Geant4 Cross Reference

Cross-Referencing   Geant4
Geant4/visualization/Vtk/src/G4VtkText2DPipeline.cc

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Diff markup

Differences between /visualization/Vtk/src/G4VtkText2DPipeline.cc (Version 11.3.0) and /visualization/Vtk/src/G4VtkText2DPipeline.cc (Version 11.0)


  1 //                                                  1 
  2 // *******************************************    
  3 // * License and Disclaimer                       
  4 // *                                              
  5 // * The  Geant4 software  is  copyright of th    
  6 // * the Geant4 Collaboration.  It is provided    
  7 // * conditions of the Geant4 Software License    
  8 // * LICENSE and available at  http://cern.ch/    
  9 // * include a list of copyright holders.         
 10 // *                                              
 11 // * Neither the authors of this software syst    
 12 // * institutes,nor the agencies providing fin    
 13 // * work  make  any representation or  warran    
 14 // * regarding  this  software system or assum    
 15 // * use.  Please see the license in the file     
 16 // * for the full disclaimer and the limitatio    
 17 // *                                              
 18 // * This  code  implementation is the result     
 19 // * technical work of the GEANT4 collaboratio    
 20 // * By using,  copying,  modifying or  distri    
 21 // * any work based  on the software)  you  ag    
 22 // * use  in  resulting  scientific  publicati    
 23 // * acceptance of all terms of the Geant4 Sof    
 24 // *******************************************    
 25 //                                                
 26 // Created by Stewart Boogert on 05/03/2023.      
 27 //                                                
 28                                                   
 29 #include "G4VtkText2DPipeline.hh"                 
 30                                                   
 31 #include "G4Text.hh"                              
 32 #include "G4VisAttributes.hh"                     
 33 #include "G4VtkViewer.hh"                         
 34                                                   
 35 #include <vtkTextActor.h>                         
 36 #include <vtkTextProperty.h>                      
 37                                                   
 38 std::size_t G4VtkText2DPipeline::MakeHash(cons    
 39                                           cons    
 40 {                                                 
 41   std::size_t hash = std::hash<G4VisAttributes    
 42                                                   
 43   G4double x = text.GetPosition().x();            
 44   G4double y = text.GetPosition().y();            
 45                                                   
 46   std::hash_combine(hash, std::hash<G4String>{    
 47   std::hash_combine(hash, std::hash<G4double>{    
 48   std::hash_combine(hash, std::hash<G4double>{    
 49                                                   
 50   return hash;                                    
 51 }                                                 
 52                                                   
 53 G4VtkText2DPipeline::G4VtkText2DPipeline(const    
 54                                          const    
 55   : G4VVtkPipeline(text.GetText().c_str(), "G4    
 56 {                                                 
 57   G4double x = text.GetPosition().x();            
 58   G4double y = text.GetPosition().y();            
 59                                                   
 60   G4Color colour = pVA->GetColour();              
 61   G4double opacity = colour.GetAlpha();           
 62                                                   
 63   actor = vtkSmartPointer<vtkTextActor>::New()    
 64   actor->SetInput(text.GetText().c_str());        
 65   actor->GetPositionCoordinate()->SetCoordinat    
 66   // actor->SetTextScaleModeToViewport();         
 67   actor->SetPosition((x + 1.) / 2.0, (y + 1.)     
 68   actor->GetTextProperty()->SetFontSize(text.G    
 69   actor->GetTextProperty()->SetColor(colour.Ge    
 70   actor->GetTextProperty()->SetOpacity(opacity    
 71                                                   
 72   switch (text.GetLayout()) {                     
 73     case G4Text::Layout::left:                    
 74       actor->GetTextProperty()->SetJustificati    
 75       break;                                      
 76     case G4Text::Layout::centre:                  
 77       actor->GetTextProperty()->SetJustificati    
 78       break;                                      
 79     case G4Text::Layout::right:                   
 80       actor->GetTextProperty()->SetJustificati    
 81       break;                                      
 82   }                                               
 83                                                   
 84   vc.fViewer->renderer->AddActor(actor);          
 85 }                                                 
 86                                                   
 87 void G4VtkText2DPipeline::Enable()                
 88 {                                                 
 89   actor->SetVisibility(1);                        
 90 }                                                 
 91                                                   
 92 void G4VtkText2DPipeline::Disable()               
 93 {                                                 
 94   actor->SetVisibility(0);                        
 95 }                                                 
 96                                                   
 97 void G4VtkText2DPipeline::Print()                 
 98 {                                                 
 99   G4VVtkPipeline::Print();                        
100 }                                                 
101                                                   
102 void G4VtkText2DPipeline::Modified()              
103 {                                                 
104   G4VVtkPipeline::Modified();                     
105 }                                                 
106                                                   
107 void G4VtkText2DPipeline::Clear()                 
108 {                                                 
109   renderer->RemoveViewProp(actor);                
110                                                   
111   G4VVtkPipeline::Clear();                        
112 }                                                 
113                                                   
114 void G4VtkText2DPipeline::SetText(const G4Stri    
115 {                                                 
116   actor->SetInput(text.c_str());                  
117 }                                                 
118