Geant4 Cross Reference

Cross-Referencing   Geant4
Geant4/visualization/Vtk/src/G4VtkTextPipeline.cc

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Diff markup

Differences between /visualization/Vtk/src/G4VtkTextPipeline.cc (Version 11.3.0) and /visualization/Vtk/src/G4VtkTextPipeline.cc (Version 1.1)


  1 //                                                  1 
  2 // *******************************************    
  3 // * License and Disclaimer                       
  4 // *                                              
  5 // * The  Geant4 software  is  copyright of th    
  6 // * the Geant4 Collaboration.  It is provided    
  7 // * conditions of the Geant4 Software License    
  8 // * LICENSE and available at  http://cern.ch/    
  9 // * include a list of copyright holders.         
 10 // *                                              
 11 // * Neither the authors of this software syst    
 12 // * institutes,nor the agencies providing fin    
 13 // * work  make  any representation or  warran    
 14 // * regarding  this  software system or assum    
 15 // * use.  Please see the license in the file     
 16 // * for the full disclaimer and the limitatio    
 17 // *                                              
 18 // * This  code  implementation is the result     
 19 // * technical work of the GEANT4 collaboratio    
 20 // * By using,  copying,  modifying or  distri    
 21 // * any work based  on the software)  you  ag    
 22 // * use  in  resulting  scientific  publicati    
 23 // * acceptance of all terms of the Geant4 Sof    
 24 // *******************************************    
 25 //                                                
 26 // Created by Stewart Boogert on 05/03/2023.      
 27 //                                                
 28                                                   
 29 #include "G4VtkTextPipeline.hh"                   
 30                                                   
 31 #include "G4Text.hh"                              
 32 #include "G4VisAttributes.hh"                     
 33 #include "G4VtkViewer.hh"                         
 34                                                   
 35 #include <vtkBillboardTextActor3D.h>              
 36 #include <vtkTextProperty.h>                      
 37                                                   
 38 std::size_t G4VtkTextPipeline::MakeHash(const     
 39                                         const     
 40 {                                                 
 41   std::size_t hash = std::hash<G4VisAttributes    
 42                                                   
 43   G4double x = text.GetPosition().x();            
 44   G4double y = text.GetPosition().y();            
 45   G4double z = text.GetPosition().z();            
 46                                                   
 47   std::hash_combine(hash, std::hash<G4String>{    
 48   std::hash_combine(hash, std::hash<G4double>{    
 49   std::hash_combine(hash, std::hash<G4double>{    
 50   std::hash_combine(hash, std::hash<G4double>{    
 51                                                   
 52   return hash;                                    
 53 }                                                 
 54                                                   
 55 G4VtkTextPipeline::G4VtkTextPipeline(const G4T    
 56                                      const G4V    
 57   : G4VVtkPipeline(text.GetText().c_str(), "G4    
 58 {                                                 
 59   G4double x = text.GetPosition().x();            
 60   G4double y = text.GetPosition().y();            
 61   G4double z = text.GetPosition().z();            
 62                                                   
 63   G4Color colour = pVA->GetColour();              
 64   G4double opacity = colour.GetAlpha();           
 65                                                   
 66   actor = vtkSmartPointer<vtkBillboardTextActo    
 67   actor->SetInput(text.GetText().c_str());        
 68   actor->SetPosition(x, y, z);                    
 69   actor->GetTextProperty()->SetFontSize(text.G    
 70   actor->GetTextProperty()->SetColor(colour.Ge    
 71   actor->GetTextProperty()->SetOpacity(opacity    
 72                                                   
 73   vc.fViewer->renderer->AddActor(actor);          
 74 }                                                 
 75                                                   
 76 void G4VtkTextPipeline::Enable()                  
 77 {                                                 
 78   actor->SetVisibility(1);                        
 79 }                                                 
 80                                                   
 81 void G4VtkTextPipeline::Disable()                 
 82 {                                                 
 83   actor->SetVisibility(0);                        
 84 }                                                 
 85                                                   
 86 void G4VtkTextPipeline::Print()                   
 87 {                                                 
 88   G4VVtkPipeline::Print();                        
 89 }                                                 
 90                                                   
 91 void G4VtkTextPipeline::Modified()                
 92 {                                                 
 93   G4VVtkPipeline::Modified();                     
 94 }                                                 
 95                                                   
 96 void G4VtkTextPipeline::Clear()                   
 97 {                                                 
 98   renderer->RemoveActor(actor);                   
 99   G4VVtkPipeline::Clear();                        
100 }                                                 
101                                                   
102 void G4VtkTextPipeline::SetText(const G4String    
103 {                                                 
104   actor->SetInput(text.c_str());                  
105 }                                                 
106