Geant4 Cross Reference |
>> 1 // This code implementation is the intellectual property of >> 2 // the GEANT4 collaboration. 1 // 3 // 2 // ******************************************* << 4 // By copying, distributing or modifying the Program (or any work 3 // * License and Disclaimer << 5 // based on the Program) you indicate your acceptance of this statement, 4 // * << 6 // and all its terms. 5 // * The Geant4 software is copyright of th << 6 // * the Geant4 Collaboration. It is provided << 7 // * conditions of the Geant4 Software License << 8 // * LICENSE and available at http://cern.ch/ << 9 // * include a list of copyright holders. << 10 // * << 11 // * Neither the authors of this software syst << 12 // * institutes,nor the agencies providing fin << 13 // * work make any representation or warran << 14 // * regarding this software system or assum << 15 // * use. Please see the license in the file << 16 // * for the full disclaimer and the limitatio << 17 // * << 18 // * This code implementation is the result << 19 // * technical work of the GEANT4 collaboratio << 20 // * By using, copying, modifying or distri << 21 // * any work based on the software) you ag << 22 // * use in resulting scientific publicati << 23 // * acceptance of all terms of the Geant4 Sof << 24 // ******************************************* << 25 // << 26 // 7 // >> 8 // $Id: G4VisCommandsViewerSet.hh,v 1.3 2000/05/19 09:17:47 johna Exp $ >> 9 // GEANT4 tag $Name: geant4-02-00 $ 27 10 28 // /vis/viewer/set commands - John Allison 16 11 // /vis/viewer/set commands - John Allison 16th May 2000 29 12 30 #ifndef G4VISCOMMANDSVIEWERSET_HH 13 #ifndef G4VISCOMMANDSVIEWERSET_HH 31 #define G4VISCOMMANDSVIEWERSET_HH 14 #define G4VISCOMMANDSVIEWERSET_HH 32 15 33 #include "G4VisCommandsViewer.hh" << 16 #include "G4VVisCommand.hh" 34 17 35 #include <vector> << 18 #include "g4std/vector" 36 19 37 class G4UIdirectory; << 38 class G4UIcommand; 20 class G4UIcommand; 39 class G4UIcmdWithoutParameter; << 40 class G4UIcmdWithAString; 21 class G4UIcmdWithAString; 41 class G4UIcmdWithABool; 22 class G4UIcmdWithABool; 42 class G4UIcmdWithAnInteger; << 43 class G4UIcmdWithADouble; << 44 class G4UIcmdWith3VectorAndUnit; << 45 23 46 class G4VisCommandsViewerSet: public G4VVisCom 24 class G4VisCommandsViewerSet: public G4VVisCommand { 47 public: 25 public: >> 26 // Uses compiler defaults for copy constructor and assignment. 48 G4VisCommandsViewerSet (); 27 G4VisCommandsViewerSet (); 49 virtual ~G4VisCommandsViewerSet (); << 28 ~G4VisCommandsViewerSet (); 50 G4String GetCurrentValue (G4UIcommand* comma 29 G4String GetCurrentValue (G4UIcommand* command); 51 void SetNewValue (G4UIcommand* command, G4St 30 void SetNewValue (G4UIcommand* command, G4String newValue); 52 private: 31 private: 53 G4VisCommandsViewerSet (const G4VisCommandsV << 32 G4String ConvertToString(G4bool blValue); 54 G4VisCommandsViewerSet& operator = (const G4 << 33 G4bool GetNewBoolValue(const G4String& paramString); 55 G4UIcmdWithAString* fpCommandAll; << 34 G4UIcmdWithAString* fpCommandAll; 56 G4UIcmdWithABool* fpCommandAutoRefresh; << 35 G4UIcmdWithAString* fpCommandStyle; 57 G4UIcmdWithABool* fpCommandAuxEdge; << 36 G4UIcmdWithABool* fpCommandEdge; 58 G4UIcommand* fpCommandBackground; << 37 G4UIcmdWithABool* fpCommandHiddenEdge; 59 G4UIcommand* fpCommandCulling; << 38 G4UIcommand* fpCommandCulling; 60 G4UIcmdWithAString* fpCommandCutawayMode; << 61 G4UIcommand* fpCommandDefaultColour << 62 G4UIcommand* fpCommandDefaultTextCo << 63 G4UIcmdWithABool* fpCommandEdge; << 64 G4UIcommand* fpCommandExplodeFactor << 65 G4UIcmdWithADouble* fpCommandGlobalMarkerS << 66 G4UIcmdWithADouble* fpCommandGlobalLineWid << 67 G4UIcmdWithABool* fpCommandHiddenEdge; << 68 G4UIcmdWithABool* fpCommandHiddenMarker; << 69 G4UIcmdWithAString* fpCommandLightsMove; << 70 G4UIcommand* fpCommandLightsThetaPh << 71 G4UIcommand* fpCommandLightsVector; << 72 G4ThreeVector fLightsVector; << 73 G4UIcmdWithAnInteger* fpCommandLineSegments; << 74 G4UIcmdWithoutParameter* fpCommandLineWidth; << 75 G4UIcmdWithAnInteger* fpCommandNumberOfCloud << 76 G4UIcmdWithABool* fpCommandPicking; << 77 G4UIcommand* fpCommandProjection; << 78 G4UIcmdWithAString* fpCommandRotationStyle << 79 G4UIcommand* fpCommandSectionPlane; << 80 G4UIcmdWithABool* fpCommandSpecialMeshRe << 81 G4UIcmdWithAString* fpCommandSpecialMeshRe << 82 G4UIcommand* fpCommandSpecialMeshVo << 83 G4UIcmdWithAString* fpCommandStyle; << 84 G4UIcmdWith3VectorAndUnit* fpCommandTargetPo << 85 G4UIcommand* fpCommandUpThetaPhi; << 86 G4UIcommand* fpCommandUpVector; << 87 G4ThreeVector fUpVector; << 88 G4UIcommand* fpCommandViewpointThet << 89 G4UIcommand* fpCommandViewpointVect << 90 G4ThreeVector fViewpointVector; << 91 G4UIdirectory* fpTimeWindowDirectory; << 92 G4UIcommand* fpCommandTimeWindowDis << 93 G4UIcommand* fpCommandTimeWindowDis << 94 G4UIcommand* fpCommandTimeWindowEnd << 95 G4UIcmdWithADouble* fpCommandTimeWindowFad << 96 G4UIcommand* fpCommandTimeWindowSta << 97 }; 39 }; 98 40 99 #endif 41 #endif 100 42