Geant4 Cross Reference

Cross-Referencing   Geant4
Geant4/visualization/Vtk/src/G4VtkImagePipeline.cc

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Diff markup

Differences between /visualization/Vtk/src/G4VtkImagePipeline.cc (Version 11.3.0) and /visualization/Vtk/src/G4VtkImagePipeline.cc (Version 4.0.p1)


  1 //                                                  1 
  2 // *******************************************    
  3 // * License and Disclaimer                       
  4 // *                                              
  5 // * The  Geant4 software  is  copyright of th    
  6 // * the Geant4 Collaboration.  It is provided    
  7 // * conditions of the Geant4 Software License    
  8 // * LICENSE and available at  http://cern.ch/    
  9 // * include a list of copyright holders.         
 10 // *                                              
 11 // * Neither the authors of this software syst    
 12 // * institutes,nor the agencies providing fin    
 13 // * work  make  any representation or  warran    
 14 // * regarding  this  software system or assum    
 15 // * use.  Please see the license in the file     
 16 // * for the full disclaimer and the limitatio    
 17 // *                                              
 18 // * This  code  implementation is the result     
 19 // * technical work of the GEANT4 collaboratio    
 20 // * By using,  copying,  modifying or  distri    
 21 // * any work based  on the software)  you  ag    
 22 // * use  in  resulting  scientific  publicati    
 23 // * acceptance of all terms of the Geant4 Sof    
 24 // *******************************************    
 25                                                   
 26 #include "G4VtkImagePipeline.hh"                  
 27                                                   
 28 #include "G4String.hh"                            
 29 #include "G4ViewParameters.hh"                    
 30 #include "G4VisAttributes.hh"                     
 31 #include "G4VtkViewer.hh"                         
 32 #include "G4VtkVisContext.hh"                     
 33                                                   
 34 #include <vtkImageActor.h>                        
 35 #include <vtkImageAlgorithm.h>                    
 36 #include <vtkImageMapper3D.h>                     
 37 #include <vtkImageProperty.h>                     
 38 #include <vtkImageReader2.h>                      
 39 #include <vtkImageReader2Factory.h>               
 40 #include <vtkMatrix4x4.h>                         
 41 #include <vtkSmartPointer.h>                      
 42 #include <vtkImageFlip.h>                         
 43                                                   
 44 G4VtkImagePipeline::G4VtkImagePipeline(const G    
 45   : G4VVtkPipeline(nameIn, "G4VtkImagePipeline    
 46 {                                                 
 47   actor = vtkSmartPointer<vtkImageActor>::New(    
 48                                                   
 49   actor->GetProperty()->SetOpacity(vc.alpha);     
 50                                                   
 51   auto transform = vtkSmartPointer<vtkMatrix4x    
 52   double transformArray[16] = {vc.fTransform.x    
 53                                vc.fTransform.x    
 54                                vc.fTransform.x    
 55                                vc.fTransform.d    
 56                                vc.fTransform.y    
 57                                vc.fTransform.y    
 58                                vc.fTransform.y    
 59                                vc.fTransform.d    
 60                                vc.fTransform.z    
 61                                vc.fTransform.z    
 62                                vc.fTransform.z    
 63                                vc.fTransform.d    
 64                                0.,                
 65                                0.,                
 66                                0.,                
 67                                1.};               
 68   transform->DeepCopy(transformArray);            
 69   actor->SetUserMatrix(transform);                
 70   actor->GetProperty()->SetOpacity(vc.alpha);     
 71                                                   
 72   vc.fViewer->renderer->AddActor(GetActor());     
 73 }                                                 
 74                                                   
 75 void G4VtkImagePipeline::SetImage(const G4Stri    
 76 {                                                 
 77   vtkNew<vtkImageReader2Factory> readerFactory    
 78   vtkSmartPointer<vtkImageReader2> imageReader    
 79   imageReader.TakeReference(readerFactory->Cre    
 80   imageReader->SetFileName(fileName.c_str());     
 81   imageReader->Update();                          
 82                                                   
 83   vtkNew<vtkImageFlip> flip;                      
 84   flip->SetInputConnection(imageReader->GetOut    
 85   flip->SetFilteredAxis(1);                       
 86                                                   
 87   actor->GetMapper()->SetInputConnection(flip-    
 88   AddFilter(imageReader);                         
 89 }                                                 
 90                                                   
 91 void G4VtkImagePipeline::SetTransformation(con    
 92 {                                                 
 93   vtkSmartPointer<vtkMatrix4x4> t = vtkSmartPo    
 94   t->SetElement(0, 0, transformation.xx());       
 95   t->SetElement(0, 1, transformation.xy());       
 96   t->SetElement(0, 2, transformation.xz());       
 97   t->SetElement(0, 3, transformation.dx());       
 98                                                   
 99   t->SetElement(1, 0, transformation.yx());       
100   t->SetElement(1, 1, transformation.yy());       
101   t->SetElement(1, 2, transformation.yz());       
102   t->SetElement(1, 3, transformation.dy());       
103                                                   
104   t->SetElement(2, 0, transformation.zx());       
105   t->SetElement(2, 1, transformation.zy());       
106   t->SetElement(2, 2, transformation.zz());       
107   t->SetElement(2, 3, transformation.dz());       
108                                                   
109   t->SetElement(3, 0, 0);                         
110   t->SetElement(3, 1, 0);                         
111   t->SetElement(3, 2, 0);                         
112   t->SetElement(3, 3, 1);                         
113   actor->SetUserMatrix(t);                        
114 }                                                 
115                                                   
116 void G4VtkImagePipeline::Print()                  
117 {                                                 
118   for (auto c : childPipelines)                   
119     c->Print();                                   
120 }                                                 
121                                                   
122 void G4VtkImagePipeline::Modified()               
123 {                                                 
124   actor->Update();                                
125                                                   
126   for (auto c : childPipelines)                   
127     c->Modified();                                
128 }                                                 
129                                                   
130 void G4VtkImagePipeline::Clear()                  
131 {                                                 
132   if (actor != nullptr) renderer->RemoveActor(    
133                                                   
134   for (auto c : childPipelines)                   
135     c->Clear();                                   
136 }                                                 
137                                                   
138 void G4VtkImagePipeline::Disable()                
139 {                                                 
140   GetActor()->SetVisibility(0);                   
141 }                                                 
142                                                   
143 void G4VtkImagePipeline::Enable()                 
144 {                                                 
145   GetActor()->SetVisibility(1);                   
146 }