Geant4 Cross Reference

Cross-Referencing   Geant4
Geant4/visualization/Vtk/src/G4VtkClipOpenPipeline.cc

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Diff markup

Differences between /visualization/Vtk/src/G4VtkClipOpenPipeline.cc (Version 11.3.0) and /visualization/Vtk/src/G4VtkClipOpenPipeline.cc (Version 5.1.p1)


  1 //                                                  1 
  2 // *******************************************    
  3 // * License and Disclaimer                       
  4 // *                                              
  5 // * The  Geant4 software  is  copyright of th    
  6 // * the Geant4 Collaboration.  It is provided    
  7 // * conditions of the Geant4 Software License    
  8 // * LICENSE and available at  http://cern.ch/    
  9 // * include a list of copyright holders.         
 10 // *                                              
 11 // * Neither the authors of this software syst    
 12 // * institutes,nor the agencies providing fin    
 13 // * work  make  any representation or  warran    
 14 // * regarding  this  software system or assum    
 15 // * use.  Please see the license in the file     
 16 // * for the full disclaimer and the limitatio    
 17 // *                                              
 18 // * This  code  implementation is the result     
 19 // * technical work of the GEANT4 collaboratio    
 20 // * By using,  copying,  modifying or  distri    
 21 // * any work based  on the software)  you  ag    
 22 // * use  in  resulting  scientific  publicati    
 23 // * acceptance of all terms of the Geant4 Sof    
 24 // *******************************************    
 25                                                   
 26 #include "G4VtkClipOpenPipeline.hh"               
 27                                                   
 28 #include "G4VtkViewer.hh"                         
 29 #include "G4VtkVisContext.hh"                     
 30                                                   
 31 #include <vtkActor.h>                             
 32 #include <vtkClipPolyData.h>                      
 33 #include <vtkPlane.h>                             
 34 #include <vtkPolyDataAlgorithm.h>                 
 35 #include <vtkPolyDataMapper.h>                    
 36 #include <vtkPolyDataNormals.h>                   
 37 #include <vtkProperty.h>                          
 38 #include <vtkSmartPointer.h>                      
 39 #include <vtkClipClosedSurface.h>                 
 40                                                   
 41 G4VtkClipOpenPipeline::G4VtkClipOpenPipeline(G    
 42                                              v    
 43                                              G    
 44   : G4VVtkPipeline(nameIn, G4String("G4VtkClip    
 45 {                                                 
 46   // create implicit function for clipping        
 47   plane = vtkSmartPointer<vtkPlane>::New();       
 48   plane->SetOrigin(0, 0, 0);                      
 49   plane->SetNormal(-1, 0, 0);                     
 50                                                   
 51   // clipper                                      
 52   clipper = vtkSmartPointer<vtkClipPolyData>::    
 53   clipper->SetClipFunction(plane);                
 54   clipper->SetInputConnection(filter->GetOutpu    
 55   // clipper->SetScalarModeToColors();            
 56   // clipper->PassPointDataOn();                  
 57                                                   
 58   // calculate normals with a feature angle of    
 59   auto filterNormals = vtkSmartPointer<vtkPoly    
 60   filterNormals->SetFeatureAngle(45);             
 61   filterNormals->SetInputConnection(clipper->G    
 62                                                   
 63   // mapper                                       
 64   mapper = vtkSmartPointer<vtkPolyDataMapper>:    
 65   mapper->SetInputConnection(filterNormals->Ge    
 66   mapper->SetColorModeToDirectScalars();          
 67   mapper->ScalarVisibilityOn();                   
 68                                                   
 69   // add to actor                                 
 70   actor = vtkSmartPointer<vtkActor>::New();       
 71   actor->SetMapper(mapper);                       
 72   actor->SetVisibility(1);                        
 73                                                   
 74   // colour parameters                            
 75   if (useVcColour) {                              
 76     actor->GetProperty()->SetOpacity(vc.alpha)    
 77     actor->GetProperty()->SetColor(vc.red, vc.    
 78   }                                               
 79                                                   
 80   // set actor properties from vis context        
 81   if (vc.fDrawingStyle == G4ViewParameters::hs    
 82     actor->GetProperty()->SetRepresentationToS    
 83   }                                               
 84   else if (vc.fDrawingStyle == G4ViewParameter    
 85     actor->GetProperty()->SetRepresentationToS    
 86   }                                               
 87   else if (vc.fDrawingStyle == G4ViewParameter    
 88     actor->GetProperty()->SetRepresentationToW    
 89   }                                               
 90                                                   
 91   // shading parameters                           
 92   actor->GetProperty()->SetAmbient(0.2);          
 93   actor->GetProperty()->SetDiffuse(0.7);          
 94   actor->GetProperty()->SetSpecular(0.1);         
 95   actor->GetProperty()->SetSpecularPower(1);      
 96                                                   
 97   // add to renderer                              
 98   vc.fViewer->renderer->AddActor(actor);          
 99 }                                                 
100                                                   
101 void G4VtkClipOpenPipeline::SetPlane(const G4P    
102 {                                                 
103   auto normal = planeIn.normal();                 
104   auto point = planeIn.point();                   
105   this->SetPlane(point.x(), point.y(), point.z    
106 }                                                 
107                                                   
108 void G4VtkClipOpenPipeline::SetPlane(G4double     
109                                      G4double     
110 {                                                 
111   plane->SetOrigin(x, y, z);                      
112   plane->SetNormal(nx, ny, nz);                   
113   Modified();                                     
114 }                                                 
115                                                   
116 void G4VtkClipOpenPipeline::TransformPlane(G4d    
117                                            G4d    
118                                            G4d    
119 {                                                 
120   auto o = plane->GetOrigin();                    
121   auto n = plane->GetNormal();                    
122                                                   
123   SetPlane(r00 * o[0] + r01 * o[1] + r02 * o[2    
124            r20 * o[0] + r21 * o[1] + r22 * o[2    
125            r10 * n[0] + r11 * n[1] + r12 * n[2    
126 }                                                 
127                                                   
128 void G4VtkClipOpenPipeline::Enable()              
129 {                                                 
130   actor->SetVisibility(1);                        
131 }                                                 
132 void G4VtkClipOpenPipeline::Disable()             
133 {                                                 
134   actor->SetVisibility(0);                        
135 }