Geant4 Cross Reference |
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Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitatio 16 // * for the full disclaimer and the limitation of liability. * 17 // * 17 // * * 18 // * This code implementation is the result 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboratio 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distri 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you ag 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publicati 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Sof 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************* 24 // ******************************************************************** 25 // 25 // 26 // 26 // >> 27 // $Id: G4VisCommandsScene.cc 75567 2013-11-04 11:35:11Z gcosmo $ 27 28 28 // /vis/scene commands - John Allison 9th Aug 29 // /vis/scene commands - John Allison 9th August 1998 29 30 30 #include "G4VisCommandsScene.hh" 31 #include "G4VisCommandsScene.hh" 31 32 32 #include "G4VisManager.hh" 33 #include "G4VisManager.hh" 33 #include "G4TransportationManager.hh" 34 #include "G4TransportationManager.hh" 34 #include "G4RunManager.hh" 35 #include "G4RunManager.hh" 35 #include "G4RunManagerFactory.hh" << 36 #include "G4Run.hh" 36 #include "G4Run.hh" 37 #include "G4PhysicalVolumeModel.hh" 37 #include "G4PhysicalVolumeModel.hh" 38 #include "G4ApplicationState.hh" 38 #include "G4ApplicationState.hh" 39 #include "G4UImanager.hh" 39 #include "G4UImanager.hh" 40 #include "G4UIcommand.hh" 40 #include "G4UIcommand.hh" 41 #include "G4UIcmdWithAString.hh" 41 #include "G4UIcmdWithAString.hh" 42 #include "G4UIcmdWithoutParameter.hh" << 43 #include "G4ios.hh" 42 #include "G4ios.hh" 44 #include <sstream> 43 #include <sstream> 45 44 46 #define G4warn G4cout << 47 << 48 G4VVisCommandScene::G4VVisCommandScene () {} 45 G4VVisCommandScene::G4VVisCommandScene () {} 49 46 50 G4VVisCommandScene::~G4VVisCommandScene () {} 47 G4VVisCommandScene::~G4VVisCommandScene () {} 51 48 52 G4String G4VVisCommandScene::CurrentSceneName 49 G4String G4VVisCommandScene::CurrentSceneName () { 53 const G4Scene* pScene = fpVisManager -> GetC 50 const G4Scene* pScene = fpVisManager -> GetCurrentScene (); 54 G4String currentSceneName = "none"; 51 G4String currentSceneName = "none"; 55 if (pScene) currentSceneName = pScene -> Get 52 if (pScene) currentSceneName = pScene -> GetName (); 56 return currentSceneName; 53 return currentSceneName; 57 } 54 } 58 55 59 ////////////// /vis/scene/activateModel ////// 56 ////////////// /vis/scene/activateModel //////////////////////////// 60 57 61 G4VisCommandSceneActivateModel::G4VisCommandSc 58 G4VisCommandSceneActivateModel::G4VisCommandSceneActivateModel () { 62 G4bool omitable; 59 G4bool omitable; 63 fpCommand = new G4UIcommand ("/vis/scene/act 60 fpCommand = new G4UIcommand ("/vis/scene/activateModel", this); 64 fpCommand -> SetGuidance 61 fpCommand -> SetGuidance 65 ("Activate or de-activate model."); 62 ("Activate or de-activate model."); 66 fpCommand -> SetGuidance 63 fpCommand -> SetGuidance 67 ("Attempts to match search string to name 64 ("Attempts to match search string to name of model - use unique sub-string."); 68 fpCommand -> SetGuidance 65 fpCommand -> SetGuidance 69 ("Use \"/vis/scene/list\" to see model nam 66 ("Use \"/vis/scene/list\" to see model names."); 70 fpCommand -> SetGuidance 67 fpCommand -> SetGuidance 71 ("If name == \"all\" (default), all models 68 ("If name == \"all\" (default), all models are activated."); 72 G4UIparameter* parameter; 69 G4UIparameter* parameter; 73 parameter = new G4UIparameter ("search-strin 70 parameter = new G4UIparameter ("search-string", 's', omitable = true); 74 parameter -> SetDefaultValue ("all"); 71 parameter -> SetDefaultValue ("all"); 75 fpCommand -> SetParameter (parameter); 72 fpCommand -> SetParameter (parameter); 76 parameter = new G4UIparameter ("activate", ' 73 parameter = new G4UIparameter ("activate", 'b', omitable = true); 77 parameter -> SetDefaultValue (true); 74 parameter -> SetDefaultValue (true); 78 fpCommand -> SetParameter (parameter); 75 fpCommand -> SetParameter (parameter); 79 } 76 } 80 77 81 G4VisCommandSceneActivateModel::~G4VisCommandS 78 G4VisCommandSceneActivateModel::~G4VisCommandSceneActivateModel () { 82 delete fpCommand; 79 delete fpCommand; 83 } 80 } 84 81 85 G4String G4VisCommandSceneActivateModel::GetCu 82 G4String G4VisCommandSceneActivateModel::GetCurrentValue(G4UIcommand*) { 86 return ""; 83 return ""; 87 } 84 } 88 85 89 void G4VisCommandSceneActivateModel::SetNewVal 86 void G4VisCommandSceneActivateModel::SetNewValue (G4UIcommand*, 90 G4String newValue) { 87 G4String newValue) { 91 88 92 G4VisManager::Verbosity verbosity = fpVisMan 89 G4VisManager::Verbosity verbosity = fpVisManager->GetVerbosity(); 93 90 94 G4String searchString, activateString; 91 G4String searchString, activateString; 95 std::istringstream is (newValue); 92 std::istringstream is (newValue); 96 // Need to handle the possibility that the s << 93 is >> searchString >> activateString; 97 // contains embedded blanks within quotation << 98 // (This arises if the search string is auto << 99 // global description, as in G4UIQt, clickin << 100 auto lastQuotationMark = newValue.find_last_ << 101 if (lastQuotationMark != std::string::npos) << 102 auto firstQuotationMark = newValue.find_fi << 103 if (lastQuotationMark != firstQuotationMar << 104 // Note: there must not be more quotatio << 105 searchString = newValue.substr << 106 (firstQuotationMark + 1, lastQuotationMa << 107 activateString = newValue.substr(lastQuo << 108 // Perhaps we ought to check number of q << 109 G4int nQuotes = 0; << 110 for (auto c : newValue) { << 111 if (c == '"') nQuotes++; << 112 } << 113 if (nQuotes > 2) { << 114 G4ExceptionDescription ed; << 115 ed << "More than 2 quotation marks in << 116 G4Exception("G4VisCommandSceneActivate << 117 } << 118 } << 119 } << 120 else { << 121 // None or one quotation marks - just inpu << 122 is >> searchString >> activateString; << 123 } << 124 G4bool activate = G4UIcommand::ConvertToBool 94 G4bool activate = G4UIcommand::ConvertToBool(activateString); 125 95 126 G4Scene* pScene = fpVisManager->GetCurrentSc 96 G4Scene* pScene = fpVisManager->GetCurrentScene(); 127 if (!pScene) { 97 if (!pScene) { 128 if (verbosity >= G4VisManager::errors) { 98 if (verbosity >= G4VisManager::errors) { 129 G4warn << "ERROR: No current scene. Ple << 99 G4cout << "ERROR: No current scene. Please create one." << G4endl; 130 } 100 } 131 return; 101 return; 132 } 102 } 133 103 134 G4VSceneHandler* pSceneHandler = fpVisManage 104 G4VSceneHandler* pSceneHandler = fpVisManager->GetCurrentSceneHandler(); 135 if (!pSceneHandler) { 105 if (!pSceneHandler) { 136 if (verbosity >= G4VisManager::errors) { 106 if (verbosity >= G4VisManager::errors) { 137 G4warn << "ERROR: No current sceneHandle << 107 G4cout << "ERROR: No current sceneHandler. Please create one." << G4endl; 138 } 108 } 139 return; 109 return; 140 } 110 } 141 111 142 if (searchString == "all" && !activate) { 112 if (searchString == "all" && !activate) { 143 if (verbosity >= G4VisManager::warnings) { 113 if (verbosity >= G4VisManager::warnings) { 144 G4warn << << 114 G4cout << 145 "WARNING: You are not allowed to de-activate 115 "WARNING: You are not allowed to de-activate all models." 146 "\n Command ignored." 116 "\n Command ignored." 147 << G4endl; 117 << G4endl; 148 } 118 } 149 return; 119 return; 150 } 120 } 151 121 152 G4bool any = false; 122 G4bool any = false; 153 123 154 std::vector<G4Scene::Model>& runDurationMode 124 std::vector<G4Scene::Model>& runDurationModelList = 155 pScene->SetRunDurationModelList(); 125 pScene->SetRunDurationModelList(); 156 for (size_t i = 0; i < runDurationModelList. 126 for (size_t i = 0; i < runDurationModelList.size(); i++) { 157 const G4String& modelName = runDurationMod << 127 const G4String& modelName = 158 if (searchString == "all" || modelName.fin << 128 runDurationModelList[i].fpModel->GetGlobalDescription(); >> 129 if (searchString == "all" || modelName.find(searchString) >> 130 != std::string::npos) { 159 any = true; 131 any = true; 160 runDurationModelList[i].fActive = activa 132 runDurationModelList[i].fActive = activate; 161 if (verbosity >= G4VisManager::warnings) 133 if (verbosity >= G4VisManager::warnings) { 162 G4warn << "Model \"" << modelName; << 134 G4cout << "Model \"" << modelName; 163 if (activate) G4warn << "\" activated."; << 135 if (activate) G4cout << "\" activated."; 164 else G4warn << "\" de-activated."; << 136 else G4cout << "\" de-activated."; 165 G4warn << G4endl; << 137 G4cout << G4endl; 166 } 138 } 167 } 139 } 168 } 140 } 169 141 170 std::vector<G4Scene::Model>& endOfEventModel 142 std::vector<G4Scene::Model>& endOfEventModelList = 171 pScene->SetEndOfEventModelList(); 143 pScene->SetEndOfEventModelList(); 172 for (size_t i = 0; i < endOfEventModelList.s 144 for (size_t i = 0; i < endOfEventModelList.size(); i++) { 173 const G4String& modelName = endOfEventMode << 145 const G4String& modelName = 174 if (searchString == "all" || modelName.fin << 146 endOfEventModelList[i].fpModel->GetGlobalDescription(); >> 147 if (searchString == "all" || modelName.find(searchString) >> 148 != std::string::npos) { 175 any = true; 149 any = true; 176 endOfEventModelList[i].fActive = activat 150 endOfEventModelList[i].fActive = activate; 177 if (verbosity >= G4VisManager::warnings) 151 if (verbosity >= G4VisManager::warnings) { 178 G4warn << "Model \"" << modelName; << 152 G4cout << "Model \"" << modelName; 179 if (activate) G4warn << "\" activated."; << 153 if (activate) G4cout << "\" activated."; 180 else G4warn << "\" de-activated."; << 154 else G4cout << "\" de-activated."; 181 G4warn << G4endl; << 155 G4cout << G4endl; 182 } 156 } 183 } 157 } 184 } 158 } 185 159 186 std::vector<G4Scene::Model>& endOfRunModelLi 160 std::vector<G4Scene::Model>& endOfRunModelList = 187 pScene->SetEndOfRunModelList(); 161 pScene->SetEndOfRunModelList(); 188 for (size_t i = 0; i < endOfRunModelList.siz 162 for (size_t i = 0; i < endOfRunModelList.size(); i++) { 189 const G4String& modelName = endOfRunModelL << 163 const G4String& modelName = 190 if (searchString == "all" || modelName.fin << 164 endOfRunModelList[i].fpModel->GetGlobalDescription(); >> 165 if (searchString == "all" || modelName.find(searchString) >> 166 != std::string::npos) { 191 any = true; 167 any = true; 192 endOfRunModelList[i].fActive = activate; 168 endOfRunModelList[i].fActive = activate; 193 if (verbosity >= G4VisManager::warnings) 169 if (verbosity >= G4VisManager::warnings) { 194 G4warn << "Model \"" << modelName; << 170 G4cout << "Model \"" << modelName; 195 if (activate) G4warn << "\" activated."; << 171 if (activate) G4cout << "\" activated."; 196 else G4warn << "\" de-activated."; << 172 else G4cout << "\" de-activated."; 197 G4warn << G4endl; << 173 G4cout << G4endl; 198 } 174 } 199 } 175 } 200 } 176 } 201 177 202 if (!any) { 178 if (!any) { 203 if (verbosity >= G4VisManager::warnings) { 179 if (verbosity >= G4VisManager::warnings) { 204 G4warn << "WARNING: No match found." << << 180 G4cout << "WARNING: No match found." << G4endl; 205 } 181 } 206 return; 182 return; 207 } 183 } 208 184 209 CheckSceneAndNotifyHandlers (pScene); << 185 const G4String& currentSceneName = pScene -> GetName (); >> 186 UpdateVisManagerScene (currentSceneName); 210 } 187 } 211 188 212 ////////////// /vis/scene/create ///////////// 189 ////////////// /vis/scene/create /////////////////////////////////////// 213 190 214 G4VisCommandSceneCreate::G4VisCommandSceneCrea 191 G4VisCommandSceneCreate::G4VisCommandSceneCreate (): fId (0) { 215 G4bool omitable; 192 G4bool omitable; 216 fpCommand = new G4UIcmdWithAString ("/vis/sc 193 fpCommand = new G4UIcmdWithAString ("/vis/scene/create", this); 217 fpCommand -> SetGuidance 194 fpCommand -> SetGuidance 218 ("Creates an empty scene."); 195 ("Creates an empty scene."); 219 fpCommand -> SetGuidance 196 fpCommand -> SetGuidance 220 ("Invents a name if not supplied. This sc 197 ("Invents a name if not supplied. This scene becomes current."); 221 fpCommand -> SetParameterName ("scene-name", 198 fpCommand -> SetParameterName ("scene-name", omitable = true); 222 } 199 } 223 200 224 G4VisCommandSceneCreate::~G4VisCommandSceneCre 201 G4VisCommandSceneCreate::~G4VisCommandSceneCreate () { 225 delete fpCommand; 202 delete fpCommand; 226 } 203 } 227 204 228 G4String G4VisCommandSceneCreate::NextName () 205 G4String G4VisCommandSceneCreate::NextName () { 229 std::ostringstream oss; 206 std::ostringstream oss; 230 oss << "scene-" << fId; 207 oss << "scene-" << fId; 231 return oss.str(); 208 return oss.str(); 232 } 209 } 233 210 234 G4String G4VisCommandSceneCreate::GetCurrentVa 211 G4String G4VisCommandSceneCreate::GetCurrentValue (G4UIcommand*) { 235 return ""; 212 return ""; 236 } 213 } 237 214 238 void G4VisCommandSceneCreate::SetNewValue (G4U 215 void G4VisCommandSceneCreate::SetNewValue (G4UIcommand*, G4String newValue) { 239 216 240 G4VisManager::Verbosity verbosity = fpVisMan 217 G4VisManager::Verbosity verbosity = fpVisManager->GetVerbosity(); 241 218 242 G4String& newName = newValue; 219 G4String& newName = newValue; 243 G4String nextName = NextName (); 220 G4String nextName = NextName (); 244 221 245 if (newName == "") { 222 if (newName == "") { 246 newName = nextName; 223 newName = nextName; 247 } 224 } 248 if (newName == nextName) fId++; 225 if (newName == nextName) fId++; 249 226 250 G4SceneList& sceneList = fpVisManager -> Set 227 G4SceneList& sceneList = fpVisManager -> SetSceneList (); 251 std::size_t iScene, nScenes = sceneList.size << 228 G4int iScene, nScenes = sceneList.size (); 252 for (iScene = 0; iScene < nScenes; ++iScene) << 229 for (iScene = 0; iScene < nScenes; iScene++) { 253 if (sceneList [iScene] -> GetName () == ne 230 if (sceneList [iScene] -> GetName () == newName) break; 254 } 231 } 255 if (iScene < nScenes) { 232 if (iScene < nScenes) { 256 if (verbosity >= G4VisManager::warnings) { 233 if (verbosity >= G4VisManager::warnings) { 257 G4warn << "WARNING: Scene \"" << newName << 234 G4cout << "WARNING: Scene \"" << newName << "\" already exists." 258 << "\n New scene not created." 235 << "\n New scene not created." 259 << G4endl; 236 << G4endl; 260 } 237 } 261 } else { 238 } else { 262 239 263 // Add empty scene data object to list... 240 // Add empty scene data object to list... 264 G4Scene* pScene = new G4Scene (newName); 241 G4Scene* pScene = new G4Scene (newName); 265 sceneList.push_back (pScene); 242 sceneList.push_back (pScene); 266 fpVisManager -> SetCurrentScene (pScene); 243 fpVisManager -> SetCurrentScene (pScene); 267 244 268 if (verbosity >= G4VisManager::confirmatio 245 if (verbosity >= G4VisManager::confirmations) { 269 G4cout << "New empty scene \"" << newNam 246 G4cout << "New empty scene \"" << newName << "\" created." << G4endl; 270 } 247 } 271 } 248 } 272 } 249 } 273 250 274 ////////////// /vis/scene/endOfEventAction /// 251 ////////////// /vis/scene/endOfEventAction //////////////////////////// 275 252 276 G4VisCommandSceneEndOfEventAction::G4VisComman 253 G4VisCommandSceneEndOfEventAction::G4VisCommandSceneEndOfEventAction () { 277 G4bool omitable; 254 G4bool omitable; 278 fpCommand = new G4UIcommand ("/vis/scene/end 255 fpCommand = new G4UIcommand ("/vis/scene/endOfEventAction", this); 279 fpCommand -> SetGuidance 256 fpCommand -> SetGuidance 280 ("Accumulate or refresh the viewer for eac 257 ("Accumulate or refresh the viewer for each new event."); 281 fpCommand -> SetGuidance 258 fpCommand -> SetGuidance 282 ("\"accumulate\": viewer accumulates hits, 259 ("\"accumulate\": viewer accumulates hits, etc., event by event, or"); 283 fpCommand -> SetGuidance 260 fpCommand -> SetGuidance 284 ("\"refresh\": viewer shows them at end of 261 ("\"refresh\": viewer shows them at end of event or, for direct-screen" 285 "\n viewers, refreshes the screen just b 262 "\n viewers, refreshes the screen just before drawing the next event."); 286 G4UIparameter* parameter; 263 G4UIparameter* parameter; 287 parameter = new G4UIparameter ("action", 's' 264 parameter = new G4UIparameter ("action", 's', omitable = true); 288 parameter -> SetParameterCandidates ("accumu 265 parameter -> SetParameterCandidates ("accumulate refresh"); 289 parameter -> SetDefaultValue ("refresh"); 266 parameter -> SetDefaultValue ("refresh"); 290 fpCommand -> SetParameter (parameter); 267 fpCommand -> SetParameter (parameter); 291 parameter = new G4UIparameter ("maxNumber", 268 parameter = new G4UIparameter ("maxNumber", 'i', omitable = true); 292 parameter -> SetDefaultValue (100); 269 parameter -> SetDefaultValue (100); 293 parameter -> SetGuidance 270 parameter -> SetGuidance 294 ("Maximum number of events kept. Unlimited 271 ("Maximum number of events kept. Unlimited if negative."); 295 fpCommand -> SetParameter (parameter); 272 fpCommand -> SetParameter (parameter); 296 } 273 } 297 274 298 G4VisCommandSceneEndOfEventAction::~G4VisComma 275 G4VisCommandSceneEndOfEventAction::~G4VisCommandSceneEndOfEventAction () { 299 delete fpCommand; 276 delete fpCommand; 300 } 277 } 301 278 302 G4String G4VisCommandSceneEndOfEventAction::Ge 279 G4String G4VisCommandSceneEndOfEventAction::GetCurrentValue(G4UIcommand*) { 303 return ""; 280 return ""; 304 } 281 } 305 282 306 void G4VisCommandSceneEndOfEventAction::SetNew 283 void G4VisCommandSceneEndOfEventAction::SetNewValue (G4UIcommand*, 307 G4String newValue) { 284 G4String newValue) { 308 285 309 G4VisManager::Verbosity verbosity = fpVisMan 286 G4VisManager::Verbosity verbosity = fpVisManager->GetVerbosity(); 310 287 311 G4String action; 288 G4String action; 312 G4int maxNumberOfKeptEvents; 289 G4int maxNumberOfKeptEvents; 313 std::istringstream is (newValue); 290 std::istringstream is (newValue); 314 is >> action >> maxNumberOfKeptEvents; 291 is >> action >> maxNumberOfKeptEvents; 315 292 316 G4Scene* pScene = fpVisManager->GetCurrentSc 293 G4Scene* pScene = fpVisManager->GetCurrentScene(); 317 if (!pScene) { 294 if (!pScene) { 318 if (verbosity >= G4VisManager::errors) { 295 if (verbosity >= G4VisManager::errors) { 319 G4warn << "ERROR: No current scene. Ple << 296 G4cout << "ERROR: No current scene. Please create one." << G4endl; 320 } 297 } 321 return; 298 return; 322 } 299 } 323 300 324 G4VSceneHandler* pSceneHandler = fpVisManage 301 G4VSceneHandler* pSceneHandler = fpVisManager->GetCurrentSceneHandler(); 325 if (!pSceneHandler) { 302 if (!pSceneHandler) { 326 if (verbosity >= G4VisManager::errors) { 303 if (verbosity >= G4VisManager::errors) { 327 G4warn << "ERROR: No current sceneHandle << 304 G4cout << "ERROR: No current sceneHandler. Please create one." << G4endl; 328 } 305 } 329 return; 306 return; 330 } 307 } 331 308 332 if (action == "accumulate") { 309 if (action == "accumulate") { 333 pScene->SetRefreshAtEndOfEvent(false); 310 pScene->SetRefreshAtEndOfEvent(false); 334 pScene->SetMaxNumberOfKeptEvents(maxNumber 311 pScene->SetMaxNumberOfKeptEvents(maxNumberOfKeptEvents); 335 } 312 } 336 else if (action == "refresh") { 313 else if (action == "refresh") { 337 if (!pScene->GetRefreshAtEndOfRun()) { 314 if (!pScene->GetRefreshAtEndOfRun()) { 338 if (verbosity >= G4VisManager::errors) { 315 if (verbosity >= G4VisManager::errors) { 339 G4warn << << 316 G4cout << 340 "ERROR: Cannot refresh events unless runs 317 "ERROR: Cannot refresh events unless runs refresh too." 341 "\n Use \"/vis/scene/endOfRun refresh\"." 318 "\n Use \"/vis/scene/endOfRun refresh\"." 342 << G4endl; 319 << G4endl; 343 } 320 } 344 } else { 321 } else { 345 pScene->SetRefreshAtEndOfEvent(true); 322 pScene->SetRefreshAtEndOfEvent(true); 346 pScene->SetMaxNumberOfKeptEvents(maxNumb 323 pScene->SetMaxNumberOfKeptEvents(maxNumberOfKeptEvents); 347 pSceneHandler->SetMarkForClearingTransie 324 pSceneHandler->SetMarkForClearingTransientStore(true); 348 } 325 } 349 } 326 } 350 else { 327 else { 351 if (verbosity >= G4VisManager::errors) { 328 if (verbosity >= G4VisManager::errors) { 352 G4warn << << 329 G4cout << 353 "ERROR: unrecognised parameter \"" << action 330 "ERROR: unrecognised parameter \"" << action << "\"." 354 << G4endl; 331 << G4endl; 355 } 332 } 356 return; 333 return; 357 } 334 } 358 335 359 // Change of transients behaviour, so... 336 // Change of transients behaviour, so... 360 fpVisManager->ResetTransientsDrawnFlags(); 337 fpVisManager->ResetTransientsDrawnFlags(); 361 338 362 // Are there any events currently kept... 339 // Are there any events currently kept... 363 size_t nCurrentlyKept = 0; << 340 size_t nCurrentlyKept = 0; 364 G4RunManager* runManager = G4RunManagerFacto << 341 G4RunManager* runManager = G4RunManager::GetRunManager(); 365 if(runManager) << 342 if (runManager) { 366 { << 367 const G4Run* currentRun = runManager->GetC 343 const G4Run* currentRun = runManager->GetCurrentRun(); 368 if(currentRun) << 344 if (currentRun) { 369 { << 345 const std::vector<const G4Event*>* events = 370 const std::vector<const G4Event*>* event << 346 currentRun->GetEventVector(); 371 if(events) << 347 if (events) nCurrentlyKept = events->size(); 372 nCurrentlyKept = events->size(); << 373 } 348 } 374 } 349 } 375 350 376 if (verbosity >= G4VisManager::confirmations 351 if (verbosity >= G4VisManager::confirmations) { 377 G4cout << "End of event action set to "; 352 G4cout << "End of event action set to "; 378 if (pScene->GetRefreshAtEndOfEvent()) G4co 353 if (pScene->GetRefreshAtEndOfEvent()) G4cout << "\"refresh\"."; 379 else { 354 else { 380 G4cout << "\"accumulate\"." 355 G4cout << "\"accumulate\"." 381 "\n Maximum number of events to be kept: " 356 "\n Maximum number of events to be kept: " 382 << maxNumberOfKeptEvents 357 << maxNumberOfKeptEvents 383 << " (unlimited if negative)." 358 << " (unlimited if negative)." 384 "\n This may be changed with, e.g., " 359 "\n This may be changed with, e.g., " 385 "\"/vis/scene/endOfEventAction accumulate 10 360 "\"/vis/scene/endOfEventAction accumulate 1000\"."; 386 } 361 } 387 G4cout << G4endl; 362 G4cout << G4endl; 388 } 363 } 389 364 390 if (!pScene->GetRefreshAtEndOfEvent() && 365 if (!pScene->GetRefreshAtEndOfEvent() && 391 maxNumberOfKeptEvents != 0 && 366 maxNumberOfKeptEvents != 0 && 392 verbosity >= G4VisManager::warnings) { 367 verbosity >= G4VisManager::warnings) { 393 G4warn << "WARNING: "; << 368 G4cout << "WARNING: "; 394 if (nCurrentlyKept) { 369 if (nCurrentlyKept) { 395 G4warn << << 370 G4cout << 396 "\n There are currently " << nCurrentlyKept 371 "\n There are currently " << nCurrentlyKept 397 << " events kept for refreshing and/or 372 << " events kept for refreshing and/or reviewing."; 398 } else { 373 } else { 399 G4warn << "The vis manager will keep "; << 374 G4cout << "The vis manager will keep "; 400 if (maxNumberOfKeptEvents < 0) G4warn << << 375 if (maxNumberOfKeptEvents < 0) G4cout << "an unlimited number of"; 401 else G4warn << "up to " << maxNumberOfKe << 376 else G4cout << "up to " << maxNumberOfKeptEvents; 402 G4warn << " events."; << 377 G4cout << " events."; 403 if (maxNumberOfKeptEvents > 1 || maxNumb 378 if (maxNumberOfKeptEvents > 1 || maxNumberOfKeptEvents < 0) 404 G4warn << << 379 G4cout << 405 "\n This may use a lot of memory." 380 "\n This may use a lot of memory." 406 "\n It may be changed with, e.g., " 381 "\n It may be changed with, e.g., " 407 "\"/vis/scene/endOfEventAction accumulate 382 "\"/vis/scene/endOfEventAction accumulate 10\"."; 408 } 383 } 409 G4warn << G4endl; << 384 G4cout << G4endl; 410 } 385 } 411 } 386 } 412 387 413 ////////////// /vis/scene/endOfRunAction ///// 388 ////////////// /vis/scene/endOfRunAction //////////////////////////// 414 389 415 G4VisCommandSceneEndOfRunAction::G4VisCommandS 390 G4VisCommandSceneEndOfRunAction::G4VisCommandSceneEndOfRunAction () { 416 G4bool omitable; 391 G4bool omitable; 417 fpCommand = new G4UIcmdWithAString ("/vis/sc 392 fpCommand = new G4UIcmdWithAString ("/vis/scene/endOfRunAction", this); 418 fpCommand -> SetGuidance 393 fpCommand -> SetGuidance 419 ("Accumulate or refresh the viewer for eac 394 ("Accumulate or refresh the viewer for each new run."); 420 fpCommand -> SetGuidance 395 fpCommand -> SetGuidance 421 ("\"accumulate\": viewer accumulates hits, 396 ("\"accumulate\": viewer accumulates hits, etc., run by run, or"); 422 fpCommand -> SetGuidance 397 fpCommand -> SetGuidance 423 ("\"refresh\": viewer shows them at end of 398 ("\"refresh\": viewer shows them at end of run or, for direct-screen" 424 "\n viewers, refreshes the screen just b 399 "\n viewers, refreshes the screen just before drawing the first" 425 "\n event of the next run."); 400 "\n event of the next run."); 426 fpCommand -> SetGuidance ("The detector rema 401 fpCommand -> SetGuidance ("The detector remains or is redrawn."); 427 fpCommand -> SetParameterName ("action", omi 402 fpCommand -> SetParameterName ("action", omitable = true); 428 fpCommand -> SetCandidates ("accumulate refr 403 fpCommand -> SetCandidates ("accumulate refresh"); 429 fpCommand -> SetDefaultValue ("refresh"); 404 fpCommand -> SetDefaultValue ("refresh"); 430 } 405 } 431 406 432 G4VisCommandSceneEndOfRunAction::~G4VisCommand 407 G4VisCommandSceneEndOfRunAction::~G4VisCommandSceneEndOfRunAction () { 433 delete fpCommand; 408 delete fpCommand; 434 } 409 } 435 410 436 G4String G4VisCommandSceneEndOfRunAction::GetC 411 G4String G4VisCommandSceneEndOfRunAction::GetCurrentValue(G4UIcommand*) { 437 return ""; 412 return ""; 438 } 413 } 439 414 440 void G4VisCommandSceneEndOfRunAction::SetNewVa 415 void G4VisCommandSceneEndOfRunAction::SetNewValue (G4UIcommand*, 441 G4String newValue) { 416 G4String newValue) { 442 417 443 G4VisManager::Verbosity verbosity = fpVisMan 418 G4VisManager::Verbosity verbosity = fpVisManager->GetVerbosity(); 444 419 445 G4String action; 420 G4String action; 446 std::istringstream is (newValue); 421 std::istringstream is (newValue); 447 is >> action; 422 is >> action; 448 423 449 G4Scene* pScene = fpVisManager->GetCurrentSc 424 G4Scene* pScene = fpVisManager->GetCurrentScene(); 450 if (!pScene) { 425 if (!pScene) { 451 if (verbosity >= G4VisManager::errors) { 426 if (verbosity >= G4VisManager::errors) { 452 G4warn << "ERROR: No current scene. Ple << 427 G4cout << "ERROR: No current scene. Please create one." << G4endl; 453 } 428 } 454 return; 429 return; 455 } 430 } 456 431 457 G4VSceneHandler* pSceneHandler = fpVisManage 432 G4VSceneHandler* pSceneHandler = fpVisManager->GetCurrentSceneHandler(); 458 if (!pSceneHandler) { 433 if (!pSceneHandler) { 459 if (verbosity >= G4VisManager::errors) { 434 if (verbosity >= G4VisManager::errors) { 460 G4warn << "ERROR: No current sceneHandle << 435 G4cout << "ERROR: No current sceneHandler. Please create one." << G4endl; 461 } 436 } 462 return; 437 return; 463 } 438 } 464 439 465 if (action == "accumulate") { 440 if (action == "accumulate") { 466 if (pScene->GetRefreshAtEndOfEvent()) { 441 if (pScene->GetRefreshAtEndOfEvent()) { 467 if (verbosity >= G4VisManager::errors) { 442 if (verbosity >= G4VisManager::errors) { 468 G4warn << << 443 G4cout << 469 "ERROR: Cannot accumulate runs unless even 444 "ERROR: Cannot accumulate runs unless events accumulate too." 470 "\n Use \"/vis/scene/endOfEventAction acc 445 "\n Use \"/vis/scene/endOfEventAction accumulate\"." 471 << G4endl; 446 << G4endl; 472 } 447 } 473 } 448 } 474 else { 449 else { 475 pScene->SetRefreshAtEndOfRun(false); 450 pScene->SetRefreshAtEndOfRun(false); 476 } 451 } 477 } 452 } 478 else if (action == "refresh") { 453 else if (action == "refresh") { 479 pScene->SetRefreshAtEndOfRun(true); 454 pScene->SetRefreshAtEndOfRun(true); 480 pSceneHandler->SetMarkForClearingTransient 455 pSceneHandler->SetMarkForClearingTransientStore(true); 481 } 456 } 482 else { 457 else { 483 if (verbosity >= G4VisManager::errors) { 458 if (verbosity >= G4VisManager::errors) { 484 G4warn << << 459 G4cout << 485 "ERROR: unrecognised parameter \"" << action 460 "ERROR: unrecognised parameter \"" << action << "\"." 486 << G4endl; 461 << G4endl; 487 } 462 } 488 return; 463 return; 489 } 464 } 490 465 491 // Change of transients behaviour, so... 466 // Change of transients behaviour, so... 492 fpVisManager->ResetTransientsDrawnFlags(); 467 fpVisManager->ResetTransientsDrawnFlags(); 493 468 494 if (verbosity >= G4VisManager::confirmations 469 if (verbosity >= G4VisManager::confirmations) { 495 G4cout << "End of run action set to \""; 470 G4cout << "End of run action set to \""; 496 if (pScene->GetRefreshAtEndOfRun()) G4cout 471 if (pScene->GetRefreshAtEndOfRun()) G4cout << "refresh"; 497 else G4cout << "accumulate"; 472 else G4cout << "accumulate"; 498 G4cout << "\"" << G4endl; 473 G4cout << "\"" << G4endl; 499 } 474 } 500 } 475 } 501 476 502 ////////////// /vis/scene/list /////////////// 477 ////////////// /vis/scene/list /////////////////////////////////////// 503 478 504 G4VisCommandSceneList::G4VisCommandSceneList ( 479 G4VisCommandSceneList::G4VisCommandSceneList () { 505 G4bool omitable; 480 G4bool omitable; 506 fpCommand = new G4UIcommand ("/vis/scene/lis 481 fpCommand = new G4UIcommand ("/vis/scene/list", this); 507 fpCommand -> SetGuidance ("Lists scene(s).") 482 fpCommand -> SetGuidance ("Lists scene(s)."); 508 fpCommand -> SetGuidance 483 fpCommand -> SetGuidance 509 ("\"help /vis/verbose\" for definition of 484 ("\"help /vis/verbose\" for definition of verbosity."); 510 G4UIparameter* parameter; 485 G4UIparameter* parameter; 511 parameter = new G4UIparameter ("scene-name", 486 parameter = new G4UIparameter ("scene-name", 's', omitable = true); 512 parameter -> SetDefaultValue ("all"); 487 parameter -> SetDefaultValue ("all"); 513 fpCommand -> SetParameter (parameter); 488 fpCommand -> SetParameter (parameter); 514 parameter = new G4UIparameter ("verbosity", 489 parameter = new G4UIparameter ("verbosity", 's', omitable = true); 515 parameter -> SetDefaultValue ("warnings"); 490 parameter -> SetDefaultValue ("warnings"); 516 fpCommand -> SetParameter (parameter); 491 fpCommand -> SetParameter (parameter); 517 } 492 } 518 493 519 G4VisCommandSceneList::~G4VisCommandSceneList 494 G4VisCommandSceneList::~G4VisCommandSceneList () { 520 delete fpCommand; 495 delete fpCommand; 521 } 496 } 522 497 523 G4String G4VisCommandSceneList::GetCurrentValu 498 G4String G4VisCommandSceneList::GetCurrentValue (G4UIcommand*) { 524 return ""; 499 return ""; 525 } 500 } 526 501 527 void G4VisCommandSceneList::SetNewValue (G4UIc 502 void G4VisCommandSceneList::SetNewValue (G4UIcommand*, G4String newValue) { 528 G4String name, verbosityString; 503 G4String name, verbosityString; 529 std::istringstream is (newValue); 504 std::istringstream is (newValue); 530 is >> name >> verbosityString; 505 is >> name >> verbosityString; 531 G4VisManager::Verbosity verbosity = 506 G4VisManager::Verbosity verbosity = 532 fpVisManager->GetVerbosityValue(verbosityS 507 fpVisManager->GetVerbosityValue(verbosityString); 533 const G4Scene* currentScene = fpVisManager - 508 const G4Scene* currentScene = fpVisManager -> GetCurrentScene (); 534 G4String currentName; 509 G4String currentName; 535 if (currentScene) currentName = currentScene 510 if (currentScene) currentName = currentScene->GetName(); 536 511 537 G4SceneList& sceneList = fpVisManager -> Set 512 G4SceneList& sceneList = fpVisManager -> SetSceneList (); 538 std::size_t iScene, nScenes = sceneList.size << 513 G4int iScene, nScenes = sceneList.size (); 539 G4bool found = false; 514 G4bool found = false; 540 for (iScene = 0; iScene < nScenes; ++iScene) << 515 for (iScene = 0; iScene < nScenes; iScene++) { 541 G4Scene* pScene = sceneList [iScene]; 516 G4Scene* pScene = sceneList [iScene]; 542 const G4String& iName = pScene -> GetName 517 const G4String& iName = pScene -> GetName (); 543 if (name != "all") { 518 if (name != "all") { 544 if (name != iName) continue; 519 if (name != iName) continue; 545 } 520 } 546 found = true; 521 found = true; 547 if (iName == currentName) { 522 if (iName == currentName) { 548 G4cout << " (current)"; 523 G4cout << " (current)"; 549 } 524 } 550 else { 525 else { 551 G4cout << " "; 526 G4cout << " "; 552 } 527 } 553 G4cout << " scene \"" << iName << "\""; 528 G4cout << " scene \"" << iName << "\""; 554 if (verbosity >= G4VisManager::warnings) { 529 if (verbosity >= G4VisManager::warnings) { 555 std::size_t i; << 530 G4int i; 556 G4cout << "\n Run-duration models:"; 531 G4cout << "\n Run-duration models:"; 557 std::size_t nRunModels = pScene -> GetRu << 532 G4int nRunModels = pScene -> GetRunDurationModelList ().size (); 558 if (nRunModels == 0) { 533 if (nRunModels == 0) { 559 G4cout << " none."; 534 G4cout << " none."; 560 } 535 } 561 for (i = 0; i < nRunModels; ++i) { << 536 for (i = 0; i < nRunModels; i++) { 562 if (pScene -> GetRunDurationModelList()[i].f 537 if (pScene -> GetRunDurationModelList()[i].fActive) 563 G4cout << "\n Active: "; 538 G4cout << "\n Active: "; 564 else G4cout << "\n Inactive: "; 539 else G4cout << "\n Inactive: "; 565 G4VModel* pModel = pScene -> GetRunDurationM 540 G4VModel* pModel = pScene -> GetRunDurationModelList()[i].fpModel; 566 G4cout << pModel -> GetGlobalDescription (); 541 G4cout << pModel -> GetGlobalDescription (); 567 } 542 } 568 G4cout << "\n End-of-event models:"; 543 G4cout << "\n End-of-event models:"; 569 std::size_t nEOEModels = pScene -> GetEn << 544 G4int nEOEModels = pScene -> GetEndOfEventModelList ().size (); 570 if (nEOEModels == 0) { 545 if (nEOEModels == 0) { 571 G4cout << " none."; 546 G4cout << " none."; 572 } 547 } 573 for (i = 0; i < nEOEModels; ++i) { << 548 for (i = 0; i < nEOEModels; i++) { 574 if (pScene -> GetEndOfEventModelList()[i].fA 549 if (pScene -> GetEndOfEventModelList()[i].fActive) 575 G4cout << "\n Active: "; 550 G4cout << "\n Active: "; 576 else G4cout << "\n Inactive: "; 551 else G4cout << "\n Inactive: "; 577 G4VModel* pModel = pScene -> GetEndOfEventMo 552 G4VModel* pModel = pScene -> GetEndOfEventModelList()[i].fpModel; 578 G4cout << pModel -> GetGlobalDescription (); 553 G4cout << pModel -> GetGlobalDescription (); 579 } 554 } 580 G4cout << "\n End-of-run models:"; 555 G4cout << "\n End-of-run models:"; 581 std::size_t nEORModels = pScene -> GetEn << 556 G4int nEORModels = pScene -> GetEndOfRunModelList ().size (); 582 if (nEORModels == 0) { 557 if (nEORModels == 0) { 583 G4cout << " none."; 558 G4cout << " none."; 584 } 559 } 585 for (i = 0; i < nEORModels; ++i) { << 560 for (i = 0; i < nEORModels; i++) { 586 if (pScene -> GetEndOfRunModelList()[i].fAct 561 if (pScene -> GetEndOfRunModelList()[i].fActive) 587 G4cout << "\n Active: "; 562 G4cout << "\n Active: "; 588 else G4cout << "\n Inactive: "; 563 else G4cout << "\n Inactive: "; 589 G4VModel* pModel = pScene -> GetEndOfRunMode 564 G4VModel* pModel = pScene -> GetEndOfRunModelList()[i].fpModel; 590 G4cout << pModel -> GetGlobalDescription (); 565 G4cout << pModel -> GetGlobalDescription (); 591 } 566 } 592 } 567 } 593 if (verbosity >= G4VisManager::parameters) 568 if (verbosity >= G4VisManager::parameters) { 594 G4cout << "\n " << *sceneList [iScene]; 569 G4cout << "\n " << *sceneList [iScene]; 595 } 570 } 596 G4cout << G4endl; 571 G4cout << G4endl; 597 } 572 } 598 if (!found) { 573 if (!found) { 599 G4warn << "No scenes found"; << 574 G4cout << "No scenes found"; 600 if (name != "all") { 575 if (name != "all") { 601 G4warn << " of name \"" << name << "\""; << 576 G4cout << " of name \"" << name << "\""; 602 } 577 } 603 G4warn << "." << G4endl; << 578 G4cout << "." << G4endl; 604 } 579 } 605 } 580 } 606 581 607 ////////////// /vis/scene/notifyHandlers ///// 582 ////////////// /vis/scene/notifyHandlers ///////////////////////// 608 583 609 G4VisCommandSceneNotifyHandlers::G4VisCommandS 584 G4VisCommandSceneNotifyHandlers::G4VisCommandSceneNotifyHandlers () { 610 G4bool omitable; 585 G4bool omitable; 611 fpCommand = new G4UIcommand ("/vis/scene/not 586 fpCommand = new G4UIcommand ("/vis/scene/notifyHandlers", this); 612 fpCommand -> SetGuidance 587 fpCommand -> SetGuidance 613 ("Notifies scene handlers and forces re-re 588 ("Notifies scene handlers and forces re-rendering."); 614 fpCommand -> SetGuidance 589 fpCommand -> SetGuidance 615 ("Notifies the handler(s) of the specified 590 ("Notifies the handler(s) of the specified scene and forces a" 616 "\nreconstruction of any graphical databa 591 "\nreconstruction of any graphical databases." 617 "\nClears and refreshes all viewers of cu 592 "\nClears and refreshes all viewers of current scene." 618 "\n The default action \"refresh\" does 593 "\n The default action \"refresh\" does not issue \"update\" (see" 619 "\n /vis/viewer/update)." 594 "\n /vis/viewer/update)." 620 "\nIf \"flush\" is specified, it issues a 595 "\nIf \"flush\" is specified, it issues an \"update\" as well as" 621 "\n \"refresh\" - \"update\" and initiat 596 "\n \"refresh\" - \"update\" and initiates post-processing" 622 "\n for graphics systems which need it." 597 "\n for graphics systems which need it."); 623 fpCommand -> SetGuidance 598 fpCommand -> SetGuidance 624 ("The default for <scene-name> is the curr 599 ("The default for <scene-name> is the current scene name."); 625 fpCommand -> SetGuidance 600 fpCommand -> SetGuidance 626 ("This command does not change current sce 601 ("This command does not change current scene, scene handler or viewer."); 627 G4UIparameter* parameter; 602 G4UIparameter* parameter; 628 parameter = new G4UIparameter ("scene-name", 603 parameter = new G4UIparameter ("scene-name", 's', 629 omitable = true); 604 omitable = true); 630 parameter -> SetCurrentAsDefault(true); 605 parameter -> SetCurrentAsDefault(true); 631 fpCommand -> SetParameter (parameter); 606 fpCommand -> SetParameter (parameter); 632 parameter = new G4UIparameter ("refresh-flus 607 parameter = new G4UIparameter ("refresh-flush", 's', 633 omitable = true); 608 omitable = true); 634 parameter -> SetDefaultValue("refresh"); 609 parameter -> SetDefaultValue("refresh"); 635 parameter -> SetParameterCandidates("r refre 610 parameter -> SetParameterCandidates("r refresh f flush"); 636 fpCommand -> SetParameter (parameter); 611 fpCommand -> SetParameter (parameter); 637 } 612 } 638 613 639 G4VisCommandSceneNotifyHandlers::~G4VisCommand 614 G4VisCommandSceneNotifyHandlers::~G4VisCommandSceneNotifyHandlers () { 640 delete fpCommand; 615 delete fpCommand; 641 } 616 } 642 617 643 G4String G4VisCommandSceneNotifyHandlers::GetC 618 G4String G4VisCommandSceneNotifyHandlers::GetCurrentValue(G4UIcommand*) { 644 return CurrentSceneName (); 619 return CurrentSceneName (); 645 } 620 } 646 621 647 void G4VisCommandSceneNotifyHandlers::SetNewVa 622 void G4VisCommandSceneNotifyHandlers::SetNewValue (G4UIcommand*, 648 G4String newValue) { 623 G4String newValue) { 649 624 650 G4VisManager::Verbosity verbosity = fpVisMan 625 G4VisManager::Verbosity verbosity = fpVisManager->GetVerbosity(); 651 626 652 G4String sceneName, refresh_flush; 627 G4String sceneName, refresh_flush; 653 std::istringstream is (newValue); 628 std::istringstream is (newValue); 654 is >> sceneName >> refresh_flush; 629 is >> sceneName >> refresh_flush; 655 G4bool flush = false; 630 G4bool flush = false; 656 if (refresh_flush[0] == 'f') flush = true; << 631 if (refresh_flush(0) == 'f') flush = true; 657 632 658 const G4SceneList& sceneList = fpVisManager 633 const G4SceneList& sceneList = fpVisManager -> GetSceneList (); 659 G4SceneHandlerList& sceneHandlerList = 634 G4SceneHandlerList& sceneHandlerList = 660 fpVisManager -> SetAvailableSceneHandlers 635 fpVisManager -> SetAvailableSceneHandlers (); 661 636 662 // Check scene name. 637 // Check scene name. 663 const std::size_t nScenes = sceneList.size ( << 638 const G4int nScenes = sceneList.size (); 664 std::size_t iScene; << 639 G4int iScene; 665 for (iScene = 0; iScene < nScenes; ++iScene) << 640 for (iScene = 0; iScene < nScenes; iScene++) { 666 G4Scene* scene = sceneList [iScene]; 641 G4Scene* scene = sceneList [iScene]; 667 if (sceneName == scene -> GetName ()) brea 642 if (sceneName == scene -> GetName ()) break; 668 } 643 } 669 if (iScene >= nScenes ) { 644 if (iScene >= nScenes ) { 670 if (verbosity >= G4VisManager::warnings) { 645 if (verbosity >= G4VisManager::warnings) { 671 G4warn << "WARNING: Scene \"" << sceneNa << 646 G4cout << "WARNING: Scene \"" << sceneName << "\" not found." 672 "\n /vis/scene/list to see scenes." 647 "\n /vis/scene/list to see scenes." 673 << G4endl; 648 << G4endl; 674 } 649 } 675 return; 650 return; 676 } 651 } 677 652 678 // Store current context... 653 // Store current context... 679 G4VSceneHandler* pCurrentSceneHandler = 654 G4VSceneHandler* pCurrentSceneHandler = 680 fpVisManager -> GetCurrentSceneHandler(); 655 fpVisManager -> GetCurrentSceneHandler(); 681 if (!pCurrentSceneHandler) { 656 if (!pCurrentSceneHandler) { 682 if (verbosity >= G4VisManager::warnings) { 657 if (verbosity >= G4VisManager::warnings) { 683 G4warn << "WARNING: No current scene han << 658 G4cout << "WARNING: No current scene handler." 684 << G4endl; 659 << G4endl; 685 } 660 } 686 return; 661 return; 687 } 662 } 688 G4VViewer* pCurrentViewer = fpVisManager -> 663 G4VViewer* pCurrentViewer = fpVisManager -> GetCurrentViewer(); 689 if (!pCurrentViewer) { 664 if (!pCurrentViewer) { 690 if (verbosity >= G4VisManager::warnings) { 665 if (verbosity >= G4VisManager::warnings) { 691 G4warn << "WARNING: No current viewer." << 666 G4cout << "WARNING: No current viewer." 692 << G4endl; 667 << G4endl; 693 } 668 } 694 return; 669 return; 695 } 670 } 696 G4Scene* pCurrentScene = fpVisManager -> Get 671 G4Scene* pCurrentScene = fpVisManager -> GetCurrentScene(); 697 if (!pCurrentScene) { 672 if (!pCurrentScene) { 698 if (verbosity >= G4VisManager::warnings) { 673 if (verbosity >= G4VisManager::warnings) { 699 G4warn << "WARNING: No current scene." << 674 G4cout << "WARNING: No current scene." 700 << G4endl; 675 << G4endl; 701 } 676 } 702 return; 677 return; 703 } 678 } 704 679 705 G4VisManager::Verbosity currentVerbosity = f 680 G4VisManager::Verbosity currentVerbosity = fpVisManager -> GetVerbosity(); 706 681 707 // Suppress messages during this process (on 682 // Suppress messages during this process (only print errors)... 708 //fpVisManager -> SetVerboseLevel(G4VisManag 683 //fpVisManager -> SetVerboseLevel(G4VisManager::errors); 709 684 710 // For each scene handler, if it contains th 685 // For each scene handler, if it contains the scene, clear and 711 // rebuild the graphical database, then for 686 // rebuild the graphical database, then for each viewer set (make 712 // current), clear, (re)draw, and show. 687 // current), clear, (re)draw, and show. 713 const std::size_t nSceneHandlers = sceneHand << 688 const G4int nSceneHandlers = sceneHandlerList.size (); 714 for (std::size_t iSH = 0; iSH < nSceneHandle << 689 for (G4int iSH = 0; iSH < nSceneHandlers; iSH++) { 715 G4VSceneHandler* aSceneHandler = sceneHand 690 G4VSceneHandler* aSceneHandler = sceneHandlerList [iSH]; 716 G4Scene* aScene = aSceneHandler -> GetScen 691 G4Scene* aScene = aSceneHandler -> GetScene (); 717 if (aScene) { 692 if (aScene) { 718 const G4String& aSceneName = aScene -> G 693 const G4String& aSceneName = aScene -> GetName (); 719 if (sceneName == aSceneName) { 694 if (sceneName == aSceneName) { 720 aScene->CalculateExtent(); // Check and rec 695 aScene->CalculateExtent(); // Check and recalculate extent 721 G4ViewerList& viewerList = aSceneHandler -> 696 G4ViewerList& viewerList = aSceneHandler -> SetViewerList (); 722 const std::size_t nViewers = viewerList.size << 697 const G4int nViewers = viewerList.size (); 723 for (std::size_t iV = 0; iV < nViewers; ++iV << 698 for (G4int iV = 0; iV < nViewers; iV++) { 724 G4VViewer* aViewer = viewerList [iV]; 699 G4VViewer* aViewer = viewerList [iV]; 725 // Force rebuild of graphical database, if 700 // Force rebuild of graphical database, if any. 726 aViewer -> NeedKernelVisit(); 701 aViewer -> NeedKernelVisit(); 727 if (aViewer->GetViewParameters().IsAutoRef 702 if (aViewer->GetViewParameters().IsAutoRefresh()) { 728 aSceneHandler -> SetCurrentViewer (aView 703 aSceneHandler -> SetCurrentViewer (aViewer); 729 // Ensure consistency of vis manager... 704 // Ensure consistency of vis manager... 730 fpVisManager -> SetCurrentViewer(aViewer 705 fpVisManager -> SetCurrentViewer(aViewer); 731 fpVisManager -> SetCurrentSceneHandler(a 706 fpVisManager -> SetCurrentSceneHandler(aSceneHandler); 732 fpVisManager -> SetCurrentScene(aScene); 707 fpVisManager -> SetCurrentScene(aScene); 733 aViewer -> SetView (); 708 aViewer -> SetView (); 734 aViewer -> ClearView (); 709 aViewer -> ClearView (); 735 aViewer -> DrawView (); 710 aViewer -> DrawView (); 736 if (flush) aViewer -> ShowView (); 711 if (flush) aViewer -> ShowView (); 737 if (verbosity >= G4VisManager::confirmat 712 if (verbosity >= G4VisManager::confirmations) { 738 G4cout << "Viewer \"" << aViewer -> Ge 713 G4cout << "Viewer \"" << aViewer -> GetName () 739 << "\" of scene handler \"" << aScene 714 << "\" of scene handler \"" << aSceneHandler -> GetName () 740 << "\"\n "; 715 << "\"\n "; 741 if (flush) G4cout << "flushed"; 716 if (flush) G4cout << "flushed"; 742 else G4cout << "refreshed"; 717 else G4cout << "refreshed"; 743 G4cout << " at request of scene \"" << 718 G4cout << " at request of scene \"" << sceneName 744 << "\"." << G4endl; 719 << "\"." << G4endl; 745 } 720 } 746 } else { 721 } else { 747 if (verbosity >= G4VisManager::confirmat 722 if (verbosity >= G4VisManager::confirmations) { 748 G4cout << "NOTE: The scene, \"" 723 G4cout << "NOTE: The scene, \"" 749 << sceneName 724 << sceneName 750 << "\", of viewer \"" 725 << "\", of viewer \"" 751 << aViewer -> GetName () 726 << aViewer -> GetName () 752 << "\"\n of scene handler \"" 727 << "\"\n of scene handler \"" 753 << aSceneHandler -> GetName () 728 << aSceneHandler -> GetName () 754 << "\" has changed. To see effect," 729 << "\" has changed. To see effect," 755 << "\n \"/vis/viewer/select " 730 << "\n \"/vis/viewer/select " 756 << aViewer -> GetShortName () 731 << aViewer -> GetShortName () 757 << "\" and \"/vis/viewer/rebuild\"." 732 << "\" and \"/vis/viewer/rebuild\"." 758 << G4endl; 733 << G4endl; 759 } 734 } 760 } 735 } 761 } 736 } 762 } 737 } 763 } 738 } 764 else { 739 else { 765 if (verbosity >= G4VisManager::warnings) 740 if (verbosity >= G4VisManager::warnings) { 766 G4warn << "WARNING: G4VisCommandSceneNotifyH << 741 G4cout << "WARNING: G4VisCommandSceneNotifyHandlers: scene handler \"" 767 << aSceneHandler->GetName() 742 << aSceneHandler->GetName() 768 << "\" has a null scene." 743 << "\" has a null scene." 769 << G4endl; 744 << G4endl; 770 } 745 } 771 } 746 } 772 } 747 } 773 748 774 // Reclaim original context - but set viewer 749 // Reclaim original context - but set viewer first, then scene 775 // handler, because the latter might have be 750 // handler, because the latter might have been created very recently 776 // and, not yet having a viewer, the current 751 // and, not yet having a viewer, the current viewer will, 777 // temporarily, refer to another scene handl 752 // temporarily, refer to another scene handler. SetCurrentViewer 778 // actually resets the scene handler, which 753 // actually resets the scene handler, which is what we don't want, 779 // so we set it again on the next line... 754 // so we set it again on the next line... 780 fpVisManager -> SetCurrentViewer(pCurrentVie 755 fpVisManager -> SetCurrentViewer(pCurrentViewer); 781 fpVisManager -> SetCurrentSceneHandler(pCurr 756 fpVisManager -> SetCurrentSceneHandler(pCurrentSceneHandler); 782 fpVisManager -> SetCurrentScene(pCurrentScen 757 fpVisManager -> SetCurrentScene(pCurrentScene); 783 fpVisManager -> SetVerboseLevel(currentVerbo 758 fpVisManager -> SetVerboseLevel(currentVerbosity); 784 // Take care of special case of scene handle 759 // Take care of special case of scene handler with no viewer yet. 785 if (pCurrentSceneHandler) { 760 if (pCurrentSceneHandler) { 786 G4ViewerList& viewerList = pCurrentSceneHa 761 G4ViewerList& viewerList = pCurrentSceneHandler -> SetViewerList (); 787 const std::size_t nViewers = viewerList.si << 762 const G4int nViewers = viewerList.size (); 788 if (nViewers) { 763 if (nViewers) { 789 pCurrentSceneHandler -> SetCurrentViewer 764 pCurrentSceneHandler -> SetCurrentViewer (pCurrentViewer); 790 // JA: I don't think we need this. SetVi << 765 if (pCurrentViewer && pCurrentSceneHandler->GetScene()) { 791 // if (pCurrentViewer && pCurrentSceneHa << 766 pCurrentViewer -> SetView (); 792 // pCurrentViewer -> SetView (); << 793 // } << 794 } << 795 } << 796 } << 797 << 798 ////////////// /vis/scene/removeModel //////// << 799 << 800 G4VisCommandSceneRemoveModel::G4VisCommandScen << 801 G4bool omitable; << 802 fpCommand = new G4UIcommand ("/vis/scene/rem << 803 fpCommand -> SetGuidance("Remove model."); << 804 fpCommand -> SetGuidance << 805 ("Attempts to match search string to name of << 806 fpCommand -> SetGuidance << 807 ("Use \"/vis/scene/list\" to see model names << 808 G4UIparameter* parameter; << 809 parameter = new G4UIparameter ("search-strin << 810 fpCommand -> SetParameter (parameter); << 811 } << 812 << 813 G4VisCommandSceneRemoveModel::~G4VisCommandSce << 814 delete fpCommand; << 815 } << 816 << 817 G4String G4VisCommandSceneRemoveModel::GetCurr << 818 return ""; << 819 } << 820 << 821 void G4VisCommandSceneRemoveModel::SetNewValue << 822 G4String newValue) { << 823 << 824 G4VisManager::Verbosity verbosity = fpVisMan << 825 << 826 G4String searchString; << 827 std::istringstream is (newValue); << 828 is >> searchString; << 829 << 830 G4Scene* pScene = fpVisManager->GetCurrentSc << 831 if (!pScene) { << 832 if (verbosity >= G4VisManager::errors) { << 833 G4warn << "ERROR: No current scene. Ple << 834 } << 835 return; << 836 } << 837 << 838 G4VSceneHandler* pSceneHandler = fpVisManage << 839 if (!pSceneHandler) { << 840 if (verbosity >= G4VisManager::errors) { << 841 G4warn << "ERROR: No current sceneHandle << 842 } << 843 return; << 844 } << 845 << 846 G4bool any = false; << 847 << 848 std::vector<G4Scene::Model>& runDurationMode << 849 pScene->SetRunDurationModelList(); << 850 for (size_t i = 0; i < runDurationModelList. << 851 const G4String& modelName = << 852 runDurationModelList[i].fpModel->GetGlobal << 853 if (modelName.find(searchString) != std::s << 854 runDurationModelList.erase(runDurationMo << 855 any = true; << 856 if (verbosity >= G4VisManager::warnings) << 857 G4warn << "Model \"" << modelName << "\" rem << 858 } << 859 break; // Allow only one model at a tim << 860 } << 861 } << 862 << 863 std::vector<G4Scene::Model>& endOfEventModel << 864 pScene->SetEndOfEventModelList(); << 865 for (size_t i = 0; i < endOfEventModelList.s << 866 const G4String& modelName = << 867 endOfEventModelList[i].fpModel->GetGlobalD << 868 if (modelName.find(searchString) != std::s << 869 endOfEventModelList.erase(endOfEventMode << 870 any = true; << 871 if (verbosity >= G4VisManager::warnings) << 872 G4warn << "Model \"" << modelName << "\" rem << 873 } 767 } 874 break; // Allow only one model at a tim << 875 } 768 } 876 } 769 } 877 << 878 std::vector<G4Scene::Model>& endOfRunModelLi << 879 pScene->SetEndOfRunModelList(); << 880 for (size_t i = 0; i < endOfRunModelList.siz << 881 const G4String& modelName = << 882 endOfRunModelList[i].fpModel->GetGlobalDes << 883 if (modelName.find(searchString) != std::s << 884 endOfRunModelList.erase(endOfRunModelLis << 885 any = true; << 886 if (verbosity >= G4VisManager::warnings) << 887 G4warn << "Model \"" << modelName << "\" rem << 888 } << 889 break; // Allow only one model at a tim << 890 } << 891 } << 892 << 893 if (!any) { << 894 if (verbosity >= G4VisManager::warnings) { << 895 G4warn << "WARNING: No match found." << << 896 } << 897 return; << 898 } << 899 << 900 CheckSceneAndNotifyHandlers (pScene); << 901 } 770 } 902 771 903 ////////////// /vis/scene/select ///////////// 772 ////////////// /vis/scene/select /////////////////////////////////////// 904 773 905 G4VisCommandSceneSelect::G4VisCommandSceneSele 774 G4VisCommandSceneSelect::G4VisCommandSceneSelect () { 906 G4bool omitable; 775 G4bool omitable; 907 fpCommand = new G4UIcmdWithAString ("/vis/sc 776 fpCommand = new G4UIcmdWithAString ("/vis/scene/select", this); 908 fpCommand -> SetGuidance ("Selects a scene") 777 fpCommand -> SetGuidance ("Selects a scene"); 909 fpCommand -> SetGuidance << 778 fpCommand -> SetGuidance 910 ("Makes the scene current. \"/vis/scene/lis << 779 ("Makes the scene current. \"/vis/scene/list\" to see" 911 "\n possible scene names."); << 780 "\n possible scene names."); 912 fpCommand -> SetParameterName ("scene-name", 781 fpCommand -> SetParameterName ("scene-name", omitable = false); 913 } 782 } 914 783 915 G4VisCommandSceneSelect::~G4VisCommandSceneSel 784 G4VisCommandSceneSelect::~G4VisCommandSceneSelect () { 916 delete fpCommand; 785 delete fpCommand; 917 } 786 } 918 787 919 G4String G4VisCommandSceneSelect::GetCurrentVa 788 G4String G4VisCommandSceneSelect::GetCurrentValue (G4UIcommand*) { 920 return ""; 789 return ""; 921 } 790 } 922 791 923 void G4VisCommandSceneSelect::SetNewValue (G4U 792 void G4VisCommandSceneSelect::SetNewValue (G4UIcommand*, G4String newValue) { 924 793 925 G4VisManager::Verbosity verbosity = fpVisMan 794 G4VisManager::Verbosity verbosity = fpVisManager->GetVerbosity(); 926 795 927 G4String& selectName = newValue; 796 G4String& selectName = newValue; 928 G4SceneList& sceneList = fpVisManager -> Set 797 G4SceneList& sceneList = fpVisManager -> SetSceneList (); 929 std::size_t iScene, nScenes = sceneList.size << 798 G4int iScene, nScenes = sceneList.size (); 930 for (iScene = 0; iScene < nScenes; ++iScene) << 799 for (iScene = 0; iScene < nScenes; iScene++) { 931 if (sceneList [iScene] -> GetName () == se 800 if (sceneList [iScene] -> GetName () == selectName) break; 932 } 801 } 933 if (iScene >= nScenes) { 802 if (iScene >= nScenes) { 934 if (verbosity >= G4VisManager::warnings) { 803 if (verbosity >= G4VisManager::warnings) { 935 G4warn << "WARNING: Scene \"" << selectN << 804 G4cout << "WARNING: Scene \"" << selectName 936 << "\" not found - \"/vis/scene/list\" t << 805 << "\" not found - \"/vis/scene/list\" to see possibilities." 937 << G4endl; << 806 << G4endl; 938 } 807 } 939 return; 808 return; 940 } 809 } 941 810 942 if (verbosity >= G4VisManager::confirmations 811 if (verbosity >= G4VisManager::confirmations) { 943 G4cout << "Scene \"" << selectName 812 G4cout << "Scene \"" << selectName 944 << "\" selected." << G4endl; << 813 << "\" selected." << G4endl; 945 } << 946 << 947 CheckSceneAndNotifyHandlers (sceneList [iSce << 948 } << 949 << 950 ////////////// /vis/scene/showExtents //////// << 951 << 952 G4VisCommandSceneShowExtents::G4VisCommandScen << 953 fpCommand = new G4UIcmdWithoutParameter ("/v << 954 fpCommand -> SetGuidance ("Prints and draws << 955 } << 956 << 957 G4VisCommandSceneShowExtents::~G4VisCommandSce << 958 delete fpCommand; << 959 } << 960 << 961 G4String G4VisCommandSceneShowExtents::GetCurr << 962 return ""; << 963 } << 964 << 965 void G4VisCommandSceneShowExtents::SetNewValue << 966 << 967 G4VisManager::Verbosity verbosity = fpVisMan << 968 << 969 G4VSceneHandler* pCurrentSceneHandler = << 970 fpVisManager -> GetCurrentSceneHandler(); << 971 if (!pCurrentSceneHandler) { << 972 if (verbosity >= G4VisManager::warnings) { << 973 G4warn << "WARNING: No current scene han << 974 << G4endl; << 975 } << 976 return; << 977 } << 978 G4VViewer* pCurrentViewer = fpVisManager -> << 979 if (!pCurrentViewer) { << 980 if (verbosity >= G4VisManager::warnings) { << 981 G4warn << "WARNING: No current viewer." << 982 << G4endl; << 983 } << 984 return; << 985 } 814 } 986 G4Scene* pCurrentScene = fpVisManager -> Get << 815 UpdateVisManagerScene (selectName); 987 if (!pCurrentScene) { << 988 if (verbosity >= G4VisManager::warnings) { << 989 G4warn << "WARNING: No current scene." << 990 << G4endl; << 991 } << 992 return; << 993 } << 994 << 995 G4cout << "\n Run-duration models:"; << 996 std::size_t nRunModels = pCurrentScene -> Ge << 997 if (nRunModels == 0) { << 998 G4cout << " none."; << 999 } << 1000 for (std::size_t i = 0; i < nRunModels; ++i << 1001 if (pCurrentScene -> GetRunDurationModelL << 1002 G4cout << "\n Active: "; << 1003 else G4cout << "\n Inactive: "; << 1004 G4VModel* pModel = pCurrentScene -> GetRu << 1005 const G4VisExtent& transformedExtent = pM << 1006 G4cout << pModel -> GetGlobalDescription << 1007 << "\n" << transformedExtent; << 1008 DrawExtent(transformedExtent); << 1009 } << 1010 G4cout << "\n End-of-event models:"; << 1011 std::size_t nEOEModels = pCurrentScene -> G << 1012 if (nEOEModels == 0) { << 1013 G4cout << " none."; << 1014 } << 1015 for (std::size_t i = 0; i < nEOEModels; ++i << 1016 if (pCurrentScene -> GetEndOfEventModelLi << 1017 G4cout << "\n Active: "; << 1018 else G4cout << "\n Inactive: "; << 1019 G4VModel* pModel = pCurrentScene -> GetEn << 1020 const G4VisExtent& transformedExtent = pM << 1021 G4cout << pModel -> GetGlobalDescription << 1022 << "\n" << transformedExtent; << 1023 DrawExtent(transformedExtent); << 1024 } << 1025 G4cout << "\n End-of-run models:"; << 1026 std::size_t nEORModels = pCurrentScene -> G << 1027 if (nEORModels == 0) { << 1028 G4cout << " none."; << 1029 } << 1030 for (std::size_t i = 0; i < nEORModels; ++i << 1031 if (pCurrentScene -> GetEndOfRunModelList << 1032 G4cout << "\n Active: "; << 1033 else G4cout << "\n Inactive: "; << 1034 G4VModel* pModel = pCurrentScene -> GetEn << 1035 const G4VisExtent& transformedExtent = pM << 1036 G4cout << pModel -> GetGlobalDescription << 1037 << "\n" << transformedExtent; << 1038 DrawExtent(transformedExtent); << 1039 } << 1040 G4cout << "\n Overall extent:\n"; << 1041 DrawExtent(pCurrentScene->GetExtent()); << 1042 G4cout << G4endl; << 1043 } 816 } 1044 817