Geant4 Cross Reference

Cross-Referencing   Geant4
Geant4/visualization/Vtk/src/G4VtkClipClosedSurfacePipeline.cc

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Diff markup

Differences between /visualization/Vtk/src/G4VtkClipClosedSurfacePipeline.cc (Version 11.3.0) and /visualization/Vtk/src/G4VtkClipClosedSurfacePipeline.cc (Version 9.2)


  1 //                                                  1 
  2 // *******************************************    
  3 // * License and Disclaimer                       
  4 // *                                              
  5 // * The  Geant4 software  is  copyright of th    
  6 // * the Geant4 Collaboration.  It is provided    
  7 // * conditions of the Geant4 Software License    
  8 // * LICENSE and available at  http://cern.ch/    
  9 // * include a list of copyright holders.         
 10 // *                                              
 11 // * Neither the authors of this software syst    
 12 // * institutes,nor the agencies providing fin    
 13 // * work  make  any representation or  warran    
 14 // * regarding  this  software system or assum    
 15 // * use.  Please see the license in the file     
 16 // * for the full disclaimer and the limitatio    
 17 // *                                              
 18 // * This  code  implementation is the result     
 19 // * technical work of the GEANT4 collaboratio    
 20 // * By using,  copying,  modifying or  distri    
 21 // * any work based  on the software)  you  ag    
 22 // * use  in  resulting  scientific  publicati    
 23 // * acceptance of all terms of the Geant4 Sof    
 24 // *******************************************    
 25                                                   
 26 #include "G4VtkClipClosedSurfacePipeline.hh"      
 27                                                   
 28 #include "G4VtkViewer.hh"                         
 29 #include "G4VtkVisContext.hh"                     
 30                                                   
 31 #include <vtkActor.h>                             
 32 #include <vtkClipPolyData.h>                      
 33 #include <vtkPlane.h>                             
 34 #include <vtkPlaneCollection.h>                   
 35 #include <vtkPolyDataAlgorithm.h>                 
 36 #include <vtkPolyDataMapper.h>                    
 37 #include <vtkPolyDataNormals.h>                   
 38 #include <vtkProperty.h>                          
 39 #include <vtkSmartPointer.h>                      
 40 #include <vtkClipClosedSurface.h>                 
 41                                                   
 42 G4VtkClipClosedSurfacePipeline::G4VtkClipClose    
 43   G4String nameIn, const G4VtkVisContext& vcIn    
 44   G4bool useVcColour)                             
 45   : G4VVtkPipeline(nameIn, G4String("G4VtkClip    
 46                    vcIn.fViewer->renderer)        
 47 {                                                 
 48   // create implicit function for clipping        
 49   plane = vtkSmartPointer<vtkPlane>::New();       
 50   plane->SetOrigin(0, 0, 0);                      
 51   plane->SetNormal(0, 1, 0);                      
 52                                                   
 53   vtkNew<vtkPlaneCollection> planes;              
 54   planes->AddItem(plane);                         
 55                                                   
 56   // clipper                                      
 57   clipper = vtkSmartPointer<vtkClipClosedSurfa    
 58   clipper->SetClippingPlanes(planes);             
 59   clipper->SetInputConnection(filter->GetOutpu    
 60   // clipper->SetScalarModeToColors();            
 61   clipper->PassPointDataOn();                     
 62                                                   
 63   // calculate normals with a feature angle of    
 64   auto filterNormals = vtkSmartPointer<vtkPoly    
 65   filterNormals->SetFeatureAngle(45);             
 66   filterNormals->SetInputConnection(clipper->G    
 67                                                   
 68   // mapper                                       
 69   mapper = vtkSmartPointer<vtkPolyDataMapper>:    
 70   mapper->SetInputConnection(filterNormals->Ge    
 71   mapper->SetColorModeToDirectScalars();          
 72   mapper->ScalarVisibilityOn();                   
 73   mapper->SetResolveCoincidentTopologyToPolygo    
 74   mapper->SetRelativeCoincidentTopologyPolygon    
 75                                                   
 76   // add to actor                                 
 77   actor = vtkSmartPointer<vtkActor>::New();       
 78   actor->SetMapper(mapper);                       
 79   actor->SetVisibility(1);                        
 80                                                   
 81   // colour parameters                            
 82   if (useVcColour) {                              
 83     actor->GetProperty()->SetOpacity(vc.alpha)    
 84     actor->GetProperty()->SetColor(vc.red, vc.    
 85   }                                               
 86                                                   
 87   // set actor properties from vis context        
 88   if (vc.fDrawingStyle == G4ViewParameters::hs    
 89     actor->GetProperty()->SetRepresentationToS    
 90   }                                               
 91   else if (vc.fDrawingStyle == G4ViewParameter    
 92     actor->GetProperty()->SetRepresentationToS    
 93   }                                               
 94   else if (vc.fDrawingStyle == G4ViewParameter    
 95     actor->GetProperty()->SetRepresentationToW    
 96   }                                               
 97                                                   
 98   // shading parameters                           
 99   actor->GetProperty()->SetAmbient(0.2);          
100   actor->GetProperty()->SetDiffuse(0.7);          
101   actor->GetProperty()->SetSpecular(0.1);         
102   actor->GetProperty()->SetSpecularPower(1);      
103                                                   
104   // add to renderer                              
105   vc.fViewer->renderer->AddActor(actor);          
106 }                                                 
107                                                   
108 void G4VtkClipClosedSurfacePipeline::SetPlane(    
109 {                                                 
110   auto normal = planeIn.normal();                 
111   auto point = planeIn.point();                   
112   this->SetPlane(point.x(), point.y(), point.z    
113 }                                                 
114                                                   
115 void G4VtkClipClosedSurfacePipeline::SetPlane(    
116                                                   
117 {                                                 
118   plane->SetOrigin(x, y, z);                      
119   plane->SetNormal(nx, ny, nz);                   
120   this->Modified();                               
121 }                                                 
122                                                   
123 void G4VtkClipClosedSurfacePipeline::Transform    
124                                                   
125                                                   
126                                                   
127 {                                                 
128   auto o = plane->GetOrigin();                    
129   auto n = plane->GetNormal();                    
130                                                   
131   SetPlane(r00 * o[0] + r01 * o[1] + r02 * o[2    
132            r20 * o[0] + r21 * o[1] + r22 * o[2    
133            r10 * n[0] + r11 * n[1] + r12 * n[2    
134 }                                                 
135                                                   
136 void G4VtkClipClosedSurfacePipeline::Enable()     
137 {                                                 
138   actor->SetVisibility(1);                        
139 }                                                 
140 void G4VtkClipClosedSurfacePipeline::Disable()    
141 {                                                 
142   actor->SetVisibility(0);                        
143 }