Geant4 Cross Reference

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Geant4/visualization/RayTracer/include/private/G4RayTrajectoryPoint.hh

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Diff markup

Differences between /visualization/RayTracer/include/private/G4RayTrajectoryPoint.hh (Version 11.3.0) and /visualization/RayTracer/include/private/G4RayTrajectoryPoint.hh (Version 11.2.2)


  1 //                                                  1 //
  2 // *******************************************      2 // ********************************************************************
  3 // * License and Disclaimer                         3 // * License and Disclaimer                                           *
  4 // *                                                4 // *                                                                  *
  5 // * The  Geant4 software  is  copyright of th      5 // * The  Geant4 software  is  copyright of the Copyright Holders  of *
  6 // * the Geant4 Collaboration.  It is provided      6 // * the Geant4 Collaboration.  It is provided  under  the terms  and *
  7 // * conditions of the Geant4 Software License      7 // * conditions of the Geant4 Software License,  included in the file *
  8 // * LICENSE and available at  http://cern.ch/      8 // * LICENSE and available at  http://cern.ch/geant4/license .  These *
  9 // * include a list of copyright holders.           9 // * include a list of copyright holders.                             *
 10 // *                                               10 // *                                                                  *
 11 // * Neither the authors of this software syst     11 // * Neither the authors of this software system, nor their employing *
 12 // * institutes,nor the agencies providing fin     12 // * institutes,nor the agencies providing financial support for this *
 13 // * work  make  any representation or  warran     13 // * work  make  any representation or  warranty, express or implied, *
 14 // * regarding  this  software system or assum     14 // * regarding  this  software system or assume any liability for its *
 15 // * use.  Please see the license in the file      15 // * use.  Please see the license in the file  LICENSE  and URL above *
 16 // * for the full disclaimer and the limitatio     16 // * for the full disclaimer and the limitation of liability.         *
 17 // *                                               17 // *                                                                  *
 18 // * This  code  implementation is the result      18 // * This  code  implementation is the result of  the  scientific and *
 19 // * technical work of the GEANT4 collaboratio     19 // * technical work of the GEANT4 collaboration.                      *
 20 // * By using,  copying,  modifying or  distri     20 // * By using,  copying,  modifying or  distributing the software (or *
 21 // * any work based  on the software)  you  ag     21 // * any work based  on the software)  you  agree  to acknowledge its *
 22 // * use  in  resulting  scientific  publicati     22 // * use  in  resulting  scientific  publications,  and indicate your *
 23 // * acceptance of all terms of the Geant4 Sof     23 // * acceptance of all terms of the Geant4 Software license.          *
 24 // *******************************************     24 // ********************************************************************
 25 //                                                 25 //
 26 //                                                 26 //
 27 //                                                 27 //
 28 //                                                 28 //
 29                                                    29 
 30 // class description:                              30 // class description:
 31 //                                                 31 //
 32 //  This is a concrete class of G4VTrajectoryP     32 //  This is a concrete class of G4VTrajectoryPoint which represents a point where
 33 // a ray crosses upon a surface of a volume re     33 // a ray crosses upon a surface of a volume regardless of its visibility. Objects
 34 // of this class are created by G4RayTrajector     34 // of this class are created by G4RayTrajectory class object.
 35 //                                                 35 //
 36                                                    36 
 37 /////////////////////////                          37 /////////////////////////
 38 //G4RayTrajectoryPoint.hh                          38 //G4RayTrajectoryPoint.hh
 39 /////////////////////////                          39 /////////////////////////
 40                                                    40 
 41 #ifndef G4RayTrajectoryPoint_h                     41 #ifndef G4RayTrajectoryPoint_h
 42 #define G4RayTrajectoryPoint_h 1                   42 #define G4RayTrajectoryPoint_h 1
 43                                                    43 
 44 class G4VisAttributes;                             44 class G4VisAttributes;
 45 #include "globals.hh"                              45 #include "globals.hh"
 46 #include "G4VTrajectoryPoint.hh"                   46 #include "G4VTrajectoryPoint.hh"
 47 #include "G4Allocator.hh"                          47 #include "G4Allocator.hh"
 48 #include "G4ThreeVector.hh"                        48 #include "G4ThreeVector.hh"
 49                                                    49 
 50 class G4RayTrajectoryPoint :public G4VTrajecto     50 class G4RayTrajectoryPoint :public G4VTrajectoryPoint
 51 {                                                  51 {
 52   public:                                          52   public:
 53     G4RayTrajectoryPoint();                        53     G4RayTrajectoryPoint();
 54     virtual ~G4RayTrajectoryPoint();               54     virtual ~G4RayTrajectoryPoint();
 55                                                    55 
 56     inline void *operator new(size_t);             56     inline void *operator new(size_t);
 57     inline void operator delete(void *aTraject     57     inline void operator delete(void *aTrajectoryPoint);
 58   //    inline G4bool operator==(const G4RayTr     58   //    inline G4bool operator==(const G4RayTrajectoryPoint& right) const
 59   // { return (this==&right); };                   59   // { return (this==&right); };
 60                                                    60 
 61   private:                                         61   private:
 62     const G4VisAttributes* preStepAtt;             62     const G4VisAttributes* preStepAtt;
 63     const G4VisAttributes* postStepAtt;            63     const G4VisAttributes* postStepAtt;
 64     G4ThreeVector    surfaceNormal;                64     G4ThreeVector    surfaceNormal;
 65     G4double         stepLength;                   65     G4double         stepLength;
 66                                                    66 
 67   public:                                          67   public:
 68     inline void SetPreStepAtt(const G4VisAttri     68     inline void SetPreStepAtt(const G4VisAttributes* val) { preStepAtt = val; }
 69     inline const G4VisAttributes* GetPreStepAt     69     inline const G4VisAttributes* GetPreStepAtt() const { return preStepAtt; }
 70     inline void SetPostStepAtt(const G4VisAttr     70     inline void SetPostStepAtt(const G4VisAttributes* val) { postStepAtt = val; }
 71     inline const G4VisAttributes* GetPostStepA     71     inline const G4VisAttributes* GetPostStepAtt() const { return postStepAtt; }
 72     inline void SetSurfaceNormal(const G4Three     72     inline void SetSurfaceNormal(const G4ThreeVector& val) { surfaceNormal = val; }
 73     inline G4ThreeVector GetSurfaceNormal() co     73     inline G4ThreeVector GetSurfaceNormal() const { return surfaceNormal; }
 74     inline void SetStepLength(G4double val) {      74     inline void SetStepLength(G4double val) { stepLength = val; }
 75     inline G4double GetStepLength() const { re     75     inline G4double GetStepLength() const { return stepLength; }
 76                                                    76 
 77     inline const G4ThreeVector GetPosition() c     77     inline const G4ThreeVector GetPosition() const { return G4ThreeVector();}
 78     // Dummy function (not used) to satisfy ba     78     // Dummy function (not used) to satisfy base class pure virtual function.
 79 };                                                 79 };
 80                                                    80 
 81 #if defined G4RAYTRACER_ALLOC_EXPORT               81 #if defined G4RAYTRACER_ALLOC_EXPORT
 82   extern G4DLLEXPORT G4Allocator<G4RayTrajecto     82   extern G4DLLEXPORT G4Allocator<G4RayTrajectoryPoint>*& rayTrajectoryPointAllocator();
 83 #else                                              83 #else
 84   extern G4DLLIMPORT G4Allocator<G4RayTrajecto     84   extern G4DLLIMPORT G4Allocator<G4RayTrajectoryPoint>*& rayTrajectoryPointAllocator();
 85 #endif                                             85 #endif
 86                                                    86 
 87 inline void* G4RayTrajectoryPoint::operator ne     87 inline void* G4RayTrajectoryPoint::operator new(size_t)
 88 {                                                  88 {
 89    if(!rayTrajectoryPointAllocator())              89    if(!rayTrajectoryPointAllocator())
 90    { rayTrajectoryPointAllocator() = new G4All     90    { rayTrajectoryPointAllocator() = new G4Allocator<G4RayTrajectoryPoint>; }
 91    return (void *) rayTrajectoryPointAllocator     91    return (void *) rayTrajectoryPointAllocator()->MallocSingle();
 92 }                                                  92 }
 93                                                    93 
 94 inline void G4RayTrajectoryPoint::operator del     94 inline void G4RayTrajectoryPoint::operator delete(void *aTrajectoryPoint)
 95 {                                                  95 {
 96    rayTrajectoryPointAllocator()->FreeSingle((     96    rayTrajectoryPointAllocator()->FreeSingle((G4RayTrajectoryPoint *) aTrajectoryPoint);
 97 }                                                  97 }
 98                                                    98 
 99 #endif                                             99 #endif
100                                                   100 
101                                                   101