
951                                                << 
952 G4VisCommandSceneShowExtents::G4VisCommandScen << 
953   fpCommand = new G4UIcmdWithoutParameter ("/v << 
954   fpCommand -> SetGuidance ("Prints and draws  << 
955 }                                              << 
956                                                << 
957 G4VisCommandSceneShowExtents::~G4VisCommandSce << 
958   delete fpCommand;                            << 
959 }                                              << 
960                                                << 
961 G4String G4VisCommandSceneShowExtents::GetCurr << 
962   return "";                                   << 
963 }                                              << 
964                                                << 
965 void G4VisCommandSceneShowExtents::SetNewValue << 
966                                                << 
967   G4VisManager::Verbosity verbosity = fpVisMan << 
968                                                << 
969   G4VSceneHandler* pCurrentSceneHandler =      << 
970   fpVisManager -> GetCurrentSceneHandler();    << 
971   if (!pCurrentSceneHandler) {                 << 
972     if (verbosity >= G4VisManager::warnings) { << 
973       G4warn << "WARNING: No current scene han << 
974       << G4endl;                               << 
975     }                                          << 
976     return;                                    << 
977   }                                            << 
978   G4VViewer* pCurrentViewer = fpVisManager ->  << 
979   if (!pCurrentViewer) {                       << 
980     if (verbosity >= G4VisManager::warnings) { << 
981       G4warn << "WARNING: No current viewer."  << 
982       << G4endl;                               << 
983     }                                          << 
984     return;                                    << 
985   }                                               821   }
986   G4Scene* pCurrentScene = fpVisManager -> Get << 822   UpdateVisManagerScene (selectName);
987   if (!pCurrentScene) {                        << 
988     if (verbosity >= G4VisManager::warnings) { << 
989       G4warn << "WARNING: No current scene."   << 
990       << G4endl;                               << 
991     }                                          << 
992     return;                                    << 
993   }                                            << 
994                                                << 
995   G4cout << "\n  Run-duration models:";        << 
996   std::size_t nRunModels = pCurrentScene -> Ge << 
997   if (nRunModels == 0) {                       << 
998     G4cout << " none.";                        << 
999   }                                            << 
1000   for (std::size_t i = 0; i < nRunModels; ++i << 
1001     if (pCurrentScene -> GetRunDurationModelL << 
1002       G4cout << "\n   Active:   ";            << 
1003     else G4cout << "\n   Inactive: ";         << 
1004     G4VModel* pModel = pCurrentScene -> GetRu << 
1005     const G4VisExtent& transformedExtent = pM << 
1006     G4cout << pModel -> GetGlobalDescription  << 
1007     << "\n" << transformedExtent;             << 
1008     DrawExtent(transformedExtent);            << 
1009   }                                           << 
1010   G4cout << "\n  End-of-event models:";       << 
1011   std::size_t nEOEModels = pCurrentScene -> G << 
1012   if (nEOEModels == 0) {                      << 
1013     G4cout << " none.";                       << 
1014   }                                           << 
1015   for (std::size_t i = 0; i < nEOEModels; ++i << 
1016     if (pCurrentScene -> GetEndOfEventModelLi << 
1017       G4cout << "\n   Active:   ";            << 
1018     else G4cout << "\n   Inactive: ";         << 
1019     G4VModel* pModel = pCurrentScene -> GetEn << 
1020     const G4VisExtent& transformedExtent = pM << 
1021     G4cout << pModel -> GetGlobalDescription  << 
1022     << "\n" << transformedExtent;             << 
1023     DrawExtent(transformedExtent);            << 
1024   }                                           << 
1025   G4cout << "\n  End-of-run models:";         << 
1026   std::size_t nEORModels = pCurrentScene -> G << 
1027   if (nEORModels == 0) {                      << 
1028     G4cout << " none.";                       << 
1029   }                                           << 
1030   for (std::size_t i = 0; i < nEORModels; ++i << 
1031     if (pCurrentScene -> GetEndOfRunModelList << 
1032       G4cout << "\n   Active:   ";            << 
1033     else G4cout << "\n   Inactive: ";         << 
1034     G4VModel* pModel = pCurrentScene -> GetEn << 
1035     const G4VisExtent& transformedExtent = pM << 
1036     G4cout << pModel -> GetGlobalDescription  << 
1037     << "\n" << transformedExtent;             << 
1038     DrawExtent(transformedExtent);            << 
1039   }                                           << 
1040   G4cout << "\n  Overall extent:\n";          << 
1041   DrawExtent(pCurrentScene->GetExtent());     << 
1042   G4cout << G4endl;                           << 
1043 }                                                823 }
1044                                                  824